Implement a Stack with a circular singly linked list - java

I'm trying to implement the a Stack in Java with a circular singly linked list as the underlying data structure. I placed the insert function for a circular linked list in replacement of the push function for the stack and so on. I don't have any errors but I'm having troubles displaying the stack. If anyone could point me in the right direction of how to display the stack or what's going wrong I'd really appreciate it!
Here is my stack class:
public class Stack {
private int maxSize; // size of stack array
private long[] stackArray;
private int top; // top of stack
private Node current = null; // reference to current node
private int count = 0; // # of nodes on list
private long iData;
public Stack(int s) // constructor
{
maxSize = s; // set array size
stackArray = new long[maxSize]; // create array
top = -1; // no items yet
}
public void push(long j) // put item on top of stack
{
Node n = new Node(j);
if(isEmpty()){
current = n;
}
n.next = current;
current = n;
count++;
}
//--------------------------------------------------------------
public Node pop() // take item from top of stack
{
if(isEmpty()) {
return null;
}
else if(count == 1){
current.next = null;
current = null;
count--;
return null;
}else{
Node temp = current;
current = current.next;
temp.next = null;
temp = null;
count--;
}
return current;
}
//--------------------------------------------------------------
public Node peek(long key) // peek at top of stack
{
Node head = current;
while(head.iData != key){
head = head.next;
}
return head;
}
//--------------------------------------------------------------
public boolean isEmpty() // true if stack is empty
{
return (count == 0);
}
//--------------------------------------------------------------
public boolean isFull() // true if stack is full
{
return (count == maxSize-1);
}
//--------------------------------------------------------------
Here is my constructor class
public class Node{
public long iData; // data item (key)
public Node next; // next node in the list
public Node(long id){ // constructor
iData = id; // next automatically nulls
}
public void displayNode(){
System.out.print(iData + " ");
}
public static void main(String[] args) {
Stack newlist = new Stack(3);
newlist.push(1);
newlist.push(2);
newlist.push(3);
newlist.push(4);
newlist.pop();
newlist.pop();
newlist.push(4);
newlist.pop();
newlist.peek(1);
newlist.push(5);
while( !newlist.isEmpty() ) // until it’s empty,
{ // delete item from stack
Node value = newlist.pop();
System.out.print(value); // display it
System.out.print(" ");
} // end while
System.out.println("");
}
//newlist.displayList();
}

First, in your main function you are printing value using System.out.print function. This displays the object's class name representation, then "#" followed by its hashcode.
Replace following lines
System.out.print(value); // display it
System.out.print(" ");
with
value.displayNode();
Second, in pop method, you are returning null when count is 1. It should return the last element which is present in the list. Also, in last else if clause, you should return temp. Replace your code with this.
public Node pop() // take item from top of stack
{
if (isEmpty()) {
return null;
}
Node temp = current;
if (count == 1) {
current = null;
} else {
current = current.next;
}
count--;
temp.next = null;
return temp;
}

A few notes on your implementation:
1) stackArray member seems to be a leftover from another array based stack implementation.
2) is max size really a requirement? if so, you don't enforce the stack size limitation in push(..)
3) Your push(..) method doesn't keep the list circular. You should close the loop back to the new node.
4) Adding a dummy node allows you to keep the linked list circular, regardless of the stack size. This can make your push(..) method simpler (as well as any iteration for printing purposes for example)
5) The peek() method contract is unclear. Usually you want the peek method to return the value in the top of the stack, without removing it. Also, why do you return type Node? This class should be hidden from the caller - it's an internal implementation detail, not something you want to expose in your API.
Following is an alternative implementation, that also supports toString():
public class Stack {
private Node EOS;
private int count = 0;
public Stack() {
EOS = new Node(0);
EOS.next = EOS;
}
public void push(long j) {
Node newNode = new Node(j);
Node tmp = EOS.next;
EOS.next = newNode;
newNode.next = tmp;
count++;
}
public Long pop() {
if (isEmpty()) {
return null;
} else {
count--;
Node node = EOS.next;
EOS.next = node.next;
return node.iData;
}
}
public Long peek() {
if (isEmpty()) {
return null;
} else {
Node node = EOS.next;
return node.iData;
}
}
public boolean isEmpty() {
return (count == 0);
}
#Override
public String toString() {
StringBuilder sb = new StringBuilder();
Node p = EOS.next;
while (p != EOS) {
sb.append(p).append("\n");
p = p.next;
}
return sb.toString();
}
private static class Node {
public long iData;
public Node next;
public Node(long id) {
iData = id;
}
#Override
public String toString() {
return "<" + iData + ">";
}
}
}

Related

How To Implement Correct Sorting Algorithm in Priority Queue?

