I have written a program where the client should be able to establish connection, and write to som message to the server. And the server should print this message.
The problem is that once the client connect to the server, I get an exception with the following message:
java.net.ConnectException: connect: Address is invalid on local machine, or port is not valid on remote machine
at java.net.PlainSocketImpl.socketConnect(Native Method)
at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:351)
at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:213)
at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:200)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366)
at java.net.Socket.connect(Socket.java:529)
at java.net.Socket.connect(Socket.java:478)
at java.net.Socket.<init>(Socket.java:375)
at java.net.Socket.<init>(Socket.java:189)
at Client.<init>(Client.java:21)
at Server.startServer(Server.java:42)
at Server.main(Server.java:62)
My code for the server is as shown below:
import java.io.*;
import java.net.*;
public class Server {
private int port = 5555;
public void printServerAddress() {
InetAddress i = null;
String host = null;
try {
i = InetAddress.getLocalHost();
} catch (UnknownHostException e) {
e.printStackTrace();
}
host = i.getHostAddress();
System.out.println("Contact this server at address: " + host + " and port: " + port);
}
public void startServer() {
ServerSocket serverSocket = null;
BufferedReader reader = null;
Socket socket = null;
String fromClient = null;
try {
serverSocket = new ServerSocket(port);
while(true) {
socket = serverSocket.accept();
reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
if(socket != null) {
System.out.println("Connection from: " + socket);
}
Thread thread = new Thread(new Client(socket));
thread.start();
while((fromClient = reader.readLine()) != null) {
System.out.println("From client: " + fromClient);
}
reader.close();
socket.close();
}
} catch (IOException e) {
}
}
public static void main(String[] args) {
Server server = new Server();
server.printServerAddress();
server.startServer();
}
}
And the code for the client is:
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.Scanner;
public class Client implements Runnable{
private int port;
private String serverAddress;
private PrintWriter writer;
private BufferedReader reader;
public Client(Socket socket)
{
try {
socket = new Socket(serverAddress, port);
writer = new PrintWriter(socket.getOutputStream(), true);
reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
#Override
public void run() {
System.out.println("Write message to server:");
Scanner scanner = new Scanner(System.in);
while(scanner.next() != "quit") {
writeToServer(scanner.next());
}
writer.close();
}
public void writeToServer(String message) {
writer.write(message);
}
public void readFromServer() {
String msg = null;
try {
while((msg = reader.readLine()) != null) {
System.out.println("From server: " + msg);
}
reader.close();
} catch (IOException e) {
e.printStackTrace();
}
}
public static void main(String[] args) throws UnknownHostException, IOException {
Socket s = new Socket("localhost", 5555);
new Client(s);
}
}
Any idea on what I did wrong, and how to fix my problem?
socket = new Socket(serverAddress, port);
serverAddress is null and port is 0.
try to define the serverAddress variable and the port before call new Socket(serverAddress, port)
or change
socket = new Socket(serverAddress, port);
to
this.socket = socket;
edit
you can change your constructer to :
public Client(String serverAddress, int port)
{
try {
Socket socket = new Socket(serverAddress, port);
writer = new PrintWriter(socket.getOutputStream(), true);
reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
Related
I am building a multithread chat server.
The multi-threaded server (Manager Class) could serve many clients. It receives a message from a client, and broadcast to all clients.
The client (Peer Class) have two threads - SendThread for sending a message to the server. ReceiveThread to listen to the server broadcast.
However, while running the client program, it catches the exception and says that socket closed.
