Make a number divisible by another number but with floats? - java

I have a random number that's suppose to fit into 360.0f. My problem is my function only works for ints. How would I make another number fit into another one evenly up or down (preferably closest)
How would I make this work with floats?
Here's what I've got:
public static float fitNumberEvenlyIntoAnother(int number, int numberToFitInto)
{
while(numberToFitInto % number != 0)
{
number += 1;
if(Math.abs(number / 2f) > Math.abs(numberToFitInto))
{
Log.w("fitNumberEvenlyIntoAnother", "Oh ow, the fitNumberEvenlyIntoAnother has surpassed the number it's suppose to fit into");
}
}
//This number needs to fit into the number evenly. Cannot be null or nan.
return number;
}

If you want to "adjust" a number x into a range r (e.g. an angle into [0,360[), then you could do the following:
double len = r.max - r.min;
double frac = x/len - Math.floor(x/len);
double result = frac < 0 ? r.min + len * (1 + frac) : r.min + len * frac;
What yo do is the following:
you get the size of the range as len (360 - 0 = 360 in the case of degrees)
you calculate len/(x % len)
if the fraction is negative you add 1
the result is the lower bound of the range plus the fraction (in range [0,1]) of the range's length

Instead of looping on the result, just test if the result of division is a whole number:
public static float fitNumberEvenlyIntoAnother(float number, float numberToFitInto) {
float result = numberToFitInto / number;
if (result == Math.round(result))
return result;
return Float.NaN;
}
You haven't indicated what should be returned if it doesn't fit evenly - this impl returns the not a number value - you may want to do something different.

Related

Generate random float, both bounds inclusive

I need to generate random real numbers in the range [-0.5, 0.5], both bounds inclusive.
I found various ways to generate similar ranges, like
-0.5 + Math.random()
But the upper bound is always exclusive, I need it inclusive as well. 0.5 must be inside the range.
One way to achieve this would be to create random int from -500 to 500 and then divide it by 1000.
int max = 500;
int min = -500;
int randomInt = rand.nextInt((max - min) + 1) + min;
float randomNum = randomInt / 1000.00f;
System.out.println(randomNum);
You can change the precision by adding and removing zeros from the integer boundaries and the divisor. (eG: create integers from -5 to +5 and divide by 10 for less precision)
A disadvantage of that solution is that it does not use the maximum precision provided by float/double data types.
I haven't seen any answer that uses bit-fiddling inside the IEEE-754 Double representation, so here's one.
Based on the observation that a rollover to a next binary exponent is the same as adding 1 to the binary representation (actually this is by design):
Double.longBitsToDouble(0x3ff0000000000000L) // 1.0
Double.longBitsToDouble(0x3ffFFFFFFFFFFFFFL) // 1.9999999999999998
Double.longBitsToDouble(0x4000000000000000L) // 2.0
I came up with this:
long l = ThreadLocalRandom.current().nextLong(0x0010000000000001L);
double r = Double.longBitsToDouble(l + 0x3ff0000000000000L) - 1.5;
This technique works only with ranges that span a binary number (1, 2, 4, 8, 0.5, 0.25, etc) but for those ranges this approach is possibly the most efficient and accurate. This example is tuned for a span of 1. For ranges that do not span a binary range, you can still use this technique to get a different span. Apply the technique to get a number in the range [0, 1] and scale the result to the desired span. This has negligible accuracy loss, and the resulting accuracy is actually identical to that of Random.nextDouble(double, double).
For other spans, execute this code to find the offset:
double span = 0.125;
if (!(span > 0.0) || (Double.doubleToLongBits(span) & 0x000FFFFFFFFFFFFFL) != 0)
throw new IllegalArgumentException("'span' is not a binary number: " + span);
if (span * 2 >= Double.MAX_VALUE)
throw new IllegalArgumentException("'span' is too large: " + span);
System.out.println("Offset: 0x" + Long.toHexString(Double.doubleToLongBits(span)));
When you plug this offset into the second line of the actual code, you get a value in the range [span, 2*span]. Subtract the span to get a value starting at 0.
You can adjust the upper bound by the minimal value (epsilon) larger than the maxium value you expect. To find the epsilon, start with any positive value and make it as small as it can get:
double min = -0.5;
double max = 0.5;
double epsilon = 1;
while (max + epsilon / 2 > max) {
epsilon /= 2;
}
Random random = ThreadLocalRandom.current();
DoubleStream randomDoubles = random.doubles(min, max + epsilon);
Edit: alternative suggested by #DodgyCodeException (results in same epsilon as above):
double min = -0.5;
double max = 0.5;
double maxPlusEpsilon = Double.longBitsToDouble(Double.doubleToLongBits(max) + 1L)
Random random = ThreadLocalRandom.current();
DoubleStream randomDoubles = random.doubles(min, maxPlusEpsilon);
Given HOW GOD SPIDERS answer, here is a ready to use function :
public static double randomFloat(double minInclusive, double maxInclusive, double precision) {
int max = (int)(maxInclusive/precision);
int min = (int)(minInclusive/precision);
Random rand = new Random();
int randomInt = rand.nextInt((max - min) + 1) + min;
double randomNum = randomInt * precision;
return randomNum;
}
then
System.out.print(randomFloat(-0.5, 0.5, 0.01));
#OH GOD SPIDERS' answer gave me an idea to develop it into an answer that gives greater precision. nextLong() gives a value between MIN_VALUE and MAX_VALUE with more than adequate precision when cast to double.
double randomNum = (rand.nextLong() / 2.0) / Long.MAX_VALUE;
Proof that bounds are inclusive:
assert (Long.MIN_VALUE/2.0)/Long.MAX_VALUE == -0.5;
assert (Long.MAX_VALUE/2.0)/Long.MAX_VALUE == 0.5;
Random.nextDouble gives a value in the range of [0, 1]. So to map that to a range of [-0.5, 0.5] you just need to subtract by 0.5.
You can use this code to get the desired output
double value = r.nextDouble() - 0.5;

