I'm developing a game for Android via Andengine. I finished coding my game and it works fine in phone and BlueStacks emulator. But It doesn't work on Android Virtual Device Manager emulator. I'm getting an error which is on picture below.
http://s28.postimg.org/ip2fy8ch9/Capture.png
As stated by Google itself, in the official Android documentation, the Android emulator does not support yet the OpenGL ES 2.0 features.
Please refer to this official document.
http://developer.android.com/resources/tutorials/opengl/opengl-es20.html
You're using OpenGLES-2 without a doubt.
Related
#English isn't my first language.
So many questions..
Can I launch my project without emulator on android studio? Something like in libgdx?
Or how I can change emulator? (need low requirements)
You can set up your phone in order to display the app you are developing withoup needing the android emulator itself. You must enlable developer options and maybe install some drivers. Check this links:
https://developer.android.com/studio/debug/dev-options?hl=en-419
https://developer.android.com/studio/run/device
When everytihing is done you should be able to run the app in your phone
I'm an iOS developer, but I recently developed an Android app for a customer, because they were unable to find a developer. So I made it and it works. But, I'm a complete newbie.
My customer says that their users complain than the app is not available for the newest versions of Android. I build the app against the latest version of the SDK. How do I make it compatible with new versions of Android?
The Play console lets you see thousands of devices in the app ecosystem, whether they are compatible with your app, and why. The help article gives more details.
I am using the android sdk of qmunicate. I can call just fine between android and android but if I want to call to web or to IOS it just don't come through. In the IOS log I can see that someone is calling or at least connecting but it won't come through on the phone.
We recommend you to download the latest version of Android WebRTC SDK (2.2.6) as it has most audio and video calling issues fixed.
You can download it and check out the framework changelog here:
http://quickblox.com/developers/Android#Framework_changelog
I want to use my laptop camera in the Android Emulator, but the app crashes when I try to do so. Moreover, the emulator itself can't use the camera. Is there any software or SDK version that supports webcams. Currently I am using the Android Froyo 2.2 SDK.
Thanks!
I haven't tried that yet, although it sounds rather useful. You might wann check this
How to use web camera in android emulator to capture a live image?
and
Using Camera in the Android emulator
One answer says, this is only supported in the emulator starting with android ICS (4.0), but no further information is provided, so you might want to invest a little more research on this version.
I am learning android on API-8 (Froyo), but the problem is the emulator is also for Froyo which doesn't include the facility of sending email from app or capture a picture from webcam.
I was wondering if I download the emulator for ICS 4.0 in order to run my Froyo apps, will this emulator provides the following features:
Sending email
Supports computer's webcam for capturing pictures
Ok so first of all:
The Android Emulator is always the same for a given SDK version.
It is the system that runs on it that differ.
Android emulator documentation
Then, to send email from the emulator please reffer to How can i configure gmail in Android emulator?
And finally to capture a webcam's video, check:
How to use web camera in android emulator to capture a live image?
http://www.inter-fuser.com/2009/09/live-camera-preview-in-android-emulator.html