Stuck at getting array from another thread - java

I have a small, but very strange problem...
I need to read fragments from file and place them into array, which is out of reading thread, but when i wants to get them from current thread, i'm getting empty arrray.
My brain crashed at this stuff:
private int fragmentSize = 262144, fragmentCacheElements = 32, fragmentCacheUpdates = 0;
// Cache 8Mb (265Kb*32)(262144*32)
private String[] fragmentCache;
private boolean needCacheUpdate, end;
private Thread cacheThread = new Thread(new Runnable()
{
String[] fCache = new String[fragmentCacheElements];
#Override
public void run()
{
while (!end) {
for (int i = 0; i < fragmentCacheElements; ++i) {
fCache[i] = new String(loadFragment(i + fragmentCacheUpdates * fragmentCacheElements));
}
while (true) {
if (needCacheUpdate) {
++fragmentCacheUpdates;
fragmentCache = fCache;
// fragment[0] != null
needCacheUpdate = false;
break;
}
}
}
}
});
public static void main(String[] args)
{
fragmentCache = new String[fragmentCacheElements];
cacheThread.start();
updateCache();
// Notifying client
}
// Getting fragment from cache to send it to client
// AND WHY fragment[0] == null ???
private String getCache(int id)
{
if (id >= fragmentCacheUpdates * fragmentCacheElements) {
updateCache();
}
return fragmentCache[id - (fragmentCacheUpdates - 1) * fragmentCacheElements];
}
private void updateCache()
{
needCacheUpdate = true;
while (true) {
if (!needCacheUpdate) {
break;
}
}
}
Any suggestions?

Try
fragmentCache = Arrays.copyOf(fCache, fCache.length);

Related

OutOfMemory Exception in Android-Java. Allocation failed due to fragmentation

So I developed an Android application which acts as a server for my Android game(two separated apps), both applications were written in Java.
Previously I got messages on the Log like: "Skipped 2000 frames. The main thread could be overworking".
This is the code of my app, it's made of only the MainActivity:
I tried to introduce concurrent Threads in order to make the main thread lighter. Now the skipped n frames message isn't showed anymore but messages such like the followings are shown anyways.
"Alloc concurrent copying GC freed", "Starting a blocking GC alloc", "Waiting for a blocking GC alloc", "WaitForGcToComplete blocked alloc on HeapTrim" and all of this ends with
Throwing OutOfMemoryError "Failed to allocate a 32 byte allocation with 15604408 free bytes and 14MB until OOM, target footprint 268435456, growth limit 268435456; failed due to fragmentation (largest possible contiguous allocation 0 bytes)" (VmSize 5539048 kB).
I tried to deallocate some objects (lines of code which contains "x = null") but it didn't solve. Furthermore I checked with a log if there is some sort of endless loop but it doesn't seem to be the case.
public class MainActivity extends AppCompatActivity {
private static ActivityMainBinding binding;
private WSocServer server;
private int port = 8080;
private boolean isOnline = false;
private static ArrayList<String> logs = new ArrayList<>();
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = ActivityMainBinding.inflate(getLayoutInflater());
setContentView(binding.getRoot());
setSupportActionBar(binding.toolbar);
binding.openConnection.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
if(!isOnline) {
isOnline = true;
server = new WSocServer(port);
server.start();
Toast toast = Toast.makeText(view.getContext(),"Server is on", Toast.LENGTH_LONG);
toast.show();
Log.i("WebSocket Server", "Started on port " + server.getPort());
}
else{
Snackbar snack = Snackbar.make(view ,"We are already online!", Snackbar.LENGTH_INDEFINITE);
snack.setAction("Got it", new View.OnClickListener() {
#Override
public void onClick(View view) {
snack.dismiss();
}
});
snack.show();
}
}
});
binding.closeConnection.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View view) {
if(isOnline) {
isOnline = false;
logs.clear();
Toast toast = Toast.makeText(view.getContext(),"Server is off", Toast.LENGTH_LONG);
toast.show();
try {
server.stop();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
else{
Snackbar snack = Snackbar.make(view ,"We are already offline!", Snackbar.LENGTH_INDEFINITE);
