Java Rest API: how to check connection between client and endpoint? - java

How I can check if user who sent rest request aborted it using Ctrl-C?
I need to check it on server side because it takes several minutes. If user aborted it then I should stop it.
I tried to write to ServletOutputStream but it doesn't work (I never catch exception):
#Path("test")
public void test(#Context MessageContext mc) {
try {
ServletOutputStream out = mc.getHttpServletResponse().getOutputStream();
out.println("test");
out.flush();
} catch (IOException e) {
System.out.println("Connection is broken");
return;
}
}
Found solution:
private boolean isConnected() {
try {
servletResponse.getOutputStream().println("data");
servletResponse.flushBuffer();
return true;
} catch (IOException e) {
return false;
}
}

private boolean isConnected() {
try {
servletResponse.getOutputStream().println("data");
servletResponse.flushBuffer();
return true;
} catch (IOException e) {
return false;
}
}

Related

Android Java: Proxy-App without Port-Forwarding

I have to create a simple rotating proxy application where 100 requests get evenly distributed to 10 devices. I've got the following structure:
WebServer with a Java-SocketServer running. All Android devices are connected to this Socket-Server to be able to know which devices are currently online and for determining which device should be used for the next request.
10 Android devices in different networks. They are connected to the Socket Server and are waiting for requests that should be forwarded to the remote address and then sent back to the SocketServer.
In easy words: I basically have to create an application similar like Honeygain, Peer2Profit or IPRoyal Pawns so that I can later do requests like this:
//Use "-x" to set Proxy-IP and Proxy-Port
curl -x ANDROID_DEVICE_IP:PORT -L https://www.google.com
I managed to have an always running proxy service in an Android application. It basically looks like this and just forwards HTTP-Requests from Port 1440 to the desired remote address and then sends the response back to the original client. The Proxy basically works fine.
public class ProxyServerThread extends Thread {
public static void main(String[] args) {
(new ProxyServerThread()).run();
}
public ProxyServerThread() {
super("Server Thread");
}
#Override
public void run() {
try (ServerSocket serverSocket = new ServerSocket(1440)) {
Socket socket;
try {
while ((socket = serverSocket.accept()) != null) {
(new Handler(socket)).start();
}
} catch (IOException e) {
e.printStackTrace(); // TODO: implement catch
}
} catch (IOException e) {
e.printStackTrace(); // TODO: implement catch
return;
}
}
public static class Handler extends Thread {
public static final Pattern CONNECT_PATTERN = Pattern.compile("CONNECT (.+):(.+) HTTP/(1\\.[01])", Pattern.CASE_INSENSITIVE);
private final Socket clientSocket;
private boolean previousWasR = false;
public Handler(Socket clientSocket) {
this.clientSocket = clientSocket;
}
#Override
public void run() {
try {
String request = readLine(clientSocket);
System.out.println(request);
Matcher matcher = CONNECT_PATTERN.matcher(request);
if (matcher.matches()) {
String header;
do {
header = readLine(clientSocket);
