Minimise if else conditions in method - java

I have the following class.
public enum EnumService
{
ONE, TWO, THREE, FOUR,.............HUNDRED;
//Values till HUNDRED
public static EnumService returnMockService(String request)
{
//some string match
if(request.matches("/abc*")){
return ONE;
}
//some other string is match
else if(request.matches("/bcd*"))
return TWO;
else if(request.matches("/decf*"))
return THREE;
//many else if conditions
else if(request.matches("/wxyz*"))
return HUNDRED;
return null;
}
}
The code is not standard with more if else statements.
I want to minimize the number of if calls in above method yet maintaining the return type as EnumService
Any better option to do this.
It would be great if some can help me in making it clean.

First: no need to else if you return.
Second: you can optimize it a LOT if you use this string as a parameter in the enum:
public enum EnumService
{
ONE("abc*"),
// etc
private static final Map<Pattern, EnumService> MAPPING
= new HashMap<>();
static {
for (final EnumService svc: values())
MAPPING.put(svc.pattern, svc);
}
private final Pattern pattern;
EnumService(final String s)
{
pattern = Pattern.compile(s);
}
public static EnumService returnMockService(String request)
{
for (final Map.Entry<Pattern, EnumService> entry: MAPPING.entrySet())
if (entry.getKey().matcher(request).matches())
return entry.getValue();
return null;
}
}

I would put the strings that you're matching along with the EnumService value they should map to into an array of simple objects, then loop through the array.
E.g.:
ArrayEntry[] entries = new ArrayEntry[] {
new ArrayEntry("/abc*", EnumService.ONE),
// ...and so on...
};
and then:
for (ArrayEntry entry : entries) {
if (request.matches(entry.str)) {
return entry.value;
}
}
return null;
...where ArrayEntry is just a simple class with those two properties (str and value).
If you don't want to have ArrayEntry, you can use a Map:
Map<String,EnumService> entries = new HashMap<String,EnumService>();
entries.put("/abc*", EnumService.ONE);
//...and so on...
and then
for (Map.Entry<String,EnumService> entry : entries.entrySet()) {
if (request.matches(entry.getKey())) {
return entry.getValue();
}
}
return null;
Or you can do it with parallel arrays instead:
String[] strings = new String[] { "/abc*", /*...and so on...*/ };
EnumService[] values = new EnumService[] { EnumService.ONE, /*...and so on...*/ };
and then
int n;
for (n = 0; n < strings.length; ++n) {
if (request.matches(strings[n])) {
return values[n];
}
}
return null;
But parallel arrays tend to be a bit of a maintenance issue.

You can go for design patterns, best for these kind of things are state pattern. State Pattern is to solve this kind of issues and make the code more compatible & flexible. Look over this http://www.javacodegeeks.com/2013/08/state-design-pattern-in-java-example-tutorial.html

Have a look at the below link.
Why can't I switch on a String?
As stated there, if you are using jdk 7, just use switch on the strings. If not, create an enum of /abc*,/bcd*,etc. and use them in switch.
Hope this helps.
Or you could always, store them in an array and loop through them. That would be much easier but costs an extra array.

If there is no logic to map /abc to ONE and /bcd to TWO etc, then maybe you need to load these into an array or map, then simply get the index of the array where it matches.
myMap.put("abc", ONE);
myMap.put("bcd", TWO);

