Thrift - converting from simple JSON - java

I created the following Thrift Object:
struct Student{
1: string id;
2: string firstName;
3: string lastName
}
Now I would like to read this object from JSON. According to this post this is possible
So I wrote the following code:
String json = "{\"id\":\"aaa\",\"firstName\":\"Danny\",\"lastName\":\"Lesnik\"}";
StudentThriftObject s = new StudentThriftObject();
byte[] jsonAsByte = json.getBytes("UTF-8");
TMemoryBuffer memBuffer = new TMemoryBuffer(jsonAsByte.length);
memBuffer.write(jsonAsByte);
TProtocol proto = new TJSONProtocol(memBuffer);
s.read(proto);
What I'm getting is the following exception:
Exception in thread "main" org.apache.thrift.protocol.TProtocolException: Unexpected character:i
at org.apache.thrift.protocol.TJSONProtocol.readJSONSyntaxChar(TJSONProtocol.java:322)
at org.apache.thrift.protocol.TJSONProtocol.readJSONInteger(TJSONProtocol.java:698)
at org.apache.thrift.protocol.TJSONProtocol.readFieldBegin(TJSONProtocol.java:837)
at com.vanilla.thrift.example.entities.StudentThriftObject$StudentThriftObjectStandardScheme.read(StudentThriftObject.java:486)
at com.vanilla.thrift.example.entities.StudentThriftObject$StudentThriftObjectStandardScheme.read(StudentThriftObject.java:479)
at com.vanilla.thrift.example.entities.StudentThriftObject.read(StudentThriftObject.java:413)
at com.vanilla.thrift.controller.Main.main(Main.java:24)
Am I missing something?

You are missing the fact, that Thrift's JSON is different from yours. The field names are not written, instead the assigned field ID numbers are written (and expected). Here's an example for Thrift's JSON protocol:
[1,"MyService",2,1,{"1":{"rec":{"1":{"str":"Error: Process() failed"}}}}]
In other words, Thrift is not intended to parse any kind of JSON. It supports a very specific JSON format as one of the possible transports.
However, depending on what the origin of your JSON data is, Thrift can possibly still help you out, if you are able to use it on both sides. In that case, write an IDL to describe the data structures, feed it to the Thrift compiler and integrate both the generated code and the neccessary parts of the library with your projects.
If the origin of the JSON lies outside of your reach, or if the JSON format cannot be changed for some reason, you need to find another way.
Format and semantics are different beasts
To some extent, the whole issue can be compared with XML: There is one general XML syntax, which tells us how we have to fomat things so any standard conformant XML processor can read them.
But knowing the rules of XML is only half the answer, if we get a certain XML file from someone. Even if our XML parser can read the file successfully, because it is well-formed XML, we need to know the semantics of the data to really make use of what's within that file: Is it a customer data record? Or is it a SOAP envelope? Maybe a configuration file?
That is where DTDs or XML Schema come into play, they exist to describe the contents of the XML data. Without knowing the logical structure you are lost, because there are myriads of possible ways to express things in XML. And exactly the same is true with JSON, except that JSON schema descriptions are less commonly used.
"So you mean, we need just a way to tell Thrift how the JSON is organized?"
No, because the purpose and idea behind Thrift is to have a framework to de/serialize things and/or implement RPC servers and clients as efficiently as possible. It is not intended to have a general purpose file parser. Instead, Thrift reads and speaks only its own set of formats, which are plugged into the architecture as protocols: Thrift Binary, Thrift JSON, Thrift Compact, and a few more.
What you could do: In addition to what I said at in the first section of my answer, you may consider writing your own custom Thrift protocol implementation to support your particular JSON format of choice. It is not that hard, and worth a try.

