Adding Single Selection and Context Sensitive Right Clicking to Zest Graph - java

I've been playing with the Zest GraphViewer for over a week now trying to discover what it can do for my application, but I haven't been able to get it's behaviour in-line with my requirements thus far.
I'm hoping that someone can point me to the resources I need, becasue I just can't find all that much of use with Google, or can tell me if what I want is possible.
Version
I've got Zest core 1.3.0 and Zest layout 1.1.0 in my dependencies for the RCP project. This came from the download site I took from the Zest site.
Requirements
Single Node/Edge selection.
De-selection of node/edge when white-space is selected (which may be a bug?)
Right click functionality to change when over a node. (detect when mouse is over a node)
The right click functionality could come from the single selection since I could have the popup anywhere but base it on the current selected node, but I'd rather not do that.
Without being able to do this, due to the nature or our application and users, I may also have a requirement to find another RCP/SWT based Graph drawing package that does have this functionality.
Any help on any of these issues would be greatly appreciated.
Glen x

Based on the Zest tutorial by Vogella, I came up with this:
public static void main(String[] args) throws FontFormatException, IOException
{
Display display = new Display();
final Shell shell = new Shell(display);
shell.setLayout(new FillLayout());
final Graph graph = new Graph(shell, SWT.NONE);
GraphNode node1 = new GraphNode(graph, SWT.NONE, "Jim");
GraphNode node2 = new GraphNode(graph, SWT.NONE, "Jack");
GraphNode node3 = new GraphNode(graph, SWT.NONE, "Joe");
GraphNode node4 = new GraphNode(graph, SWT.NONE, "Bill");
/* Context menu */
graph.addMenuDetectListener(new MenuDetectListener()
{
#Override
public void menuDetected(MenuDetectEvent e)
{
Point point = graph.toControl(e.x, e.y);
IFigure fig = graph.getFigureAt(point.x, point.y);
if (fig != null)
{
Menu menu = new Menu(shell, SWT.POP_UP);
MenuItem exit = new MenuItem(menu, SWT.NONE);
exit.setText("Hello! This is " + ((GraphLabel) fig).getText());
menu.setVisible(true);
}
else
{
Menu menu = new Menu(shell, SWT.POP_UP);
MenuItem exit = new MenuItem(menu, SWT.NONE);
exit.setText("Nothing here...");
menu.setVisible(true);
}
}
});
/* Lets have a directed connection */
new GraphConnection(graph, ZestStyles.CONNECTIONS_DIRECTED, node1, node2);
/* Lets have a dotted graph connection */
new GraphConnection(graph, ZestStyles.CONNECTIONS_DOT, node2, node3);
/* Standard connection */
new GraphConnection(graph, SWT.NONE, node3, node1);
/* Change line color and line width */
GraphConnection graphConnection = new GraphConnection(graph, SWT.NONE, node1, node4);
graphConnection.changeLineColor(shell.getDisplay().getSystemColor(SWT.COLOR_GREEN));
/* Also set a text */
graphConnection.setText("This is a text");
graphConnection.setHighlightColor(shell.getDisplay().getSystemColor(SWT.COLOR_RED));
graphConnection.setLineWidth(3);
graph.setLayoutAlgorithm(new SpringLayoutAlgorithm(LayoutStyles.NO_LAYOUT_NODE_RESIZING), true);
graph.addSelectionListener(new SelectionAdapter()
{
#Override
public void widgetSelected(SelectionEvent e)
{
System.out.println(e.item);
/* Make sure that only the newest item is selected */
graph.setSelection(new GraphItem[]{(GraphItem)e.item});
}
});
shell.pack();
shell.open();
shell.setSize(400, 300);
while (!shell.isDisposed())
{
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}
It supports single node/edge selection, de-selection and right-click functionality as requested.
Looks like this:
If you use the GraphViewer example of the tutorial and add this to the View code, it still works fine:
final Graph graph = viewer.getGraphControl();
graph.addSelectionListener(new SelectionAdapter()
{
#Override
public void widgetSelected(SelectionEvent e)
{
System.out.println(e.item);
graph.setSelection(new GraphItem[]{(GraphItem)e.item});
}
});

