JAVA time it takes between button clicks - java

I have some code which displays a GUI of two buttons and the goal is to press one button twice to display the time it took in milliseconds between the button clicks.
Although my issue is that the time is always 0. Any suggestions?
I also want to implement a way to get the time between the clicks of button a and button b.
Any tips?
Thanks.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class ButtonViewer
{
static int countA = 0;
static int countB = 0;
public static void main( String[] args )
{
JFrame frame = new JFrame();
GridLayout layout = new GridLayout(2,2);
frame.setLayout(layout);
JButton buttonA = new JButton("Button A");
frame.add(buttonA);
class ClickListenerOne implements ActionListener
{
public void actionPerformed( ActionEvent event )
{
countA++;
long StartA = System.currentTimeMillis();
if (countA % 2 == 0)
{
long EndA = System.currentTimeMillis();
long differenceA = (EndA - StartA);
System.out.println(differenceA + " Elapsed");
}
}
}
JButton buttonB = new JButton("Button B");
frame.add(buttonB);
class ClickListenerTwo implements ActionListener
{
public void actionPerformed( ActionEvent event )
{
countB++;
long StartB = System.currentTimeMillis();
if (countB % 2 == 0)
{
long EndB = System.currentTimeMillis();
long differenceB = (EndB - StartB);
System.out.println(differenceB + " Elapsed");
}
}
}
ActionListener mButtonAClicked = new ClickListenerOne();
buttonA.addActionListener(mButtonAClicked);
ActionListener mButtonBClicked = new ClickListenerTwo();
buttonB.addActionListener(mButtonBClicked);
frame.setSize( 200, 200 );
frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
frame.setVisible(true);
}
}

Set the StartA in the button's first click, i.e.
long StartA;
public void actionPerformed( ActionEvent event )
{
countA++;
if (countA % 2 != 0)
StartA = System.currentTimeMillis();
if (countA % 2 == 0)
{
long EndA = System.currentTimeMillis();
long differenceA = (EndA - StartA);
System.out.println(differenceA + " Elapsed");
}
This will give you the difference between first click and second click

In your code:
class ClickListenerOne implements ActionListener {
// int startA; ?
public void actionPerformed( ActionEvent event )
{
countA++;
long StartA = System.currentTimeMillis(); // you are reading time
//after mouse click event
if (countA % 2 == 0)
{
long EndA = System.currentTimeMillis(); // variable name should not be
//declared with capital letter
long differenceA = (EndA - StartA);
System.out.println(differenceA + " Elapsed");// then you are computing
//elapsed time in the same click event
// startA = endA; // updated the time after each event?
}
}}
This way you won't have elapsed time between subsequent mouse click event. The idea is to declare startTime as a member in your class deceleration. Compute the elapsed time as you are doing and then update the startTime by setting it to the endTime.

use System.nanotime() instead of System.currentTimeMillis()
public void actionPerformed( ActionEvent event )
{
countA++;
if(countA % 2 != 0){
StartA = System.nanoTime();
}
if (countA % 2 == 0)
{
EndA = System.nanoTime();
differenceA = EndA- StartA;
System.out.println(differenceA);
}
}

Related

JAVA netbeans - Add MouseListener to detect 10 clicks

I need to create a listener to detect 10 consecutive screen taps.
If the time between clicks are more than 2 seconds.. ignore and reset the counter..
This is the best way ?
Is there a method that counts the touches automatically?
addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) {
//System.out.println("lastTapTime:" + lastTapTime);
if(totalTaps == 0){
lastTapTime = currentTapTime;
}else{
currentTapTime = System.currentTimeMillis();
}
if((currentTapTime - lastTapTime) <= maxDelayBetweenTaps)
{
totalTaps++;
System.out.println("totalTaps:" + totalTaps);
}else{
System.out.println("clean taps, delay > :" + maxDelayBetweenTaps/1000 + "seconds.");
totalTaps = 0;
}
lastTapTime = System.currentTimeMillis();
if(totalTaps > 9){
System.out.println("OPEN ADMIN MENU");
totalTaps = 0;
}
}
});

