Android app for GPS project - java

I decided to do a GPS car tracker for my college project and I need a bit of guidance on the actual framework for it.
My main plan is to use either an arduino (or raspberry pi) with a GPS and 3G module attached which would would alert the accompanying android app if the module was moved out of a certain location(if car is taken without permission etc).The app could also be used to request the location at will from the module.
My question is
Is this possible for me to achieve and would I be better using an arduino or raspberry pi,would I have more freedom with the pi as maybe I could run a service on it??
It would be great to get some opinions from anyone
Thanks

Yes, it is very possible and has already been done. It is also possible to use the two together to achieve this, but if you had to choose one, I would choose the RPi. This is because it can do more of what your are attempting straight out of the box with its full linux capabilities (wireless, etc). This can come ready to go if you get a preloaded SD card. Search for a NOOBS SD card on amazon.

Related

Live-stream video from one android phone to another via bluetooth

I am intended to make an app that stream live videos from one android phone to other one via Bluetooth,i need a simple player and there is no need to save the file,just play it.
My knowledge about stream in java is not enough and I really don't know where to start!
Please help me in finding any solution. Any help will be appreciated.
There is a sample android project to do streaming live video and allows you take photos and record videos from remote phone via bluetooth.
BluetoothCameraAndroid
Android allows you to get frames as byte array using camera, you can use that api to get frames and send it across. But the problem is throttling the sending rate. That also has been handled in that project.
In marshmallow and above devices, you have to give permissions
manually in settings. This project does not include runtime
permissions
Xuggler is a Java opensource library that works with streaming and modifying media on the fly. you can start from it at:
http://www.xuggle.com/xuggler/

Getting user behavior on the Android Phone (App History, Browse History etc)

Is it possible to get the user behavior on the phone (for example Alpesh has an Android phone and he uses multiple apps, browser YouTube etc). Whatever he is doing on the phone I want to get all those things from behind (which apps he has installed, which app he opens and what he search on the phone, All these data I want to get programmatically so what all can be get in android).
For now I am aware that installed apps list can be get easily but I want to get usage history and what he do all on mobile.
This is not a code solution, but an answer to your question, so you can get start some where.
In my opinion your question title are asking about two things.
(part 1) Getting User Behavior on the Android Phone (part 2)(App History, Browse
History etc)
1- First part Getting User Behavior on the Android Phone:
There is a concept called context awareness. Short described; it is about gathering different information from the phone, like light sensor, motion sensor, sound, location or even user behavior etc. and depending on your app requirement and the gathered information:
You could send these information over cloud data store for statically usage
You could make your phone doing (behavior) different things depending on location, motion or what ever.
etc.
For context awareness it is an open area for pervasive computing research. And it is not just few lines of code to write, it is typically a complete solution depending on requirement. Example I have built a context awareness application to gather noise collected by phones from different locations for research purpose inspired from this framework, but I am pretty sure you can find other frameworks or even build your own, as I did in my case.
The mentioned framework has some examples.
2- The second part is about App History, Browse History etc.:
This is possible, but you still need to build a peace of software (App) to collect all these information (logs) from the phone. Hereafter you can make phone act on different conditions and/or again send it over a RESTful API over cloud service data store, there is no limit for it.
The problem is, there is no thing out of the box for your requirement. Even if you find frameworks you still need to research it and further work on it.
You can find different examples for your requirement, like to collect browser history, you can find SO question here:
Get browser history and search result in android
Or get list of installed application:
How to get a list of installed android applications and pick one to run
My point here is you need to solve small goals at a time and put your knowledge together at the end.
Both 1 and 2 can also be related to each other, depending on your achievement.
Conclusion
Make a goal to your project.
Define the main requirements and tasks of your project.
Research your options (Technology, Cost, Target Audience, What data I can or I should not collect, what is possible to collect, what is the limits, Privacy issues etc.).
Split your project in small assets and try to solve small problems/goals.
Finally you would be able to put the puzzles together and build your final application
but i want to get usage history and what he do all on mobile
This is not possible and shouldn't ever be possible. Each app is sandboxed by Android so apps cannot inspect what other apps are doing. Think about it, you wouldn't want apps to be able to intercept private information such as banking details.
Every app is isolated from the other ones. Unless you develop a system signed app, you will not be able to gather all that data.
What you could do is to develop your own Android Rom where you then develop your data collection the exact way you want. Then you need to distribute your rom, which is another story...

How to access adc and dac directly on android phones?