Related

JavaFX CheckBoxTree in popup of drop-down Button

In order for the end-user to constrain a search to some columns of the main TableView, I needed a treeview with checkboxes.
I decided to embed this TreeView in a popup, showing on click on a custom button.
I have created the following class, inspired from the question:
Java FX8 TreeView in a table cell
public class CustomTreeMenuButton extends MenuButton {
private PopupControl popup = new PopupControl();
private TreeView<? extends Object> tree;
private CustomTreeMenuButton me = this;
public void setTree(TreeView<? extends Object> tree) {
this.tree = tree;
}
public CustomTreeMenuButton() {
super();
this.addEventHandler(MouseEvent.MOUSE_CLICKED, new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
if (!popup.isShowing()) {
Bounds b = me.localToScreen(me.getBoundsInLocal());
double x = b.getMinX();
double y = b.getMaxY();
popup.setAutoHide(true);
// popup.setAutoFix(true);
popup.setAnchorX(x);
popup.setAnchorY(y);
popup.setSkin(new Skin<Skinnable>() {
#Override
public void dispose() {
}
#Override
public Node getNode() {
return tree;
}
#Override
public Skinnable getSkinnable() {
return null;
}
});
popup.show(me.getScene().getWindow());
}
}
});
}
}
The tree I am working with contains CheckBoxTreeItem objects, and while the popup is working, there is some weird blur on all checkboxes, whenever the focus is not on a checkbox. (See GIF below)
First, I was thinking it was maybe an antialiasing problem, but popup.getScene().getAntiAliasing().toString() returns DISABLED
Then, I saw that non integer anchor points could cause problems. However popup.setAutoFix(true) did nothing, nor did the following:
popup.setAnchorX(new Double(x).intValue());
popup.setAnchorY(new Double(y).intValue());
It might be worth noting that I am working with FXML.
How can I get sharp checkboxes regardless of their focus ?
I would suggest a built-in control, CustomMenuItem, rather than reinventing the wheel:
A MenuItem that allows for arbitrary nodes to be embedded within it,
by assigning a Node to the content property.
An example
// Create the tree
CheckBoxTreeItem<String> rootItem = new CheckBoxTreeItem<String>("All stuff");
rootItem.setExpanded(true);
final TreeView<String> tree = new TreeView<String>(rootItem);
tree.setEditable(true);
tree.setCellFactory(CheckBoxTreeCell.<String>forTreeView());
for (int i = 0; i < 8; i++) {
final CheckBoxTreeItem<String> checkBoxTreeItem =
new CheckBoxTreeItem<String>("Stuff" + (i+1));
rootItem.getChildren().add(checkBoxTreeItem);
}
tree.setRoot(rootItem);
tree.setShowRoot(true);
// Create a custom menu item
CustomMenuItem customMenuItem = new CustomMenuItem(tree);
customMenuItem.setHideOnClick(false);
// Create the menu button
MenuButton mb = new MenuButton("Stuffs");
mb.getItems().add(customMenuItem);
And the output
Note: It is important to set the hideOnClickProperty to true, to avoid closing when the user clicks in the tree, which can be even done in the contructor, so you can shorten the initialization to:
CustomMenuItem customMenuItem = new CustomMenuItem(tree, false);
If you want to remove the hover glow, you can add the following CSS class:
.menu-item {
-fx-padding: 0;
}

formatting TreeItem Text colour?

