What to know before starting to learn JavaFX? [closed] - java

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I read about the advantages of JavaFX over Swing(that is not the point of discussion) and I would like to learn JavaFX.
But later I got confused between the JavaFX script and other things like XML, etc...
I don't have a clear picture of it yet.
I want to know what all things like basic information and programming/markup languages one must know before giving a try at JavaFX.

Well, as far as I am concerned, I would say nothing is mandatory, before you start learning Javafx. Just a small knowledge of JAVA would be enough (just the basics)
For Javafx learning resources, Oracle has one of the best available resources, enriched with lucrative examples, which will make your Journey of learning Javafx fantastic.
The fxml files are basically the UI which can be written using XML and can be loaded in your code. This makes your application follow the MVC rule. Though initially, I would recommend to spend sometime constructing your UI using java code only.
For more info on FXML
Java vs JavaFX Script vs FXML. Which is better way of programming in JavaFX?
Tutorials on Javafx
http://docs.oracle.com/javase/8/javase-clienttechnologies.htm
For Beginners, Getting Started with JavaFX is very important !
http://docs.oracle.com/javase/8/javafx/get-started-tutorial/jfx-overview.htm#JFXST784
Tutorial on Scene Builder i.e. making fxml files for your application,
http://docs.oracle.com/javase/8/scene-builder-2/get-started-tutorial/overview.htm
Tutorial on FXML
https://docs.oracle.com/javase/8/javafx/fxml-tutorial/

I started learning JavaFX last summner and it is really great and easy to use. I don't think you should know anything before start learning. A little bit xml knowladge can be beneficial but I don't think it is necassary because JavaFX secene builder generates .fxml files generically. So you can directly start using it.

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Java GUI programming beginner tips [closed]

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Im quite good with writing text based programs using Java and ill like to proceed to writing GUI programs and animations ive checked several youtube playlists and they dont seem do helpful so i would appreciate any tips on where to start.
For desktop applications, You should start with Java Swing.
Swing API is a set of extensible GUI Components to ease the
developer's life to create JAVA based Front End/GUI Applications.
There are some good tutorials, I would suggest the following:
JavaTPoint and TutorialsPoint
After completing swing, you can move on to JavaFX.
JavaFX is a set of graphics and media packages that enables developers
to design, create, test, debug, and deploy rich client applications
that operate consistently across diverse platforms.
For that, you may follow to begin with
code.makery
Sounds as a great question, but not self explanatory. Before making assumptions just ask your self -
Do I feel myself as Web developer or a Desktop(Core) developer?
From a prospective of Desktop developer - take a look at Swing - it allows to make GUI forms and etc. If you decide to learn web, then take a look at Vaadin (which is made on top of GWT, and easier to dive in)..
Both of them have simlar syntax, so it would be always easier re-qualify...
UPDATE: While you still decide where to go, see this humble example of Vaadin Application

Java NetBeans Form Creator [closed]

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I am a C# .NET developer and I always use Visual Studio to create my applications. Now I am studying Java with the netbeans IDE and I have no clue of how to create a Form Application?
I have used Jform etc. But this is just annoying. I was trying for 3 hours just to relocate a button while resizing my window.
Does anyone have any suggestions on how to make this easier?
Unfortunately, IMHO, creating GUI applications in Swing is a pain, especially coming from .NET.
Whenever I need to create Swing apps I find it easier to just hand code it. Although it involves much more work than in .NET, and also has a pretty steep learning curve, I find I have more control over my code that way.
BTW, once you get the hang of how things work in Swing, hand coding is pretty manageable.
Good Luck!

Java Syntettica look and feels [closed]

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Lately I have learned a lot of Java;
Currently I am using Swing for GUI;
And I want to use Synthetica's L&F's ;
I need help on where to start, some comprehensive tutorials may help,
I also wonder that if I wasted time by learning swing.
Cause I know Synthetica does not require writing code, or am I wrong ?
Thanks.
Synthetica is a Look and Feel (LaF) for the Java Swing GUI Library/Toolkit. Think of it as a skin to change the default look of a Java GUI app.
Here's some reading on how to integrate a different LaF into your app:
http://docs.oracle.com/javase/tutorial/uiswing/examples/lookandfeel/
http://docs.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
http://www.javasoft.de/synthetica/faq/#general-1
Using a pre-built LaF will save you the time and code of making the LaF yourself, but you will still have to code the actual GUI (the frame, buttons, text boxes, etc). Synthetica will just make them look different than normal. I would say to effectively use Java Swing LaF's, you will still need to know a little about Swing.
If you do not like Swing, it's worth looking into JavaFX. It's the Swing replacement and is included in Java 8 by default. You can hand-code the GUI using Java code just like with Swing, or you can use something called FXML to basically write the GUI in a special XML document which is much faster. JavaFX also uses CSS to style the LaF to look however you want.

GWT code OR GWT Designer? [closed]

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I am new to GWT. I have a question. Which way is better to learn/use GWT programming. Either to learn using GWT by writing code for creating user interface OR through GWT Designer? I am also aking this question in the context of good programming practices & industry requirements.
I agree that code is much better. Plus later on when you want to do more fine tuning of your UI, exact position up to the pixel level for example, I have found that the Designer is not very easy for aligning widgets. You will need to get down to the code level anyway to do so.
Another benefit like it was already mentioned is you will get a better understanding of what is going on.
In my opinion it's better to learn to code it from scratch. That way you get a much better understanding of what the underlying code does. Because you'll also have to consider supporting the GUI you develop as well. And if you use a designer, while it's a lot quicker, it'll add it's own code to it, and it may not be pure GWT code.
So in my opinion, code it by hand, sure it'll take longer, but you'll understand it better, and be able to support it. And it'll be another great skill to your bow.
I use a mixed solution. Designer for main blocks and code for details...
I would suggest to start with coding rather than the designer. From a learning point of view, coding gives more information regarding how you can use and extend functionality.
Client side scripting involves good styling, alignment which you will understand once you work via the code and scripts.

Compare SWT with SWING [closed]

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Is swt faster than swing?
Where can i get good tutorials
about swt?
it easy to migrate from swing
to swt?
See this web sites:
SWT, AWT and Swing
Swing vs SWT
Swing vs SWT(2nd)
Very nice webpages with example source code:
SWT
SWT 2d-Graphics
I think it's important to remember SWT came in to being when Swing was very immature and I guess the Eclipse folks thought it necessary to reinvent-the-wheel (suspect in retrospect that's something they regret, however thin a layer SWT is).
Nowadays Swing has matured, many of the problems and performance issues it used to have have been fixed and with the 3rd party extensions like JGoodies and JIDE I can't think of a good reason you would use anything but Swing for thick-client development.
There's a comprehensive tutorial here which takes you from 'Hello World' up.
Swing and SWT are two completely different APIs, although the principles are the same. MIgrating your skill is easy. Migrating a program, however, would be a lot of work.
I think you will experience some headache if application is to be run on different OS-es, dont know for now, but before there was no support for Mac OS, so forget about it if your app is to be run on Mac OS.
We also had this question in company and decided to go with Swing, because for normal desktop application you just cannot sense the speed difference which is supposedly on SWT side, and this speed you are buying with ruining WORA principle, you have to bring with your application needed .dlls or .so files to natively support your application running in desired OS-es.
For long time Swing part of Java (with printing) was weak point of Java. I think they will make much more out of Java if they succeeded to make Swing simple, intuitive and responsive at that time. Nowadays they made some positive steps in it, although still can be said, swing is big, complicated..

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