java- creating a clock without using the built in clock class

I am trying to create a program as practice in which the clock ticks every second. I tried to find information on this, but it was either too complicated for what I have learned, or not relevant.
I would like it to sort of work like this:
Clock starts at time: 12:00:00 AM
Clock has been set to time: 11:59:00 PM
TICK: 11:59:01 PM
This is the code that I have written so far:
public class Clock {
public static void main(String[] args) {
SimpleClock clock = new SimpleClock();
System.out.println("Clock starts at time: " + clock.time());
clock.set(11, 59, 00, false);
System.out.println("Clock has been set to time: " + clock.time());
for (int j = 0; j < 60; j++) {
for (int i = 0; i < 60; i++) {
clock.tick();
System.out.println("TICK: " + clock.time());
}
}
System.out.println("Clock finally reads: " + clock.time());
}
}
The GUI:
public class ClockView extends JFrame {
/* -----------------Private Member variables --------------------- */
private static final long serialVersionUID = 1L;
private static int ROWS_IN_GRID = 2;
private static int COLS_IN_GRID = 1;
private static int BUTTON_ROWS = 1;
private static int BUTTON_COLS = 2;
private SimpleClock clock;
private JLabel face;
/**
* Constructor. Takes a SimpleClock as an argument and builds a graphical
* interface using that clock the model. The Tick button increments the
* clock by 1 second, while the Reset button sets the clock back to midnight
* (12:00:00AM). *
*
* #param clock
* - the clock instance used to store the time for the view
*/
public ClockView(SimpleClock clock) {
super("SimpleClock Demo");
this.clock = clock;
this.face = new JLabel("<html><span style='font-size:20px'>"
+ this.clock.time() + "</span></html>");
this.setLayout(new GridLayout(ROWS_IN_GRID, COLS_IN_GRID));
this.add(this.face);
JPanel buttonPanel = new JPanel(
new GridLayout(BUTTON_ROWS, BUTTON_COLS));
JButton tickButton = new JButton("Tick");
tickButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent arg0) {
clock.tick();
ClockView.this.face
.setText("<html><span style='font-size:20px'>"
+ clock.time() + "</span></html>");
}
});
buttonPanel.add(tickButton);
JButton resetButton = new JButton("reset");
resetButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
clock.set(12, 0, 0, true);
ClockView.this.face
.setText("<html><span style='font-size:20px'>"
+ clock.time() + "</span></html>");
}
});
buttonPanel.add(resetButton);
this.add(buttonPanel);
this.pack();
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setVisible(true);
}
public static void main(String[] args) {
// TODO Auto-generated method stub
ClockView v = new ClockView(new SimpleClock());
}
}
I am quit positive my logical error occurs in public void tick() of class SimpleClock
Essentially, it just switches from am to pm because I currently have the program switching at the end of the while loop. I know I have to move it, but I not sure how to as the clock doesn't even tick in the first place.
Your current tick method contains a lot of loop that will always end up with a time >= 12hours. Why ? Because you will add one seconds until the loop condition isn't meet. So until hours >= 12 but also somethime until minutes = 59 or seconds = 59
You should only add one seconds like the comment said: Advances the clock by 1 second. .
And then do the specific checks.
public void tick(){
seconds++;
if(seconds => 60){
seconds = 0;
minutes++;
if(....)
...
}
}
Also, morning will always be switch here, but you should only do it if hours reach the limit

Very slow execution of document listener before a non alpha-numeric character

I have the following code.
JTextField addField = new JTextField();
IPChecker ipCheckLive = new IPChecker();
...
addField.setToolTipText("Enter IP");
sortPanel.add(addField,"growx, width 75:100:, height 20!, span 3");
doc = addField.getDocument();
doc.addDocumentListener(ipCheckLive);
...
private int ipInt() {
try {
String s = addField.getText();
if(!s.equals("")){
System.out.println(InetAddress.getByName(s));
if(InetAddress.getByName(s) instanceof Inet4Address) {
return 1;
} else if(InetAddress.getByName(s) instanceof Inet6Address) {
return -1;
}
} else {
return 0;
}
} catch (java.net.UnknownHostException badAddress) {
}
return 0;
};
private class IPChecker implements DocumentListener {
int ipType; //int ipType = ipInt(); => Gets value when DL declared so wouldn't update when char entered obvisouly
#Override
public void changedUpdate(DocumentEvent e) {
long startTime = System.currentTimeMillis();
ipType = ipInt();
long endTime = System.currentTimeMillis();
long totalTime = endTime - startTime;
System.out.println(totalTime);
if(ipType==1||ipType==-1) {
addField.setBorder(UIManager.getBorder("TextField.border"));
}
}
#Override
public void insertUpdate(DocumentEvent e) {
long startTime = System.currentTimeMillis();
ipType = ipInt();
long endTime = System.currentTimeMillis();
long totalTime = endTime - startTime;
System.out.println(totalTime);
if(ipType==1||ipType==-1) {
addField.setBorder(UIManager.getBorder("TextField.border"));
}
}
#Override
public void removeUpdate(DocumentEvent e) {
long startTime = System.currentTimeMillis();
ipType = ipInt();
long endTime = System.currentTimeMillis();
long totalTime = endTime - startTime;
System.out.println(totalTime);
if(ipType==1||ipType==-1) {
addField.setBorder(UIManager.getBorder("TextField.border"));
}
}
}
The problem is when I run the code and enter a letter into the addField text box it can take as longer than 2.5 seconds to enter make the letter visible. However one a non alpha-numerical character is entered such as (, ), : and ! the time taken to make the following entries in the text box visible are between 0 and 2 milliseconds.
Would someone be able to help me fix this please.
Example
Input :
ffff:ffff
Output :
2253 // From the 'f'
2250 // From the 'f'
2251 // From the 'f'
2256 // From the 'f'
0 // From the ':'
0 // From the 'f'
0 // From the 'f'
0 // From the 'f'
0 // From the 'f'
Time in milliseconds

How do you change label text in java after a timer ticks a second passed?

