I have packaged my JavaFX application as a self-contained application using simple JavaFX Deployment steps on MAC. According to link Packaging a Java App for Distribution on MAC , only the last step is remaining which describes submitting an app to mac store . But unfortunately links that lead us to help page are redirecting to the same page and that information is not clearly define steps required to submit a JavaFX app to mac store. Why I need XCode to submit my Java Application to App store? Do I need go through signing steps again, as my app is already sign with valid certificate issued by COMODO? Can I get any help link which guide me to submit my JavaFX app to MAC app store?
Steps so far I have done-
Create a JAR File
Bundle the JAR File into an App Package
Bundle the JRE with the App Package
Sign the App
Now what next to submit a JavaFX app to MAC App Store?
The Apple page says you can use Application Loader (productbuild) rather than XCode.
You must use a certificate from Apple for the product signing.
After sign the App, you need package the App to XXXX.pkg like this: "productbuild --component XXXX.app /Applications -s "3rd Party Mac Developer Installer: Your Name (Your Team ID)" XXXX.pkg". Then upload XXXX.pkg using "Application Loader" program.
Related
Do anyone has bundled a jar file to make an mac os app which is being accepted by app store.
I have converted an inellij generated standalone jar file to macOS native app. It is working fine on my Mac OS after requiring java installation . But as apple require security singing certificates and it deny any third party installations.
So i was looking for some resource to sign my app without xCode. I have already generated and downloaded the certificate for mac app from my developers account but i don't know how to sign my app.
I ll' thankful if someone could help me to find a resource on this matter.
i am using the following apps for bundling and wrapper but it's not working.
for bundling- https://sourceforge.net/projects/jarappmaker/
for wrapper- http://www.ohanaware.com/appwrapper/appWrapper3update387.dmg
It is impossible to sign your app without xCode. Welcome to the world of Apple. Do not pass go, do pay us $100.
I'm developing a system whose requires to capture user fingerprint. I have done this task using a desktop app in Java.
I need to do it via web using a form or dialog, but I have no idea how to do it. I want to avoid applets. Is there a way to place a button in HTML and capture a fingerprint?
I'm using verifinger sdk
UPDATE
I sent a message to Verifinger team and they sent me this:
Trial SDK package includes all the functionality, including VeriFinger Extended.
Before starting to implement these questions should be raised and answered:
Will your solution be able to interact with user's computer?
If you want your browser application to use client side fingerprint scanners and you want to use Neurotechnology components for it - you should write an applet (Java) or ActiveX component and then embed it to C# asp.net application (sorry we do not have sample for that). There are other ways of implementation but the applet is a general approach.
Will your solution be able to extract biometric templates on client side?
If you want your application to extract and/or do matching on client pc - you will have to use either an applet or ActiveX (in order to run code that references our libraries on clients pc). If you do not want to do that - you can capture an image (either with our components, or maybe just allowing client to select a file), upload it to the back-end (running C# ASP.NET, Java EE or even PHP), do processing there, return the results.
In general the Java Applet sample is a good place to start: you can use it for image capture and/or template extraction and write your own middleware (like enrollment to database or matching) on server (i.e. web services) and reference it from the client browser application.
SDK does include Abis sample java applet. It can be built with Maven running from command prompt this command: "mvn clean install -Papplet"
From SDK\samples\biometrics\java directory (if SDK 5.0 is used)
From SDK\samples\ (if SDK 4.5 is used)
Maven version 3.1.1 is recommended.
I hope it can be useful.
UPDATE 2
I did an applet which capture the fingerprints and passed them to a javascript function.
UPDATE 3
I released an example project to to this, explained in this post.
The Verifinger SDK contains components for creating stand-alone or web-based applications.
Available as a software development kit that allows development of stand-alone and Web-based solutions on Microsoft Windows, Linux, Mac OS X, iOS and Android platforms.
I want to install the TeamViewer software automatically on client's android device remotely using java. I have researched about a number of third party tools for automatic installation of software but the problem is that each one of them needs user interaction/permission in one or the other way.
In my app I will disable the touch of the device after the user logs in and an animation will be displayed based on the real time data from the server. I want to install the software assuming that no user is present at the other end and no response should be needed to install teamviewer.(My app will not there be on Google play.)
I am very new to android development, but through my research I found that .exe file can not be installed on Android as its a Linux based OS.I was planning to keep the Application(.exe) file at server and then try to install it issuing some adb command from my code.
Can someone please tell me how is it possible? How should I proceed? Please help.
Thanks in advance for any help.