} while (!"".equals(header));
OutputStreamWriter outputStreamWriter = new OutputStreamWriter(clientSocket.getOutputStream(), "ISO-8859-1");
final Socket forwardSocket;
try {
forwardSocket = new Socket(matcher.group(1), Integer.parseInt(matcher.group(2)));
System.out.println(forwardSocket);
} catch (IOException | NumberFormatException e) {
e.printStackTrace(); // TODO: implement catch
outputStreamWriter.write("HTTP/" + matcher.group(3) + " 502 Bad Gateway\r\n");
outputStreamWriter.write("Proxy-agent: Simple/0.1\r\n");
outputStreamWriter.write("\r\n");
outputStreamWriter.flush();
return;
}
try {
outputStreamWriter.write("HTTP/" + matcher.group(3) + " 200 Connection established\r\n");
outputStreamWriter.write("Proxy-agent: Simple/0.1\r\n");
outputStreamWriter.write("\r\n");
outputStreamWriter.flush();
Thread remoteToClient = new Thread() {
#Override
public void run() {
forwardData(forwardSocket, clientSocket);
}
};
remoteToClient.start();
try {
if (previousWasR) {
int read = clientSocket.getInputStream().read();
if (read != -1) {
if (read != '\n') {
forwardSocket.getOutputStream().write(read);
}
forwardData(clientSocket, forwardSocket);
} else {
if (!forwardSocket.isOutputShutdown()) {
forwardSocket.shutdownOutput();
}
if (!clientSocket.isInputShutdown()) {
clientSocket.shutdownInput();
}
}
} else {
forwardData(clientSocket, forwardSocket);
}
} finally {
try {
remoteToClient.join();
} catch (InterruptedException e) {
e.printStackTrace(); // TODO: implement catch
}
}
} finally {
forwardSocket.close();
}
}
} catch (IOException e) {
e.printStackTrace(); // TODO: implement catch
} finally {
try {
clientSocket.close();
} catch (IOException e) {
e.printStackTrace(); // TODO: implement catch
}
}
}
private static void forwardData(Socket inputSocket, Socket outputSocket) {
try {
InputStream inputStream = inputSocket.getInputStream();
try {
OutputStream outputStream = outputSocket.getOutputStream();
try {
byte[] buffer = new byte[4096];
int read;
do {
read = inputStream.read(buffer);
if (read > 0) {
outputStream.write(buffer, 0, read);
if (inputStream.available() < 1) {
outputStream.flush();
}
}
} while (read >= 0);
} finally {
if (!outputSocket.isOutputShutdown()) {
outputSocket.shutdownOutput();
}
}
} finally {
if (!inputSocket.isInputShutdown()) {
inputSocket.shutdownInput();
}
}
} catch (IOException e) {
e.printStackTrace(); // TODO: implement catch
}
}
private String readLine(Socket socket) throws IOException {
ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();
int next;
readerLoop:
while ((next = socket.getInputStream().read()) != -1) {
if (previousWasR && next == '\n') {
previousWasR = false;
continue;
}
previousWasR = false;
switch (next) {
case '\r':
previousWasR = true;
break readerLoop;
case '\n':
break readerLoop;
default:
byteArrayOutputStream.write(next);
break;
}
}
return byteArrayOutputStream.toString("ISO-8859-1");
}
}
}
Here comes the Problem:
Everything works fine but only on the local network. I cannot manage to get this to work without port forwarding. Since all devices are on their mobile cellular data I need a way to be able to connect to the device anyway.
How do the mentioned apps manage to connect to the devices?