Related

Multiple if Statements using reference number

The code below compiles and does its job, however lets say I needed to added another 100 if statements that uses a reference. Whats the most efficient way to write multiple if statements?
public String getForceDetails(String ref) {
if (ref.equals("IW1")) {
setupForces();
return (ForceDetails.get(0).toString());
} else if (ref.equals("SS2")) {
setupForces();
return (ForceDetails.get(1).toString());
} else if (ref.equals("WB3")) {
setupForces();
return (ForceDetails.get(2).toString());
} else if (ref.equals("IW4")) {
setupForces();
return (ForceDetails.get(3).toString());
} else if (ref.equals("WB5")) {
setupForces();
return (ForceDetails.get(4).toString());
} else if (ref.equals("SS6")) {
setupForces();
return (ForceDetails.get(5).toString());
} else if (ref.equals("SS7")) {
setupForces();
return (ForceDetails.get(6).toString());
} else if (ref.equals("WB9")) {
setupForces();
return (ForceDetails.get(7).toString());
} else if (ref.equals("IW10")) {
setupForces();
return (ForceDetails.get(8).toString());
} else {
return "\nNo such force";
}
}
private void setupForces()
{
ForceDetails.add(new starShip("IW1","Twisters",200,200,ForceState.DOCKED,10,0,0,false));
ForceDetails.add(new starShip("SS2","Enterprise",300,200,ForceState.DOCKED,0,10,20,false));
ForceDetails.add(new starShip("WB3","Droop",300,100,ForceState.DOCKED,0,0,0,false));
ForceDetails.add(new starShip("IW4","Wingers",200,400,ForceState.DOCKED,20,0,0,false));
ForceDetails.add(new starShip("WB5","Hang",400,300,ForceState.DOCKED,0,0,0,true));
ForceDetails.add(new starShip("SS6","Voyager",450,200,ForceState.DOCKED,0,15,10,false));
ForceDetails.add(new starShip("SS7","Explorer",120, 65,ForceState.DOCKED,0,4,5,false));
ForceDetails.add(new starShip("WB9","Hover",300,400,ForceState.DOCKED,0,0,0,false));
ForceDetails.add(new starShip("IW10","Flyers",200,100,ForceState.DOCKED,5,0,0,false));
}
The obvious choice would be a switch statement over ref:
switch (ref) {
case "IW1":
setupForces();
return (ForceDetails.get(0).toString());
break;
case "SS2":
setupForces();
return (ForceDetails.get(1).toString());
break;
// etc.
}
If the code to execute always looks the like this (calling setupForces() and getting the n-th element of ForceDetails) you could also use a map that lets you retrieve n (Map<String, Integer>) which you populate with key-value-pairs like "IW1"->0 and "SS2"->1 etc.
The map solution also has the charme that you do not need to repeat the code that is basically equal for all cases which would be rather inconvenient if you have to change this later.
Well there is no inbuilt solution to that. What you can do is create a Map of condition -> result and return the value to the key.
Map<String, String> mapCondToRes = new HashMap<>();
public String getForceDetails(String ref) {
setupForces();
return mapCondToRes.get(ref);
}
You can check for validations and put more conditions very easily and elegantly.
In the existing code, each invocation of getForceDetails with a valid ref causes adding of 9 entries to a collection of starships ForceDetails. It is doubtful that this behaviour is intended, possibly a lazy initialization of ForceDetails was implied.
Next, to get rid of the multiple if statements using of the map is definitely more preferable than converting into switch statement and copying the same multiple calls to setupForces(). It could make sense to create a map Map<String, starship> instead of the list and populate it in setupForces (so there's no need to have a separate map of references to the index in the list):
Map<String, starShip> forces = new HashMap<>();
private void setupForces() {
forces.put("IW1", new starShip("IW1","Twisters",200,200,ForceState.DOCKED,10,0,0,false));
forces.put("SS2", new starShip("SS2","Enterprise",300,200,ForceState.DOCKED,0,10,20,false));
// ... add other starships mapped by their ids
}
public String getForceDetails(String ref) {
if (forces.isEmpty()) {
setupForces();
}
return Optional.ofNullable(forces.get(ref))
.map(starShip::toString)
.orElse("No such force found");
}
Use a java stream, you should read about them, you'll find it useful later as you progress on Java.
For the following code, I assume you have a getter for your "key" values inside your starShip class ("IW1", "SS2", "WB3"...).
This code also assumes that you cannot change your current List approach, If you can, a Map would be a even better.
private static final String NO_FORCE = "\nNo such force";
public String getForceDetails(String ref) {
String result = ForceDetails.stream() // <-- It's even faster if you use `parallelStream` however is known to have non-thread-safe issues
.filter(starShipItem -> Objects.equals(starShipItem.getKey(), ref))
.map(String::valueOf).findFirst()
.orElse(NO_FORCE)
;
if (NO_FORCE.equals(result)) {
return NO_FORCE;
}
setupForces();
return result;
}
Also, I recommend you to take a look at hackerrank challenges, you'll learn a lot more there.

What is better to use just one method with switch or 4 different methods?