I am working on Eclipse plugin. Here i created a separate view and now i want to format the color of tree node.
These are code present in createpartcontrol method.
ScrolledComposite sc = new ScrolledComposite(parent, SWT.V_SCROLL );
Composite composite1 = new Composite(sc, SWT.NONE);
Composite composite_1 = creatingcomposite(composite1);
Tree tree = new Tree(composite_1, SWT.FULL_SELECTION );
TreeItem item = new TreeItem(tree, SWT.NONE);
here i want to set some colour like blue.
item.setText("This is sparta");
Now here i want some different colour like yellow on subsubitem text.
TreeItem subsubItem = new TreeItem(subItem, SWT.NONE);
subsubItem.setText(new String[] { "Function Name: "+ errorPreTest11.description.get(j).function });
For doing this i tried to set SWT.COLOR_BLUE but it's not working.
Use
item.setForeground(tree.getDisplay().getSystemColor(SWT.COLOR_BLUE));
You can also create your own colors but if you do this you must dispose of them when you are done.
I suggest you using the TreeViewer. In this case you would have a functionality to set a LabelProvier on your viewer. Label provider has a subclass called StyledCellLabelProvider, which you can successfully extend to provide styling of your labels like this: (Please also see a TextStyle class for more formating options).
public class MyStyledLabelProvider extends StyledCellLabelProvider {
private Styler defaultStyler;
public MyStyledLabelProvider () {
defaultStyler = new Styler() {
#Override
public void applyStyles(TextStyle textStyle) {
textStyle.strikeout = true;
}
};
}
#Override
public void update(ViewerCell cell) {
Object element = cell.getElement();
StyledString styledString = getStyledString(element);
cell.setText(styledString.toString());
cell.setStyleRanges(styledString.getStyleRanges());
super.update(cell);
}
#SuppressWarnings("unchecked")
private StyledString getStyledString(Object element) {
return new StyledString("Cell string", defaultStyler);
}
}