How to extract try catch outside method?

I have this method sendParameterValueAsMQTTMessage() which I use to publish message via MQTT on a specific topic. I am using try catch two times after another (not nested) but it still seems somewhat ugly and overcrowding the method. I read an article on clean code where Uncle Bob talks about extracting the body of try catch but I seem to not grasp it quite well or at least not in my case.
How could I get rid of the try catch in my method by extracting it outside?
public void sendParameterValueAsMQTTMessage() {
String payload = null;
try {
payload = convertToJSONString("range", String.valueOf(range));
} catch (JSONException e) {
this.logger.log(Level.ERROR, e);
}
MQTTMessage message = new MQTTMessage(MQTTTopics.RANGE_TOPIC,payload,0);
try {
this.client.publish(message);
Thread.sleep(3000);
} catch (Exception e) {
this.logger.log(Level.ERROR, e);
}
}
there are multiple different problems with provided code, here is how I'd refactor it:
public void sendParameterValueAsMQTTMessage() {
final String payload = tryGetPayloadAsJson();
if (payload != null) {
trySendPayloadViaMQTT(payload);
}
}
private String tryGetPayloadAsJson() {
try {
return convertToJSONString("range", String.valueOf(range));
} catch (JSONException e) {
this.logger.log(Level.ERROR, e);
}
return null;
}
private void trySendPayloadViaMQTT(final String payload) {
try {
final MQTTMessage message = new MQTTMessage(MQTTTopics.RANGE_TOPIC, payload, 0);
this.client.publish(message);
Thread.sleep(3000);
} catch (Exception e) {
this.logger.log(Level.ERROR, e);
}
}
one thing which might be improved here based on Uncle Bob's advice is to actually move try/catch outside of trySendPayloadViaMQTT, like this:
public void sendParameterValueAsMQTTMessage() {
final String payload = tryGetPayloadAsJson();
if (payload != null) {
trySendPayloadViaMQTT(payload);
}
}
private String tryGetPayloadAsJson() {
try {
return convertToJSONString("range", String.valueOf(range));
} catch (JSONException e) {
this.logger.log(Level.ERROR, e);
}
return null;
}
private void trySendPayloadViaMQTT(final String payload) {
try {
sendPayloadViaMQTT(payload);
} catch (Exception e) {
this.logger.log(Level.ERROR, e);
}
}
private void sendPayloadViaMQTT(final String payload) {
final MQTTMessage message = new MQTTMessage(MQTTTopics.RANGE_TOPIC, payload, 0);
this.client.publish(message);
Thread.sleep(3000);
}
you can put all of your code in just one try block and set multiple catches, when ever an exception be happened, the catch that is revelated to it will be execute, like:
try{
int a[]=new int[5];
a[5]=30/0;
}
catch(ArithmeticException e)
{
System.out.println("Arithmetic Exception occurs");
}
catch(ArrayIndexOutOfBoundsException e)
{
System.out.println("ArrayIndexOutOfBounds Exception occurs");
}
You can use single general catch for both possible exceptions inside the method as following:
public void sendParameterValueAsMQTTMessage() {
String payload = null;
try {
payload = convertToJSONString("range", String.valueOf(range));
MQTTMessage message = new MQTTMessage(MQTTTopics.RANGE_TOPIC,payload,0);
this.client.publish(message);
Thread.sleep(3000);
} catch (Exception e) {
this.logger.log(Level.ERROR, e);
}
}
public void sendParameterValueAsMQTTMessage() {
String payload = null;
try {
payload = convertToJSONString("range", String.valueOf(range));
} catch (JSONException e) {
this.logger.log(Level.ERROR, e);
}
MQTTMessage message = new MQTTMessage(MQTTTopics.RANGE_TOPIC,payload,0);
publishMessage(message); //extracted in a new method
}
public void publishMessage(MQTTMessage message){
try {
this.client.publish(message);
Thread.sleep(3000);
} catch (Exception e) {
this.logger.log(Level.ERROR, e);
}
}

Receive multiple objects by objectinputstream but only refresh them after sending objectoutputstream

So my problem is I have a client with a Runnable that readobjects in background from the socket. In the server i send multiple times objects like notifications updates etc by writeUnshared, but the client is only receiving them when I send a request back to server by writeUnshared.
\ClientThread.java\
public class ThreadClientInFromServer implements Runnable {
Socket socket;
ClientData clientData;
public ThreadClientInFromServer(Socket socket, ClientData clientData) {
this.socket = socket;
this.clientData = clientData;
}
#Override
public void run() {
ObjectInputStream in;
ObjectOutputStream out;
out = clientData.getOut();
in = clientData.getIn();
while (!socket.isClosed()) {
try {
Object object = in.readObject();
clientData.updateData(object);
} catch (IOException e) {
e.printStackTrace();
} catch (ClassNotFoundException e) {
e.printStackTrace();
}
}
}
SendRequestClient.java Only when i send this request it refresh and come the updates,notifications,etc
public void sendRequest(Request request) {
try {
out.writeObject(request);
out.flush();
out.reset();
} catch (IOException e) {
System.out.println("[ERROR] ON SEND REQUEST!");
return;
}
}
On Server (KEEPALIVETCP.java) for example, he doesnt receive.
public class KeepAliveTCP implements Runnable {
ServerModel serverModel;
public KeepAliveTCP(ServerModel serverModel) {
this.serverModel = serverModel;
}
#Override
public void run() {
Request request = new Request(null, Constants.ACK);
while (!serverModel.getSocket().isClosed()) {
try {
for (SocketModel clients : serverModel.getModelClientes()) {
if (clients.getNome() != null) {
clients.getOut().writeUnshared(request);
clients.getOut().flush();
}
}
sleep(5000);
watchWhoFails();
} catch (InterruptedException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
Thanks in Advance!!!
EDIT : So I was trying to find a solution and come up with my cliente blocking the thread(ThreadClientInFromServer) when he uses scanner.next() on the menus(that user uses to browse on the application). So I dont really know how to solve this problem, if you guys know some solution for this!
Thanks.