Remove nth digit from an integer without converting to string

Say I have this integer in java, 987654321. I want to be able to remove, say the third and fourth digits, so I can get 9876521 in java.
I know I can do this by converting to a string, then taking a substring, but is there a way to do this without converting to a string?
% and / are your friends here! Using modulus and division we can get pieces of the number that we want.
We use modulus to eliminate the most significant digits, and division to eliminate the least significant digits. We can use division because the remainder gets truncated.
Then we put the two pieces we got from these two operations together. However, we need to shift the digits we got from the division to have room for the least significant digits.
Take 987654321 / 10000, this will give you 98765 (let's call this x)
Take 987654321 % 100, this will give you 21 (let's call this y)
x * 100 + y = 9876521.
More generally, if you want to remove a to bth digits from the number n (where a < b),
n % 10^(a-1) + ((n / 10^(b)) * 10^(a-1))
This will remove only one digit:
public static int RemoveNthPosition(int input, int position) {
int leftDivider = (int) Math.pow(10.0, position);
int rightDivider = (int) Math.pow(10.0, position - 1);
int leftSide = input / leftDivider;
int rightSide = input % rightDivider;
return leftSide * rightDivider + rightSide;
}
To remove multiple at the same time:
public static int RemoveMultiplePositions(int input, int[] positions) {
Arrays.sort(positions);
int result = input;
for (int count = 0; count < positions.length; count++) {
result = RemoveNthPosition(result, positions[count] - count);
}
return result;
}
In your case, it would be:
System.out.println(RemoveMultiplePositions(987654321, new int[] { 3, 4 }));

Reverse of a number taking care of boundary conditions

I'm trying to write a simple method in Java that return the reverse of a number (in the mathematical way, not string-wise). I want to take care of boundary conditions since a number whose reverse is out of int range would give me a wrong answer. Even to throw exceptions, I'm not getting clearcut logic. I've tries this code.
private static int reverseNumber(int number) {
int remainder = 0, sum = 0; // One could use comma separated declaration for primitives and
// immutable objects, but not for Classes or mutable objects because
// then, they will allrefer to the same element.
boolean isNegative = number < 0 ? true : false;
if (isNegative)
number = Math.abs(number); // doesn't work for Int.MIN_VALUE
// http://stackoverflow.com/questions/5444611/math-abs-returns-wrong-value-for-integer-min-value
System.out.println(number);
while (number > 0) {
remainder = number % 10;
sum = sum * 10 + remainder;
/* Never works, because int won't throw error for outside int limit, it just wraps around */
if (sum > Integer.MAX_VALUE || sum < Integer.MIN_VALUE) {
throw new RuntimeException("Over or under the limit");
}
/* end */
/* This doesn't work always either.
* For eg. let's take a hypothetical 5 bit machine.
* If we want to reverse 19, 91 will be the sum and it is (in a 5 bit machine), 27, valid again!
*/
if (sum < 0) {
throw new RuntimeException("Over or under the limit");
}
number /= 10;
}
return isNegative ? -sum : sum;
}
Your approach of dividing by 10, transfering the reminder to the current result * 10 is the way to go.
The only thing you are doing wrong is the check for the "boundary violation", because
sum > Integer.MAX_VALUE || sum < Integer.MIN_VALUE
can ofc. NEVER be true - Otherwhise MIN and MAX wouldn't have any meaning.
So, think mathematical :-)
sum = sum * 10 + remainder;
should not exceed Integer.MAX_VALUE, i.e.
(!)
Integer.MAX_VALUE >= sum * 10 + remainder;
or transformed:
(!)
(Integer.MAX_VALUE - remainder) / 10 >= sum
So, you can use the following check BEFORE multiplying by 10 and adding the remainder:
while (number > 0) {
remainder = number % 10;
if (!(sum <= ((Integer.MAX_VALUE -remainder) / 10))) {
//next *10 + remainder will exceed the boundaries of Integer.
throw new RuntimeException("Over or under the limit");
}
sum = sum * 10 + remainder;
number /= 10;
}
simplified (DeMorgan) the condition would be
if (sum > ((Integer.MAX_VALUE -remainder) / 10))
which makes perfect sence - because its exactly the reversed calculation of what your next step will be - and if sum is already GREATER than this calculation - you will exceed Integer.MAX_VALUE with the next step.
Untested, but that should pretty much solve it.