I have a object and i get some fields from it, i made a method with a switch statement, the idea was make it generic and just call this method through parameters but now I´m not sure.
The options are
private String getCode(Row row, String code) {
String result;
switch (code) {
case code1:
result = row.getString("constant1");
break;
case code2:
result = row.getString(constant2);
break;
case code3:
result = row.getString(constant3);
break;
case code4:
result = row.getString(constant4);
break;
default:
result = null;
}
return result;
}
or
private String getcode1(Row row){
return row.getString("constant1")
}
private String getcode1(Row row){
return row.getString("constant2")
}
private String getcode1(Row row){
return row.getString("constant3")
}
private String getcode1(Row row){
return row.getString("constant4")
}
I wand to use the better way, I´m a little confuse
The answer is neither of the them.
What you have here is a value conversion process. How this works? Well, as far I understand, you need to store the data in form of key-value pair where key must be unique. So this is the definition of a HashMap in java.
Also, because you are using Switch I'm assuming that you can identify your data with some unique key. This meas for each code there is only one constant. But how we can apply this to my issue? Well, I think you have a collection of data from where you extracted a single row. Now, from this row you want to access to a value (lets call it codeValue) using a constant, but to get this constant you need a code. Like this: code->constant->codeValue
How can I implement this??
Well, we gonna need a HasMap() called constants, which defines its keys a codes and the values as constants. Now you easily get each constant if you know its code. Obviously, if you get the constant you can also get the codeValue of each `row, like this:
public class TestClass {
public static void main(String[] args) {
// Create a HashMap object called constants
Map<String, String> constants = new HashMap<String, String>();
// Add keys and values (code, constant)
constants.put("code1", "constant1");
constants.put("code2", "constant2");
constants.put("code3", "constant3");
constants.put("code4", "constant4");
System.out.println(constants);
Row row = loadRow();
String code = loadCode();
//How to use it
String result = getCodeValue(row, code);
System.out.println(result);
}
// Now you get the code from the Map
private String getCodeValue(Row row, String code) {
return row.getString(constants.get(code));
}
}
In case your input code is different than constant, I will suggest the following approach. Create an Enum mapping code and constant.
public enum Mapping {
MAPPING_FIRST("code1", "constant1"),
MAPPING_SECOND("code2", "constant2");
private String code;
private String constant;
// constructor and getters
public static Mapping getMappingFromCode(String code){
return Arrays.stream(Mapping.values())
.filter(mapping -> mapping.getCode().equals(code))
.findFirst()
.orElse(null);
}
}
Now, create a method to access value from row.
private String getValue(Row row, String code) {
Mapping mapping = Mapping.getMappingFromCode(code);
if(mapping == null){
return null;
}
return row.getString(mapping.getConstant());
}
This question is little bit to much, but I will try to explain best I could. For me second option is no no at all. Why? You are making methods that you will have to sort out with some if/else statements anyway, for example:
if (code.equals(code1))
someString = getcode1(row);
else if (code.equals(code2))
somestring = getcode2(row);
else if (code.equals(code3))
someString = getcode3(row);
else
someString = getcode4(row);
Why not use this:
if (code.equals(code1))
someString = row.getString("content1");
else if (code.equals(code2))
somestring = row.getString("content2");
else if (code.equals(code3))
someString = row.getString("content3");
else
someString = row.getString("content4");
The first one I can see being used, but there is alternative there. Give us entire minimal requirement code with entire class and methods and we could help you far more than using these snippets of code.
Create an enum for mapping of code and constant. In that enum, create a generic method where you can get code just passing through parameter.
public enum MyEnum {
CODE1("constant1"), CODE2("constant2");
private String constant;
public String getConstant() {
return constant;
}
private MyEnum(String constant) {
this.constant = constant;
}
private static String getConstant(String code) {
return Arrays.stream(MyEnum.values()).filter(mapping -> mapping.name().equalsIgnoreCase(code))
.map(e -> e.getConstant()).findAny().orElse(null);
}
public static String getCode(Row row, String code) {
String constant = getConstant(code);
return constant != null ? row.get(constant) : null;
}
}
You can get code from row object by calling genric method getCode().
MyEnum.getCode(row, "code1")

How to count the nested list elements size using Java 7?

