What does the word "equals" mean in Java API? - java

I'm not sure anyone will know the answer to this question, unless you are responsible for writing the Jave API, but when the Java API says "equals", does it always mean that a.equals(b) evaluates to true, or sometime does it mean a == b is true? I have recently extended a class and wondered if I needed to override a method depending on where or not it used == or .equals. Specifically, I extended javafx.beans.binding.ObjectExpression and was curious about the .isEqualTo(Object other) method. I checked the source (here) and found that this method uses .equals for comparison. I'm curious if I can be confident that when I read things like
"Creates a new BooleanExpression that holds true if this ObjectExpression is equal to a constant value."
that the method is not using the == operator. Although, as I think of it, the API can't possibly mean .equals either, since (for example)
String constant = "constant";
ObjectExpress<String> stringExpression = new MyStringExpression("constant");
constant.equals(stringExpression)
will always evaluates to false. So maybe my question should be "when the API says 'equals', does it always refer to the most reasonable way to apply .equal or sometime does it refer to the analogous way to apply ==?"
EDIT
I think based on the answers I should clarify: this is not a question about the difference between == and .equal. It is about to which the Java API is referring when it uses the English word "equals".

It's clear that you do understand the difference between equals() and ==. So your question is rather philosophical :)
Generally, many APIs use "equals to" in the meaning of equals() and "is the same as" in the meaning of ==. E.g. JUnit has assertion method assertEquals() and assertSame().
However, use your common sense and analyze the language of the doucmentation. Notice in your quoted sentence from API the usage of the indefinite article:
"Creates a new BooleanExpression that holds true if this
ObjectExpression is equal to a constant value."
"a constant value" clearly means any constant value, not the same value as the "constant" value. So it is clear that this cannot mean the same as constant.equals(stringExpression).
So take it in this way: when documentation says "equals", take it that it relates to the content of the variable, not to its reference. But use common sense and read the sentence as a whole :)
Does it answer your question? :P

does it always mean that a.equals(b) evaluates to true, or sometime
does it mean a == b is true?
when the API says 'equals', does it always refer to the most
reasonable way to apply .equal or sometime does it refer to the
analogous way to apply ==?"
It's about overriding equals() method, In java, only += operator overloaded, other operators can't be overloaded means, you can't override ==

When writing an API-doc when using the term "equal" this should usually mean "equal in terms of the equals()-method". If it really does depends on the thoroughness of the writer of the documentation, but in the official API-docs I would always take as having this meaning.
For your question "can it also mean ==": it can in the way that Object's equals()-method just checks for reference-identity, that is it checks using ==.

If you use .equals it will compare the value. By using == you are comparing the reference and these doesn't have to be the same even if your values are the same.
See following website for a full explanation: http://www.javabeat.net/what-is-difference-between-equals-and/
I've copied a part of his example:
s1 = new String("abc");
s2 = new String("abc");
Now, if you use the equals() method to check for their equivalence as
if(s1.equals(s2))
System.out.println("s1.equals(s2) is TRUE");
else
System.out.println("s1.equals(s2) is FALSE");
You will get the output as TRUE as the equals() method check for the content equality.
Lets check the == operator..
if(s1==s2)
System.out.printlln("s1==s2 is TRUE");
else
System.out.println("s1==s2 is FALSE");
Now you will get the FALSE as output because both s1 and s2 are pointing to two different objects even though both of them share the same string content. It is because of new String() everytime a new object is created.

When some one creates a java class it inherit boolean equals(Object o) method from class 'Object', as all user defined class when not extending any other class extends class Object implicitly.
When this class is instantiated using new operator the equality of this objects are achieved by using this underline formula.
return (this == obj);
Hence it will return true if and only if both object refers to the same object on the heap i.e (a == b) = true
class Abc{}
Abc a = new Abc();
Abc b = a;
a==b //(true)
a.equals(b) //(true)
And suppose they are instance of same class but are two different object than
class Abc{}
Abc a = new Abc();
Abc b = new Abc();
a==b; //(false)
a.equals(b); //(false)
But when an class created overrides this equals method then this equality is evaluated using the new formula provided while overriding it. for example .equals object override by java.util.Date
public boolean equals(Object obj) {
return obj instanceof Date && getTime() == ((Date) obj).getTime();
}
This will return true if and only both Date object have equal value returned by getTime() method.
Hope this helps. Feel free to ask further questions if any doubt.