Logarithm of a BigDecimal

How can I calculate the logarithm of a BigDecimal? Does anyone know of any algorithms I can use?
My googling so far has come up with the (useless) idea of just converting to a double and using Math.log.
I will provide the precision of the answer required.
edit: any base will do. If it's easier in base x, I'll do that.
Java Number Cruncher: The Java Programmer's Guide to Numerical Computing provides a solution using Newton's Method. Source code from the book is available here. The following has been taken from chapter 12.5 Big Decimal Functions (p330 & p331):
/**
* Compute the natural logarithm of x to a given scale, x > 0.
*/
public static BigDecimal ln(BigDecimal x, int scale)
{
// Check that x > 0.
if (x.signum() <= 0) {
throw new IllegalArgumentException("x <= 0");
}
// The number of digits to the left of the decimal point.
int magnitude = x.toString().length() - x.scale() - 1;
if (magnitude < 3) {
return lnNewton(x, scale);
}
// Compute magnitude*ln(x^(1/magnitude)).
else {
// x^(1/magnitude)
BigDecimal root = intRoot(x, magnitude, scale);
// ln(x^(1/magnitude))
BigDecimal lnRoot = lnNewton(root, scale);
// magnitude*ln(x^(1/magnitude))
return BigDecimal.valueOf(magnitude).multiply(lnRoot)
.setScale(scale, BigDecimal.ROUND_HALF_EVEN);
}
}
/**
* Compute the natural logarithm of x to a given scale, x > 0.
* Use Newton's algorithm.
*/
private static BigDecimal lnNewton(BigDecimal x, int scale)
{
int sp1 = scale + 1;
BigDecimal n = x;
BigDecimal term;
// Convergence tolerance = 5*(10^-(scale+1))
BigDecimal tolerance = BigDecimal.valueOf(5)
.movePointLeft(sp1);
// Loop until the approximations converge
// (two successive approximations are within the tolerance).
do {
// e^x
BigDecimal eToX = exp(x, sp1);
// (e^x - n)/e^x
term = eToX.subtract(n)
.divide(eToX, sp1, BigDecimal.ROUND_DOWN);
// x - (e^x - n)/e^x
x = x.subtract(term);
Thread.yield();
} while (term.compareTo(tolerance) > 0);
return x.setScale(scale, BigDecimal.ROUND_HALF_EVEN);
}
/**
* Compute the integral root of x to a given scale, x >= 0.
* Use Newton's algorithm.
* #param x the value of x
* #param index the integral root value
* #param scale the desired scale of the result
* #return the result value
*/
public static BigDecimal intRoot(BigDecimal x, long index,
int scale)
{
// Check that x >= 0.
if (x.signum() < 0) {
throw new IllegalArgumentException("x < 0");
}
int sp1 = scale + 1;
BigDecimal n = x;
BigDecimal i = BigDecimal.valueOf(index);
BigDecimal im1 = BigDecimal.valueOf(index-1);
BigDecimal tolerance = BigDecimal.valueOf(5)
.movePointLeft(sp1);
BigDecimal xPrev;
// The initial approximation is x/index.
x = x.divide(i, scale, BigDecimal.ROUND_HALF_EVEN);
// Loop until the approximations converge
// (two successive approximations are equal after rounding).
do {
// x^(index-1)
BigDecimal xToIm1 = intPower(x, index-1, sp1);
// x^index
BigDecimal xToI =
x.multiply(xToIm1)
.setScale(sp1, BigDecimal.ROUND_HALF_EVEN);
// n + (index-1)*(x^index)
BigDecimal numerator =
n.add(im1.multiply(xToI))
.setScale(sp1, BigDecimal.ROUND_HALF_EVEN);
// (index*(x^(index-1))
BigDecimal denominator =
i.multiply(xToIm1)
.setScale(sp1, BigDecimal.ROUND_HALF_EVEN);
// x = (n + (index-1)*(x^index)) / (index*(x^(index-1)))
xPrev = x;
x = numerator
.divide(denominator, sp1, BigDecimal.ROUND_DOWN);
Thread.yield();
} while (x.subtract(xPrev).abs().compareTo(tolerance) > 0);
return x;
}
/**
* Compute e^x to a given scale.
* Break x into its whole and fraction parts and
* compute (e^(1 + fraction/whole))^whole using Taylor's formula.
* #param x the value of x
* #param scale the desired scale of the result
* #return the result value
*/
public static BigDecimal exp(BigDecimal x, int scale)
{
// e^0 = 1
if (x.signum() == 0) {
return BigDecimal.valueOf(1);
}
// If x is negative, return 1/(e^-x).
else if (x.signum() == -1) {