I have a timer with a delay of 5 seconds. I am trying to change the label named lblTimer after a second passes to act as a countdown. I am having issues with it as currently it only works at 5 seconds. Do you have any suggestionsuggestions?
protected void Addition() {
//addition function
final int delay = 5000; //milliseconds
ActionListener taskPerformer = new ActionListener() {
#SuppressWarnings("unused")
public void actionPerformed(ActionEvent evt) {
//...Perform a task...
frame.getContentPane().setBackground(Color.red);
}
};
new Timer(delay, taskPerformer).start();
Random RandomNumber = new Random();
int number1 = RandomNumber.nextInt(12);
int number2 = RandomNumber.nextInt(12);
int number3 = RandomNumber.nextInt(12);
lblAnswer.setText("");
lblFirstNumber.setText(""+ number1);
lblfunction1.setText("+");
lblsecondNumber.setText(""+number2);
lblfunction2.setText("+");
lblthirdnumber.setText(""+number3);
lblequals.setText("=");
answer = number1+number2+number3;
if(delay <= 1000){
lblTimer.setText("1");
}
else if(delay == 2000){
lblTimer.setText("2");
}
else if(delay == 3000){
lblTimer.setText("3");
}
else if(delay == 4000){
lblTimer.setText("4");
}
else if (delay == 5000){
lblTimer.setText("5");
}
}
The answer to your question, that I assume is "why does this not work?", is that at no point do you recheck the elapsed time. The variable delay is always set at 5000, and never updated, also.
The stupid-ass solution:
lblTimer.setText("5");
Thread.sleep(1000)
lblTimer.setText("4");
Thread.sleep(1000)
lblTimer.setText("3");
Thread.sleep(1000)
lblTimer.setText("2");
Thread.sleep(1000)
lblTimer.setText("1");
Thread.sleep(1000)
lblTimer.setText("0");
Don't really do this, unless you need to satisfy your sick fetishes.
The four-liner
The same as above. Don't do this.
for (int i = secondsToWait; i >= 0; i--) {
lblTimer.setText(i + "");
Thread.sleep(1000);
}
The acceptable solution:
Use a Timer to schedule a task to be executed after a given period of time. You can use timers to also fire the same task multiple times at a given interval.
Timer timer = new Timer();
int secondsToWait = 5;
TimerTask task = new TimerTask() {
#Override
public void run() {
secondsToWait--;
lblTimer.setText(secondsToWait + "");
if (secondsToWait == 0) {
timer.cancel();
timer.purge();
}
}
};
lblTimer.setText(secondsToWait + "");
timer.scheduleAtFixedRate(task, 1000, 1000);
The best solution:
Instead of a timer, use a ScheduledExecutorService. This is better because of the way ScheduledExecutorService works with threads as opposed to Timer. Google it.
ScheduledExecutorService exec = Executors.newScheduledThreadPool(1);
int secondsToWait = 5;
Runnable task = new Runnable() {
#Override
public void run() {
secondsToWait--;
lblTimer.setText(secondsToWait + "");
if (secondsToWait == 0) {
exec.shutdown();
}
}
};
lblTimer.setText(secondsToWait + "");
exec.scheduleAtFixedRate(task, 1, 1, TimeUnit.SECONDS);
EDIT: As Stefan pointed out, for swing GUI applications a swing Timer would be the best pick.
It should look something like this:
1) create Timer
2) create TimerTask and implement run method (updating your count variable and check if counter is zero. if it is zero, stop the timer)
3) schedule the task to run every second
int count = [INITVALUE];
...
public void startMethod() {
final Timer timer = new Timer();
timer.shedule(new TimerTask() {
#Override
public void run() {
count--;
lblTimer.setText(count+"");
if (count == 0) {
timer.cancel();
timer.purge();
}
}
},1000);
}
Thumbs Up #Olavi Mustanoja your answer revealed an option I have never tried before now.
As he lastly suggested on his edit the javax.swing.Timer comes in very handy if you're work with GUI.
import javax.swing.Timer;
private int secondsToWait = 5000; //Time in milliseconds
private Timer timer;
....
//The following section should be inside a method member
timer = new Timer(secondsToWait, e -> {
if(secondsToWait == 0)
timer.stop();//Stop if secondsToWait is already zero
lblTimer.setText((secondsToWait/1000) + ""); //Update the label with the current sec
timer.setDelay(secondsToWait);
secondsToWait -= 1000; //Reduce time by 1sec each time
});
timer.start();
...