Related

Converting base64 proto binary to human readable (json/xml) using .proto schema

I'm new to Google Protobuf. I want to solve an issue and i can't find the answer on the internet, maybe i'm asking the wrong questions..
I want to build a tool which uses a .proto schema (and the generated classes) and convert input strings from readable to base64 string and the reverse (with java)
the purpose is to debug the messages. I don't know exactly which message is encoded (so which class to use..)
how can i proceed please? could you give me some pointers, links to projects or anything that may help me..
edit: for the moment, i will try to use ParseFromString function, with every class until i find the protobuf class that matches the base64 blob ..
Thank you
Protobuf can be used to serialize data on 1 machine and send it to the 2nd machine where it is de-serialized to the original form.
Protobuf uses its own logic to serialize things like Strings, Signed/Unsigned number values, etc
So knowing this, protobuf cannot/shouldnot be used as a converter to convert things into other things. It is used to transport data accross machine boundaries.
Maybe you just want to convert a String into BASE64 representation without protobuf? Then the hint of Thomas Timbul might be useful for you.

CSV to XML using JAXB?

Background
I have a situation where I can get data either in the form of an XML-file or Excel/CSV-files. In case the data comes in a non-XML format it will be divided into several different files/tables, representing different subsections of the XML. The end goal is to validate the data and generate a valid XML-file using an existing schema, regardless of the format of the indata.
When receiving an XML-file the idea is to unmarshall and validate it. For simple errors autmatic fixes will be applied, and in the end a new XML-file will be marshalled from the JAXB classes.
Question
In order to be able to generalize as much as possible of the solution, my idea was to try to generate a JAXB representation of the non-XML data too, and then generate the end XML-file from those classes. I have been trying to find a good tutorial or introduction to converting non-XML to a JAXB representation, but I haven't really been able to find anything useful, which makes me wonder, is this a really bad approach? Any better suggestions for how to solve this problem? In the majority of the cases the files are likely to be non-XML, so I am willing to throw out the current approach if anyone has better solution that uses some other technology.
I've worked before with univocity parsers. They work well and are simple to use to converting CSV to Java object which then you searialize using JAXB as well.

Unable to unmarshal strange XML format using Java and JAXB

I need to retrieve financial data using the Open Financial Exchange (OFX) protocol. In order to do this, I am using JAXB to marshal an object tree into an XML string that specifies data request parameters, and then I am sending this XML string to a bank's server. The bank then responds with an XML string containing the requested data, which I unmarshal into an object tree using JAXB. For the first couple of banks I tried, I received the data back in well-formed XML that conformed to the published OFX schema, and I was able to unmarshal it easily using JAXB.
However, when I requested data from Citigroup, they sent me back the following:
OFXHEADER:100
DATA:OFXSGML
VERSION:102
SECURITY:NONE
ENCODING:USASCII
CHARSET:1252
COMPRESSION:NONE
OLDFILEUID:NONE
NEWFILEUID:NONE
<OFX>
<SIGNONMSGSRSV1>
<SONRS>
<STATUS>
<CODE>0
<SEVERITY>INFO
</STATUS>
<DTSERVER>20150513180826.000
<LANGUAGE>ENG
<FI>
<ORG>Citigroup
<FID>24909
</FI>
</SONRS>
</SIGNONMSGSRSV1>
</OFX>
Note that this is an abbreviated form of the actual output, but it is enough to illustrate the problem. The problem is that I cannot figure out how to use JAXB to unmarshal this content. It is not well-formed XML because (1) it doesn't have an XML header, (2) the custom processing instructions (the first nine lines above) are not enclosed in <?...?> tags, and (3) most importantly, the simpleTypes have only opening tags but no closing tags.
I have searched all over for an answer to this and found a similar XML-ish format in a couple of places, and one of those places indicated that this may even be a valid format for sending XML over the web. But I haven't found any information that can help me unmarshal it or parse it.
Does anyone have any suggestions? I am usually pretty resourceful when it comes to these types of problems (hence why this is my first question on here), but this one has me stumped. Thanks in advance for any help you can provide.
Your basic problem is that the input you show here is not XML, it's SGML (see DATA:OFXSGML). You will have to preprocess it to make it acceptable to an XML parser. The kind of preprocessing you have to do will be application specific, as there's no general mechanism to deal well with that. If you have the SGML DTD, you might be able to get a product such as omnimark to "mostly" fix it up.
Well , maybe you need to handle this bank services in some other manner, for example when you receive data from this bank maybe read the Stream and maybe try to undetify the beggining of tag and then the end of (read line by line link)the rest of the stream ..free will . After that the string that remains is the XML that you need , so pass it through your already implemented JAXB code.