Related

Is there a reason the java compiler cannot just substitute .equals for == when comparing objects?

In java we need to compare objects using .equals() instead of ==. But why can't the compiler do this for us? For example:
if (myString == myOtherString){
doSomething();
}
why cant the compiler go "oh, we're comparing objects!", and change it to this:
if (myString.equals(myOtherString))
Why do we do this manually?
Edit - Guys, I know the difference between == and .equals(). You can stop telling me how ignorant I am. My question was why not just substitute .equals() since its what you want 99% of the time. I have learned that there are cases where knowing if two objects are truly the same reference is useful.
The == operator and equals() often do quite different things. It's only the default implementation of equals() inherited from Object that reverts to using ==. (String is a good example: strings that are equal() are often not ==.) Also, the first example in your code will execute fine if myString is null, while the second will throw an exception.
Sometimes you really just want to know if two object references are to the same object, not whether they refer to objects that have "the same contents" (the meaning of which is usually what equals() implements). Automatically converting == to equals() would be a bad idea.
There is a difference. equals(Object) checks if two objects are equal - i.e., have the same state. The == operator checks if two references indeed point to the same object. It isn't a common usecase, but it definitely has its usages - e.g., to borrow from IdentityHashMap's documentation:
A typical use of this class is topology-preserving object graph transformations, such as serialization or deep-copying. To perform such a transformation, a program must maintain a "node table" that keeps track of all the object references that have already been processed. The node table must not equate distinct objects even if they happen to be equal. Another typical use of this class is to maintain proxy objects. For example, a debugging facility might wish to maintain a proxy object for each object in the program being debugged.
Is there a reason the java compiler cannot just substitute .equals for == when comparing objects?
Java uses both equals() and ==
When you use == to compare objects, you are comparing whether the 2 objects reference the same instance.
When you use .equals(), most of the time you will be comparing one or some of the attributes of the 2 objects. (Comparing the 2 objects' content)
Example for use of == in optimization
public boolean equals(square s){
if(this == s){ //If s and this object is the same instance
return true; //return true straight away, no further checking needed
}
return (this.length == s.getLength() && this.breadth == s.getBreadth());
}

What use does the == operator have for String?