return BigDecimal.valueOf(1)
.divide(exp(x.negate(), scale), scale,
BigDecimal.ROUND_HALF_EVEN);
}
// Compute the whole part of x.
BigDecimal xWhole = x.setScale(0, BigDecimal.ROUND_DOWN);
// If there isn't a whole part, compute and return e^x.
if (xWhole.signum() == 0) return expTaylor(x, scale);
// Compute the fraction part of x.
BigDecimal xFraction = x.subtract(xWhole);
// z = 1 + fraction/whole
BigDecimal z = BigDecimal.valueOf(1)
.add(xFraction.divide(
xWhole, scale,
BigDecimal.ROUND_HALF_EVEN));
// t = e^z
BigDecimal t = expTaylor(z, scale);
BigDecimal maxLong = BigDecimal.valueOf(Long.MAX_VALUE);
BigDecimal result = BigDecimal.valueOf(1);
// Compute and return t^whole using intPower().
// If whole > Long.MAX_VALUE, then first compute products
// of e^Long.MAX_VALUE.
while (xWhole.compareTo(maxLong) >= 0) {
result = result.multiply(
intPower(t, Long.MAX_VALUE, scale))
.setScale(scale, BigDecimal.ROUND_HALF_EVEN);
xWhole = xWhole.subtract(maxLong);
Thread.yield();
}
return result.multiply(intPower(t, xWhole.longValue(), scale))
.setScale(scale, BigDecimal.ROUND_HALF_EVEN);
}
A hacky little algorithm that works great for large numbers uses the relation log(AB) = log(A) + log(B). Here's how to do it in base 10 (which you can trivially convert to any other logarithm base):
Count the number of decimal digits in the answer. That's the integral part of your logarithm, plus one. Example: floor(log10(123456)) + 1 is 6, since 123456 has 6 digits.
You can stop here if all you need is the integer part of the logarithm: just subtract 1 from the result of step 1.
To get the fractional part of the logarithm, divide the number by 10^(number of digits), then compute the log of that using math.log10() (or whatever; use a simple series approximation if nothing else is available), and add it to the integer part. Example: to get the fractional part of log10(123456), compute math.log10(0.123456) = -0.908..., and add it to the result of step 1: 6 + -0.908 = 5.092, which is log10(123456). Note that you're basically just tacking on a decimal point to the front of the large number; there is probably a nice way to optimize this in your use case, and for really big numbers you don't even need to bother with grabbing all of the digits -- log10(0.123) is a great approximation to log10(0.123456789).
This one is super fast, because:
No toString()
No BigInteger math (Newton's/Continued fraction)
Not even instantiating a new BigInteger
Only uses a fixed number of very fast operations
One call takes about 20 microseconds (about 50k calls per second)
But:
Only works for BigInteger
Workaround for BigDecimal (not tested for speed):
Shift the decimal point until the value is > 2^53
Use toBigInteger() (uses one div internally)
This algorithm makes use of the fact that the log can be calculated as the sum of the exponent and the log of the mantissa. eg:
12345 has 5 digits, so the base 10 log is between 4 and 5.
log(12345) = 4 + log(1.2345) = 4.09149... (base 10 log)
This function calculates base 2 log because finding the number of occupied bits is trivial.
public double log(BigInteger val)
{
// Get the minimum number of bits necessary to hold this value.
int n = val.bitLength();
// Calculate the double-precision fraction of this number; as if the
// binary point was left of the most significant '1' bit.
// (Get the most significant 53 bits and divide by 2^53)
long mask = 1L << 52; // mantissa is 53 bits (including hidden bit)
long mantissa = 0;
int j = 0;
for (int i = 1; i < 54; i++)
{
j = n - i;
if (j < 0) break;
if (val.testBit(j)) mantissa |= mask;
mask >>>= 1;
}
// Round up if next bit is 1.
if (j > 0 && val.testBit(j - 1)) mantissa++;
double f = mantissa / (double)(1L << 52);
// Add the logarithm to the number of bits, and subtract 1 because the
// number of bits is always higher than necessary for a number
// (ie. log2(val)<n for every val).