SWT Button Dropdown Control

Is there a standard SWT control that resembles a button which displays an arrow and opens a dropdown menu when pressed and is not a toolbar-only control?
It would be something like this:
It is similar to a combo box control, except that the "button" area would act more similarly to an actual button - its text would not change based on your selection, it would appear depressed when clicked, and the items would be used for actions or navigational purposes instead of for selection. It's also similar to a control available for toolbars, but I need to use it on a regular composite instead.
This is nearly doable simply by using regular button and popup-menu controls - however, I do not believe I can display the arrow next to the text on the button this way. Anyway, since this kind of control seems fairly common, I assumed there would be a standard way to use these two things as one.
I think, this is what you should do get Drop down menu behavior
Create Menu with style SWT.DROP_DOWN
Create MenuItems on Menu
if you want a button
Create a Button with style SWT.ARROW | SWT.DOWN
add SelectionListener
In SelectionListener, Create a Menu with style SWT.POP_UP and position the menu at the button location.
//code
public static void main(String[] args) {
Display display = new Display();
final Shell shell = new Shell(display);
shell.setSize(300, 200);
shell.setText("Button Example");
shell.setLayout(new RowLayout());
/**
*
* Approach1
*
*/
final Composite btnCntrl = new Composite(shell, SWT.BORDER);
btnCntrl.setBackground(display.getSystemColor(SWT.COLOR_WHITE));
btnCntrl.setBackgroundMode(SWT.INHERIT_FORCE);
GridLayoutFactory.fillDefaults().numColumns(2).equalWidth(false).spacing(0, 1).applyTo(btnCntrl);
CLabel lbl = new CLabel(btnCntrl, SWT.NONE);
lbl.setText("Animals");
Button btn = new Button(btnCntrl, SWT.FLAT|SWT.ARROW|SWT.DOWN);
btn.setLayoutData(new GridData(GridData.FILL_VERTICAL));
btn.addSelectionListener(new SelectionAdapter() {
#Override
public void widgetSelected(SelectionEvent e) {
super.widgetSelected(e);
Menu menu = new Menu(shell, SWT.POP_UP);
MenuItem item1 = new MenuItem(menu, SWT.PUSH);
item1.setText("Hare");
MenuItem item2 = new MenuItem(menu, SWT.PUSH);
item2.setText("Fox");
MenuItem item3 = new MenuItem(menu, SWT.PUSH);
item3.setText("Pony");
Point loc = btnCntrl.getLocation();
Rectangle rect = btnCntrl.getBounds();
Point mLoc = new Point(loc.x-1, loc.y+rect.height);
menu.setLocation(shell.getDisplay().map(btnCntrl.getParent(), null, mLoc));
menu.setVisible(true);
}
});
/***
*
*
* Approach 2
*
*/
final Composite btnCntrl2 = new Composite(shell, SWT.BORDER);
btnCntrl2.setBackground(display.getSystemColor(SWT.COLOR_WHITE));
btnCntrl2.setBackgroundMode(SWT.INHERIT_FORCE);
GridLayoutFactory.fillDefaults().numColumns(2).equalWidth(false).spacing(0, 1).applyTo(btnCntrl2);
CLabel lbl2 = new CLabel(btnCntrl2, SWT.NONE);
lbl2.setText("Animals");
Button btn2 = new Button(btnCntrl2, SWT.FLAT|SWT.ARROW|SWT.DOWN);
btn2.setLayoutData(new GridData(GridData.FILL_VERTICAL));
btn2.addSelectionListener(new SelectionAdapter() {
#Override
public void widgetSelected(SelectionEvent e) {
super.widgetSelected(e);
Shell menu = (Shell) btnCntrl2.getData("subshell");
if(menu != null && !menu.isDisposed()){
menu.dispose();
}
menu = new Shell(shell, SWT.NONE);
menu.setLayout(new FillLayout());
Table table = new Table(menu, SWT.FULL_SELECTION);
table.addListener(SWT.MeasureItem, new Listener() {
#Override
public void handleEvent(Event event) {
event.height = 20; //TODO: determine later
}
});
table.addListener(SWT.PaintItem, new Listener() {
#Override
public void handleEvent(Event event) {
Rectangle bounds = event.getBounds();
event.gc.setBackground(event.display.getSystemColor(SWT.COLOR_BLUE));
event.gc.drawLine(bounds.x, bounds.y+bounds.height-1, bounds.x+bounds.width, bounds.y+bounds.height-1);
}
});
TableItem tableItem= new TableItem(table, SWT.NONE);
tableItem.setText(0, "Hare");
TableItem tableItem2= new TableItem(table, SWT.NONE);
tableItem2.setText(0, "Pony" );
TableItem tableItem3= new TableItem(table, SWT.NONE);
tableItem3.setText(0, "Dog");
Point loc = btnCntrl2.getLocation();
Rectangle rect = btnCntrl2.getBounds();
Point mLoc = new Point(loc.x, loc.y+rect.height);
menu.setLocation(shell.getDisplay().map(btnCntrl2.getParent(), null, mLoc));
menu.pack();
menu.setVisible(true);
btnCntrl2.setData("subshell", menu);
}
});
display.addFilter(SWT.MouseDown, new Listener() {
#Override
public void handleEvent(Event event) {
Shell shell = (Shell) btnCntrl2.getData("subshell");
if(shell != null && !shell.getBounds().contains(event.display.map((Control)event.widget, null, new Point(event.x, event.y)))){
shell.dispose();
btnCntrl2.setData("subshell", null);
}
}
});
shell.open();
while (!shell.isDisposed()) {
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}
This snippet shows how to use the described widget in a SWT toolbar. You can set the button text by using the item.setText() method.
This question is almost 10 years old, but just in case someone is still looking for a solution (like I just did ;) ):
I achieved a pretty close behaviour of your description using only a Button and a Menu using this approach: http://eclipseo.blogspot.com/2012/07/show-context-menu-programmatically.html
Button button = new Button(parent, SWT.PUSH);
button.setText("Animals");
Menu menu = new Menu(button);
MenuItem item = new MenuItem(menu, SWT.PUSH);
item.setText("hare");
menu.addListener(SWT.Show, new Listener() {
#Override
public void handleEvent(Event event) {
menu.setVisible(true);
}
});
button.addSelectionListener(new SelectionAdapter() {
#Override
public void widgetSelected(SelectionEvent e) {
menu.notifyListeners(SWT.Show, null);
}
});
The result is that the menu is shown when you (left) click on the button.
Bonus: to achieve the expand icon at the end, you can add a unicode character for a down triangle in the button text like so:
button.setText("Animals \u2BC6");
HTH,
Ben