Issues: Creating a very accurate Swing Timer

In order to make SwingTimer accurate, I like the logic and example suggested by #Tony Docherty
On CR. Here is the Link.
In order to highlight the given words, again and again, there is always a few microsecond delays. If I have words to highlight say: "hello how are" and the values for each word are (delays): 200,300,400 ms respectively, then the actual time taken by the timer is always more. Say instead of 200 ms, it takes 216 ms. Like this, if I have many words..in the end, the extra delay is noticeable.
I have to highlight each letter say: 'h''e''l''l''0' each should get 200/length(i.e 5) = 40 ms approx. Set the delay after each letter.
My logic is, take the current time say startTime, just before starting the process. Also, calculate the totalDelay which is totalDelay+=delay/.length().
Now check the condition: (startTime+totalDelay-System.currentTime)
if this is -ve, that means the time consumption is more, so skip the letter. Check till there is a positive delay.This means I am adding the timings till now, and overcheck it with the difference in the time taken by the process when it got started.
This may result into skipping to highlight the letters.
But something is wrong. What, it’s difficult for me to make out. It's some problem with the looping thing maybe. I have seen it is entering the loop (to check whether the time is -ve ) just twice. But this should not be the case. And I am also not sure about setting up my next delay. Any ideas?
Here is an SSCCE:
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.lang.reflect.InvocationTargetException;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextPane;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.text.BadLocationException;
import javax.swing.text.DefaultStyledDocument;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
public class Reminder {
private static final String TEXT = "arey chod chaad ke apnee saleem ki gali anarkali disco chalo";
private static final String[] WORDS = TEXT.split(" ");
private JFrame frame;
private Timer timer;
private StyledDocument doc;
private JTextPane textpane;
private int[] times = new int[100];
private long totalDelay=0,startTime=0;
private int stringIndex = 0;
private int index = 0;
public void startColoring() {
times[0]=100;times[9]=200;times[10]=200;times[11]=200;times[12]=200;
times[1]=400;times[2]=300;times[3]=900;times[4]=1000;times[5]=600;times[6]=200;times[7]=700;times[8]=700;
ActionListener actionListener = new ActionListener() {
#Override
public void actionPerformed(ActionEvent actionEvent)
{
doc.setCharacterAttributes(stringIndex, 1, textpane.getStyle("Red"), true);
stringIndex++;
try {
if (stringIndex >= doc.getLength() || doc.getText(stringIndex, 1).equals(" ")|| doc.getText(stringIndex, 1).equals("\n"))
{
index++;
}
if (index < WORDS.length) {
double delay = times[index];
totalDelay+=delay/WORDS[index].length();
/*Check if there is no -ve delay, and you are running according to the time*/
/*The problem is here I think. It's just entered this twice*/
while(totalDelay+startTime-System.currentTimeMillis()<0)
{
totalDelay+=delay/WORDS[index].length();
stringIndex++;
/*this may result into the end of current word, jump to next word.*/
if (stringIndex >= doc.getLength() || doc.getText(stringIndex, 1).equals(" ") || doc.getText(stringIndex, 1).equals("\n"))
{
index += 1;
totalDelay+=delay/WORDS[index].length();
}
}
timer.setDelay((int)(totalDelay+startTime-System.currentTimeMillis()));
}
else {
timer.stop();
System.err.println("Timer stopped");
}
} catch (BadLocationException e) {
e.printStackTrace();
}
}
};
startTime=System.currentTimeMillis();
timer = new Timer(times[index], actionListener);
timer.setInitialDelay(0);
timer.start();
}
public void initUI() {
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
doc = new DefaultStyledDocument();
textpane = new JTextPane(doc);
textpane.setText(TEXT);
javax.swing.text.Style style = textpane.addStyle("Red", null);
StyleConstants.setForeground(style, Color.RED);
panel.add(textpane);
frame.add(panel);
frame.pack();
frame.setVisible(true);
}
public static void main(String args[]) throws InterruptedException, InvocationTargetException {
SwingUtilities.invokeAndWait(new Runnable() {
#Override
public void run() {
Reminder reminder = new Reminder();
reminder.initUI();
reminder.startColoring();
}
});
}
}
UPDATE:
For better understanding:
The EG given by #Tony Docherty :
Lets take the word "Test" and say it needs to be highlighted for 1 second, therefore each letter is highlighted for 250ms.
Doing things the way you originally, did meant that you set a timer for 250ms for each letter but if each cycle actually took 260ms and lets say the 'e' cycle took 400ms (maybe due to GC or something else using CPU cycles) by the end of the word you would have taken 180ms more than you should have. This error will continue to build for each word until the error is so large highlighting is no longer visually in sync.