I need your help with implementing the correct sorting algorithm for Priority Queue. Apparently I've done this wrong as it creates a duplicate node. I'm stumped on this, any help would be greatly appreciated. I need to get this right as I will use this on both increase() and decrease() methods.
Check my sort() method below in the code.
Here is my code:
public class PriorityQueueIntegers implements PriorityQueueInterface {
// number of elements
private int numberOfElements;
// element
private int element;
// priority
private int priority;
// Node
Node head = null, tail = null;
// returns true if the queue is empty (no items in queue)
// false if queue is (has at least one or more items in queue)
public boolean isEmpty()
{
return ( numberOfElements == 0 );
}
// returns the value of the item currently at front of queue
public int peek_frontValue()
{
return head.getValue(); // return the value in the head node
}
// returns the priority of the item currently at front of queue
public int peek_frontPriority()
{
return head.getPriority();
}
// clear the queue
public void clear()
{
head = null;
tail = null;
numberOfElements = 0;
}
// insert the item with element and priority
public void insert(int newElement, int newPriority)
{
// if head node is null, make head and tail node contain the first node
if (head == null)
{
head = new Node(newElement, newPriority);
tail=head; // when first item is enqueued, head and tail are the same
}
else
{
Node newNode = new Node(newElement, newPriority);
tail.setNext(newNode);
tail=newNode;
}
sort(newElement, newPriority);
numberOfElements++;
}
public void increase(int findElement, int priority_delta)
{
Node current = head;
if (numberOfElements > 0)
{
while (current != null)
{
if (current.getValue() == findElement)
{
int newPriority = current.getPriority() + priority_delta;
current.setIncreasePriority(newPriority);
}
current = current.getNext();
}
} else throw new UnsupportedOperationException("Empty Queue - increase failed");
}
public void decrease(int findElement, int priority_delta)
{
Node current = head;
if (numberOfElements > 0)
{
while (current != null)
{
if (current.getValue() == findElement)
{
int newPriority = current.getPriority() - priority_delta;
if (newPriority < 0)
{
throw new UnsupportedOperationException("Can't be a negative number");
}
current.setDecreasePriority(newPriority);
}
current = current.getNext();
}
} else throw new UnsupportedOperationException("Empty Queue - increase failed");
}
private void sort(int value, int priority)
{
Node current = head;
int v = value;
int p = priority;
Node temp = new Node(v, p);
if (numberOfElements > 0)
{
while (current != null && current.getNext().getPriority() < p)
{
current = current.getNext();
}
temp._next = current._next;
current._next = temp;
}
}
public int remove_maximum()
{
int headDataValue = 0;
if ( numberOfElements > 0 )
{
headDataValue = head.getValue();
Node oldHead=head;
head=head.getNext();
oldHead.setNext(null);
this.numberOfElements--;
}
else throw new UnsupportedOperationException("Empty Queue - dequeue failed");
return headDataValue; // returns the data value from the popped head, null if queue empty
}
public String display()
{
Node current = head;
String result = "";
if ( current == null )
{
result = "[Empty Queue]";
}
else
{
while ( current != null )
{
result = result + "[" + current.getValue() + "," + current.getPriority() + "] ";
current = current.getNext();
}
}
return result;
}
//////////////////////////////////////////////////////////////
// Inner Node Class
private class Node
{
private int value;
private int priority;
private Node _next;
public Node (int element, int priority_delta)
{
this.value = element;
this.priority = priority_delta;
_next = null;
}
protected Node(int element, int priority_delta, Node nextNode)
{
this.value = element;
this.priority = priority_delta;
_next = nextNode;
}
public Node getNext()
{
return _next;
}
public int getValue()
{
return this.value;
}
public int getPriority()
{
return this.priority;
}
public void setIncreasePriority(int newPriority)
{
this.priority = newPriority;
}
public void setDecreasePriority(int newPriority)
{
this.priority = newPriority;
}
public void setNext(Node newNextNode)
{
_next = newNextNode;
}
}
}
You are correct that your code currently creates duplicate nodes. Your insert method creates a node:
if (head == null) {
head = new Node(newElement, newPriority);
tail=head; // when first item is enqueued, head and tail are the same
} else {
Node newNode = new Node(newElement, newPriority);
tail.setNext(newNode);
tail=newNode;
}
This method then calls sort that also creates a node:
Node temp = new Node(v, p);
if (numberOfElements > 0) {
while (current != null && current.getNext().getPriority() < p) {
current = current.getNext();
}
temp._next = current._next;
current._next = temp;
}
It does not make a lot of sense to me that a sort method would create a new node. You should either insert the node in the right position in insert or the sort method should move it to the correct position. If you take the first approach then you'll need to change you increase and decrease methods.
A potential method to move a node to the correct position, in pseduocode, would be:
move node:
walk through queue and find both
node that's next points to the one you are moving (from)
last node that has higher priority than the one you are moving (to)
set from.next to node.next
set node.next to to.next
set to.next to node