Populate table row on tree item click using SWT

Is there anyway to pouplate table row after clicking Tree Item.?I don't want to use SWT/Jface TreeTableViewer. Suppose i have Tree with some tree items like cosmetics, Powder. When i click on cosmetic, related value should be populated in table.
Here is a small example:
public static void main(String[] args)
{
Display display = new Display();
Shell shell = new Shell(display);
shell.setLayout(new GridLayout(1, true));
final Tree tree = new Tree(shell, SWT.SINGLE);
tree.setLayoutData(new GridData(SWT.FILL, SWT.FILL, true, true));
/* initialize columns */
TreeItem cosmetics = new TreeItem(tree, SWT.NONE);
cosmetics.setText(0, "cosmetics");
/* other text */
TreeItem powder= new TreeItem(tree, SWT.NONE);
powder.setText(0, "powder");
/* other text */
/* add selection listener to add children */
tree.addListener(SWT.Selection, new Listener()
{
#Override
public void handleEvent(Event arg0)
{
/* get selection */
TreeItem[] items = tree.getSelection();
if(items.length > 0)
{
String parent = items[0].getText();
System.out.println(parent);
/* add new child */
TreeItem newItem = new TreeItem(items[0], SWT.NONE);
newItem.setText(0, "new Item, parent: " + parent);
/* Expand parent */
items[0].setExpanded(true);
}
}
});
shell.pack();
shell.open();
while (!shell.isDisposed())
{
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}
It will add a new child to every TreeItem you click on.
i have got the solution
TreeViewer treeViewer= new TreeViewer(comp);
final TableViewer viewer= new TableViewer(comp1, SWT.BORDER);
treeViewer.addSelectionChangedListener(new ISelectionChangedListener()
{
public void selectionChanged(SelectionChangedEvent event)
{
IStructuredSelection selection = (IStructuredSelection) event.getSelection();
Object obj= selection.getFirstElement();
viewer.setInput(obj);
}
});
}

SWT composite - redraw problem

I have a composite element, that initially has a Label. Now I call dispose on the it (the label) and create another label in the same container (composite elm), but I don't see the new text. It brings me to question how do I enable redraw on the composite, so that the new label (or any other component I might create) will render in place of the old one.
Here is the code I have (separated into a unit test for redraw a composite)
private Label createLabel( Composite parent) {
Label label = new Label(parent, SWT.NONE);
label.setAlignment(SWT.CENTER);
label.setLayoutData( new GridData( SWT.CENTER, SWT.CENTER, true, true) );
return label;
}
private void changeText() {
assert testCell != null : "Please initialize test cell";
testCell.getChildren()[0].dispose();
Label l = createLabel(testCell);
l.setText("New TexT");
testCell.redraw();
}
private void draw() {
Display display = new Display();
shell = new Shell(display);
shell.setLayout(new GridLayout(2,false));
testCell = new Composite(shell,SWT.BORDER);
testCell.setLayout(new GridLayout());
Label l = createLabel(testCell);
l.setText("Old Text");
Composite btnCell = new Composite(shell,SWT.NONE);
btnCell.setLayout(new GridLayout());
Button b = new Button(btnCell, SWT.PUSH);
b.setText("Change");
b.addListener(SWT.MouseDown, new Listener() {
public void handleEvent(Event e) {
changeText();
}
});
As you can see, I am calling redraw on the composite after I add a new element. Also, I have verified that after the call to dispose, testCell.getChildren().length returns 0, as expected, and when I create a new label, I get the same expression to return 1, verifying that the new element is indeed getting added to its parent composite container
Am I missing something here ?
In the changeText() function, the
testCell.redraw();
line should be replaced by
testCell.layout();
Or, if you want to resize it correctly you should use
shell.layout();.
I would say add a selectionListener on the label.
.addSelectionListener(new SelectionAdapter() {
#Override
public void widgetSelected(final SelectionEvent e) {
//Change text by Label.setText();
}
}

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