Related
Is there a way to free memory in Java, similar to C's free() function? Or is setting the object to null and relying on GC the only option?
Java uses managed memory, so the only way you can allocate memory is by using the new operator, and the only way you can deallocate memory is by relying on the garbage collector.
This memory management whitepaper (PDF) may help explain what's going on.
You can also call System.gc() to suggest that the garbage collector run immediately. However, the Java Runtime makes the final decision, not your code.
According to the Java documentation,
Calling the gc method suggests that
the Java Virtual Machine expend effort
toward recycling unused objects in
order to make the memory they
currently occupy available for quick
reuse. When control returns from the
method call, the Java Virtual Machine
has made a best effort to reclaim
space from all discarded objects.
No one seems to have mentioned explicitly setting object references to null, which is a legitimate technique to "freeing" memory you may want to consider.
For example, say you'd declared a List<String> at the beginning of a method which grew in size to be very large, but was only required until half-way through the method. You could at this point set the List reference to null to allow the garbage collector to potentially reclaim this object before the method completes (and the reference falls out of scope anyway).
Note that I rarely use this technique in reality but it's worth considering when dealing with very large data structures.
System.gc();
Runs the garbage collector.
Calling the gc method suggests that the Java Virtual Machine expend effort toward recycling unused objects in order to make the memory they currently occupy available for quick reuse. When control returns from the method call, the Java Virtual Machine has made a best effort to reclaim space from all discarded objects.
Not recommended.
Edit: I wrote the original response in 2009. It's now 2015.
Garbage collectors have gotten steadily better in the ~20 years Java's been around. At this point, if you're manually calling the garbage collector, you may want to consider other approaches:
If you're forcing GC on a limited number of machines, it may be worth having a load balancer point away from the current machine, waiting for it to finish serving to connected clients, timeout after some period for hanging connections, and then just hard-restart the JVM. This is a terrible solution, but if you're looking at System.gc(), forced-restarts may be a possible stopgap.
Consider using a different garbage collector. For example, the (new in the last six years) G1 collector is a low-pause model; it uses more CPU overall, but does it's best to never force a hard-stop on execution. Since server CPUs now almost all have multiple cores, this is A Really Good Tradeoff to have available.
Look at your flags tuning memory use. Especially in newer versions of Java, if you don't have that many long-term running objects, consider bumping up the size of newgen in the heap. newgen (young) is where new objects are allocated. For a webserver, everything created for a request is put here, and if this space is too small, Java will spend extra time upgrading the objects to longer-lived memory, where they're more expensive to kill. (If newgen is slightly too small, you're going to pay for it.) For example, in G1:
XX:G1NewSizePercent (defaults to 5; probably doesn't matter.)
XX:G1MaxNewSizePercent (defaults to 60; probably raise this.)
Consider telling the garbage collector you're not okay with a longer pause. This will cause more-frequent GC runs, to allow the system to keep the rest of it's constraints. In G1:
XX:MaxGCPauseMillis (defaults to 200.)
*"I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself."
This is unnecessary. The way the Java GC works is it finds objects that have no reference to them, so if I have an Object x with a reference (=variable) a that points to it, the GC won't delete it, because there is a reference to that object:
a -> x
If you null a than this happens:
a -> null
x
So now x doesn't have a reference pointing to it and will be deleted. The same thing happens when you set a to reference to a different object than x.
So if you have an array arr that references to objects x, y and z and a variable a that references to the array it looks like that:
a -> arr -> x
-> y
-> z
If you null a than this happens:
a -> null
arr -> x
-> y
-> z
So the GC finds arr as having no reference set to it and deletes it, which gives you this structure:
a -> null
x
y
z
Now the GC finds x, y and z and deletes them aswell. Nulling each reference in the array won't make anything better, it will just use up CPU time and space in the code (that said, it won't hurt further than that. The GC will still be able to perform the way it should).
To extend upon the answer and comment by Yiannis Xanthopoulos and Hot Licks (sorry, I cannot comment yet!), you can set VM options like this example:
-XX:+UseG1GC -XX:MinHeapFreeRatio=15 -XX:MaxHeapFreeRatio=30
In my jdk 7 this will then release unused VM memory if more than 30% of the heap becomes free after GC when the VM is idle. You will probably need to tune these parameters.