snack.setAction("Got it", new View.OnClickListener() {
#Override
public void onClick(View view) {
snack.dismiss();
}
});
snack.show();
}
}
});
}
private static void addOnView(){
ConstraintLayout cl = binding.logsView;
Handler h = new Handler(Looper.getMainLooper());
for(int i = 0; i < logs.size(); i++){
TextView tv = new TextView(binding.getRoot().getContext());
tv.setTextSize(16);
tv.setTextAlignment(View.TEXT_ALIGNMENT_CENTER);
tv.setPadding(40,180*(i+1),40,0);
tv.setText(logs.get(i));
Runnable r = new Runnable() {
#Override
public void run() {
cl.addView(tv);
}
};
h.post(r);
}
}
#Override
protected void onDestroy() {
super.onDestroy();
try {
server.stop();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public static class WSocServer extends WebSocketServer {
private List<String> matchUsers;
private Integer timerSeconds;
private UUID matchId;
//a key represents a match to which an array of extracted numbers is associated
private Hashtable<String,Integer[]> matchExtractedNumbers = new Hashtable<>();
private Hashtable<String, Collection<WebSocket>> matchClients = new Hashtable<>();
private Hashtable<String,Hashtable<String,ArrayList<String>>> users_scorePerMatch = new Hashtable<>();
private Hashtable<String,WebSocket> clientConnection = new Hashtable<>();
private void initTimer(){
timerSeconds = 60;
Timer timer = new Timer();
TimerTask task = new TimerTask() {
public void run() {
if(timerSeconds > 0) timerSeconds--;
else {
timerSeconds = 60; timer.cancel(); timer.purge();
}
}
};
timer.schedule(task,0L,1000L);
}
private String UsersListToString(List list){
return list.toString().replace("[","").replace("]","");
}
private Integer[] generateExtractedNumbers(){
Integer[] callerBoard = new Integer[90];
List<Integer> boardPool = new ArrayList<>();
boardPool.addAll(Arrays.asList(IntStream.rangeClosed(1,90).boxed().toArray(Integer[]::new)));
for(int i = 0; i < 90; i++){
int rng = ThreadLocalRandom.current().nextInt(0,90-i);
callerBoard[i] = boardPool.remove(rng);
}
return callerBoard;
}
private void initMatch(){
matchId = UUID.randomUUID();
Integer[] matchBoard = generateExtractedNumbers();
matchExtractedNumbers.put(matchId.toString(),matchBoard);
matchClients.put(matchId.toString(),clientConnection.values());
Hashtable<String,ArrayList<String>> matchData = new Hashtable<>();
for(String user: matchUsers) matchData.put(user,new ArrayList<>());
users_scorePerMatch.put(matchId.toString(), matchData);
}
private Integer getExtractedNumber(String match, Integer turn){
if(turn >= 90) return -1;
Integer[] thisMatchExtractedNumbers = matchExtractedNumbers.get(match);
Integer returning = thisMatchExtractedNumbers[turn];
thisMatchExtractedNumbers = null;
return returning;
}
public WSocServer(int port){
super(new InetSocketAddress(port));
}
public WSocServer(InetSocketAddress address) {
super(address);
}
#Override
public void onOpen(WebSocket conn, ClientHandshake handshake) {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
Log.i("WebSocket(open)", conn.getRemoteSocketAddress().getAddress().getHostAddress() + " entered the room!");
logs.add(conn.getRemoteSocketAddress().getAddress().getHostAddress() + " entered the room!");
matchUsers = new ArrayList<>();
matchUsers.addAll(Arrays.asList("user1","user2","user3","user4","user5"));
}
});
thread.start();
}
#Override
public void onClose(WebSocket conn, int code, String reason, boolean remote) {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
Log.i("WebSocket(close)", conn + " has left the room! Reason: " + reason);
logs.add(conn + " has left the room!");
}
});
thread.start();
}
#Override
public void onMessage(WebSocket conn, String message) {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
logs.add(message + " from " + conn.getRemoteSocketAddress().getAddress().getHostAddress());
Log.i("WebSocket(message)", conn + ": " + message);
MainActivity.addOnView();
if(message.startsWith("username")){
if(matchUsers.size() < 6){
String user = message.replace("username;","");
if(!matchUsers.contains(user)) {
matchUsers.add(user);
clientConnection.put(user,conn);
}
String sending = "matchUsers;" + UsersListToString(matchUsers);