I have a Object which contains a list of another object which contains a list of another object and so on... suppose I want to get count of nested list elements(lets say last one), what should be best approach rather than using traditional for loop in java as I have done in below example -
public static void main(String[] args) {
Statement statement = new Statement();
statement.getInvAccount().add(new InvestmentAccount());
statement.getInvAccount().get(0).getSecAccountStmt().add(new SecurityStatement());
statement.getInvAccount().get(0).getSecAccountStmt().get(0).getTransactionStatement().add(new TransactionStatement());
statement.getInvAccount().get(0).getSecAccountStmt().get(0).getTransactionStatement().add(new TransactionStatement());
statement.getInvAccount().get(0).getSecAccountStmt().get(0).getTransactionStatement().add(new TransactionStatement());
// method to count the number of TransactionStatement
System.out.println("Size of TransactionStatement is : " + count(statement));
}
private static int count(Statement stmt) {
int countOfTransStmt = 0;
for (InvestmentAccount invAcc : stmt.getInvAccount()) {
if (invAcc != null) {
for (SecurityStatement secStmt : invAcc.getSecAccountStmt()) {
if (secStmt != null) {
countOfTransStmt = countOfTransStmt + secStmt.getTransactionStatement().size();
}
}
}
}
return countOfTransStmt;
}
In Java 7 you're not going to do better than two for loops. I wouldn't bother with anything different.
In Java 8 you can use streams to flatten it out:
private static int count(Statement stmt) {
return stmt.getInvAccount().stream()
.filter(Objects::nonNull)
.flatMap(InvestmentAccount::getSecAccountStmt)
.filter(Objects::nonNull)
.flatMap(SecurityStatement::getTransactionStatement)
.count();
}
I would encourage you to get rid of the null checks. If you're going to ignore nulls, better to just expect them not to be inserted in the first place. It'll get rid of a lot of extra if checks throughout your code, I expect.
I'd also encourage you not to abbreviate your variables and methods. Spell out "statement" and "investment" and the like. The abbreviations are harder to read and the brevity isn't really a win.
Similarly, try to use more descriptive method names. countTransactions is better for the main method. And for the various getters, methods that return lists ought to be plural: "getAccounts" rather than "getAccount". Notice how the getters now match the class names; if you know the class name, you know the getter name. You don't have to guess if one or the other is abbreviated:
private static int countTransactions(Statement statement) {
return statement.getInvestmentAccounts().stream()
.flatMap(InvestmentAccount::getSecurityStatements)
.flatMap(SecurityStatement::getTransactionStatements)
.count();
}
Recursion could work in this case:
General idea below:
private int countTransactions(object t)
{
int sum = 0;
if (t == null) return 0;
for (int i = 0; i < t.getAllSub().count; i++)
{
sum += countTransactions(t.subAt(i));
}
return sum;
}