The way I am trying, is rather than repeatedly saying this letter needs to be highlighted for x amount of time, calculate the time for each letter relative to the beginning of the sequence ie T = 250, e = 500, s = 750, t = 1000.
So to get the actual time delay you need to add the start time and subtract the current time. To run through the example using the timings I gave above:
StartTime Letter Offset CurrentTime Delay ActualTimeTaken
100000 T 250 100010 240 250
100000 e 500 100260 240 400
100000 s 750 100660 90 100
100000 t 1000 100760 240 250
So you should be able to see now that the timing for each letter is adjusted to take account of any overrun of time from the previous letter. Of course it is possible that a timing overrun is so great that you have to skip highlighting the next letter (or maybe more than 1) but at least I will remaining broadly in sync.
EDITED SSCCE
Update2
In first phase, I take the timings for each word. That is, when the user hits ESC key, the time is stored for a particular word (he does it as the song is played in background.) When the ESC key is pressed, the current word is highlighted and the time spent on the current word is stored in an array. I keep on storing the timings. When the user ends, now I would like to highlight the words as per the set timings. So here, the timing by the user is important. If the timings are fast, so is the highlighting of words or if slow, vice-versa.
New update: progress
The answers below have different logic, but to my surprise, they work more or less the same. A very very weird problem I have found out with all the logic (including mine) is that they seem to work perfectly for few lines, but after that they gain speed, that's also not slowly, but with a huge difference.
Also if you think I should think in a different way, your suggestions are highly appreciated.
I think that to do something like this, you need a Swing Timer that ticks at a constant rate, say 15 msec, as long as it's fast enough to allow the time granularity you require, and then trip the desired behavior inside the timer when the elapsed time is that which you require.
In other words, don't change the Timer's delay at all, but just change the required elapse times according to your need.
You should not have a while (true) loop on the EDT. Let the "while loop" be the Swing Timer itself.
To make your logic more fool proof, you need to check if elapsed time is >= needed time.
Again, don't set the Timer's delay. In other words, don't use it as a timer but rather as a poller. Have it beat every xx msec constantly polling the elapsed time, and then reacting if the elapsed time is >= to your need.
The code I'm suggesting would look something like so:
public void actionPerformed(ActionEvent actionEvent) {
if (index > WORDS.length || stringIndex >= doc.getLength()) {
((Timer)actionEvent.getSource()).stop();
}
currentElapsedTime = calcCurrentElapsedTime();
if (currentElapsedTime >= elapsedTimeForNextChar) {
setNextCharAttrib(stringIndex);
stringIndex++;
if (atNextWord(stringIndex)) {
stringIndex++; // skip whitespace
deltaTimeForEachChar = calcNextCharDeltaForNextWord();
} else {
elapsedTimeForNextChar += deltaTimeForEachChar;
}
}
// else -- we haven't reached the next time to change char attribute yet.
// keep polling.
}
For example, my SSCCE:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.LinkedList;
import java.util.List;
import javax.swing.*;
import javax.swing.text.*;
public class Reminder3 {
private static final String TEXT = "arey chod chaad ke apnee saleem ki gali anarkali disco chalo";
private static final String[] WORDS = TEXT.split(" ");
private static final int[] TIMES = { 100, 400, 300, 900, 1000, 600, 200,
700, 700, 200, 200, 200, 200 };
private static final int POLLING_TIME = 12;
private StyledDocument doc;
private JTextPane textpane;
private JPanel mainPanel = new JPanel();
private List<ReminderWord> reminderWordList = new LinkedList<ReminderWord>();
private Timer timer;
// private int stringIndex = 0;
public Reminder3() {
doc = new DefaultStyledDocument();
textpane = new JTextPane(doc);
textpane.setText(TEXT);
javax.swing.text.Style style = textpane.addStyle("Red", null);
StyleConstants.setForeground(style, Color.RED);
JPanel textPanePanel = new JPanel();
textPanePanel.add(new JScrollPane(textpane));
JButton startBtn = new JButton(new AbstractAction("Start") {
#Override
public void actionPerformed(ActionEvent arg0) {
goThroughWords();
}
});
JPanel btnPanel = new JPanel();
btnPanel.add(startBtn);
mainPanel.setLayout(new BorderLayout());
mainPanel.add(textPanePanel, BorderLayout.CENTER);
mainPanel.add(btnPanel, BorderLayout.SOUTH);
}
public void goThroughWords() {