conn.send(sending);
}
else conn.send("errorUsername");
}
else if(message.equals("timerStart")){
initTimer();
if(matchUsers.size() < 6){
String sending = "timeStarter;" + timerSeconds.toString();
conn.send(sending);
}
else conn.send("errorTimer");
}
else if(message.equals("getMatchId")){
if(!matchUsers.isEmpty()){
initMatch();
matchUsers.clear();
}
String sending = "matchId;" + matchId.toString();
conn.send(sending);
}
else if(message.startsWith("inGame")){
String[] fields = message.split(";");
String matchId = fields[1].split("=")[1];
int turn = Integer.parseInt(fields[2].split("=")[1]);
Integer extraction = getExtractedNumber(matchId,turn);
fields = null;
conn.send("extracted=" + extraction.toString());
}
else if(message.startsWith("score")){
String matchId = message.split(";")[1].split("=")[1];
String score = message.split(";")[0].split("=")[1];
WebSocket[] clients = matchClients.get(matchId).toArray(new WebSocket[0]);
String user = "";
Enumeration<String> keys = clientConnection.keys();
String key = keys.nextElement();
while(!key.isEmpty()){
if(clientConnection.get(key) == conn) {
user = key;
break;
}
key = keys.nextElement();
}
keys = null;
Hashtable<String,ArrayList<String>> tmp = users_scorePerMatch.get(matchId);
ArrayList<String> tmp_list = tmp.get(user);
tmp_list.add(score);
tmp.replace(user,tmp_list);
users_scorePerMatch.replace(matchId,tmp);
for(int i = 0; i < clients.length; i++){
clients[i].send("statement;" + user + " got " + score + " with");
}
clients = null;
}
else if(message.startsWith("endMatchData")){
String matchId = message.split(";")[1].split("=")[1];
Hashtable<String,ArrayList<String>> users_ofMatch = users_scorePerMatch.get(matchId);
ArrayList<String> users = new ArrayList<>();
Enumeration<String> e = users_ofMatch.keys();
while(e.hasMoreElements()){
Log.e("endmatchdata","a");
users.add(e.nextElement());
}
e = null;
String sending = "matchEndData;";
for(String user: users) sending += user + "=" + UsersListToString(users_ofMatch.get(user)) + ":";
users_ofMatch = null;
conn.send(sending);
}
else if(message.startsWith("totalEnd")){
String matchId = message.split(";")[1].split("=")[1];
if(matchClients.get(matchId)!=null) {
WebSocket[] clients = matchClients.get(matchId).toArray(new WebSocket[0]);
for (WebSocket client : clients) client.close();
Enumeration<String> e = clientConnection.keys();
boolean exit = false;
while (e.hasMoreElements() && !exit) {
Log.e("totalend", "while");
for (WebSocket client : clients) {
Log.e("totalend", "for");
String tmp = e.nextElement();
if (clientConnection.get(tmp) == client) {
clientConnection.remove(tmp);
exit = true;
break;
}
}
}
e = null; clients = null;
matchClients.remove(matchId);
users_scorePerMatch.remove(matchId);
matchExtractedNumbers.remove(matchId);
}
}
}
});
thread.start();
}
#Override
public void onMessage(WebSocket conn, ByteBuffer message) {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
Log.i("WebSocket(message)", conn + ": " + message );
}
});
thread.start();
}
public static void main(String[] args){
}
#Override
public void onError(WebSocket conn, Exception ex) {
ex.printStackTrace();
}
#Override
public void onStart() {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
Log.i("WebSocket", "Server started!");
}
});
thread.start();
}
}
}
EDIT: The thing seems to be happening at the end of the match(i.e in the message.startsWith("totalEnd") or message.startsWith("endmatchdata") if cases in the onMessage method
EDIT 2: I found out that the addOnView function was badly written.
I changed it into
private static void addOnView(){
ConstraintLayout cl = binding.logsView;
Handler h = new Handler(Looper.getMainLooper());
final TextView tv = new TextView(binding.getRoot().getContext());
tv.setTextSize(16);
tv.setTextAlignment(View.TEXT_ALIGNMENT_CENTER);
tv.setPadding(40,180*(logs.size()+1),40,0);
tv.setText(logs.get(logs.size()-1));
Runnable r = new Runnable() {
#Override
public void run() {
cl.addView(tv);
}
};
h.post(r);
h = null;
r = null;
}
And it solved.

how to access a variable from another class using interface in javafx?

I've two class autoCompleteTextfiled.java and BillingController.java.