While I didn't see it emphasized in the link below, note that some garbage collectors may not obey these parameters and by default java may pick one of these for you, should you happen to have more than one core (hence the UseG1GC argument above).
VM arguments
Update: For java 1.8.0_73 I have seen the JVM occasionally release small amounts with the default settings. Appears to only do it if ~70% of the heap is unused though.. don't know if it would be more aggressive releasing if the OS was low on physical memory.
A valid reason for wanting to free memory from any programm (java or not ) is to make more memory available to other programms on operating system level. If my java application is using 250MB I may want to force it down to 1MB and make the 249MB available to other apps.
I have done experimentation on this.
It's true that System.gc(); only suggests to run the Garbage Collector.
But calling System.gc(); after setting all references to null, will improve performance and memory occupation.
If you really want to allocate and free a block of memory you can do this with direct ByteBuffers. There is even a non-portable way to free the memory.
However, as has been suggested, just because you have to free memory in C, doesn't mean it a good idea to have to do this.
If you feel you really have a good use case for free(), please include it in the question so we can see what you are rtying to do, it is quite likely there is a better way.
Entirely from javacoffeebreak.com/faq/faq0012.html
A low priority thread takes care of garbage collection automatically
for the user. During idle time, the thread may be called upon, and it
can begin to free memory previously allocated to an object in Java.
But don't worry - it won't delete your objects on you!
When there are no references to an object, it becomes fair game for
the garbage collector. Rather than calling some routine (like free in
C++), you simply assign all references to the object to null, or
assign a new class to the reference.
Example :
public static void main(String args[])
{
// Instantiate a large memory using class
MyLargeMemoryUsingClass myClass = new MyLargeMemoryUsingClass(8192);
// Do some work
for ( .............. )
{
// Do some processing on myClass
}
// Clear reference to myClass
myClass = null;
// Continue processing, safe in the knowledge
// that the garbage collector will reclaim myClass
}
If your code is about to request a large amount of memory, you may
want to request the garbage collector begin reclaiming space, rather
than allowing it to do so as a low-priority thread. To do this, add
the following to your code
System.gc();
The garbage collector will attempt to reclaim free space, and your
application can continue executing, with as much memory reclaimed as
possible (memory fragmentation issues may apply on certain platforms).
In my case, since my Java code is meant to be ported to other languages in the near future (Mainly C++), I at least want to pay lip service to freeing memory properly so it helps the porting process later on.
I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself.
But my case is very particular, and I know I'm taking performance hits when doing this.
* "For example, say you'd declared a List at the beginning of a
method which grew in size to be very large, but was only required
until half-way through the method. You could at this point set the
List reference to null to allow the garbage collector to potentially
reclaim this object before the method completes (and the reference
falls out of scope anyway)." *
This is correct, but this solution may not be generalizable. While setting a List object reference to null -will- make memory available for garbage collection, this is only true for a List object of primitive types. If the List object instead contains reference types, setting the List object = null will not dereference -any- of the reference types contained -in- the list. In this case, setting the List object = null will orphan the contained reference types whose objects will not be available for garbage collection unless the garbage collection algorithm is smart enough to determine that the objects have been orphaned.
Althrough java provides automatic garbage collection sometimes you will want to know how large the object is and how much of it is left .Free memory using programatically import java.lang; and Runtime r=Runtime.getRuntime(); to obtain values of memory using mem1=r.freeMemory(); to free memory call the r.gc(); method and the call freeMemory()
Recommendation from JAVA is to assign to null
From https://docs.oracle.com/cd/E19159-01/819-3681/abebi/index.html
Explicitly assigning a null value to variables that are no longer needed helps the garbage collector to identify the parts of memory that can be safely reclaimed. Although Java provides memory management, it does not prevent memory leaks or using excessive amounts of memory.
An application may induce memory leaks by not releasing object references. Doing so prevents the Java garbage collector from reclaiming those objects, and results in increasing amounts of memory being used. Explicitly nullifying references to variables after their use allows the garbage collector to reclaim memory.
One way to detect memory leaks is to employ profiling tools and take memory snapshots after each transaction. A leak-free application in steady state will show a steady active heap memory after garbage collections.
