Use JavaScript Library in Android Application - java

I want to use the SJCL library in an Android app that I'm building. The thing is SJCL is a javascript crypto library. I'm new to Android development and I was wondering how I could go about using the library in my project.
What I'm looking to do is hash a person's username and password and decrypt whatever response I get from the server which is why I want to use SJCL. If anyone has any insight into how to do this, that'd be great!

I think that only way it can be done is WebView.
Maybe this will give you some lead.
Android WebView Javascript from assets

To achieve your goal, you can use this library for running JavaScript in Android apps.

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How to show Google Translate popup from my app?

Is it possible to call Google Translate popup (only the popup, and not the whole Google Translate app) from my application, using intent or something else?
I'm using B4A (Basic for Android) platform, so if it is possible, please guide me based on B4A. However Java solutions can be useful too and they are also welcomed. Thanks.
You can use Google Translate api in php and call it from b4a

Making a Google sign in plugin for Unity

So I'm trying to get a google sign in working for Unity
I'm stuck however.
I'm trying to convert an example into a Android library, which would call the sign in intent.
I've tried searching but with no leads.
This shows that you need to extract all the extra libraries and add them to your unity project, seems like a good lead.
If anyone has done it, could you point me in the right direction?
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How to connect to Flickr's Search Image API from Android app?

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How to use quickblox for web

I want to use quickblox for chat. I want to use quickblox rest api. But I don't understand how can I achieve this.
I tried to follow the tutorial given in http://quickblox.com/developers/Javascript
But I am not able to understand how to configure this
Why are you not use JavaScript SDK for web?
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Go thought this link:"https://quickblox.com/developers/Javascript"
Hope this help you.

Can I make an HTML5 game for Android?

Ok to be more specific... can I program an android app in Java that has something like a web view to which I can point to local files on the phone?
I'm thinking about making an android game and i'm wondering if it can be done with a little HTML5 and Javascript that is locally stored on the phone. I heard something about a web view in Java and that is why I am wondering if it could work.
Is this even possible?
As the other answers might be correct, there is a much simpler way:
If you know html5 programming, you can do a simple Android app that has one Activity containing one WebView. In that webview you load your index.html and there you go. You can basically do anything you would do on a normal web app.
PhoneGap and Appcelerator are for cross platform development and they provide access to the hardware (vibration, sensors etc) and they give you the possibility to build the native UI with html and javascript. For a pure WebApp they are not the correct frameworks/tools I think. I might be mistaken, but a WebGL Benchmark I wrote for PCs worked out of the box in the android browser and I justed used html5 and JavaScript.
Your answer is yes, your solution is phoneGap
http://phonegap.com/
yes definitely,
check out appcelerator.com, phonegap.com etc
u can probably go to google "cross platform mobile development"
there's a few neat html javascript frameworks

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