My code for the server class is below:
import java.io.*;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
public class Manager {
public int port;
public ArrayList<Socket> clients;
public Manager(int port) throws IOException {
this.port = port;
this.clients = new ArrayList<>();
try (ServerSocket server = new ServerSocket(port)){
System.out.println("Waiting for client connection-");
while (true){
Socket client = server.accept();
clients.add(client);
System.out.println("Client applies for connection");
Thread t = new Thread(new serverClientThread(client));
t.start();
}
}
}
public class serverClientThread implements Runnable {
private Socket client;
public serverClientThread(Socket client){
this.client = client;
}
#Override
public void run() {
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(this.client.getInputStream()));
while (true){
// read
String line = reader.readLine();
if (line != null){
System.out.println("I received "+line);
// write
// broadcast
broadcast("I received " + line);
}
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
// broadcast the message to all clients
public synchronized void broadcast(String message) throws IOException {
for (Socket client:this.clients){
if (client.isClosed()){
continue;
}
try (BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(client.getOutputStream()))){
writer.write("I received " + message);
writer.newLine();
writer.flush();
}
}
}
}
The code of the client class is below:
import java.io.*;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.Scanner;
public class Peer {
public String hostname;
public int port;
public Peer(String hostname, int port){
this.hostname = hostname;
this.port = port;
try (Socket socket = new Socket(hostname, port)){
// create writer
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
BufferedReader reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
Thread t1 = new Thread(new SendThread(writer));
Thread t2 = new Thread(new ReceiveThread(reader));
t1.start();
t2.start();
} catch (UnknownHostException e) {
e.printStackTrace();
System.exit(-1);
} catch (IOException e) {
e.printStackTrace();
System.exit(-1);
}
}
public class SendThread implements Runnable{
private BufferedWriter writer;
public SendThread(BufferedWriter writer){
this.writer = writer;
}
#Override
public void run() {
Scanner sc = new Scanner(System.in);
while (true) {
System.out.print("Enter a String: ");
String str = sc.nextLine();
// send to server
if (str != null){
try {
this.writer.write(str);
this.writer.newLine();
this.writer.flush();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
public class ReceiveThread implements Runnable{
private BufferedReader reader;
public ReceiveThread(BufferedReader reader){
this.reader = reader;
}
#Override
public void run() {
while (true){
String res = null;
try {
res = this.reader.readLine();
if (res != null){
System.out.println("Server response: "+ res);
}
} catch (IOException e) {
e.printStackTrace();
System.exit(-1);
}
}
}
}
}
The error message is:
java.net.SocketException: Socket closed
at java.base/java.net.SocketInputStream.socketRead0(Native Method)
at java.base/java.net.SocketInputStream.socketRead(SocketInputStream.java:115)
at java.base/java.net.SocketInputStream.read(SocketInputStream.java:168)
at java.base/java.net.SocketInputStream.read(SocketInputStream.java:140)
at java.base/sun.nio.cs.StreamDecoder.readBytes(StreamDecoder.java:284)
at java.base/sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:326)
at java.base/sun.nio.cs.StreamDecoder.read(StreamDecoder.java:178)
at java.base/java.io.InputStreamReader.read(InputStreamReader.java:185)
at java.base/java.io.BufferedReader.fill(BufferedReader.java:161)
at java.base/java.io.BufferedReader.readLine(BufferedReader.java:326)
at java.base/java.io.BufferedReader.readLine(BufferedReader.java:392)
at Peer$ReceiveThread.run(Peer.java:86)
at java.base/java.lang.Thread.run(Thread.java:834)
It occurs in ReceiveThread in the Peer class.
Any bits of help is appreciated. Thank you!
Yige
Since you are using a try-with-resources, the socket is automatically closed immediately after you start t1 and t2.
You can think of
try (Socket socket = new Socket(hostname, port)){
// [...]
t1.start();
t2.start();
}
//
like this:
Socket socket;
try {
socket = new Socket(hostname, port)
// [...]
t1.start();
t2.start();
} catch (/* [...] */) {
} finally {
if (socket != null) {
socket.close(); // <- here the socket is closed
}
}
And since the thread is running in the background, t1.start() does not wait until thread-1 has finished -> the socket is closed.
Without try-with-resources:
public class Peer {
private Socket socket;
// [...]
public Peer(String hostname, int port) {
// [...]
try {
this.socket = new Socket(hostname, port);
// [...]