if (timer != null && timer.isRunning()) {
return;
}
doc = new DefaultStyledDocument();
textpane.setDocument(doc);
textpane.setText(TEXT);
javax.swing.text.Style style = textpane.addStyle("Red", null);
StyleConstants.setForeground(style, Color.RED);
int wordStartTime = 0;
for (int i = 0; i < WORDS.length; i++) {
if (i > 0) {
wordStartTime += TIMES[i - 1];
}
int startIndexPosition = 0; // set this later
ReminderWord reminderWord = new ReminderWord(WORDS[i], TIMES[i],
wordStartTime, startIndexPosition);
reminderWordList.add(reminderWord);
}
int findWordIndex = 0;
for (ReminderWord word : reminderWordList) {
findWordIndex = TEXT.indexOf(word.getWord(), findWordIndex);
word.setStartIndexPosition(findWordIndex);
findWordIndex += word.getWord().length();
}
timer = new Timer(POLLING_TIME, new TimerListener());
timer.start();
}
public JComponent getMainPanel() {
return mainPanel;
}
private void setNextCharAttrib(int textIndex) {
doc.setCharacterAttributes(textIndex, 1,
textpane.getStyle("Red"), true);
}
private class TimerListener implements ActionListener {
private ReminderWord currentWord = null;
private long startTime = System.currentTimeMillis();
#Override
public void actionPerformed(ActionEvent e) {
if (reminderWordList == null) {
((Timer) e.getSource()).stop();
return;
}
if (reminderWordList.isEmpty() && currentWord.atEnd()) {
((Timer) e.getSource()).stop();
return;
}
// if just starting, or if done with current word
if (currentWord == null || currentWord.atEnd()) {
currentWord = reminderWordList.remove(0); // get next word
}
long totalElapsedTime = System.currentTimeMillis() - startTime;
if (totalElapsedTime > (currentWord.getStartElapsedTime() + currentWord
.getIndex() * currentWord.getTimePerChar())) {
setNextCharAttrib(currentWord.getStartIndexPosition() + currentWord.getIndex());
currentWord.increment();
}
}
}
private static void createAndShowGui() {
Reminder3 reminder = new Reminder3();
JFrame frame = new JFrame("Reminder");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(reminder.getMainPanel());
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
class ReminderWord {
private String word;
private int totalTime;
private int timePerChar;
private int startTime;
private int startIndexPosition;
private int index = 0;
public ReminderWord(String word, int totalTime, int startTime,
int startIndexPosition) {
this.word = word;
this.totalTime = totalTime;
this.startTime = startTime;
timePerChar = totalTime / word.length();
this.startIndexPosition = startIndexPosition;
}
public String getWord() {
return word;
}
public int getTotalTime() {
return totalTime;
}
public int getStartElapsedTime() {
return startTime;
}
public int getTimePerChar() {
return timePerChar;
}
public int getStartIndexPosition() {
return startIndexPosition;
}
public int increment() {
index++;
return index;
}
public int getIndex() {
return index;
}
public boolean atEnd() {
return index > word.length();
}
public void setStartIndexPosition(int startIndexPosition) {
this.startIndexPosition = startIndexPosition;
}
#Override
public String toString() {
return "ReminderWord [word=" + word + ", totalTime=" + totalTime
+ ", timePerChar=" + timePerChar + ", startTime=" + startTime
+ ", startIndexPosition=" + startIndexPosition + ", index=" + index
+ "]";
}
}
Okay so I have been looking at the some code (the code I posted in your last question about Karaoke timer)
Using that code I put up some measuring system using System.nanoTime() via System.out.println() which will help us to see what is happening:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import javax.swing.AbstractAction;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import javax.swing.JTextPane;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.text.Style;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
public class KaraokeTest {
private int[] timingsArray = {1000, 1000, 9000, 1000, 1000, 1000, 1000, 1000, 1000, 1000};//word/letters timings
private String[] individualWordsToHighlight = {" \nHello\n", " world\n", " Hello", " world", " Hello", " world", " Hello", " world", " Hello", " world"};//each individual word/letters to highlight
private int count = 0;
private final JTextPane jtp = new JTextPane();
private final JButton startButton = new JButton("Start");
private final JFrame frame = new JFrame();
//create Arrays of individual letters and their timings
final ArrayList<String> chars = new ArrayList<>();
final ArrayList<Long> charsTiming = new ArrayList<>();
public KaraokeTest() {
initComponents();
}
private void initComponents() {
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
for (String s : individualWordsToHighlight) {
String tmp = jtp.getText();
jtp.setText(tmp + s);
}
jtp.setEditable(false);
startButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
startButton.setEnabled(false);
count = 0;