return (n - 1 + Math.log(f) * 1.44269504088896340735992468100189213742664595415298D);
// Magic number converts from base e to base 2 before adding. For other
// bases, correct the result, NOT this number!
}
You could decompose it using
log(a * 10^b) = log(a) + b * log(10)
Basically b+1 is going to be the number of digits in the number, and a will be a value between 0 and 1 which you could compute the logarithm of by using regular double arithmetic.
Or there are mathematical tricks you can use - for instance, logarithms of numbers close to 1 can be computed by a series expansion
ln(x + 1) = x - x^2/2 + x^3/3 - x^4/4 + ...
Depending on what kind of number you're trying to take the logarithm of, there may be something like this you can use.
EDIT: To get the logarithm in base 10, you can divide the natural logarithm by ln(10), or similarly for any other base.
This is what I've come up with:
//http://everything2.com/index.pl?node_id=946812
public BigDecimal log10(BigDecimal b, int dp)
{
final int NUM_OF_DIGITS = dp+2; // need to add one to get the right number of dp
// and then add one again to get the next number
// so I can round it correctly.
MathContext mc = new MathContext(NUM_OF_DIGITS, RoundingMode.HALF_EVEN);
//special conditions:
// log(-x) -> exception
// log(1) == 0 exactly;
// log of a number lessthan one = -log(1/x)
if(b.signum() <= 0)
throw new ArithmeticException("log of a negative number! (or zero)");
else if(b.compareTo(BigDecimal.ONE) == 0)
return BigDecimal.ZERO;
else if(b.compareTo(BigDecimal.ONE) < 0)
return (log10((BigDecimal.ONE).divide(b,mc),dp)).negate();
StringBuffer sb = new StringBuffer();
//number of digits on the left of the decimal point
int leftDigits = b.precision() - b.scale();
//so, the first digits of the log10 are:
sb.append(leftDigits - 1).append(".");
//this is the algorithm outlined in the webpage
int n = 0;
while(n < NUM_OF_DIGITS)
{
b = (b.movePointLeft(leftDigits - 1)).pow(10, mc);
leftDigits = b.precision() - b.scale();
sb.append(leftDigits - 1);
n++;
}
BigDecimal ans = new BigDecimal(sb.toString());
//Round the number to the correct number of decimal places.
ans = ans.round(new MathContext(ans.precision() - ans.scale() + dp, RoundingMode.HALF_EVEN));
return ans;
}
If all you need is to find the powers of 10 in the number you can use:
public int calculatePowersOf10(BigDecimal value)
{
return value.round(new MathContext(1)).scale() * -1;
}
A Java implementation of Meower68 pseudcode which I tested with a few numbers:
public static BigDecimal log(int base_int, BigDecimal x) {
BigDecimal result = BigDecimal.ZERO;
BigDecimal input = new BigDecimal(x.toString());
int decimalPlaces = 100;
int scale = input.precision() + decimalPlaces;
int maxite = 10000;
int ite = 0;
BigDecimal maxError_BigDecimal = new BigDecimal(BigInteger.ONE,decimalPlaces + 1);
System.out.println("maxError_BigDecimal " + maxError_BigDecimal);
System.out.println("scale " + scale);
RoundingMode a_RoundingMode = RoundingMode.UP;
BigDecimal two_BigDecimal = new BigDecimal("2");
BigDecimal base_BigDecimal = new BigDecimal(base_int);
while (input.compareTo(base_BigDecimal) == 1) {
result = result.add(BigDecimal.ONE);
input = input.divide(base_BigDecimal, scale, a_RoundingMode);
}
BigDecimal fraction = new BigDecimal("0.5");
input = input.multiply(input);
BigDecimal resultplusfraction = result.add(fraction);
while (((resultplusfraction).compareTo(result) == 1)
&& (input.compareTo(BigDecimal.ONE) == 1)) {
if (input.compareTo(base_BigDecimal) == 1) {
input = input.divide(base_BigDecimal, scale, a_RoundingMode);
result = result.add(fraction);
}
input = input.multiply(input);
fraction = fraction.divide(two_BigDecimal, scale, a_RoundingMode);
resultplusfraction = result.add(fraction);
if (fraction.abs().compareTo(maxError_BigDecimal) == -1){
break;
}
if (maxite == ite){
break;
}
ite ++;
}