Is there a way to free memory in Java, similar to C's free() function? Or is setting the object to null and relying on GC the only option?
Java uses managed memory, so the only way you can allocate memory is by using the new operator, and the only way you can deallocate memory is by relying on the garbage collector.
This memory management whitepaper (PDF) may help explain what's going on.
You can also call System.gc() to suggest that the garbage collector run immediately. However, the Java Runtime makes the final decision, not your code.
According to the Java documentation,
Calling the gc method suggests that
the Java Virtual Machine expend effort
toward recycling unused objects in
order to make the memory they
currently occupy available for quick
reuse. When control returns from the
method call, the Java Virtual Machine
has made a best effort to reclaim
space from all discarded objects.
No one seems to have mentioned explicitly setting object references to null, which is a legitimate technique to "freeing" memory you may want to consider.
For example, say you'd declared a List<String> at the beginning of a method which grew in size to be very large, but was only required until half-way through the method. You could at this point set the List reference to null to allow the garbage collector to potentially reclaim this object before the method completes (and the reference falls out of scope anyway).
Note that I rarely use this technique in reality but it's worth considering when dealing with very large data structures.
System.gc();
Runs the garbage collector.
Calling the gc method suggests that the Java Virtual Machine expend effort toward recycling unused objects in order to make the memory they currently occupy available for quick reuse. When control returns from the method call, the Java Virtual Machine has made a best effort to reclaim space from all discarded objects.
Not recommended.
Edit: I wrote the original response in 2009. It's now 2015.
Garbage collectors have gotten steadily better in the ~20 years Java's been around. At this point, if you're manually calling the garbage collector, you may want to consider other approaches:
If you're forcing GC on a limited number of machines, it may be worth having a load balancer point away from the current machine, waiting for it to finish serving to connected clients, timeout after some period for hanging connections, and then just hard-restart the JVM. This is a terrible solution, but if you're looking at System.gc(), forced-restarts may be a possible stopgap.
Consider using a different garbage collector. For example, the (new in the last six years) G1 collector is a low-pause model; it uses more CPU overall, but does it's best to never force a hard-stop on execution. Since server CPUs now almost all have multiple cores, this is A Really Good Tradeoff to have available.
Look at your flags tuning memory use. Especially in newer versions of Java, if you don't have that many long-term running objects, consider bumping up the size of newgen in the heap. newgen (young) is where new objects are allocated. For a webserver, everything created for a request is put here, and if this space is too small, Java will spend extra time upgrading the objects to longer-lived memory, where they're more expensive to kill. (If newgen is slightly too small, you're going to pay for it.) For example, in G1:
XX:G1NewSizePercent (defaults to 5; probably doesn't matter.)
XX:G1MaxNewSizePercent (defaults to 60; probably raise this.)
Consider telling the garbage collector you're not okay with a longer pause. This will cause more-frequent GC runs, to allow the system to keep the rest of it's constraints. In G1:
XX:MaxGCPauseMillis (defaults to 200.)
*"I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself."
This is unnecessary. The way the Java GC works is it finds objects that have no reference to them, so if I have an Object x with a reference (=variable) a that points to it, the GC won't delete it, because there is a reference to that object:
a -> x
If you null a than this happens:
a -> null
x
So now x doesn't have a reference pointing to it and will be deleted. The same thing happens when you set a to reference to a different object than x.
So if you have an array arr that references to objects x, y and z and a variable a that references to the array it looks like that:
a -> arr -> x
-> y
-> z
If you null a than this happens:
a -> null
arr -> x
-> y
-> z
So the GC finds arr as having no reference set to it and deletes it, which gives you this structure:
a -> null
x
y
z
Now the GC finds x, y and z and deletes them aswell. Nulling each reference in the array won't make anything better, it will just use up CPU time and space in the code (that said, it won't hurt further than that. The GC will still be able to perform the way it should).
To extend upon the answer and comment by Yiannis Xanthopoulos and Hot Licks (sorry, I cannot comment yet!), you can set VM options like this example:
-XX:+UseG1GC -XX:MinHeapFreeRatio=15 -XX:MaxHeapFreeRatio=30
In my jdk 7 this will then release unused VM memory if more than 30% of the heap becomes free after GC when the VM is idle. You will probably need to tune these parameters.
