JBorder doesn't display right - java

I have an application that uses a JLabel and a JPanel. These components have a MatteBorder. When the components are created, the border is the default. When I click on the components, I set the border to a different thickness to make a select appearance. The problem comes when I want to unselect and I set the border to another thickness. This time the border is not modified and looks the same.
I'm not seeing what the problem is, because the first modification of the border thickness works fine.

Although this might be a hacky approach, try to repaint() the view, sometimes it just glitches.
I read this:
http://docs.oracle.com/javase/tutorial/uiswing/components/border.html
when working on my program.

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Java Swing GUI: How to put components from bottom to top but not vice versa?

Would like to put components from bottom to top, in context of my JFrame window size being fixed at a value (by JFrame.setSize()). I've attempted various approaches, such as the most popular one BorderLayout where theoretically I just have to add the JPanel's by stating BorderLayout.SOUTH, but they just can't get it done if there're not any components on top of the BorderLayout.
What I'm encountering now is:
And what I'm expecting to attain is:
In other words, what I want to accomplish is to stick the JPanel's onto the bottom edge with nothing else on top of them. But if there're no components stated e.g. BorderLayout.CENTER or BorderLayout.NORTH, then the above problem occurred.
Any idea, please :D?
(Btw, it seems in Java Swing, adding components from bottom to top is just more difficult than that from right to left?)

Java button within graphics panel

I'm relatively new to developing GUI's within java so this may well be a stupid question or quite simply not possible to achieve but here we go.
I've created 1 single JPanel with no border layout set up or anything like that and I intended to paint a GUI on top of it using the graphics class. The JPanel is just plain black and then I've drawn a huge box over it leaving the black just as a border, and painted the whole GUI within this white box.
I want to add buttons within that white box GUI as well but I've no idea how. In fact they don't even have to be traditional buttons JButtons, if I could just draw a shape and have that act as a button then add an event handler to just that shape that would work also but I don't know how I'd do that either.
I have so much code for my whole program (it's a school coursework project) that I'm not sure which parts would even be worth sharing to assist with this question since there's so many GUI aspects I've already drawn so I've tried to just explain my issue in words.
Honestly I have no clue what I'm doing so any help would be appreciated.
EDIT: Here's a screenshot of my current GUI with a 'sketch' of how and where I'd like to be able to add buttons.
GUI Image
As with any suitably complex UI, you need to start by breaking it down into manageable chunks, focusing on areas of mutual interaction and functionality.
For example...
Says to me that you have two primary UI elements, the left and the right.
This could easily be established with a GridLayout, but, if the two sides are not equal in width, a GridBagLayout might be more appropriate
The right side to me says simply, JTable. You could place this within a container using a BorderLayout, allowing the table to occupy the CENTER position.
The key information would then a component laid out with either a GridLayout (top and bottom) or a GridBagLayout if the requirements are more complex. This component would then be added to the SOUTH position of the BorderLayout.
Again, this is pretty simple. The primary layout would probably be a BoderLayout, with the title in the NORTH position, the graph in the CENTER and the buttons wrapped in a component in the SOUTH.
You could use either a FlowLayout or GridBagLayout to layout the buttons depending on your how you want them to appear
Recommendations
Have a look at:
Laying Out Components Within a Container
How to Use Tables
And for the "border", I'd recommend you have a look at LineBorder. Take a look at How to use Borders more details

Java Swing, making a gridlayout fill parent?

I just recently started using Swing to create GUIs for programs, and it's been pretty fun to mess around with so far. However, I'm having an issue with a JPanel with the layout set to gridLayout. Right now it looks like this:
The grid on the right is a JPanel set to a GridLayout, with each cell being a bordered JLabel. The options on the left are also inside a JPanel, and the left JPanel and right JPanel are nested in a GridBagLayout set on a JFrame.
Essentially, my problem is that I want to "scale" the grid on the right so that each cell is a certain height and width. The grid itself will have a variable number of rows and columns, which are set when the program first starts up. Eventually, I plan to have the right JPanel in a JScrollPane (if that's how that works...), so I'm not really concerned about whether or not all of the grid shows up onScreen.
I tried setting the fill value for the gridLayout to "BOTH" and it gave me the following result:
This is closer to my intention, but I wanted the actual ImageIcon in the JLabels to fill the entire JLabel. Additionally, I would want the JLabels to be the same height and width. However, I don't know exactly how to do that. I've been messing around with it for a while now, and I'm not sure if I'm just too much of a noob with Swing, or if I'm missing something in the documentation.
In the end, I'd like the grid cells to be a fixed height and width, no matter the number of cells, and no matter whether it goes offscreen or doesn't fill it.
(Also, I just thought, maybe it's not the best idea to code this and then shove it in a JScrollPane later and expect it to perform the same.... I guess I'll just see what happens.)
but I wanted the actual ImageIcon in the JLabels to fill the entire JLabel.
Check out Darryl's Stretch Icon which will allow the icon to resize to file the space available for the JLabel.

Draw a Jpanel's border without resizing content (Java)

I have a column of JPanel instances that has content in it, that when it is clicked, the selected Panel is set to have a border (in order to distinguish it), and only 1 at a time has the border.
The problem is that when it sets the border, it sets the outer section of the panel to the border, and shrinks the content inside. Although it seems minor it is not very professional, and I would much rather have it add more like an overlay, where the content will not shrink.
I am thinking maybe there is some method of graphics that will let me do this? I haven't been able to find any way of doing this.
Start by setting all the components to have a EmptyBorder set to a single pixel inset.
When you select a panel, simply set the newly selected panel's border as you are (presumably using a LineBorder) and the set the previously selected panel's border to the single pixel EmptyBorder.
If you're clever, you could get away with a single instance of EmptyBorder ;)

How do I make a Swing JComponent a bigger mouse target?

I have a JPanel that contains a bunch of Swing JComponents, including some JSeparators that may be only one or two pixels wide. I want to let my users drag the items around, but it can be rather difficult to hit a one or two pixel wide line. Is there a way that I can give those JSeparators a wider "target" region for mouse clicks? The only thing I've been able to think of is to have my mouse handler listen for clicks on the JPanel, and if it gets any, run through the list of JSeparators, looking to see if any of them are within a couple of pixels of the mouse click.
Should that work? Is there a better way?
Add a fat EmptyBorder to the component.
If it already has a border, you can set a compound border using the current border then the empty border, or simpler, add the empty border (and listener) to a panel that contains the component. The latter will work better for components such as JButton, which have borders that change according to state and focus.

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