AutocompleteTextFilled is a custom class. When I select a popup I'm getting result.
code is below:
private void populatePopup(List<String> searchResult) {
List<CustomMenuItem> menuItems = new LinkedList<>();
// If you'd like more entries, modify this line.
int maxEntries = 10;
int count = Math.min(searchResult.size(), maxEntries);
for (int i = 0; i < count; i++)
{
final String result = searchResult.get(i);
Label entryLabel = new Label(result);
CustomMenuItem item = new CustomMenuItem(entryLabel, true);
item.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent actionEvent) {
setText(result);
selectedTextFromMenu(result);
entriesPopup.hide();
}
});
menuItems.add(item);
}
entriesPopup.getItems().clear();
entriesPopup.getItems().addAll(menuItems);
}
private void selectedTextFromMenu(String result) {
AutoCompleteTextField autoCompleteTextField = new AutoCompleteTextField();
ItemSelectedListener mListener = new BillingController();
autoCompleteTextField.registerOnGeekEventListener(mListener);
autoCompleteTextField.selectItemListener(result);
}
public interface ItemSelectedListener
{
void getSelectedResult(String result);
}
public void registerOnGeekEventListener(ItemSelectedListener mListener)
{
this.itemSelectedListener = mListener;
}
public void selectItemListener(String result)
{
if (this.itemSelectedListener != null) {
itemSelectedListener.getSelectedResult(result);
}
}
but i trying to access a result from BillingControllerClass to AutoCompleteTextFiled returns null.
#Override
public void getSelectedResult(String result) {
System.out.println("The pin has been changed>"+billingItemDetails.size());//billingItemDetails retunes 0
for (int j= 0; j<billingItemDetails.size();j++)
{
ItemListRequestAndResponseModel.item_list item_list = billingItemDetails.get(j);
if (item_list.getItem_name().equals(result))
{
System.out.println("The pin has been changed---->"+result);
txtFieldId.setText(item_list.getShort_code());//Textfiledis retunes null
}
}
}
}
But billingItemDetails(Arraylist) retuns 0. But initially ArrayList have a data.
Please Help me.

Problems with Out of memory error

I get out of memory error if the function doesWifiExist is false if it is true every thing works normally.Can someone tell me what m i doing wrong
The idea is to get a list of wifi networks nearby and check if the inserted network exists in the list.
Here is the wifi network scanning code and the the function that checks if the wifi network exists.
MainActivity:
private WiFiConnection _wifiConnection = null;
static final int MY_PERMISSIONS_REQUEST = 1042;
private static final String PERMISSIONS_TAG = "PERMISSION";
...
#Override
protected void onStart() {
super.onStart();
_wifiConnection = new WiFiConnection(this);
startScan();
}
#Override
protected void onStop() {
super.onStop();
_wifiConnection.stopScan();
unregisterReceiver(_wifiScanReceiver);
}
void startScan() {
checkPermission(this);
registerReceiver(_wifiScanReceiver,
new IntentFilter(WifiManager.SCAN_RESULTS_AVAILABLE_ACTION));
Thread t = new Thread(_wifiConnection.getWifiScanner());
t.start();
}
private final BroadcastReceiver _wifiScanReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context c, Intent intent) {
if (intent.getAction().equals(WifiManager.SCAN_RESULTS_AVAILABLE_ACTION)) {
if (_wifiConnection != null && _wifiConnection.isWifiEnabled()) {
_wifiConnection.updateScanData();
}
}
}
};
public static boolean checkPermission(Activity activity) {
boolean permission = true;
if (android.os.Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
List<String> requiringList = new ArrayList<>();
permission = activity.checkSelfPermission(Manifest.permission.ACCESS_COARSE_LOCATION) == PackageManager.PERMISSION_GRANTED;
Log.d(PERMISSIONS_TAG, "ACCESS_COARSE_LOCATION: " + permission);
if (!permission) {
requiringList.add(Manifest.permission.ACCESS_COARSE_LOCATION);
}
if (requiringList.size() > 0) {
String[] stringArray = requiringList.toArray(new String[0]);
activity.requestPermissions(stringArray, MY_PERMISSIONS_REQUEST);
}
}
return permission;
}
private boolean doesWifiExist(String s){
String[] array = s.split(" ");
String ssid = array[0];
boolean flag = false;
//Check if wifi exists in the area
for(int i = 0 ; i < _wifiConnection.getListSSIDs().size(); i++){
if(_wifiConnection.getListSSIDs().get(i).equals(ssid)){
flag = true;
break;
}
}
return flag;
}
WiFiConnection class:
public class WiFiConnection
{
private static final int SCAN_INTERVAL = 5000;
final private List<String> _listSSIDs = new ArrayList<>();
private WifiManager _wifiManager;
private final WiFiScanner _startScan = new WiFiScanner();
private List<ScanResult> scanResults;
WiFiConnection(Activity activity) {
_wifiManager = (WifiManager) activity.getApplicationContext().getSystemService(Context.WIFI_SERVICE);
}
//Puts wifi networks in a list
public List<String> getListSSIDs() {
for(int i = 0; i < scanResults.size(); i++)
{
_listSSIDs.add(scanResults.get(i).SSID);
}
return _listSSIDs;
}
WiFiScanner getWifiScanner() { return _startScan; }
void stopScan() { _startScan.stop(); }
boolean isWifiEnabled() { return _wifiManager.isWifiEnabled(); }
//Gets the wifi networks
void updateScanData() {
if ((_wifiManager != null && _wifiManager.isWifiEnabled())) {
scanResults = _wifiManager.getScanResults();
}
}
//Scans at an interval
private class WiFiScanner implements Runnable
{
private boolean _stop = false;
public void stop() {_stop = true;}
#Override
public void run() {
while (!_stop) {
_listSSIDs.clear();
_wifiManager.startScan();
try {
Thread.sleep(SCAN_INTERVAL);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}
The code where doesWifiExist is used.