While I didn't see it emphasized in the link below, note that some garbage collectors may not obey these parameters and by default java may pick one of these for you, should you happen to have more than one core (hence the UseG1GC argument above).
VM arguments
Update: For java 1.8.0_73 I have seen the JVM occasionally release small amounts with the default settings. Appears to only do it if ~70% of the heap is unused though.. don't know if it would be more aggressive releasing if the OS was low on physical memory.
A valid reason for wanting to free memory from any programm (java or not ) is to make more memory available to other programms on operating system level. If my java application is using 250MB I may want to force it down to 1MB and make the 249MB available to other apps.
I have done experimentation on this.
It's true that System.gc(); only suggests to run the Garbage Collector.
But calling System.gc(); after setting all references to null, will improve performance and memory occupation.
If you really want to allocate and free a block of memory you can do this with direct ByteBuffers. There is even a non-portable way to free the memory.
However, as has been suggested, just because you have to free memory in C, doesn't mean it a good idea to have to do this.
If you feel you really have a good use case for free(), please include it in the question so we can see what you are rtying to do, it is quite likely there is a better way.
Entirely from javacoffeebreak.com/faq/faq0012.html
A low priority thread takes care of garbage collection automatically
for the user. During idle time, the thread may be called upon, and it
can begin to free memory previously allocated to an object in Java.
But don't worry - it won't delete your objects on you!
When there are no references to an object, it becomes fair game for
the garbage collector. Rather than calling some routine (like free in
C++), you simply assign all references to the object to null, or
assign a new class to the reference.
Example :
public static void main(String args[])
{
// Instantiate a large memory using class
MyLargeMemoryUsingClass myClass = new MyLargeMemoryUsingClass(8192);
// Do some work
for ( .............. )
{
// Do some processing on myClass
}
// Clear reference to myClass
myClass = null;
// Continue processing, safe in the knowledge
// that the garbage collector will reclaim myClass
}
If your code is about to request a large amount of memory, you may
want to request the garbage collector begin reclaiming space, rather
than allowing it to do so as a low-priority thread. To do this, add
the following to your code
System.gc();
The garbage collector will attempt to reclaim free space, and your
application can continue executing, with as much memory reclaimed as
possible (memory fragmentation issues may apply on certain platforms).
In my case, since my Java code is meant to be ported to other languages in the near future (Mainly C++), I at least want to pay lip service to freeing memory properly so it helps the porting process later on.
I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself.
But my case is very particular, and I know I'm taking performance hits when doing this.
* "For example, say you'd declared a List at the beginning of a
method which grew in size to be very large, but was only required
until half-way through the method. You could at this point set the
List reference to null to allow the garbage collector to potentially
reclaim this object before the method completes (and the reference
falls out of scope anyway)." *
This is correct, but this solution may not be generalizable. While setting a List object reference to null -will- make memory available for garbage collection, this is only true for a List object of primitive types. If the List object instead contains reference types, setting the List object = null will not dereference -any- of the reference types contained -in- the list. In this case, setting the List object = null will orphan the contained reference types whose objects will not be available for garbage collection unless the garbage collection algorithm is smart enough to determine that the objects have been orphaned.
Althrough java provides automatic garbage collection sometimes you will want to know how large the object is and how much of it is left .Free memory using programatically import java.lang; and Runtime r=Runtime.getRuntime(); to obtain values of memory using mem1=r.freeMemory(); to free memory call the r.gc(); method and the call freeMemory()
Recommendation from JAVA is to assign to null
From https://docs.oracle.com/cd/E19159-01/819-3681/abebi/index.html
Explicitly assigning a null value to variables that are no longer needed helps the garbage collector to identify the parts of memory that can be safely reclaimed. Although Java provides memory management, it does not prevent memory leaks or using excessive amounts of memory.
An application may induce memory leaks by not releasing object references. Doing so prevents the Java garbage collector from reclaiming those objects, and results in increasing amounts of memory being used. Explicitly nullifying references to variables after their use allows the garbage collector to reclaim memory.