charsTiming.clear();
chars.clear();
for (String s : individualWordsToHighlight) {
for (int i = 0; i < s.length(); i++) {
chars.add(String.valueOf(s.charAt(i)));
//System.out.println(String.valueOf(s.charAt(i)));
}
}
//calculate each letters timings
for (int x = 0; x < timingsArray.length; x++) {
for (int i = 0; i < individualWordsToHighlight[x].length(); i++) {
individualWordsToHighlight[x] = individualWordsToHighlight[x].replace("\n", " ").replace("\r", " ");//replace line breaks
charsTiming.add((long) (timingsArray[x] / individualWordsToHighlight[x].trim().length()));//dont count spaces
//System.out.println(timingsArray[x] / individualWordsToHighlight[x].length());
}
}
Timer t = new Timer(1, new AbstractAction() {
long startTime = 0;
long acum = 0;
long timeItTookTotal = 0;
long dif = 0, timeItTook = 0, timeToTake = 0;
int delay = 0;
#Override
public void actionPerformed(ActionEvent ae) {
if (count < charsTiming.size()) {
if (count == 0) {
startTime = System.nanoTime();
System.out.println("Started: " + startTime);
}
timeToTake = charsTiming.get(count);
acum += timeToTake;
//highlight the next word
highlightNextWord();
//System.out.println("Acum " + acum);
timeItTook = (acum - ((System.nanoTime() - startTime) / 1000000));
timeItTookTotal += timeItTook;
//System.out.println("Elapsed since start: " + (System.nanoTime() - startTime));
System.out.println("Time the char should take: " + timeToTake);
System.out.println("Time it took: " + timeItTook);
dif = (timeToTake - timeItTook);
System.out.println("Difference: " + dif);
//System.out.println("Difference2 " + (timeToTake - dif));
//calculate start of next letter to highlight less the difference it took between time it took and time it should actually take
delay = (int) (timeToTake - dif);
if (delay < 1) {
delay = 1;
}
//restart timer with new timings
((Timer) ae.getSource()).setInitialDelay((int) timeToTake);//timer is usually faster thus the entire highlighting will be done too fast
//((Timer) ae.getSource()).setInitialDelay(delay);
((Timer) ae.getSource()).restart();
} else {//we are at the end of the array
long timeStopped = System.nanoTime();
System.out.println("Stopped: " + timeStopped);
System.out.println("Time it should take in total: " + acum);
System.out.println("Time it took using accumulator of time taken for each letter: " + timeItTookTotal
+ "\nDifference: " + (acum - timeItTookTotal));
long timeItTookUsingNanoTime = ((timeStopped - startTime) / 1000000);
System.out.println("Time it took using difference (endTime-startTime): " + timeItTookUsingNanoTime
+ "\nDifference: " + (acum - timeItTookUsingNanoTime));
reset();
((Timer) ae.getSource()).stop();//stop the timer
}
count++;//increment counter
}
});
t.setRepeats(false);
t.start();
}
});
frame.add(jtp, BorderLayout.CENTER);
frame.add(startButton, BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
}
private void reset() {
startButton.setEnabled(true);
jtp.setText("");
for (String s : individualWordsToHighlight) {
String tmp = jtp.getText();
jtp.setText(tmp + s);
}
JOptionPane.showMessageDialog(frame, "Done");
}
private void highlightNextWord() {
//we still have words to highlight
int sp = 0;
for (int i = 0; i < count + 1; i++) {//get count for number of letters in words (we add 1 because counter is only incrementd after this method is called)
sp += 1;
}
while (chars.get(sp - 1).equals(" ")) {
sp += 1;
count++;
}
//highlight words
Style style = jtp.addStyle("RED", null);
StyleConstants.setForeground(style, Color.RED);
((StyledDocument) jtp.getDocument()).setCharacterAttributes(0, sp, style, true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new KaraokeTest();
}
});
}
}
The output on my PC is:
Started: 10289712615974
Time the char should take: 166
Time it took: 165
Difference 1
...
Time the char should take: 166
Time it took: 155
Difference 11
...
Time the char should take: 166
Time it took: 5
Difference 161
Stopped: 10299835063084
Time it should take in total: 9960
Time it took using accumulator of time taken for each letter: 5542
Difference: 4418
Time it took using difference (endTime-startTime): 10122
Difference: -162
Thus my conclusion is the Swing Timer is actually running faster than we expect as the code in the Timers actionPerformed will not necessarily take as long as the letters expected highlighting time this of course causes an avalanche effect i.e the faster/slower the timer runs the greater/less the difference will become and timers next execution on restart(..) will take be at a different time i.e faster or slower.
in the code do this:
//calculate start of next letter to highlight less the difference it took between time it took and time it should actually take
delay = (int) (timeToTake - dif);
//restart timer with new timings
//((Timer) ae.getSource()).setInitialDelay((int)timeToTake);//timer is usually faster thus the entire highlighting will be done too fast