MathContext a_MathContext = new MathContext(((decimalPlaces - 1) + (result.precision() - result.scale())),RoundingMode.HALF_UP);
BigDecimal roundedResult = result.round(a_MathContext);
BigDecimal strippedRoundedResult = roundedResult.stripTrailingZeros();
//return result;
//return result.round(a_MathContext);
return strippedRoundedResult;
}
I was searching for this exact thing and eventually went with a continued fraction approach. The continued fraction can be found at here or here
Code:
import java.math.BigDecimal;
import java.math.MathContext;
public static long ITER = 1000;
public static MathContext context = new MathContext( 100 );
public static BigDecimal ln(BigDecimal x) {
if (x.equals(BigDecimal.ONE)) {
return BigDecimal.ZERO;
}
x = x.subtract(BigDecimal.ONE);
BigDecimal ret = new BigDecimal(ITER + 1);
for (long i = ITER; i >= 0; i--) {
BigDecimal N = new BigDecimal(i / 2 + 1).pow(2);
N = N.multiply(x, context);
ret = N.divide(ret, context);
N = new BigDecimal(i + 1);
ret = ret.add(N, context);
}
ret = x.divide(ret, context);
return ret;
}
Pseudocode algorithm for doing a logarithm.
Assuming we want log_n of x
double fraction, input;
int base;
double result;
result = 0;
base = n;
input = x;
while (input > base){
result++;
input /= base;
}
fraction = 1/2;
input *= input;
while (((result + fraction) > result) && (input > 1)){
if (input > base){
input /= base;
result += fraction;
}
input *= input;
fraction /= 2.0;
}
The big while loop may seem a bit confusing.
On each pass, you can either square your input or you can take the square root of your base; either way, you must divide your fraction by 2. I find squaring the input, and leaving the base alone, to be more accurate.
If the input goes to 1, we're through. The log of 1, for any base, is 0, which means we don't need to add any more.
if (result + fraction) is not greater than result, then we've hit the limits of precision for our numbering system. We can stop.
Obviously, if you're working with a system which has arbitrarily many digits of precision, you will want to put something else in there to limit the loop.
Old question, but I actually think this answer is preferable. It has good precision and supports arguments of practically any size.
private static final double LOG10 = Math.log(10.0);
/**
* Computes the natural logarithm of a BigDecimal
*
* #param val Argument: a positive BigDecimal
* #return Natural logarithm, as in Math.log()
*/
public static double logBigDecimal(BigDecimal val) {
return logBigInteger(val.unscaledValue()) + val.scale() * Math.log(10.0);
}
private static final double LOG2 = Math.log(2.0);
/**
* Computes the natural logarithm of a BigInteger. Works for really big
* integers (practically unlimited)
*
* #param val Argument, positive integer
* #return Natural logarithm, as in <tt>Math.log()</tt>
*/
public static double logBigInteger(BigInteger val) {
int blex = val.bitLength() - 1022; // any value in 60..1023 is ok
if (blex > 0)
val = val.shiftRight(blex);
double res = Math.log(val.doubleValue());
return blex > 0 ? res + blex * LOG2 : res;
}
The core logic (logBigInteger method) is copied from this other answer of mine.
I created a function for BigInteger but it can be easily modified for BigDecimal. Decomposing the log and using some properties of the log is what I do but I get only double precision. But it works for any base. :)
public double BigIntLog(BigInteger bi, double base) {
// Convert the BigInteger to BigDecimal
BigDecimal bd = new BigDecimal(bi);
// Calculate the exponent 10^exp
BigDecimal diviser = new BigDecimal(10);
diviser = diviser.pow(bi.toString().length()-1);
// Convert the BigDecimal from Integer to a decimal value
bd = bd.divide(diviser);
// Convert the BigDecimal to double
double bd_dbl = bd.doubleValue();
// return the log value
return (Math.log10(bd_dbl)+bi.toString().length()-1)/Math.log10(base);
}