In Java, if one is to check if two Strings are equal, in the sense that their values are the same, he/she needs to use the equals method. E.g. :
String foo = "foo";
String bar = "bar";
if(foo.equals(bar)) { /* do stuff */ }
And if one wants to check for reference equality he needs to use the == operator on the two strings.
if( foo == bar ) { /* do stuff */ }
So my question is does the == operator have it's use for the String class ? Why would one want to compare String references ?
Edit:
What I am not asking : How to compare strings ? How does the == work ? How does the equals method work?
What I am asking is what uses does the == operator have for String class in Java ? What is the justification of not overloading it, so that it does a deep comparison ?
Imagine a thread-safe Queue<String> acting as a communication channel between a producer thread and a consumer thread. It seems perfectly reasonable to use a special String to indicate termination.
// Deliberate use of `new` to make sure JVM does not re-use a cached "EOT".
private static final String EOT = new String("EOT");
...
// Signal we're done.
queue.put(EOT);
// Meanwhile at the consumer end of the queue.
String got = queue.get();
if ( got == EOT ) {
// Tidy shutdown
}
note that this would be resilient to:
queue.put("EOT");
because "EOT" != EOT even though "EOT".equals(EOT) would be true.
What use is there for it? Not much in normal practice but you can always write a class that operates on intern()-ed strings, which can then use == to compare them.
Why it isn't overloaded is a simpler question: because there is no operator overloading in Java. (To mess things up a bit, the + operator IS sort of overloaded for strings, which was done to make string operations slightly less cumbersome. But you can argue that's just syntactic sugar and there certainly is no operator overloading in Java on the bytecode level.)
The lack of an overloaded == operator made the use of the operator much less ambiguous, at least for reference types. (That is, until the point autoboxing/unboxing was introduced, which muddies the waters again, but that's another story.) It also allows you to have classes like IdentityHashMap that will behave the same way for every object you put into it.
Having said all that, the decision to avoid operator overloading (where possible) was a fairly arbitrary design choice.
The == operator compares the reference between two objects. For example, if String x and String y refers to two different things, then the == operator will show false. However, the String.equals() method compares not if they refer to each other, but if the values (ex. "Hello", "World", etc.) are the same.
// A.java
String foo1 = "foo";
// B.java
String bar1 = "foo";
All String literals realized at compile time are added to String Constant Pool. So when you have two different String declarations in two different classes, two String objects will not be created and both foo1 & bar1 refer to the same String instance of value foo. Now that you have same String reference in two different variables, you can just check if those two strings are equal just by using == which is fast because all it does is compare the bit pattern, where as in equals() method, each character is compared and is generally used for two different String instances but same content.
In fact, if you look at equals() implementation in String class, the first check they do is Reference comparison using == because they might seem as different instances to you, but if they're String literals or if they're interned by someone else already, then all you have is a Single reference in two variables.
public boolean equals(Object anObject) {
if (this == anObject) {
return true;
}
// remaining code
}
Also, == is not just for Strings, it's used to compare any two bit patterns, be it primitives or references
1."=="operation of comparison are the values of the two variables are equal, for a reference type variables is expressed by the two variables in the heap memory address is the same, namely the stack have the same content.
2."equals"Whether the two operation variables represent references to the same object in the heap, i.e. whether the contents of the same.
String s = "string1"; creates 1 reference and 1 object in pool String
s1 = "string1"; creates just 1 reference and points to what s is
pointing to.
s == s1 // true
String s2 = new String("string1"); creates 1 object in heap, one in
pool and one reference.
//Since, s2 is pointing to different object so,
s2 == s // false
s1 == s // false
Problem :
So, suppose We want to check, how many unique String object is created and stored in pool by the application while it is running,
We can have a singleton object which can have all the String references stored in an array.
From the previous examples of s, s1 and s2, finally for s and s1, 1 object is created and for s2, 1 object (in total 2).
//If we use equals method, all
s.equals(s1) // gives true
s1.equals(s2) // gives true
//So, number of references present in the array of singleton object will be our
//total number of objects created which equals to 3 // doesn't match actual
//count which is 2
we can use == to check for equality of reference, so if reference is equal, we will not increment our count of unique String object in pool, and for every non equal result, we will increment the count.
here,
for
s // count = 1
s1 == s // count remains same
s2 == s // false, so count = 1 + 1 = 2
//We get total number of unique String objects created and got stored in pool using ==
Simple answer...
Why would one want to compare String references ?
Because they want to compare String values in a very fast way.
Strings are not always interned(). String constants are, but it is possible that the string was created manually on the heap. Using the intern() on a manually created string allows us to to continue using reference comparison on our strings for value comparison.
What is the justification of not overloading it, so that it does a deep comparison ?
Because Java does not have operator overloading as a design decision
Operator '==' is a reference operator always, and equals() is a value method always. In C++ you can change that, but many feel that simply obfuscates the code.
Checking references is Faster compared to checking the entire Strings' equality.
Assume you have Large Strings (URLs or DBMS queries), a have multiple references to them. To check if they are equal, either you can check character by character or you can check if they both refer to the same object.
In fact, equals method in java first checks if the references are same and only if not goes ahead and checks character by character.
Java is full of references and hence, you might need a case where you need to check if two variables are referring to the same String/Object rather than both having each copy of the same String so that you can update string at one place and it reflects in all variables.
To do so, equals method does not help as it checks the copies to be equal as well. you need to check if they both refer to the same object and hence == comes into picture.
It seems that this was asked before and received quite a popular answer here:
Why didn't == operator string value comparison make it to Java?
The simple answer is: consistency
I guess it's just consistency, or "principle of least astonishment".
String is an object, so it would be surprising if was treated
differently than other objects.
Although this is not the fundamental reason, a usage could be to improve performances: before executing a heavy computation, "internalize" your Strings (intern()) and use only == for comparisons.
What I am asking is what uses does the == operator have for String class in Java ?
What is the justification of not overloading it, so that it does a deep comparison ?
== and equals have altogether different uses.
== confirms if there is reference-equality
Equals confirms if the objects contains are same.
Example of reference-equality is IdentityHashMap.
There could be a case in which Only the object inserting something to IdentityHashMap has the right to get/remove the object.
overloading reference-equality can lead to unwanted complexity for java.
for example
if (string)
{
do deep equality
}
else
{
do reference-equality
}
/*****************************************************************/
public class IdentityHashMap extends AbstractMap implements Map, Serializable, Cloneable
This class implements the Map interface with a hash table, using reference-equality in place of object-equality when comparing keys (and values). In other words, in an IdentityHashMap, two keys k1 and k2 are considered equal if and only if (k1==k2). (In normal Map implementations (like HashMap) two keys k1 and k2 are considered equal if and only if (k1==null ? k2==null : k1.equals(k2)).)
This class is not a general-purpose Map implementation! While this class implements the Map interface, it intentionally violates Map's general contract, which mandates the use of the equals method when comparing objects. This class is designed for use only in the rare cases wherein reference-equality semantics are required.