Stack Implementation with getMiddle and getAt functions

I need to create data structure acting like stack (LIFO) with these functions: init(), push(Object), pop(), getMiddle(), getAt(k).
All of the fucntion except getAt() should be with complexity O(1), and getAt(k) with time complexity O(log(k)). Space Complexity should be O(n)
The problem is getAt(k) function, when k is index of k'th inserted (accoriding to inserting order) element in the stack.
I decided to go with DoublyLinkedList because then I'll can to move pointer to the middle element. I also share a code. If someone has any suggestions about how I can even get O(k) complexity or even the solution.
class Node {
Node prev;
Node next;
Object data;
int order; //index of inserted element
Node(Object data, int order) {
prev = null;
next = null;
this.data = data;
this.order = order;
}
}
public class LikeStack {
Node head;
Node mid;
int size;
//constructor
public LikeStack() {
this.size = 0;
this.head = null;
this.mid = null;
}
//push object to the stack and move the pointer to the middle of the stack if needed
public void push(Object o) {
size++;
Node toPush = new Node(o, size);
toPush.prev = null;
toPush.next = head;
if (size == 1) {
mid = toPush;
} else {
head.prev = toPush;
{
if (size % 2 == 1) {
mid = mid.prev;
}
}
}
head = toPush;
}
//pop object from the stack and move the pointer to the middle of the stack if needed
public Object pop() throws Exception {
if(size<=0)
{
throw new Exception("The stack is empty");
}
size--;
Object temp = head.data;
head=head.next;
if(head!=null)
{
head.prev=null;
}
if(size%2==1)
{
mid=mid.next;
}
return temp;
}
//just returning the middle element
public Object getMiddle(){
return mid.data;
}
First is to maintain an index variable, say index to 0.
When you do the push(), you will add the element to the map like:
void push(int value){
// your code
map.put(index++,your_node);
}
In your pop(), you would do
int pop(){
// your code
your_node.prev.next = null;
map.remove(index--);
}
So, getting the middle element will just be a lookup in the map
int middle(){
// your code
return map.get(index / 2).value;
}
Getting the value at k will be similar to the above:
int getKthElement(int K){
// your code
return map.get(K-1).value; // If K is above index, you can throw an exception
}