((Timer) ae.getSource()).setInitialDelay(delay);
((Timer) ae.getSource()).restart();
Produces a more accurate result (maximum latency Ive had is 4ms faster per letter):
Started: 10813491256556
Time the char should take: 166
Time it took: 164
Difference 2
...
Time the char should take: 166
Time it took: 164
Difference 2
...
Time the char should take: 166
Time it took: 162
Difference 4
Stopped: 10823452105363
Time it should take in total: 9960
Time it took using accumulator of time taken for each letter: 9806
Difference: 154
Time it took using difference (endTime-startTime): 9960
Difference: 0
Have you considered java.util.Timer and scheduleAtFixedRate? You will need a little extra work to do stuff on the EDT, but it should fix the issue of accumulated delays.
ScheduledExecutorService tends to be more accurate than Swing's Timer, and it offers the benefit of running more than one thread. In particular, if one tasks gets delayed, it does not affect the starting time of the next tasks (to some extent).
Obviously if the tasks take too long on the EDT, this is going to be your limiting factor.
See below a proposed SSCCE based on yours - I have also slightly refactored the startColoring method and split it in several methods. I have also added some "logging" to get a feedback on the timing of the operations. Don't forget to shutdown the executor when you are done or it might prevent your program from exiting.
Each words starts colouring with a slight delay (between 5 and 20ms on my machine), but the delays are not cumulative. You could actually measure the scheduling overhead and adjust accordingly.
public class Reminder {
private static final String TEXT = "arey chod chaad ke apnee saleem ki gali anarkali disco chalo\n" +
"arey chod chaad ke apnee saleem ki gali anarkali disco chalo\n" +
"arey chod chaad ke apnee saleem ki gali anarkali disco chalo\n" +
"arey chod chaad ke apnee saleem ki gali anarkali disco chalo\n" +
"arey chod chaad ke apnee saleem ki gali anarkali disco chalo\n" +
"arey chod chaad ke apnee saleem ki gali anarkali disco chalo";
private static final String[] WORDS = TEXT.split("\\s+");
private JFrame frame;
private StyledDocument doc;
private JTextPane textpane;
private static final int[] TIMES = {100, 400, 300, 900, 1000, 600, 200, 700, 700, 200, 200,
100, 400, 300, 900, 1000, 600, 200, 700, 700, 200, 200,
100, 400, 300, 900, 1000, 600, 200, 700, 700, 200, 200,
100, 400, 300, 900, 1000, 600, 200, 700, 700, 200, 200,
100, 400, 300, 900, 1000, 600, 200, 700, 700, 200, 200,
100, 400, 300, 900, 1000, 600, 200, 700, 700, 200, 200, 200};
private final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(2);
private int currentLetterIndex;
private long start; //for logging
public void startColoring() {
start = System.currentTimeMillis(); //for logging
int startTime = TIMES[0];
for (int i = 0; i < WORDS.length; i++) {
scheduler.schedule(colorWord(i, TIMES[i + 1]), startTime, TimeUnit.MILLISECONDS);
startTime += TIMES[i+1];
}
scheduler.schedule(new Runnable() {
#Override
public void run() {
scheduler.shutdownNow();
}
}, startTime, TimeUnit.MILLISECONDS);
}
//Color the given word, one letter at a time, for the given duration
private Runnable colorWord(final int wordIndex, final int duration) {
final int durationPerLetter = duration / WORDS[wordIndex].length();
final int wordStartIndex = currentLetterIndex;
currentLetterIndex += WORDS[wordIndex].length() + 1;
return new Runnable() {
#Override
public void run() {
System.out.println((System.currentTimeMillis() - start) + " ms - Word: " + WORDS[wordIndex] + " - duration = " + duration + "ms");
for (int i = 0; i < WORDS[wordIndex].length(); i++) {
scheduler.schedule(colorLetter(wordStartIndex + i), i * durationPerLetter, TimeUnit.MILLISECONDS);
}
}
};
}
//Color the letter on the EDT
private Runnable colorLetter(final int letterIndex) {
return new Runnable() {
#Override
public void run() {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
System.out.println("\t" + (System.currentTimeMillis() - start) + " ms - letter: " + TEXT.charAt(letterIndex));
doc.setCharacterAttributes(letterIndex, 1, textpane.getStyle("Red"), true);
}
});
}
};
}
public void initUI() {
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
doc = new DefaultStyledDocument();
textpane = new JTextPane(doc);
textpane.setText(TEXT);
javax.swing.text.Style style = textpane.addStyle("Red", null);
StyleConstants.setForeground(style, Color.RED);
panel.add(textpane);
frame.add(panel);
frame.pack();
frame.setVisible(true);
}
public static void main(String args[]) throws InterruptedException, InvocationTargetException {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
Reminder reminder = new Reminder();
reminder.initUI();
reminder.startColoring();
}
});
}
}

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