Best file format regarding standard string and integer data?

For my project, I need to store info about protocols (the data sent (most likely integers) and in the order it's sent) and info that might be formatted something like this:
'ID' 'STRING' 'ADDITIONAL INTEGER DATA'
This info will be read by a Java program and stored in memory for processing, but I don't know what would be the most sensible format to store this data in?
EDIT: Here's some extra information:
1)I will be using this data in a game server.
2)Since it is a game server, speed is not the primary concern, since this data will primary be read and utilized during startup, which shouldn't occur very often.
3)Memory consumption I would like to keep at a minimum, however.
4)The second data "example" will be used as a "dictionary" to look up names of specific in-game items, their stats and other integer data (and therefore might become very large, unlike the first data containing the protocol information, where each file will only note small protocol bites, like a login protocol for instance).
5)And yes, I would like the data to be "human-editable".
EDIT 2: Here's the choices that I've made:
JSON - For the protocol descriptions
CSV - For the dictionaries
There are many factors that could come to weigh--here are things that might help you figure this out:
1) Speed/memory usage: If the data needs to load very quickly or is very large, you'll probably want to consider rolling your own binary format.
2) Portability/compatibility: Balanced against #1 is the consideration that you might want to use the data elsewhere, with programs that won't read a custom binary format. In this case, your heavy hitters are probably going to be CSV, dBase, XML, and my personal favorite, JSON.
3) Simplicity: Delimited formats like CSV are easy to read, write, and edit by hand. Either use double-quoting with proper escaping or choose a delimiter that will not appear in the data.
If you could post more info about your situation and how important these factors are, we might be able to guide you further.
How about XML, JSON or CSV ?
I've written a similar protocol-specification using XML. (Available here.)
I think it is a good match, since it captures the hierarchal nature of specifying messages / network packages / fields etc. Order of fields are well defined and so on.
I even wrote a code-generator that generated the message sending / receiving classes with methods for each message type in XSLT.
The only drawback as I see it is the verbosity. If you have a really simple structure of the specification, I would suggest you use some simple home-brewed format and write a parser for it using a parser-generator of your choice.
In addition to the formats suggested by others here (CSV, XML, JSON, etc.) you might consider storing the info in a Java properties file. (See the java.util.Properties class.) The code is already there for you, so all you have to figure out is the properties names (or name prefixes) you want to use.
The Properties class also provides for storing/loading properties in a simple XML format.

understanding json

JSON stands for JavaScript Object Notation. But how come languages like php, java, c etc can also communication each other with json.
What I want to know is that, am i correct to say that json is not limited to js only, but served as a protocol for applications to communicate with each other over the network, which is the same purpose as XML?
JSON cannot handle complex data hierarchies like XML can (attributes, namespaces, etc.), but on the other hand you don't get the same overhead with JSON as you get with XML (if you don't need the complex data structures).
Since JSON is plain text with a special notation for JS to interpret, it's an easy protocol to adopt in other languages.
It is easy for a JS script to parse JSON, since it can be done using 'eval' in which the JS enginge can use its full power.
On the other hand, it is more complicated to generate JSON from within JS. Usually one uses the JSON package from www.json.org in which an object can easily be serialised using JSON.stringify, but it is implemented in JS so its not running with optimal performance.
So serialising JSON is about the same complexity using JS as when using Java, PHP or any other server side language.
Therefore, in my opinion, JSON is best suited when there is asymmetry between produce/consumer e.g. a web server that generates a lot of data that is consumed by the web application. Not the other way around.
But! When one choses JSON as data format it should be used in both directions, not XML<>JSON. Except for when simple get requests are used to retrieve JSON data.
yes, JSON is also wildly used as a data exchange protocol much like XML.
Typically a program (not written in JavaScript) needs a JSON library to parse and create JSON objects (although you can probably create them even without one).
Your right - it's a light weight data interchange format -- more details at: http://www.json.org
You are completely correct. JSON definition of how data should be formatted. It is more light weight than XML and therefore well suited to things like AJAX where you want to send data back and forth to the server quickly.

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