Appending all elements in one Linked-list to the end of another list

I'm having trouble writing a method that appends all elements in a method's parameter list to the end of another list. The method is supposed to return true if the list was changed, and false otherwise.
For example, if the original list was 1->6->5, and the other list is 3->8->2. After the call, the list is now 1->6->5->3->8->2.
I'm having trouble with the Boolean return statements as I am confused how they link into the logic of the list. I also don't know how far the pointers need to move in order to append the lists. The whole thing can be done in one loop but I don't know how.
public boolean appendList(DynamicList othrList) {
for (DynamicNode tmp = head; tmp != null; tmp.getNext()) {
if(tmp == null) {
DynamicNode ex = otherList.getList;
tmp.setNext(ex);
}
return true;
}
return false;
}
Full code:
public class DynamicNode {
private Object info; // the data in the node
private DynamicNode next; // refers to the next node on the list
public DynamicNode(Object x, DynamicNode n) {
info = x;
next = n;
}
public Object getInfo() { return info; }
public DynamicNode getNext() { return next; }
public void setInfo(Object x) { info = x; }
public void setNext(DynamicNode n) { next = n; }
public String toString() { return info.toString(); }
}
class DynamicList {
private DynamicNode head;
public DynamicList() { head = null; }
public DynamicList(DynamicNode head) { this.head = head; }
public boolean isEmpty() { return head == null; }
public DynamicNode getList() { return head; }
// The problem
public boolean appendList(DynamicList othrList) {
for (DynamicNode tmp = head; tmp != null; tmp.getNext()) {
if(tmp == null) {
DynamicNode ex = otherList.getList;
tmp.setNext(ex);
}
return true;
}
return false;
}
}
For the code in question (with comments in the code holding additional explanation).
This does fulfill the requirement: "if the original list was 1->6->5, and the other list is 3->8->2. After the call, the list is now 1->6->5->3->8->2."
It appends the elements(nodes) so after appending both list share the same nodes. Which should be okay. However this implies that if a node in "othrlist" changes after appending, it will also change in the list. Often this is the expected behavior.
So it is "shallow" and does not create any unessary (deep-)copies of elements.
To sum up this behaves the way, the aproach the op choose in his method does: One(!) loop, only appending and not duplicating.
public boolean appendList(DynamicList othrList) {
DynamicNode tmp = head;
if(tmp == null) { //special case empty list
head = othrList.getList();
return null != head; //early exit, list changed if head is no longer null.
}
while (tmp.getNext() != null) tmp = tmp.getNext(); //search for the last element
tmp.setNext(othrList.getList()); //link last element to head of other.
return null != tmp.getNext(); //list changed if tmp.next is no longer null(as it was before).
}

Steque and the API implementations

A steque is a stack-ended queue which is a data type that implements push, pop, and enqueue along with any other features that you wish to add to.
Note that I am implementing the steque with linked-list-based approach. Below is the code for my entire Steque class, the problem I have is whenever I try popping some element from the steque or to iterate through it I get the NullPointerException. The push() and enqueue() method seem to work just fine as I tested and I did thoroughly check my pop() and iterator() but can't seem to find any possible errors that might cause any NullPointerException. Any help on my code as how to resolve this will be greatly appreciated!
public class Steque<Item> implements Iterable<Item> {
private int N;
private Node first;
private Node last;
private class Node {
private Item item;
private Node next;
private Node prev;
}
/**
* create an empty steque
*/
public Steque() {
N = 0;
first = null;
last = null;
}
/**
* pop (return) the first item on top of stack and modify first
* accordingly to refer to next node.
*/
public Item pop() {
if (isEmpty()) throw new RuntimeException("Steque underflow");
Item item = first.item;
first = first.next;
N--;
return item;
}
/**
* push item on top of the stack and modify the first pointer
* to refer to the newly added item.
*/
public void push(Item item) {
Node oldfirst = first;
Node first = new Node();
first.item = item;
first.next = oldfirst;
if (oldfirst != null)
oldfirst.prev = first;
++N;
}
/**
* push item on bottom of the stack and reset the last pointer
* to refer to the newly added item.
*/
public void enqueue(Item item) {
Node oldlast = last;
Node last = new Node();
last.item = item;
last.prev = oldlast;
if (oldlast != null)
oldlast.next = last;
++N;
}
public Item peek() {
if (isEmpty()) throw new RuntimeException("Steque underflow");
return first.item;
}
public boolean isEmpty() {
return N == 0;
}
public int size() {
return N;
}
/**
* prints the steque from top to bottom
private void printState() {
System.out.println("Printing steque below: top --> bottom ");
for (Node idx = this.first; idx!= null; idx = idx.next) {
System.out.print(idx.item + " - ");
}
System.out.println();
}
*/
public String toString() {
StringBuilder s = new StringBuilder();
for (Item i : this) {
s.append(i + " ");
}
return s.toString().trim();
}
public Iterator iterator() {
return new LIFOIterator();
}
/**
* iterator that implements hasNext(), next(), and remove().
*/
private class LIFOIterator implements Iterator<Item>
{ // support LIFO iteration
private Node current = first;
public boolean hasNext() { return current.next != null; }
public void remove() {
Node n = first;
while (n.next.next != null) {
n = n.next;
}
n.next = null;
--N;
}
public Item next() {
if (!hasNext())
throw new NoSuchElementException();
Item item = current.item;
current = current.next;
return item;
}
}
/**
* a simple test client
*/
public static void main(String[] args) {
Steque<String> steq = new Steque<String>();
while (!StdIn.isEmpty()) {
String item = StdIn.readString();
if (!item.equals("-")) {
//steq.push(item);
steq.enqueue(item);
}
/*
else if (!steq.isEmpty()) {
System.out.print(steq.pop() + " ");
}
*/
}
System.out.println("(" + steq.size() + " left on steque)");
Iterator itr = steq.iterator();
System.out.println("printing steque of strins below: ");
while(itr.hasNext()) {
System.out.print(itr.next() + " ");
}
}
}
Note: I am omitting all the import statements here but they are indeed included in my program so there is guaranteed to be no "undefined method" or "undeclared identifier" error in this code.
The problem is, that your first variable does not get filled when you only use the enqueue method.
Therefore the methods that access this field fire an NPE.
hasNext uses the field via current.
IMO the solution would be to catch the special for N == 0 in enqeue and fill the first element with the available element.
I tried
if(N==0)
first = last
after the initialisation of last in enqeue and it works without NPE.