Server closes after one client disconnect (JAVA)

My server closes after one clients disconnects,and I can write only one more message then it crashes.I wonder why,since I only close the client socket when it types "EXIT SERVER" .This is the exception it throws:
java.io.EOFException
This is my code :
import java.net.*;
import java.io.*;
public class ServerPeer extends Thread {
Socket _socket;
String username;
public ServerPeer(Socket _socket) {
this._socket = _socket;
}
public void sendMessage(String _username, String _message) throws IOException {
ObjectOutputStream _obj = new ObjectOutputStream(
_socket.getOutputStream());
_obj.writeObject(new Message(_username, _message));
_obj.flush();
}
public synchronized void run() {
try {
ObjectInputStream _ois = new ObjectInputStream(_socket.getInputStream());
Message _message;
while (_socket.isConnected()) {
_message = (Message) _ois.readObject();
String divide = _message.getAll().substring(0, _message.getAll().indexOf(":"));
username = divide;
Server.listofusers.add(username);
for (ServerPeer sp : Server.listofpeers) {
if (_message.getAll().contains("EXIT SERVER")) {
Server.listofpeers.remove(sp);
_socket.close();
}
if (_message instanceof PrivateMessage) {
PrivateMessage privm = (PrivateMessage) _message;
for (ServerPeer sp2 : Server.listofpeers) {
if (sp2.username.equals(privm.getReceiver())) {
sp2.sendMessage(divide, privm.getAll());
String priv = privm.getAll().replaceAll("/w", "");
System.out.println(priv);
break;
}
}
} else {
sp.sendMessage(divide, _message.getAll());
System.out.println(_message.getAll());
}
}
_ois = new ObjectInputStream(_socket.getInputStream());
}
} catch (IOException e) {
e.printStackTrace();
} catch (ClassNotFoundException e) {
e.printStackTrace();
}
}
}
Server Class:
import java.io.*;
import java.net.*;
import java.util.*;
public class Server {
static ServerConfig _svconfig = new ServerConfig();
public static ArrayList<ServerPeer> listofpeers = new ArrayList<ServerPeer>();
public static ArrayList<String> listofusers = new ArrayList<String>();
public static int i = 0;
// final static int _mysocket;
public static void main(String[] args) {
try {
final int _mysocket = _svconfig.getPORTNumber();
System.out.println("Wainting for clients.....");
ServerSocket _serversocket = new ServerSocket(_mysocket, _svconfig.getCLIENTSNumber());
while (listofpeers.size() <= _svconfig.getCLIENTSNumber()) {
Socket _clientsocket = _serversocket.accept();
ServerPeer _serverpeer = new ServerPeer(_clientsocket);
_serverpeer.start();
listofpeers.add(_serverpeer);
}
_serversocket.close();
} catch (MissingKeyException e) {
e.printStackTrace();
} catch (UnknownKeyException e) {
e.printStackTrace();
} catch (InvalidFormatException e) {
e.printStackTrace();
} catch (ConnectException e) {
e.printStackTrace();
} catch (BindException e) {
e.printStackTrace();
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (SocketException e) {
System.out.println("You have been disconnected");
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
EDIT:
Exception thrown in the console of the client who disconnects:
java.io.EOFException
at java.io.ObjectInputStream$PeekInputStream.readFully(ObjectInputStream.java:2328)
at java.io.ObjectInputStream$BlockDataInputStream.readShort(ObjectInputStream.java:2797)
at java.io.ObjectInputStream.readStreamHeader(ObjectInputStream.java:802)
at java.io.ObjectInputStream.<init>(ObjectInputStream.java:299)
at ClientPeer.serverEcho(ClientPeer.java:35)
at ClientPeer.run(ClientPeer.java:44)
BUILD STOPPED (total time: 1 minute 26 seconds)
From what I can tell i'd guess your code is incorrect, but it hard to tell without more code.
At first glance it seems that if too many people connect to your server you just shut down the entire server not just those connections.
while (listofpeers.size() <= _svconfig.getCLIENTSNumber()) {
Socket _clientsocket = _serversocket.accept();
ServerPeer _serverpeer = new ServerPeer(_clientsocket);
_serverpeer.start();
listofpeers.add(_serverpeer);
}
_serversocket.close();
A better approach would be something like the following. If too many users try to connect, just close the users connection.
ServerSocket _serversocket = new ServerSocket(_mysocket, _svconfig.getCLIENTSNumber());
boolean alive = true;
while (alive) {
try {
//Keep accepting connection request
Socket clientRequest = _serversocket.accept();
//Check if too many user are connected
if (listofpeers.size() <= _svconfig.getCLIENTSNumber()) {
ServerPeer _serverpeer = new ServerPeer(_clientsocket);
_serverpeer.start();
listofpeers.add(_serverpeer);
}else{
//Reject connection if too many connected
clientRequest.close();
}
} catch (Throwable t) {
t.printStackTrace();
}
}
//When server dead close it down
_serversocket.close();
Hope this helps.
Your code must be exiting after the client thread is terminated, create a thread that has the server accept method that starts the client thread, something like this,
/**
*/
private class ServerListener extends Thread
{
/**
*/
public void run()
{
try
{
Socket clientSocket = socket.accept();
System.out.println("client connected => "+clientSocket.getInetAddress().getHostAddress());
ServerListener th = new ServerListener();
th.start();
ClientThread cth = new ClientThread(clientSocket);
cth.start();
clients.add(cth);
return;
}
catch (Exception e)
{
e.printStackTrace();
//Main.getInsatance().println(e);
//Main.getInstance().println("socket disconnected => "+clientSocket.getInetAddress().getHostAddress());
}
}
}