I am at the beginning stages of a project in which I will be trying to make a hearing aid application for Android. I have wrote a few patches in Pure Data,C sound, and the basic Android sound library which basical take the input from the microphone and play it through headphones. No filtering or amplification.
While Csound gave the best performance, the latency made the tools unusable. I know Android L is suppose to help, but my goal is to create a low cost device hearing assist device. So older phones probably won't get it.
The next idea is to see if I can access the adc and dac values directly, then use C to make my own versions of AudioTrack and Audio record by using the NDK. Basically pointing to the places in memory where these values are coming in.
Is this possible? Also what should I be researching? I can't find anything online about accesses the DAC and ADC directly.
Thank you for your time.
No. "Android" does not provide for direct access by apps to hardware at all.
The NDK does not change that, as you still lack permission to the audio hardware device nodes.
If you have a particular device on which you can install a customized build of Android, then you might be able to do something by adding new APIs or somehow giving your app or a special unix group access to the hardware nodes. But the details of how you might utilize that access would depend on the device chosen.

Building a music player for both android and Desktop at the same time

I'm going to build a music player working on both Android and Desktops. It won't be anything special, I'm doing it more to training myself and know more or less what problems I might encounter if I want to do a real app/program one day. Therefore, since I'm already rather decent at web technologies, I'll try to use something else: Java.
My app / program with have to
be able to read music files and play them (I'm planning on reading the files myself, meaning that I only need to be able to read "raw" sound, WAV or such)
be able to write to music files (to change tags)
be able to communicate with another instance of the program on another device that's on the same network (I want to be able to use my phone as a remote control and my pc as a remote control for my phone)
If possible, show some play/pause buttons on the screen even if it's locked (probably just on android)
And this is where I need your help: What you I do to write as little "device specific" code as possible?
It's obvious I can reuse classes used to encode/decode some music types. Finding the files, reading them, writing them, playing raw sound and connection to the network will be easy to abstract if needed.
But then there is the UI and it looks like if I don't plan carefully, I'll have to do it twice... I've seen libGDX but they kinda insist a lot on the fact it's for games...
All I need is some way to build a simple UI (a few buttons, the cover of the albums) that'd work for both the desktop and the phone.
Should I use libGDX, the "normal" libs (*WT, Swing, neither of which seem to be "compatible" with Android) or something else?
I'd also like to request as few permissions as possible. Meaning that I'd like to have a base music player that only request access to the sd card, and then features requiring additional permissions would be added as other apps/programs or addons.
From what I understood, the only way to achieve this is to create a second app and make the user install it. I think I'll manage to make the two apps communicate (with Intent?) but is it really the only solution?
Thank you in advance for your answers.
Maybe you could consider building the app with something such as Phonegap: http://phonegap.com/ This would let you use your web technologies strength and write a very slim layer of device specific code if any at all!
As for getting a phonegap app to run on the desktop....you could use something like :http://ripple.incubator.apache.org/ to have it run on the desktop. I know this is slightly different and you wanted to tackle writing something in Java - however this is the way mobile development is moving so you may want to get started like this!

communication project using android

i'm doin my project in 8th sem telecomm engineering, and i'm plannin to create a DUPLEX(not confident whether it'd be full or half) communication app using bluetooth and wifi as channels,something more advanced than a simple walkie talkie, and i was wondering if this is possible for a one man army??? also i was wondering if it is possible to do so with android versions 2.2 and above... can i just program the bluetooth settings in app in such a way, that, it doesn't pop up for user permission to accept a voice message from the calling party??
and is there a possibility for creating multiple channels(one for Forward Voice Channel and one for Reverse Voice Channel) using bluetooth or wifi?? here's a list of few knowledge i possess:
JAVA: basics, done some gui in desktops, know some imp classes,only SE6...
WIRELESS COMMUNICATION: learning it this semester, stuff like how base station accepts incoming mobile station request and redirects it to dest, mostly 1g in our portions...
OPERATING SYSTEMS: general, looking forward to learning android and linux os...
C,C++,DSP,and SOME ELECTRONICS...
oh, and iwoul like to implement these well within 7 months duration...
people please ENLIGTHEN me with your wisdom and references to useful websites ASAP...
my THANKS AND WISHES to thee...:)
The first big problem i see is that on using wifi for this, and as i understood it is some sort of (advanced) walkie-talkie app with no rooter inbetween the communicating phones, you have to implement adhoc-wlan on your android device, which is not supported by android, so you will need a rooted device for that, and the implementation of adhoc-wlan on android is definitve possible (have a look at this code: http://code.google.com/p/android-wifi-tether/) but nothing easy (i have done it myself for an university project).
And you asked if you can avoid the permission pop-up for an incoming message, but on an android phone activating your bluetooth or pairing it with an other device will always ask for permission from the user.
I cant help about the multiple channels you were asking for.
As Answer to your big Question: "is it possible for a one man army?" i would say generelly yes, but it depends on how much other stuff you have to do. Since you were writing this is an project for university, i dont know if this is your only project and you can invest a lot of time in it. If so i guess it is possible, but it will be an quite big project and you should be willing to work yourself relativly deep into networking stuff.
On google.Code you can find some projects similar (at least the wifi part) to what you think about to do, take a look at them...

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