Java Using Nodes with LinkedList

I've been working through some standard coding interview questions from a book I recently bought, and I came across the following question and answer:
Implement an algorithm to find the nth to last element in a linked list.
Here's the provided answer:
public static LinkedListNode findNtoLast(LinkedListNode head, int n) { //changing LinkedListNode to ListNode<String>
if(head == null || n < 1) {
return null;
}
LinkedListNode p1 = head;
LinkedListNode p2 = head;
for(int j = 0; j < n-1; ++j) {
if(p2 == null) {
return null;
}
p2 = p2.next;
}
if(p2 == null) {
return null;
}
while(p2.next != null) {
p1 = p1.next;
p2 = p2.next;
}
return p1;
}
I understand the algorithm, how it works, and why the book lists this as its answer, but I'm confused about how to access the LinkedListNodes to send as an argument to the method. I know that I'd have to create a LinkedListNode class (since Java doesn't already have one), but I can't seem to figure out how to do that. It's frustrating because I feel like I should know how to do this. Here's something that I've been working on. I'd greatly appreciate any clarification. You can expand/comment on my code or offer your own alternatives. Thanks.
class ListNode<E> {
ListNode<E> next;
E data;
public ListNode(E value) {
data = value;
next = null;
}
public ListNode(E value, ListNode<E> n) {
data = value;
next = n;
}
public void setNext(ListNode<E> n) {
next = n;
}
}
public class MyLinkedList<E> extends LinkedList {
LinkedList<ListNode<E>> list;
ListNode<E> head;
ListNode<E> tail;
ListNode<E> current;
ListNode<E> prev;
public MyLinkedList() {
list = null;
head = null;
tail = null;
current = null;
prev = null;
}
public MyLinkedList(LinkedList<E> paramList) {
list = (LinkedList<ListNode<E>>) paramList; //or maybe create a loop assigning each ListNode a value and next ptr
head = list.getFirst();
tail = list.getLast(); //will need to update tail every time add new node
current = null;
prev = null;
}
public void addNode(E value) {
super.add(value);
//ListNode<E> temp = tail;
current = new ListNode<E>(value);
tail.setNext(current);
tail = current;
}
public LinkedList<ListNode<E>> getList() {
return list;
}
public ListNode<E> getHead() {
return head;
}
public ListNode<E> getTail() {
return tail;
}
public ListNode<E> getCurrent() {
return current;
}
public ListNode<E> getPrev() {
return prev;
}
}
How can the LinkedListNode head from a LinkedList?
Update: I think part of my confusion comes from what to put in the main method. Do I need to create a LinkedList of ListNode? If I do that, how would I connect the ListNodes to each other? How would I connect them without using a LinkedList collection object? If someone could show me how they would code the main method, I think that would put things into enough perspective for me to solve my issues. Here's my latest attempt at the main method:
public static void main(String args[]) {
LinkedList<ListNode<String>> list = new LinkedList<ListNode<String>>();
//MyLinkedList<ListNode<String>> list = new MyLinkedList(linkedList);
list.add(new ListNode<String>("Jeff"));
list.add(new ListNode<String>("Brian"));
list.add(new ListNode<String>("Negin"));
list.add(new ListNode<String>("Alex"));
list.add(new ListNode<String>("Alaina"));
int n = 3;
//ListIterator<String> itr1 = list.listIterator();
//ListIterator<String> itr2 = list.listIterator();
LinkedListNode<String> head = new LinkedListNode(list.getFirst(), null);
//String result = findNtoLast(itr1, itr2, n);
//System.out.println("The " + n + "th to the last value: " + result);
//LinkedListNode<String> nth = findNtoLast(list.getFirst(), n);
ListNode<String> nth = findNtoLast(list.getFirst(), n);
System.out.println("The " + n + "th to the last value: " + nth);
}