//Check if wifi exists in the area
if(doesWifiExist(barcode.displayValue)){
//Connects to wifi
WifiConnect(barcode.displayValue);
//Saves item in db
insertItem();
if(networkSecurity.equals("None")){
networkPass = empty;
}
//Adds item to recyclerview
historyItems.add(0, new HistoryItem(wifiName + " " + networkSSID, wifiPass + " " + networkPass));
adapter.notifyItemInserted(0);
} else
Snackbar.make(findViewById(R.id.main_activity), R.string.snackInvalidQrCode, Snackbar.LENGTH_SHORT).show();
This method is called many times, and it everytime adds all scanResults at the end of field _listSSIDS.
public List<String> getListSSIDs() {
for(int i = 0; i < scanResults.size(); i++)
{
_listSSIDs.add(scanResults.get(i).SSID);
}
return _listSSIDs;
}
Use a local variable with a new List or better Set there.
Instead replace
for(int i = 0 ; i < _wifiConnection.getListSSIDs().size(); i++){
if(_wifiConnection.getListSSIDs().get(i).equals(ssid)){
flag = true;
break;
}
}
with
flag = _wifiConnection.hasSSID(String ssid);
public boolean hasSSID(String ssid) {
for (int i = 0; i < scanResults.size(); i++) {
if (ssid.equals(scanResults.get(i).SSID)) {
return true;
}
}
return false;
}

AudioRecord producing gaps of zeroes on Android 5.01

Using AudioRecord, I have attempted to write a test app to record a couple of seconds of audio to be displayed to the screen. However, I seem to get a repeating pattern of zero value regions as shown below. I'm not sure if this is normal behaviour or an error in my code.
MainActivity.java
public class MainActivity extends Activity implements OnClickListener
{
private static final int SAMPLE_RATE = 44100;
private Button recordButton, playButton;
private String filePath;
private boolean recording;
private AudioRecord record;
private short[] data;
private TestView testView;
#Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button recordButton = (Button) this.findViewById(R.id.recordButton);
recordButton.setOnClickListener(this);
Button playButton = (Button)findViewById(R.id.playButton);
playButton.setOnClickListener(this);
FrameLayout frame = (FrameLayout)findViewById(R.id.myFrame);
frame.addView(testView = new TestView(this));
}
#Override
public void onClick(View v)
{
if(v.getId() == R.id.recordButton)
{
if(!recording)
{
int bufferSize = AudioRecord.getMinBufferSize( SAMPLE_RATE,
AudioFormat.CHANNEL_IN_MONO,
AudioFormat.ENCODING_PCM_16BIT);
record = new AudioRecord( MediaRecorder.AudioSource.MIC,
SAMPLE_RATE,
AudioFormat.CHANNEL_IN_MONO,
AudioFormat.ENCODING_PCM_16BIT,
bufferSize * 2);
data = new short[10 * SAMPLE_RATE]; // Records up to 10 seconds
new Thread()
{
#Override
public void run()
{
recordAudio();
}
}.start();
recording = true;
Toast.makeText(this, "recording...", Toast.LENGTH_SHORT).show();
}
else
{
recording = false;
Toast.makeText(this, "finished", Toast.LENGTH_SHORT).show();
}
}
else if(v.getId() == R.id.playButton)
{
testView.invalidate();
Toast.makeText(this, "play/pause", Toast.LENGTH_SHORT).show();
}
}
void recordAudio()
{
record.startRecording();
int index = 0;
while(recording)
{
try {
Thread.sleep(50);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
int result = record.read(data, index, SAMPLE_RATE); // read 1 second at a time
if(result == AudioRecord.ERROR_INVALID_OPERATION || result == AudioRecord.ERROR_BAD_VALUE)
{
App.d("SOME SORT OF RECORDING ERROR MATE");
return;
}
else
{
index += result; // increment by number of bytes read
App.d("read: "+result);
}
}
record.stop();
data = Arrays.copyOf(data, index);
testView.setData(data);
}
#Override
protected void onPause()
{
super.onPause();
}
}
TestView.java