} catch (UnknownHostException | IOException ex) {
ex.printStackTrace();
System.exit(-1);
}
}
// Call this method when your program exits
public void close() {
if (this.socket != null) {
this.socket.close();
}
}
}
I'm planning to create a server and run it on google cloud VM, this code is working fine in the localhost but it won't run on External IP.
import java.net.*;
import java.io.*;
public class Server extends Thread {
private ServerSocket serverSocket;
public Server(int port) throws IOException {
serverSocket = new ServerSocket(port);
}
public void run() {
while(true) {
try {
System.out.println("Waiting for Connection ");
Socket server = serverSocket.accept();
System.out.println("Just connected to " + server.getRemoteSocketAddress());
DataInputStream in = new DataInputStream(server.getInputStream());
System.out.println(in.readUTF());
DataOutputStream out = new DataOutputStream(server.getOutputStream());
out.writeUTF("Goodbye");
server.close();
} catch (SocketTimeoutException s) {
System.out.println("Socket timed out!");
break;
} catch (IOException e) {
e.printStackTrace();
break;
}
}
}
public static void main(String [] args) throws UnknownHostException {
int port = 4999;
try {
Thread t = new Server(port);
t.start();
} catch (IOException e) {
e.printStackTrace();
}
}
}
and this is for the client
import java.net.*;
import java.io.*;
public class Client {
public static void main(String [] args) {
String serverName = "localhost";
int port = Integer.parseInt("4999");
try {
System.out.println("Connecting to " + serverName + " on port " + port);
Socket client = new Socket(serverName, port);
OutputStream outToServer = client.getOutputStream();
DataOutputStream out = new DataOutputStream(outToServer);
out.writeUTF("[Client]Hello from " + client.getLocalSocketAddress());
InputStream inFromServer = client.getInputStream();
DataInputStream in = new DataInputStream(inFromServer);
System.out.println("[Server] " + in.readUTF());
client.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
and this is the net config of the google VM instance:
Internal ip-> 10.138.0.13 (nic0) | External ip-> 34.83.94.126
can you please tell me how to get it running on a public ip.
Below is my code for a simple Concurrent Server. Whenever I run multiple clients, the server only prints out the input of the first client. I'm not sure what I've done wrong. Any help would be appreciated.
public static void main(String[] args) {
try {
ServerSocket serverSocket = new ServerSocket(8001);
while (true){
Socket clientSocket = serverSocket.accept();
System.out.println(clientSocket);
ConcurrentServer client = new ConcurrentServer(clientSocket);
client.start();
}
} catch (IOException i){}
}
public void run(){
try {
inputStream = new BufferedReader(new InputStreamReader(concurrentSocket.getInputStream()));
outputStream = new PrintWriter(new OutputStreamWriter(concurrentSocket.getOutputStream()));
String testString = inputStream.readLine();
System.out.println(testString);
} catch (IOException i){}
}
This code might help you to understand how to run multiple clients concurrently. :)
What this code does? TCP Client sends a string to the server and TCP server sends back the string in UPPERCASE format & the server can do this concurrently with multiple connections.
I have included 3 files for the server and one more for testing the server with multiple clients(ClientTest.java)
Main.java
import java.io.IOException;
public class Main {
public static void main(String[] args) {
try {
new Server(3000).start();
} catch (IOException e) {
e.printStackTrace();
}
}
}
Server.java
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.logging.Logger;
public class Server {
private ServerSocket sSocket;
private boolean run;
private int port;
public Server(int port) throws IOException {
this.port = port;
this.sSocket = new ServerSocket(this.port);
}
public void start() {
this.run = true;
Logger.getLogger(getClass().getName()).info("Server is listening on port: " + port);
try {
while (run) {
Socket cs = sSocket.accept();
Logger.getLogger(getClass().getName())
.info("New Client Connected! " + cs.getPort());
new Thread(new Client(cs)).start(); // Put to a new thread.