FTP Quit Connection on an exception in Java

What is the correct procedure to follow when an exception is thrown on an FTP Client in Java i.e. does the FTP session stay active or does it automatically 'quit' when an exception is thrown?
So I have this:
public boolean testHost(Host host, String path) {
boolean success = false;
try {
FTPClient ftp = new FTPClient();
ftp.setRemoteHost(host.getIpaddress());
ftp.connect();
ftp.login(host.getUsername(), host.getPassword());
success = ftp.connected();
if (success && path != null){
ftp.chdir(path);
}
ftp.quit();
} catch (UnknownHostException e) {
LOG.info("Host IPAddress cannot be reached on " + host.getIpaddress());
success = false;
} catch (IOException e) {
e.printStackTrace();
success = false;
} catch (FTPException e) {
success = false;
}
return success;
}
The quit command doesnt get hit when any of the exceptions get called - is this a problem? Could there potentially be 100's of active connections open to the FTP Client if this method keeps getting hit? Or am I worrying about nothing?
Move your ftp.quit() statement so it is just above the return statement
Like this:
public boolean testHost(Host host, String path) {
boolean success = false;
try {
FTPClient ftp = new FTPClient();
ftp.setRemoteHost(host.getIpaddress());
ftp.connect();
ftp.login(host.getUsername(), host.getPassword());
success = ftp.connected();
if (success && path != null){
ftp.chdir(path);
}
} catch (UnknownHostException e) {
LOG.info("Host IPAddress cannot be reached on " + host.getIpaddress());
success = false;
} catch (IOException e) {
e.printStackTrace();
success = false;
} catch (FTPException e) {
success = false;
}
ftp.quit();
return success;
}
Since none of your catches terminate the method, execution will continue to the ftp.quit() statement and finally return with the success result.
Optionally, you can use the finally clause at the end of the try and put the ftp.quit() statement in that.
AFAIK the choice is preferential.

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