In an attempt to connect the nodes without using a custom linked list class, I have edited my ListNode class to the following:
class ListNode<E> {
ListNode<E> next;
ListNode<E> prev; //only used for linking nodes in singly linked list
ListNode<E> current; //also only used for linking nodes in singly linked list
E data;
private static int size = 0;
public ListNode() {
data = null;
next = null;
current = null;
if(size > 0) { //changed from prev != null because no code to make prev not null
prev.setNext(this);
}
size++;
}
public ListNode(E value) {
data = value;
next = null;
current = this;
System.out.println("current is " + current);
if(size > 0) {
prev.setNext(current);//this line causing npe
}
else
{
prev = current;
System.out.println("prev now set to " + prev);
}
size++;
System.out.println("after constructor, size is " + size);
}
public ListNode(E value, ListNode<E> n) {
data = value;
next = n;
current = this;
if(size > 0) {
prev.setNext(this);
}
size++;
}
public void setNext(ListNode<E> n) {
next = n;
}
}
As is right now, the program will run until it reaches prev.setNext(current); in the single argument constructor for ListNode. Neither current nor prev are null at the time this line is reached. Any advice would be greatly appreciated. Thanks.
You don't actually need a separate LinkedList class; the ListNode class is a linked list. Or, to state it differently, a reference to the head of the list is a reference to the list.
The use of head, tail, current, prev in the sample code you posted has come from a double-linked list which is a data type that has links in both directions. This is more efficient for certain types of applications (such as finding the nth last item).
So I would recommend renaming your ListNode class to LinkedList and renaming next to tail.
To add a new item to the list you need a method that creates a new list with the new item at it's head. Here is an example:
class LinkedList<E> {
...
private LinkedList(E value, LinkedList<E> tail) {
this.data = value;
this.tail = tail;
}
public LinkedList<E> prependItem(E item) {
return new LinkedList(item, this);
}
}
Then to add a new item i to list you use list = list.prependItem(i);
If for some reason you need to always add the items to the end, then:
private LinkedList(E value) {
this.data = value;
this.tail = null;
}
public void appendItem(E item) {
LinkedList<E> list = this;
while (list.tail != null)
list = list.tail;
list.tail = new LinkedList<>(item);
}
However this is obviously pretty inefficient for long lists. If you need to do this then either use a different data structure or just reverse the list when you have finished adding to it.
Incidentally, an interesting side effect of this is that a reference to any item in the list is a reference to a linked list. This makes recursion very easy. For example, here's a recursive solution for finding the length of a list:
public int getLength(LinkedList list) {
if (list == null) {
return 0;
} else {
return 1 + getLength(list.getTail());
}
}
And using this a simple (but very inefficient!) solution to the problem you provided - I've renamed the method to make its function more obvious:
public LinkedList getTailOfListOfLengthN(LinkedList list, int n) {
int length = getLength(list);
if (length < n) {
return null;
} else if (length == n) {
return list;
} else {
return getTailOfLengthN(list.getTail(), n);
}
}
And to reverse the list:
public LinkedList<E> reverse() {
if (tail == null) {
return this;
} else {
LinkedList<E> list = reverse(tail);
tail.tail = this;
tail = null;
return list;
}
}
As I hope you can see this makes the methods a lot more elegant than separating the node list classes.
Actually you have created a linked list with you class ListNode.
A linked list is made of a node and a reference to another linked list (see the recursion?).

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