}
} catch (IOException e) {
Logger.getLogger(getClass().getName()).severe(e.getMessage());
}
}
public void stop() {
this.run = false;
}
}
Client.java (Client Process on server)
import java.io.*;
import java.net.Socket;
import java.util.logging.Logger;
public class Client implements Runnable {
private Socket clientSocket;
private DataOutputStream out; // write for the client
private BufferedReader in; // read from the client
public Client(Socket clientSocket) {
this.clientSocket = clientSocket;
}
#Override
public void run() {
// Do client process
outToClient(inFromClient().toUpperCase());
closeConnection();
}
private String inFromClient() {
String messageFromClient = "";
/*
* Do not use try with resources because once -
* - it exits the block it will close your client socket too.
*/
try {
in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
messageFromClient = in.readLine();
} catch (IOException e) {
Logger.getLogger(getClass().getName()).severe("InFromClientErr - " + e.getMessage());
}
return messageFromClient.trim().equals("") ? "No Inputs given!" : messageFromClient;
}
private void outToClient(String message) {
try {
out = new DataOutputStream(clientSocket.getOutputStream());
out.writeBytes(message);
} catch (IOException e) {
Logger.getLogger(getClass().getName()).severe("OutToClientErr - " + e.getMessage());
}
}
private void closeConnection() {
try {
in.close();
out.close();
clientSocket.close();
} catch (NullPointerException | IOException e) {
Logger.getLogger(getClass().getName()).severe(e.getMessage());
}
}
}
ClientTest.java (For Testing clients)
import java.io.*;
import java.net.Socket;
import java.util.Scanner;
public class ClientTest {
public static void main(String[] args) {
Socket clientSocket;
try {
clientSocket = new Socket("localhost", 3000);
DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream());
BufferedReader inFromServer = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
outToServer.writeBytes(new Scanner(System.in).nextLine() + '\n'); // Get user input and send.
System.out.println(inFromServer.readLine()); // Print the server response.
} catch (IOException e) {
e.printStackTrace();
}
}
}
The issue was instead with the client. Not the server. The socket was declared outside of the for loop, and therefore only one connection was being created. Like so below:
public static void main(String[] args) {
try {
socket = new Socket("127.0.0.1", 8001);
for (int i = 0; i < 5; i++){
System.out.println("Starting client: " + i);
ConcurrentClient concurrentClient = new ConcurrentClient(socket, i);
concurrentClient.run();
}
} catch (IOException io) {
}
}
The Socket should be declared inside the for loop like so:
public static void main(String[] args) {
try {
for (int i = 0; i < 5; i++){
socket = new Socket("127.0.0.1", 8001);
System.out.println("Starting client: " + i);
ConcurrentClient concurrentClient = new ConcurrentClient(socket, i);
concurrentClient.run();
}
} catch (IOException io) {
}
}
I really don't know why you need so complex structure of input and output streams. It is better to use Scanner that will wait for the new input.
Also you can use PrintWriter to output the results of your conversation.
Here is server that accepts multiple clients:
import java.io.*;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Scanner;
public class ConcurrentServer extends Thread {
private Socket concurrentSocket;
public ConcurrentServer(Socket clientSocket) {
this.concurrentSocket = clientSocket;
}
public static void main(String[] args) {
try {
ServerSocket serverSocket = new ServerSocket(8001);
while (true){
Socket clientSocket = serverSocket.accept();
System.out.println(clientSocket);
ConcurrentServer client = new ConcurrentServer(clientSocket);
client.start();
}
} catch (IOException i){}
}
public void run(){
try {
InputStream inputStream = concurrentSocket.getInputStream();
Scanner scanner = new Scanner(inputStream);
OutputStream outputStream = concurrentSocket.getOutputStream();
PrintWriter pw = new PrintWriter(outputStream);
while(scanner.hasNextLine()){
String line = scanner.nextLine();
System.out.println(line);
pw.println("message: " + line);
pw.flush();
}
} catch (IOException i){}
}
}