One way to detect memory leaks is to employ profiling tools and take memory snapshots after each transaction. A leak-free application in steady state will show a steady active heap memory after garbage collections.
In java(1.6 or earlier) , are there any type of objects that are not subject to garbage collection?
All java objects are subject to garbage collection. However native resources are not directly managed by the garbage collector, some like window handles (JFrame) are freed by the garbage collector when a finalize() method is implemented others need manual resource management.
Also the jvm does not have to collect existing objects before it shuts down, this can cause subtle bugs like data not being flushed to disk.
Last there are extensions to the java spec for real time systems or smart cards which include unmanaged memory for performance and resource reasons. However this does not apply to the standard jvm.
Maybe you have heard about weak, soft and phantom references. Check this
http://weblogs.java.net/blog/2006/05/04/understanding-weak-references
It depends what you mean by saying 'objects'. All primitive types except string and all data that was not allocated on the JVM heap (using operator new) are not subject to GC. Everything else is subject to GC.
Depending on the implementation even static fields are kept in an "object" (which you can see in a heap dump) which are cleaned up when the Class is discarded.
What you could be referring to is proxied data structures. These include GUI components, Threads, and direct/memory mapped ByteBuffers. In every case, the Object is on the heap, however there are data structure(s) not on the heap.
In C and C++ I know that there could be a huge difference in performance between instantiating objects on the stack vs. using 'new' to create them on the heap.
Is this the same in Java?
The 'new' operator in Java is very convenient (especially when I don't have to remember freeing/deleting the objects created with 'new'), but does this mean that I can go wild with 'new'?
Erm, there is no other way in java to instantiate an object.
All objects are created with new, and all objects are created on the heap.
in Java, when you say
MyObject foo;
You're simply declaring a variable (reference). It isn't instantiated until you say
foo = new MyObject();
When all references to that object are out of scope, the object becomes elegible for garbage collection. You'll note there's no such thing as delete in java :)
There is no allocation of objects on the stack in Java.
Only local variables (and parameters) can live on the stack and those can only contain references or primitive values, but never objects.
You can't create objects on the stack, you can only have primitives and references on the stack, so the question doesn't apply to Java.
There have been attempts to use escape analysis to optimise objects which are short lived (and possibly put them on the stack instead) however I haven't seen any evidence this improved performance.
Part of the reason there isn't the same performance hit/benifit as there would be in C/C++ is that Java has thread local allocation on the heap and objects are not recycled as agressively. C/C++ has thread local stacks, but you need additional libraires to support multi-thread object allocation. Objects are recycled more aggresively which increases the cost of object allocation.
One of the biggest changes coming from C/C++ world is to find that Java has far less features, but tries to do make the most of them (There is alot of complex optimisation going on in the JVM) On the other hand Java has a rich/baffling array of open sources libraries.
Repeat after me: there is no allocation of objects on the stack in Java
In Java, unlike C++, all objects are allocated on the heap, and the only way out is when they are garbage collected.
In Java, unlike C++, the variable falling out of scope does not mean that the destructor of the object runs; in fact, there is no destructor. So the variable might fall out of scope, but the object remains alive on the heap.
Can I go wild with 'new'?
Yes. First, because it's the only way to instantiate an object. Second, because the JVM is so good it can create up to 2^32 ightweight objects in less than a second.
In Java, there is no way to manually allocate objects on the Stack, though the compiler may decide to allocate objects created with 'new' on the stack, see Java theory and practice: Urban performance legends, revisited.
There's really nothing to compare here: you can't create objects on the stack in Java.
If it's any comfort, however, heap-based allocation in Java is (at least usually) quite fast. Java's garbage collector periodically "cleans up" the heap, so it basically looks a lot like a stack, and allocating from it is a lot like allocating from a stack as well -- in a typical case, you have a pointer to the beginning (or end) of the free memory area, and allocating a chunk of memory simply means adding (or subtracting) the amount from that pointer, and returning the address of the beginning (then, of course, constructing an object (or objects) in that area, etc.)
Is there a way to free memory in Java, similar to C's free() function? Or is setting the object to null and relying on GC the only option?
Java uses managed memory, so the only way you can allocate memory is by using the new operator, and the only way you can deallocate memory is by relying on the garbage collector.