== or equals when comparing final static fields

I've returned back to Java after a little break with C# and I'm already tired of writing stuff like a.equals(b) so I was wondering if is there a way to use the == operator without breaking my program.
Here's my situation:
public static class A {
public final static A STATIC_FIELD = new A(prop1, prop2);
public A method(int param){
return (param > 0.5) ? STATIC_FIELD : new A(prop1, prop2);
}
}
Now, can I replace equals with == in the following snippet since I'm referring to the same object or is it wrong?
....
private bool method(){
A aInstance = getAInstance();
int param = Math.Random();
return aInstance.method(param).equals(A.STATIC_FIELD);
}
....
And what if the STATIC_FIELD in a value taken from an enum?
This depends on what do you want to do.
If you need to check if this is exactly the same object, use the direct comparison. If you need to check if the object wraps the same content (like string or number), then .equals should be used.
Most common errors with these methods seem coming from string comparison, where .equals returns true if the strings have the same content but == only returns true if this is the same instance of string.
You should avoid == (ok, let's agree that you know it :-)), also in relation to singleton instances as you may "forget" later that it is created via singleton. But I will give you a hint. Instead of:
if ((var != null) && (var.equals(A.STATIC_FIELD)))
you may write:
if (A.STATIC_FIELD.equals(var))
just like many people do not realize that to compare strings they may use:
if ("static string".equals(varString))
You may also use java.util.Objects.equals to compare objects without all this checking nulls burden.
no you cant use == instead of equals() becuase when we use == in java we are actually comparing the memory address of the object , so if the method returns STATIC_FIELD then it will work properly as its a static object and the address will be same everywhere.
But when method will return new object of A then the address wont match even if the content is same within the class because the new A(param1, param2) insists JVM to create a new object at a different memory location
== checks if two objects are the same instance. If you want to check if two variables are holding the same instance (as they may well be if you are assigning your variables to class constants), == is fine to use. It also won't error if your variable happens to hold null, so it has that benefit over .equals().
Instances of an enum are always constant, and two different instances will never be equal, so == is fine to use for those too.
If you don't override the equals() method, equals() and == do the same thing, check the equality of the references. You can make the replacement in this case, since method() will return the same reference as A.STATIC_FIELD when it is true. See this answer.