I am making 2 classes for Chat server client for a project I am working on. The problem is server can see the message that sent to it(from client) and it can send those messages out to every clients BUT each client has to type in some input first if he wants to see the message from other users. I have no clue what I did wrong. Please help me out. Thanks in advance :)
Server Class
import java.net.*;
import java.util.ArrayList;
import java.io.*;
public class TestServer extends Thread
{
protected Socket clientSocket;
public static ArrayList<Socket> ConnectionArray = new ArrayList<Socket>();
public static ArrayList<String> CurrentUsers = new ArrayList<String>();
final static int PORT = 22;
public static void main(String[] args) throws IOException
{
ServerSocket serverSocket = null;
try
{
serverSocket = new ServerSocket(PORT);
System.out.println ("Connection Socket Created");
try
{
while (true)
{
System.out.println ("Waiting for Connection");
Socket sock = serverSocket.accept();
ConnectionArray.add(sock);
System.out.println("Client connected from: " + sock.getLocalAddress().getHostName());
new TestServer (sock);
}
}
catch (IOException e)
{
System.err.println("Accept failed.");
System.exit(1);
}
}
catch (IOException e)
{
System.err.println("Could not listen on port: " + PORT);
System.exit(1);
}
finally
{
try {
serverSocket.close();
}
catch (IOException e)
{
System.err.println("Could not close port: 10008.");
System.exit(1);
}
}
}
private TestServer (Socket inSock)
{
clientSocket = inSock;
start();
}
public void run()
{
System.out.println ("New Communication Thread Started");
//System.out.println ("Client connected from: " + sock.getLocalAddress().getHostName());
try {
PrintWriter out = new PrintWriter(clientSocket.getOutputStream(),true);
BufferedReader in = new BufferedReader(new InputStreamReader( clientSocket.getInputStream()));
String inputLine;
while (true)
{
inputLine = in.readLine();
System.out.println ("Server: " + inputLine);
for(int i = 1; i <= TestServer.ConnectionArray.size(); i++)
{
System.out.println("Total Connection: " + ConnectionArray.size());
Socket TEMP_SOCK = (Socket) TestServer.ConnectionArray.get(i-1);
if (clientSocket != TEMP_SOCK)
{
PrintWriter TEMP_OUT = new PrintWriter(TEMP_SOCK.getOutputStream(), true);
TEMP_OUT.println(inputLine);
TEMP_OUT.flush();
System.out.println("Sending to: " + TEMP_SOCK.getLocalAddress().getHostName());
}
}
if (inputLine.equals("Bye."))
break;
}
out.close();
in.close();
clientSocket.close();
}
catch (IOException e)
{
System.err.println("Problem with Communication Server");
System.exit(1);
}
}
}
Client Class
import java.io.*;
import java.net.*;
public class TestClient {
public static void main(String[] args) throws IOException {
String serverHostname = new String ("127.0.0.1");
if (args.length > 0)
serverHostname = args[0];
System.out.println ("Attemping to connect to host " +
serverHostname);
Socket echoSocket = null;
PrintWriter out = null;
BufferedReader in = null;
try {
echoSocket = new Socket(serverHostname, 22);
out = new PrintWriter(echoSocket.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(echoSocket.getInputStream()));
} catch (UnknownHostException e) {
System.err.println("Don't know about host: " + serverHostname);
System.exit(1);
} catch (IOException e) {
System.err.println("Couldn't get I/O for "
+ "the connection to: " + serverHostname);
System.exit(1);
}
BufferedReader stdIn = new BufferedReader(new InputStreamReader(System.in));
String userInput;
System.out.println ("Type Message (\"Bye.\" to quit)");
while ((userInput = stdIn.readLine()) != null)
{
out.println(userInput);
if (userInput.equals("Bye."))
break;
System.out.println("Other user: " + in.readLine());
}
out.close();
in.close();
stdIn.close();
echoSocket.close();
}
}
You need a separate thread in the client for reading from the server without blocking on System.in;
Thread t = new Thread(() -> {
try {
while (!Thread.currentThread().isInterrupted()) {
System.out.println("Other user: " + in.readLine());
}
} catch (Exception e) {
e.printStackTrace();
}
});
t.start();
while ((userInput = stdIn.readLine()) != null)
{
out.println(userInput);
if (userInput.equals("Bye."))
break;
}
t.interrupt();
I have been trying to play around with Java's Socket class and I have hit a tough spot. I have three classes: EchoServerTemplate, ConcurrentServer, and EchoClient.