public class TestView extends View
{
private short[] data;
Paint paint = new Paint();
Path path = new Path();
float min, max;
public TestView(Context context)
{
super(context);
paint.setColor(Color.BLACK);
paint.setStrokeWidth(1);
paint.setStyle(Style.FILL_AND_STROKE);
}
void setData(short[] data)
{
min = Short.MAX_VALUE;
max = Short.MIN_VALUE;
this.data = data;
for(int i = 0; i < data.length; i++)
{
if(data[i] < min)
min = data[i];
if(data[i] > max)
max = data[i];
}
}
#Override
protected void onDraw(Canvas canvas)
{
canvas.drawRGB(255, 255, 255);
if(data != null)
{
float interval = (float)this.getWidth()/data.length;
for(int i = 0; i < data.length; i+=10)
canvas.drawCircle(i*interval,(data[i]-min)/(max - min)*this.getHeight(),5 ,paint);
}
super.onDraw(canvas);
}
}
Your navigation bar icons make it look like you are probably running on Android 5, and there is a bug in the Android 5.0 release which can cause precisely the problem you are seeing.
Recording to shorts gave an erroneous return value on the L preview, and while substantially reworking the code in the course of fixing that they mistakenly doubled the offset argument in the 5.0 release. Your code increments the index by the (correct) amount it has read in each call, but a pointer math mistake in the audio internals will double the offset you pass, meaning that each period of recording ends up followed by an equal period of unwritten-to buffer, which you see as those gaps of zeroes.
The issue was reported at http://code.google.com/p/android/issues/detail?id=80866
A patch submitted at that time last fall was declined as they said they had already dealt with it internally. Looking at the git history for AOSP 5.1, that would appear to have been internal commit 283a9d9e1 of November 13, which was not yet public when I encountered it later that month. While I haven't tried this on 5.1 yet, it seems like that should fix it, so most likely it is broken from 5.0-5.02 (and in a different way on the L preview) but works correctly with 4.4 and earlier, as well as with 5.1 and later.
The simplest workaround for consistent behavior across broken and unbroken release versions is to avoid ever passing a non-zero offset when recording shorts - that's how I fixed the program where I encountered the problem. A more complicated idea would be to try to figure out if you are on a broken version, and if so halve the passed argument. One method would be to detect the device version, but it's conceivable some vendor or custom ROM 5.0 builds might have been patched, so you could go a step further and do a short recording with a test offset to a zeroed buffer, then scan it to see where the non-zero data actually starts.
Do not pass half the offset to the read-function as suggested in the accepted answer. The offset is an integer and might be an uneven number. This will result in poor audio quality and would be incompatible to android versions other than 5.0.1. and 5.0.2. I used the following work-around, which works for all android versions. I changed:
short[] buffer = new short[frame_size*(frame_rate)];
num = record.read(buffer, offset, frame_size);
into
short[] buffer = new short[frame_size*(frame_rate)];
short[] buffer_bugfix = new short[frame_size];
num = record.read(buffer_bugfix, 0, frame_size);
System.arraycopy(buffer_bugfix, 0, buffer, offset, frame_size);
In words instead of letting the read-function copy the data to the offset position of the large buffer, I let the read-function copy the data to the smaller buffer. I then insert this data manually to the offset position of the large buffer.