Format Double as Fraction [closed]

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Is there a library that will convert a Double to a String with the whole number, followed by a fraction?
For example
1.125 = 1 1/8
I am only looking for fractions to a 64th of an inch.
Your problem is pretty simple, because you're assured the denominator will always divide 64. in C# (someone feel free to translate a Java version):
string ToMixedFraction(decimal x)
{
int whole = (int) x;
int denominator = 64;
int numerator = (int)( (x - whole) * denominator );
if (numerator == 0)
{
return whole.ToString();
}
while ( numerator % 2 == 0 ) // simplify fraction
{
numerator /= 2;
denominator /=2;
}
return string.Format("{0} {1}/{2}", whole, numerator, denominator);
}
Bonus: Code Golf
public static string ToMixedFraction(decimal x) {
int w = (int)x,
n = (int)(x * 64) % 64,
a = n & -n;
return w + (n == 0 ? "" : " " + n / a + "/" + 64 / a);
}
One problem you might run into is that not all fractional values can be represented by doubles. Even some values that look simple, like 0.1. Now on with the pseudocode algorithm. You would probably be best off determining the number of 64ths of an inch, but dividing the decimal portion by 0.015625. After that, you can reduce your fraction to the lowest common denominator. However, since you state inches, you may not want to use the smallest common denominator, but rather only values for which inches are usually represented, 2,4,8,16,32,64.
One thing to point out however, is that since you are using inches, if the values are all proper fractions of an inch, with a denominator of 2,4,8,16,32,64 then the value should never contain floating point errors, because the denominator is always a power of 2. However if your dataset had a value of .1 inch in there, then you would start to run into problems.
How about org.apache.commons.math ? They have a Fraction class that takes a double.
http://commons.apache.org/math/api-1.2/org/apache/commons/math/fraction/Fraction.html
You should be able to extend it and give it functionality for the 64th. And you can also add a toString that will easily print out the whole number part of the fraction for you.
Fraction(double value, int
maxDenominator) Create a fraction
given the double value and maximum
denominator.
I don't necessarily agree, base on the fact that Milhous wants to cover inches up to 1/64"
Suppose that the program demands 1/64" precision at all times, that should take up 6 bits of the mantissa. In a float, there's 24-6 = 18, which (if my math is right), should mean that he's got a range of +/- 262144 + 63/64"
That might be enough precision in the float to convert properly into the faction without loss.
And since most people working on inches uses denominator of powers of 2, it should be fine.
But back to the original question, I don't know any libraries that would do that.
Function for this in a C-variant called LPC follows. Some notes:
Addition to input value at beginning is to try to cope with precision issues that otherwise love to wind up telling you that 5 is 4 999999/1000000.
The to_int() function truncates to integer.
Language has a to_string() that will turn some floats into exponential notation.
string strfrac(float frac) {
int main = to_int(frac + frac / 1000000.0);
string out = to_string(main);
float rem = frac - to_float(main);
string rep;
if(rem > 0 && (to_int(rep = to_string(rem)) || member(rep, 'e') == Null)) {
int array primes = ({ 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47 });
string base;
int exp;
int num;
int div;
if(sscanf(rep, "%se%d", base, exp) == 2) {
num = to_int(replace(base, ".", ""));
div = to_int(pow(10, abs(exp)));
} else {
rep = rep[2..];
num = to_int(rep);
div = to_int(pow(10, strlen(rep)));
}
foreach(int prime : primes) {
if(prime > num)
break;
while((num / prime) * prime == num && (div / prime) * prime == div) {
num /= prime;
div /= prime;
}
}
out += " " + num + "/" + div;
}
return out;
}
i wrote this for my project i hope it could be usefull:
//How to "Convert" double to fraction("a/b") - kevinlopez#unitec.edu
private boolean isInt(double number){
if(number%2==0 ||(number+1)%2==0){
return true;
}
return false;
}
private String doubleToFraction(double doub){
//we get the whole part
int whole = (int)doub;
//we get the rest
double rest = doub - (double)whole;
int numerator=1,denominator=1;
//if the whole part of the number is greater than 0
//we'll try to transform the rest of the number to an Integer