This memory management whitepaper (PDF) may help explain what's going on.
You can also call System.gc() to suggest that the garbage collector run immediately. However, the Java Runtime makes the final decision, not your code.
According to the Java documentation,
Calling the gc method suggests that
the Java Virtual Machine expend effort
toward recycling unused objects in
order to make the memory they
currently occupy available for quick
reuse. When control returns from the
method call, the Java Virtual Machine
has made a best effort to reclaim
space from all discarded objects.
No one seems to have mentioned explicitly setting object references to null, which is a legitimate technique to "freeing" memory you may want to consider.
For example, say you'd declared a List<String> at the beginning of a method which grew in size to be very large, but was only required until half-way through the method. You could at this point set the List reference to null to allow the garbage collector to potentially reclaim this object before the method completes (and the reference falls out of scope anyway).
Note that I rarely use this technique in reality but it's worth considering when dealing with very large data structures.
System.gc();
Runs the garbage collector.
Calling the gc method suggests that the Java Virtual Machine expend effort toward recycling unused objects in order to make the memory they currently occupy available for quick reuse. When control returns from the method call, the Java Virtual Machine has made a best effort to reclaim space from all discarded objects.
Not recommended.
Edit: I wrote the original response in 2009. It's now 2015.
Garbage collectors have gotten steadily better in the ~20 years Java's been around. At this point, if you're manually calling the garbage collector, you may want to consider other approaches:
If you're forcing GC on a limited number of machines, it may be worth having a load balancer point away from the current machine, waiting for it to finish serving to connected clients, timeout after some period for hanging connections, and then just hard-restart the JVM. This is a terrible solution, but if you're looking at System.gc(), forced-restarts may be a possible stopgap.
Consider using a different garbage collector. For example, the (new in the last six years) G1 collector is a low-pause model; it uses more CPU overall, but does it's best to never force a hard-stop on execution. Since server CPUs now almost all have multiple cores, this is A Really Good Tradeoff to have available.
Look at your flags tuning memory use. Especially in newer versions of Java, if you don't have that many long-term running objects, consider bumping up the size of newgen in the heap. newgen (young) is where new objects are allocated. For a webserver, everything created for a request is put here, and if this space is too small, Java will spend extra time upgrading the objects to longer-lived memory, where they're more expensive to kill. (If newgen is slightly too small, you're going to pay for it.) For example, in G1:
XX:G1NewSizePercent (defaults to 5; probably doesn't matter.)
XX:G1MaxNewSizePercent (defaults to 60; probably raise this.)
Consider telling the garbage collector you're not okay with a longer pause. This will cause more-frequent GC runs, to allow the system to keep the rest of it's constraints. In G1:
XX:MaxGCPauseMillis (defaults to 200.)
*"I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself."
This is unnecessary. The way the Java GC works is it finds objects that have no reference to them, so if I have an Object x with a reference (=variable) a that points to it, the GC won't delete it, because there is a reference to that object:
a -> x
If you null a than this happens:
a -> null
x
So now x doesn't have a reference pointing to it and will be deleted. The same thing happens when you set a to reference to a different object than x.
So if you have an array arr that references to objects x, y and z and a variable a that references to the array it looks like that:
a -> arr -> x
-> y
-> z
If you null a than this happens:
a -> null
arr -> x
-> y
-> z
So the GC finds arr as having no reference set to it and deletes it, which gives you this structure:
a -> null
x
y
z
Now the GC finds x, y and z and deletes them aswell. Nulling each reference in the array won't make anything better, it will just use up CPU time and space in the code (that said, it won't hurt further than that. The GC will still be able to perform the way it should).
To extend upon the answer and comment by Yiannis Xanthopoulos and Hot Licks (sorry, I cannot comment yet!), you can set VM options like this example:
-XX:+UseG1GC -XX:MinHeapFreeRatio=15 -XX:MaxHeapFreeRatio=30
In my jdk 7 this will then release unused VM memory if more than 30% of the heap becomes free after GC when the VM is idle. You will probably need to tune these parameters.
While I didn't see it emphasized in the link below, note that some garbage collectors may not obey these parameters and by default java may pick one of these for you, should you happen to have more than one core (hence the UseG1GC argument above).