Comparators and HashMaps for Markov Chain

I am trying to make a markov chain in Java/Processing, that will read a book then be able to cut it up in probabilistic ways. Programming is a hobby…
I had the idea that the way to do it was to use a HashMap, and store a Word Object within it. I could easily do this with a String, but within each unique Word it needs to have another HashMap that will store more yet more Word Objects for the Words that follow it, and so on until we have made a model with a sufficient level of complexity.
The problems are that I can’t seem to be able to check whether or not a Word Object is already within the Map by its String name.
Through looking around on SO I can see that it is likely that I will need a Comparator — but all the examples that I have seen use compare or compareTo, when I think that I need something that is more like equals? I don’t need anything at all to do with Sorting, the order will be worked out in the second part of the program.
The code below is pretty horrible — I have been hacking away at this problem for ages but I can’t find an explanation that is sufficiently dumbed down enough for me to understand it.
In Pseudo:
read book
If the Word is not in the Map, put it in there
If the Word is in the Map, iterate the key
Check the Words that follow this Word, and check in the same way if they are within the first Word’s Map, adding as necessary… repeat…
When this is complete
Using the Integer values as probabilities, pick a word
from that Word’s Map, find a Word that is probable to follow it
repeat until desired length is achieved
Code so far:
///markovs
import java.util.HashSet;
import java.util.Comparator;
HashMap<Word, Integer> book;
void setup()
{
book = new HashMap<Word, Integer>();
String[] rows = loadStrings("crash.txt");
for (int i = 0; i < rows.length; i++)
{
if (trim(rows[i]).length() == 0)
{
continue;
}
String[] pieces = split(rows[i], " ");
for (int j = 0; j<pieces.length; j++)
{
Word temp = new Word(pieces[j]);
//c++;
if (book.compare(temp)) {
println("this worked for once");
//iterate here
} else {
book.put(temp, 1);
println("didn’t work");
//book.add(temp);
book.put(temp, 1);
}
}
}
println(book.size());
//println(c);
//println(book);
}
class WordComparator implements Comparator<Word> {
#Override
public int compare(Word w1, Word w2) {
String w1name = w1.name;
String w2name = w2.name;
if (w1name.equals(w2name)) {
return 1;
} else {
return 0;
}
}
}
class Word
{
String name;
int value=1;
int depth;
HashMap<String, Integer> list;
Word(String name_)
{
this.name = name_;
}
int compareTo(Word w) {
if (w.name.equals(this.name)) {
return 0;
} else {
return -1;
}
}
Word(Word w)
{
this.depth = w.depth+1;
}
void nextWord(String word)
{
}
void count() {
value++;
}
void makeHash()
{
list = new HashMap<String, Integer>();
}
}
To use an Object as a key in a HashMap, you need to override two methods: equals() and hashCode(). I'm not exactly sure what you're going for, but a simple example that just uses the name variable would look like this:
public boolean equals(Object other){
if(other instanceof Word){
return this.name.equals(((Word)other).name);
}
return false;
}
public int hashCode(){
return name.hashCode();
}
However, if you're just using the name variable anyway, you might be looking for a multimap, which is just a Map that contains a Map that contains...
HashMap<String, HashMap<String, Integer>> bookMap;
Furthermore, while HashMap does not use the compareTo function, the way you've implemented it seems off. First of all, you need to implement Comparable on your class:
class Word implements Comparable<Word>{
And secondly, the compareTo function should return one of 3 values: negative, zero, or positive. Right now you're only returning zero or negative, which doesn't make any sense.
I think you might be better off taking a step back and describing what you're actually trying to do, as your code contains a lot of confusing logic right now.
As for comparing, you can override Object's inherited equals method, something like:
# Override
boolean equals(Object o) {
return o instanceof Word
? o.name.equals(name) : false;
}
Be aware of using your own types as keys for the HashMap, in this case Word. That only works out well if you provide a sensible implementation of .hashCode() and .equals() on Word.
Here it looks like you could just use String instead. String already has the required method implementations. If you really do want to use Word, you could use those methods from String. e.g.
class Word {
String letters;
public int hashCode() {
return letters.hashCode();
}
public boolean equals(Object o) {
if (o == null || o.getClass() != getClass()) return false;
return letters.equals(((Word) o).letters);
}
}
You don't need a compare or compareTo, just these two.

Is there a way to replace all occurrences of a string in a variable of a list?

I have a list as follows
List<Summary> summary;
Summary {
int key;
String value1;
String value2;
}
Is there a way in java (or any other utility library) to replace all occurrences of a String "String1" in the variable value1 without having to loop through the list?
Looping the list is inevitable so you or some third party library has to do the looping. Is it really that hard to do:
for (Summary s : summary)
if (s.value1.equals("String1"))
s.value1 = "...";
? :)
Maybe you could use a library that allow you use it without loops, the problem is that in the low level the compiler must use something like a loop for do it.
I think that direct or indirectly you will use a loop.
So, for this reason you haven´t any problem if use a loop in your code.
Sorry for my English, I hope you can understand all.
You can add a method to find by the object part:
public class ListOfString {
public static void main(String[] args) {
List<Model> models = new ArrayList<>();
for(int i = 0 ; i < 5; i++) {
Model model = new Model();
model.setStr("String"+i);
models.add(model);
}
Model temp = new Model();
temp.setStr("String1");
System.out.println(containsObjectPart(temp, models));
}
// This method just a prototype, you can modify as you like...
private static boolean containsObjectPart(Model obj, List<Model> models) {
for(Model model : models) {
if(model.getStr().equals(obj.getStr()))
return true;
}
return false;
}
}
class Model {
private String str;
public String getStr() {
return str;
}
public void setStr(String str) {
this.str = str;
}
}
No you cannot, Loop is invetible.But you can optimize it many area like, selecting loop, how do you find the string and replacing it .etc....
You could avoid a bit of looping - at the expense of losing your list ordering - by using a TreeSet, with value1 values as keys and the Summary objects as values. Then you can do a binary chop search to find all matching entries. A collection which uses hashing would have similar trade-offs and gains.
Otherwise, as everyone else has said, looping is inevitable. The only optimisation you could make is counting the entries as they go into the list so you know when you've found them all so you can stop looping.
But remember, premature optimisation is the root of all evil. :)

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