I can't check right now your code but I can provide you with some sample code you can test:
private static int channel_config = AudioFormat.CHANNEL_IN_MONO;
private static int format = AudioFormat.ENCODING_PCM_16BIT;
private static int Fs = 16000;
private static int minBufferSize;
private boolean isRecording;
private boolean isProcessing;
private boolean isNewAudioFragment;
private final static int bytesPerSample = 2; // As it is 16bit PCM
private final double amplification = 1.0; // choose a number as you like
private static int frameLength = 512; // number of samples per frame => 32[ms] #Fs = 16[KHz]
private static int windowLength = 16; // number of frames per window => 512[ms] #Fs = 16[KHz]
private static int maxBufferedWindows = 8; // number of buffered windows => 4096 [ms] #Fs = 16[KHz]
private static int bufferSize = frameLength*bytesPerSample;
private static double[] hannWindow = new double[frameLength*bytesPerSample];
private Queue<byte[]> queue = new LinkedList<byte[]>();
private Semaphore semaphoreProcess = new Semaphore(0, true);
private RecordSignal recordSignalThread;
private ProcessSignal processSignalThread;
public static class RecorderSingleton {
public static RecorderSingleton instance = new RecorderSingleton();
private AudioRecord recordInstance = null;
private RecorderSingleton() {
minBufferSize = AudioRecord.getMinBufferSize(Fs, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT);
while(minBufferSize>bufferSize) {
bufferSize = bufferSize*2;
}
}
public boolean init() {
recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, Fs, channel_config, format, bufferSize);
if (recordInstance.getState() != AudioRecord.STATE_INITIALIZED) {
Log.d("audiotestActivity", "Fail to initialize AudioRecord object");
Log.d("audiotestActivity", "AudioRecord.getState()=" + recordInstance.getState());
}
if (recordInstance.getState() == AudioRecord.STATE_UNINITIALIZED) {
return false;
}
return true;
}
public int getBufferSize() {return bufferSize;}
public boolean start() {
if (recordInstance != null && recordInstance.getState() != AudioRecord.STATE_UNINITIALIZED) {
if (recordInstance.getRecordingState() != AudioRecord.RECORDSTATE_STOPPED) {
recordInstance.stop();
}
recordInstance.release();
}
if (!init()) {
return false;
}
recordInstance.startRecording();
return true;
}
public int read(byte[] audioBuffer) {
if (recordInstance == null) {
return AudioRecord.ERROR_INVALID_OPERATION;
}
int ret = recordInstance.read(audioBuffer, 0, bufferSize);
return ret;
}
public void stop() {
if (recordInstance == null) {
return;
}
if(recordInstance.getState()==AudioRecord.STATE_UNINITIALIZED) {
Log.d("AudioTest", "instance uninitialized");
return;
}
if(recordInstance.getState()==AudioRecord.STATE_INITIALIZED) {
recordInstance.stop();
recordInstance.release();
}
}
}
public class RecordSignal implements Runnable {
private boolean cancelled = false;
public void run() {
Looper.prepare();
// We're important...android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
int bufferRead = 0;
byte[] inAudioBuffer;
if (!RecorderSingleton.instance.start()) {
return;
}
try {
Log.d("audiotestActivity", "Recorder Started");
while(isRecording) {
inAudioBuffer = null;
inAudioBuffer = new byte[bufferSize];
bufferRead = RecorderSingleton.instance.read(inAudioBuffer);
if (bufferRead == AudioRecord.ERROR_INVALID_OPERATION) {
throw new IllegalStateException("read() returned AudioRecord.ERROR_INVALID_OPERATION");
} else if (bufferRead == AudioRecord.ERROR_BAD_VALUE) {
throw new IllegalStateException("read() returned AudioRecord.ERROR_BAD_VALUE");
}
queue.add(inAudioBuffer);
semaphoreProcess.release();
}
}
finally {
// Close resources...
stop();
}
Looper.loop();
}
public void stop() {
RecorderSingleton.instance.stop();
}
public void cancel() {
setCancelled(true);
}
public boolean isCancelled() {
return cancelled;
}
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
}
public class ProcessSignal implements Runnable {
public void run() {
Looper.prepare();
//android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_DEFAULT);
while(isProcessing) {
try {
semaphoreProcess.acquire();
byte[] outAudioBuffer = new byte[frameLength*bytesPerSample*(bufferSize/(frameLength*bytesPerSample))];
outAudioBuffer = queue.element();
if(queue.size()>0) {
// do something, process your samples
}
queue.poll();
}
catch (InterruptedException e) {
e.printStackTrace();
}
}
Looper.loop();
}
}
and to start and stop simply:
public void startAudioTest() {
if(recordSignalThread!=null) {
recordSignalThread.stop();
recordSignalThread.cancel();
recordSignalThread = null;
}
if(processSignalThread!=null) {
processSignalThread = null;
}
recordSignalThread = new RecordSignal();
processSignalThread = new ProcessSignal();
new Thread(recordSignalThread).start();
new Thread(processSignalThread).start();
isRecording = true;
isProcessing = true;
}
public void stopAudioTest() {
isRecording = false;
isProcessing = false;
if(processSignalThread!=null) {
processSignalThread = null;
}
if(recordSignalThread!=null) {
recordSignalThread.cancel();
recordSignalThread = null;
}
}

Stuck in a loop, freezing the android app

I found out that when i pressed a button to run a while loop, the android app will freeze although the program can run. It seem that i stuck in a loop and i want to make a thread to show the GUI and the other for the main code . I'm new in java and i'm self-learned so i would appreciated if anyone could give me an example how to prevent the app from freezing.