VM arguments
Update: For java 1.8.0_73 I have seen the JVM occasionally release small amounts with the default settings. Appears to only do it if ~70% of the heap is unused though.. don't know if it would be more aggressive releasing if the OS was low on physical memory.
A valid reason for wanting to free memory from any programm (java or not ) is to make more memory available to other programms on operating system level. If my java application is using 250MB I may want to force it down to 1MB and make the 249MB available to other apps.
I have done experimentation on this.
It's true that System.gc(); only suggests to run the Garbage Collector.
But calling System.gc(); after setting all references to null, will improve performance and memory occupation.
If you really want to allocate and free a block of memory you can do this with direct ByteBuffers. There is even a non-portable way to free the memory.
However, as has been suggested, just because you have to free memory in C, doesn't mean it a good idea to have to do this.
If you feel you really have a good use case for free(), please include it in the question so we can see what you are rtying to do, it is quite likely there is a better way.
Entirely from javacoffeebreak.com/faq/faq0012.html
A low priority thread takes care of garbage collection automatically
for the user. During idle time, the thread may be called upon, and it
can begin to free memory previously allocated to an object in Java.
But don't worry - it won't delete your objects on you!
When there are no references to an object, it becomes fair game for
the garbage collector. Rather than calling some routine (like free in
C++), you simply assign all references to the object to null, or
assign a new class to the reference.
Example :
public static void main(String args[])
{
// Instantiate a large memory using class
MyLargeMemoryUsingClass myClass = new MyLargeMemoryUsingClass(8192);
// Do some work
for ( .............. )
{
// Do some processing on myClass
}
// Clear reference to myClass
myClass = null;
// Continue processing, safe in the knowledge
// that the garbage collector will reclaim myClass
}
If your code is about to request a large amount of memory, you may
want to request the garbage collector begin reclaiming space, rather
than allowing it to do so as a low-priority thread. To do this, add
the following to your code
System.gc();
The garbage collector will attempt to reclaim free space, and your
application can continue executing, with as much memory reclaimed as
possible (memory fragmentation issues may apply on certain platforms).
In my case, since my Java code is meant to be ported to other languages in the near future (Mainly C++), I at least want to pay lip service to freeing memory properly so it helps the porting process later on.
I personally rely on nulling variables as a placeholder for future proper deletion. For example, I take the time to nullify all elements of an array before actually deleting (making null) the array itself.
But my case is very particular, and I know I'm taking performance hits when doing this.
* "For example, say you'd declared a List at the beginning of a
method which grew in size to be very large, but was only required
until half-way through the method. You could at this point set the
List reference to null to allow the garbage collector to potentially
reclaim this object before the method completes (and the reference
falls out of scope anyway)." *
This is correct, but this solution may not be generalizable. While setting a List object reference to null -will- make memory available for garbage collection, this is only true for a List object of primitive types. If the List object instead contains reference types, setting the List object = null will not dereference -any- of the reference types contained -in- the list. In this case, setting the List object = null will orphan the contained reference types whose objects will not be available for garbage collection unless the garbage collection algorithm is smart enough to determine that the objects have been orphaned.
Althrough java provides automatic garbage collection sometimes you will want to know how large the object is and how much of it is left .Free memory using programatically import java.lang; and Runtime r=Runtime.getRuntime(); to obtain values of memory using mem1=r.freeMemory(); to free memory call the r.gc(); method and the call freeMemory()
Recommendation from JAVA is to assign to null
From https://docs.oracle.com/cd/E19159-01/819-3681/abebi/index.html
Explicitly assigning a null value to variables that are no longer needed helps the garbage collector to identify the parts of memory that can be safely reclaimed. Although Java provides memory management, it does not prevent memory leaks or using excessive amounts of memory.
An application may induce memory leaks by not releasing object references. Doing so prevents the Java garbage collector from reclaiming those objects, and results in increasing amounts of memory being used. Explicitly nullifying references to variables after their use allows the garbage collector to reclaim memory.
One way to detect memory leaks is to employ profiling tools and take memory snapshots after each transaction. A leak-free application in steady state will show a steady active heap memory after garbage collections.