//by multiplying the number until it become an integer
if(whole >=1){
for(int i = 2; ; i++){
/*when we find the "Integer" number(it'll be the numerator)
* we also found the denominator(i,which is the number that transforms the number to integer)
* For example if we have the number = 2.5 when it is multiplied by 2
* now it's 5 and it's integer, now we have the numerator(the number (2.5)*i(2) = 5)
* and the denominator i = 2
*/
if(isInt(rest*(double)i)){
numerator = (int)(rest*(double)i);
denominator = i;
break;
}
if(i>10000){
//if i is greater than 10000 it's posible that the number is irrational
//and it can't be represented as a fractional number
return doub+"";
}
}
//if we have the number 3.5 the whole part is 3 then we have the rest represented in fraction 0.5 = 1/2
//so we have a mixed fraction 3+1/2 = 7/2
numerator = (whole*denominator)+numerator;
}else{
//If not we'll try to transform the original number to an integer
//with the same process
for(int i = 2; ; i++){
if(isInt(doub*(double)i)){
numerator = (int)(doub*(double)i);
denominator = i;
break;
}
if(i>10000){
return doub+"";
}
}
}
return numerator+"/"+denominator;
}
My code looks like this.
public static int gcd(int a, int b)
{
if (b == 0)
return a;
else
return gcd(b, a % b);
}
public static String doubleToStringFraction(Double d)
{
StringBuffer result = new StringBuffer(" " + ((int) Math.floor(d)));
int whole = (int) ((d - Math.floor(d)) * 10000);
int gcd = gcd(whole, 10000);
result.append(" " + (whole / gcd) + "/" + 10000 / gcd + " ");
return result.toString();
}
As several others have poited out, fractions of 64 can be precicely represented by IEEE-floats. This means we can also convert to a fraction by moving and masking bits.
This is not the place to explain all details of floating point representations, please refer to wikipedia for details.
Briefly: a floating point number is stored as (sign)(exp)(frac) where sign is 1 bit, exp is 11 bits and frac is the fraction part (after 1.) and is 52 bits. This is enterpreted as the number:
(sign == 1 ? -1 : 1) * 1.(frac) * 2^(exp-1023)
Thus, we can get the 64th by moving the point accoring to the exponent and masking out the 6 bits after the point. In Java:
private static final long MANTISSA_FRAC_BITMAP = 0xfffffffffffffl;
private static final long MANTISSA_IMPLICIT_PREFIX = 0x10000000000000l;
private static final long DENOM_BITMAP = 0x3f; // 1/64
private static final long DENOM_LEN = 6;
private static final int FRAC_LEN = 52;
public String floatAsFrac64(double d) {
long bitmap = Double.doubleToLongBits(d);
long mantissa = bitmap & MANTISSA_FRAC_BITMAP | MANTISSA_IMPLICIT_PREFIX;
long exponent = ((bitmap >> FRAC_LEN) & 0x7ff) - 1023;
boolean negative = (bitmap & (1l << 63)) > 0;
// algorithm:
// d is stored as SE(11)F(52), implicit "1." before F
// move point to the right <exponent> bits to the right:
if(exponent > FRAC_LEN) System.out.println("warning: loosing precision, too high exponent");
int pointPlace = FRAC_LEN-(int)exponent;
// get the whole part as the number left of the point:
long whole = mantissa >> pointPlace;
// get the frac part as the 6 first bits right of the point:
long frac = (mantissa >> (pointPlace-DENOM_LEN)) & DENOM_BITMAP;
// if the last operation shifted 1s out to the right, we lost precision, check with
// if any of these bits are set:
if((mantissa & ((MANTISSA_FRAC_BITMAP | MANTISSA_IMPLICIT_PREFIX) >> (pointPlace - DENOM_LEN))) > 0) {
System.out.println("warning: precision of input is smaller than 1/64");
}
if(frac == 0) return String.format("%d", whole);
int denom = 64;
// test last bit, divide nom and demon by 1 if not 1
while((frac & 1) == 0) {
frac = frac >> 1;
denom = denom >> 1;
}
return String.format("%d %d/%d", whole, frac, denom);
}
(this code can probably be made shorter, but reading bit-flipping-code like this is hard enough as it is...)
I create simply Fraction library.
The library is available here: https://github.com/adamjak/Fractions
Example:
String s = "1.125";
Fraction f1 = Fraction.tryParse(s);
f1.toString(); // return 9/8
Double d = 2.58;
Fraction f2 = Fraction.createFraction(d);
f2.divide(f1).toString() // return 172/75 (2.29)
To solve this problem (in one of my projects), I took the following steps:
Built a dictionary of decimal/fraction strings.
Wrote a function to search the dictionary for the closest matching fraction depending on the "decimal" part of the number and the matching criteria.

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