There are two way for installing an App on an Android device:
Via ADB. This requires Debugging to be enabled on the device, and the computer the Java program is executed on requires an USB connection to the device (and proper USB drivers) and the device must be "ADB-paired" with the computer if the device has at least Android 4.2. Furthermore you need ADB which is part of the Android SDK and therefore not present on a regular PC. You could ship a version of ADB with your program but ADB is platform specific (Windows, OSX, Linux, ..) therefore you would have to include multiple versions and select on.
Vis Google Play. Once the user is logged-in any app from the play store can be installed to the users's device via web interface. As the Google log-in credentials are required a user must be present to enter them.
Conclusion: What you want is nearly impossible, especially the "without user interaction" part.
You can't install a app from other app without user interactions, that would a big security problem.
The one app that can it is Google Play for obvious reasons.
Is it possible to run java app (jar) in my android application? Because I need to create PDF, the problem is if I generate PDF in android, only can show with small image, if it contains large image in many pages, it will be error. So I think, I can generate PDF in java and then included to android app.
Concernig the mentiones app JBED:
Well honestly, I could not find any credible source for this tools JBED, so I would really be very cautious (e.g. who is the developer?)
In the manifestfile (in Androidmanifest.xml, where every app has to state what rights it needs to run, see How to view AndroidManifest.xml from APK file?) there are many rights mentioned (what could be necessary, as the app wants to run as an emulator), so a java application might want to send an SMS, record audio, take pictures and place calls -- so the emulator would need those rights as well.
But then the app also registers the "android.intent.action.BOOT_COMPLETED" event (i.e. autostart after boot) and this would go against every description of the tool.
Ah yeah and giveaway: The apk has a folder "certs" that has some (root-)certificates. But those are not the real certificates of the authorities, e.g. Versign. If one installs the app and by that those certificates the trust you might have in https-connections is lost because those who made the fake certificates can create own, false certificates that your phone would trust.
I assume (or am pretty sure) this is a spy tool, but I could be wrong. The (rare) testimonials that claim the tool ran perfectly will probably be the same person that posted the tool under a different name.
Andreas
You can import java Third-party libraries into Android app, follow the steps here.
I am not sure whether it will work,but just try.
If your program is a console program, the answer is yes.
Install Jvdroid from Google play. Click terminal and then write this command: java -jar YourJarFileName.jar
The simplest way would be to some install terminal emulator and then install java and then you can run java apps on standard java. You can even install full Linux distro with x server without rooting the phone, then connect to it from x client and you have Linux desktop on android. Once I've even installed eclipse for java development on it and everything worked. I tested this setup last time in 2014, but I'm pretty sure you can do this nowadays as well. The app with Linux I get from play store as well app for the x client. The app I used back then was "Debian no ROOT" or smthg like this. You need to check what's currently available to make this setup in Google Play store according to your android version and your preferences. Last time I've checked there was a lot of different tools for this kind of task. Lastly I've even successfully installed TF and keras on my android phone using terminal emulator.
You can use JBED. JBED is an .apk Android application which run java games and app on your android Device. JBED is a java android emulator, by using
this application we can install .JAR/.JAD/Java/J2ME/MIDP app on android phones.
You can do it quite easily as there are many ways to run java apps on android. Specific application called Java Emulators can do it quite easily.
These are four most popular java emulators for android viz, JBED, PhoneME, Jblend and NetMite. These are arranged in order of their preference. You can use phoneme for non rooted device, however if your device is rooted try any of the remaining three applications.
I have recently started programming for the Android platform. I have a simple application which I would like to email to someone so that they can execute the application and check how it works.
I am currently using the Emulator in the Android SDK to execute my application but the person who I am emailing it to does not have Android SDK and it would be a mission to send the whole project folder.
Is there any way that I can send just one file such as an .exe or something that would allow the recipient to execute the application to see how it works.
Thanks so much for your help in advance guys
The "exe" for android is called apk. I suggest you to look at this question. You'll need to build the apk and sign it in order to be able to run it.
If you just want to send it to a user for testing purposes, you can enable the setting in the target android device to allow "unknown sources" (I don't know the proper english name, as I don't have an english android here at the moment). You can find this in the app settings.
In your development environment look for the apk file created by eclipse. Then connect your smartphone to the pc and copy the apk over. Start up a file manager and click on the apk and it will install just like any other app.
If you want to deploy it properly, you have to sign it and probably follow the procedures from google. Since I don't have a fully deployable app yet, I can't say what the procedures is for that, but the google site is very helpfull on all aspects about android programming.
Check the "bin" folder in your project path. There you will have a .apk that you can share with your clients.
If they execute it in an Android mobile phone the application will be installed.