Necessity of Identity Test in equals method

EDIT: Heart of the Matter
When would an Identity Test pass, when the rest of a traditional equals method would fail? Is this added just to save the time of doing extra work?
Original Post
I am utilizing the CompareToBuilder from org.apache.commons.lang3.builder.CompareToBuilder in a class I am testing. I notice that the EqualsBuilder requires the following code to be explicitly called BEFORE calling the equals builder.
if (obj == this) { return true; } // Identity test
Such logic also appears in the Eclipse auto-generated equals method. I am attempting to use DRY methodology by having my equals method simply call my compareTo method and test equivalence to 0.
One question is whether I need to include the above code in my equals method, add it to my compareTo method or if it is already covered by CompareToBuilder. I notice that CompareToBuilder checks the equivalence of the parameters passed but does not recieve any direct references to the original lhs (this) and rhs (Object obj). That leads me to think that it is an oversight I should correct in my compareTo method.
My largest issue is that I cannot seem to devise a potential test case in which obj == this but this.compareTo(obj) != 0. Only thing that comes to mind is in an improperly implemented compareTo, sending in obj with one of its instance variables null could return a non-zero number if it is not first checked to see if the corresponding variable in this is also null. (Ran into this yesterday).
Sample equals method:
#Override
public boolean equals(Object obj) {
if (obj != null && obj instanceof MyClass)
return this.compareTo((MyClass)obj) == 0;
return false;
}
Sample compareTo method
#Override
public int compareTo(MyClass other) {
return new CompareToBuilder()
.append(this.getParam1(), other.getParam1())
.append(this.getParam2(), other.getParam2())
.toComparison();
}
Looking in the documentation for Comparable, compareTo() requires that
x.compareTo(y) == -y.compareTo(x)
Therefore, if x == y, x.compareTo(x) == -x.compareTo(x) and thus x.compareTo(x) == 0. So the only way to make x == y && x.compareTo(y) != 0 is to break the compareTo() contract.
Note that, in my understanding, the obj == this test tends to be added to equals() methods as an optimization to keep from evaluating a deep comparison when unnecessary and does not affect the result of the call. (See Effective Java 2nd Ed, Item 8.) I assume the same holds true for the compareTo() method here.
When would an Identity Test pass, when the rest of a traditional equals method would fail? Is this added just to save the time of doing extra work?
The short answer is: never.
The identity test is a cheap optimization intended as a quick way out of the rest of the equals() method. In fact, Joshua Bloch recommends that every equals() method begin with just such a test as an optimization (Effective Java, 2nd Ed.).
Mr. Bloch recommends the following general structure for equals():
Use the == operator to check if the argument is a reference to this object. If it is, return true.
Use the instanceof operator to check if the argument is of the correct type. If it is not, then return false.
Cast the argument to the correct type.
For each significant field in the class, check if that field of the argument matches the corresponding field of this object.
and etc.
When would an identity test pass when a traditional equals fail?
Technically, if "traditional" also means "naive", then an object graph with a loop in it (e.g. A has an ivar that points to B which has an ivar that points to A) would pass the identity test, but a traditional equals implementation would go into an infinite loop.
I'm not sure if the Apache library would protect against this.

Difference in string comparison result b/w == and String#replace with == [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
String comparison and String interning in Java
I have small doubt regarding String comparisons in Java, consider the following code:
if("String".replace('t','T') == "String".replace('t','T')) {
System.out.println("true");
}
else {
System.out.println("false");
}
The above code always print's false, where as if I try like this:
if("STring" == "STring") {
System.out.println("true");
}
else {
System.out.println("false");
}
It will always print me true. Yes, I know String comparisons should be done with String.equals() or equalsIgnoreCase() method. But this is one of the question was asked in interview and I am confused. Can anyone guide me on this behavior?
As per my knowledge, in code snippet 1, "String.replace('t','T') is returning object, so object comparisons returns in false. Am I right?
"String.replace('t','T') is returning object, so object comparisons
returns in false. Am I right?
Yes, as for this case, you are right. String#replace(or any method of String class for that matter), will return a new String object (You can guess why? Immutability). And thus you would have to do the comparison using equals method, to compare their contents.
Now, in the second case: -
"STring" == "STring"
You are comparing two string literals. Now, since String literals are interned in Java, so both the literals are same (in the sense, they point to the same memory location), and hence == comparison gives you true.
The difference in comparison using == and equals is that, == compares the reference value - i.e value of memory location of objects, which will be different for two different string objects, as you are having in first case. Whereas, equals compares the actual content in those objects.
"String.replace('t','T') is returning object, so object comparisons
returns in false. Am I right?
Yes, == compares object references, and your first code is comparing two different objects.
As far as the second code is concerned its due to string interning.
ok lets do it like this, your both String objects "String" are referering to the same object.
So they are "basicly" equal. That is a thing the compiler does for you
but the method replace, does create and return a new String object, and that is why your second code is not equal.
Java always compares the basic types (int, byte, etc) or references for objects when using ==.
The java compiler optimizes the two string constants you entered to use the same object, thus the same reference, thus the == return true
DO this way
("String".replace('t','T').Tostring() == ("String".replace('t','T')).ToString()
This will solve your problem because the replace statement should be converted to string before eveluation.
You can also user the String.Equals for this or better you use ignore case as you mention in your question.
Try this:
if(string1.equals(string2)){
...
}

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