I want to send a website(www.google.com) from a client to the server and then have the server return the IP address. I think I am extremely close, but I do not know how BufferedStreamer in Java works well enough to figure out the error messages.
Here is my code for all three classes:
EchoServerTemplate (This is where I want the Web Address to be translated):
import java.net.*;
import java.io.*;
public class EchoServerTemplate extends Thread
{
public static final int DEFAULT_PORT = 6007;
public static final int BUFFER_SIZE = 256;
Socket clientSocket;
EchoServerTemplate(Socket cs){
clientSocket = cs;
}
public void run(){
InputStream fromClient = null;
OutputStream toClient = null;
byte[] buffer = new byte[BUFFER_SIZE];
String printaddress = null;
try {
while(true){
PrintWriter pout = new PrintWriter(clientSocket.getOutputStream(), true);
fromClient = new BufferedInputStream(clientSocket.getInputStream());
try {
InetAddress address = InetAddress.getByName(fromClient.toString());
printaddress = address.toString();
}
catch(UnknownHostException e){
System.out.println(e);
}
toClient = new BufferedOutputStream(clientSocket.getOutputStream());
while (printaddress != null) {
toClient.write(printaddress.getBytes("UTF-8"));
toClient.flush();
printaddress = null;
}
fromClient.close();
toClient.close();
clientSocket.close();
}
}
catch (IOException ioe) {
ioe.printStackTrace();}
}
}
ConcurrentServer:
import java.io.*;
import java.net.*;
public class ConcurrentServer {
public static final int BUFFER_SIZE = 256;
public static void main(String[] args) throws IOException {
try {
int serverPortNumber = 6007;
ServerSocket sock = new ServerSocket(serverPortNumber);
while (true) {
Socket clientSocket = sock.accept();
EchoServerTemplate thread = new EchoServerTemplate(clientSocket);
thread.start();
}
}
catch (IOException ioe) {
ioe.printStackTrace();}
}
}
EchoClient:
import java.io.*;
import java.net.*;
public class EchoClient {
public static void main(String[] args) throws IOException {
Socket echoSocket = null;
PrintWriter out = null;
BufferedReader in = null;
try {
echoSocket = new Socket("127.0.0.1", 6007);
out = new PrintWriter(echoSocket.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(
echoSocket.getInputStream()));
} catch (UnknownHostException e) {
System.err.println("Don't know about host: ");
System.exit(1);
} catch (IOException e) {
System.err.println("Couldn't get I/O for "
+ "the connection to the host.");
System.exit(1);
}
BufferedReader stdIn = new BufferedReader(
new InputStreamReader(System.in));
String userInput;
while ((userInput = stdIn.readLine()) != null) {
out.println(userInput);
System.out.println("IP Address: " + in.readLine());
}
out.close();
in.close();
stdIn.close();
echoSocket.close();
}
}
The task I accomplished before this was just having the ConcurrentServer repeat what was typed on the client. In modifying the code I may have accidentally messed something up. Here are the error messages I am receiving:
run: www.google.com Exception in thread "main"
java.net.SocketException: Connection reset at
java.net.SocketInputStream.read(SocketInputStream.java:189) at
java.net.SocketInputStream.read(SocketInputStream.java:121) at
sun.nio.cs.StreamDecoder.readBytes(StreamDecoder.java:283) at
sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:325) at
sun.nio.cs.StreamDecoder.read(StreamDecoder.java:177) at
java.io.InputStreamReader.read(InputStreamReader.java:184) at
java.io.BufferedReader.fill(BufferedReader.java:154) at
java.io.BufferedReader.readLine(BufferedReader.java:317) at
java.io.BufferedReader.readLine(BufferedReader.java:382) at
EchoClient.main(EchoClient.java:31) Java Result: 1 BUILD SUCCESSFUL
(total time: 4 seconds)
Any help is appreciated. If you need any more information, please let me know.