I'm sorry if i didn't explain my problem well.
Thank you
Here is my code
public class TachoCount extends Thread {
public boolean isConnected;
protected static final String TAG = "TachoCount";
NXTConnector conn;
//_message = (TextView) findViewById(R.id.messageText);
//final TextView textView = (TextView) findViewById(R.id.textView1);
public static NXTConnector connect(final CONN_TYPE connection_type) {
Log.d(TAG, " about to add LEJOS listener ");
NXTConnector conn = new NXTConnector();
conn.setDebug(true);
conn.addLogListener(new NXTCommLogListener() {
public void logEvent(String arg0) {
Log.e(TAG + " NXJ log:", arg0);
}
public void logEvent(Throwable arg0) {
Log.e(TAG + " NXJ log:", arg0.getMessage(), arg0);
}
});
switch (connection_type) {
case LEGO_LCP:
conn.connectTo("btspp://NXT", NXTComm.LCP);
break;
case LEJOS_PACKET:
conn.connectTo("btspp://");
break;
}
return conn;
}
public TachoCount() {
}
public void closeConnection() {
try {
Log.d(TAG, "TachoCount run loop finished and closing");
conn.getNXTComm().close();
} catch (Exception e) {
} finally {
conn = null;
}
}
public void establishConnection(){
conn = TachoCount.connect(CONN_TYPE.LEGO_LCP);
NXTCommand.getSingleton().setNXTComm(conn.getNXTComm());
NXTInfo info = conn.getNXTInfo();
if (info.connectionState== NXTConnectionState.LCP_CONNECTED)
{
isConnected = true;
// set
//textView.setText("NXT is here");
}
}
public void forward(){
Motor.A.setSpeed(300);
Motor.C.setSpeed(300);
Motor.A.forward();
Motor.C.forward();
}
public void backward(){
Motor.A.setSpeed(300);
Motor.C.setSpeed(300);
Motor.A.backward();
Motor.C.backward();
}
public void byebye(){
Motor.A.stop();
Motor.C.stop();
}
public int getSensorValue()
{
int val = 0;
LightSensor ls = new LightSensor(SensorPort.S3);
val = ls.readValue();
return val;
}
public void linefollower()
{
run();
}
public void run()
{
int min = 30, max = 37, readLight = 0, Mspeed = 90, Mspeed2 = 20;
LightSensor ls = new LightSensor(SensorPort.S3);
while(true){
Motor.A.forward();
Motor.C.forward();
readLight = ls.readValue();
LeJOSDroid.sendMessageToUIThread("Sensor: "+ls.readValue());
if (readLight < min){
readLight = min+1;
}
if (max < readLight){
readLight = max-1;
}
Motor.C.setSpeed(Mspeed + (Mspeed2 * (readLight - min)));
Motor.A.setSpeed(Mspeed + (Mspeed2 * (max - readLight)));
}
}
i tried to change the code. It runs well (although the reading of the
sensor doesn't seem accurate), but then when i push another button,
nothing happens
public void linefollower()
{
Thread thread = new Thread(runnable);
thread.start();
}
Runnable runnable = new Runnable ()
{
public void run(){
int min = 30, max = 37, readLight = 0, Mspeed = 90, Mspeed2 = 20;
LightSensor ls = new LightSensor(SensorPort.S3);
while(true){
Motor.A.forward();
Motor.C.forward();
readLight = ls.readValue();
LeJOSDroid.sendMessageToUIThread("Sensor: "+ls.readValue());
if (readLight < min){
readLight = min+1;
}
if (max < readLight){
readLight = max-1;
}
Motor.C.setSpeed(Mspeed + (Mspeed2 * (readLight - min)));
Motor.A.setSpeed(Mspeed + (Mspeed2 * (max - readLight)));
}
}
};
Try using Runnable or background worker
Your loop looks infinite, it's always true. Also, it's probably better to do heavy tasks in an asynctask activity.
Check the official info: http://developer.android.com/reference/android/os/AsyncTask.html

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