Drag and Resize undecorated JFrame - java

Currently, I am using the following code to drag and move my undecordated JFrames.
private void initialiseGUI(Component component){
//<editor-fold defaultstate="collapsed" desc="code">
component.addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent e) {
posX = e.getX();
posY = e.getY();
}
});
component.addMouseMotionListener(new MouseAdapter() {
public void mouseDragged(MouseEvent evt) {
//sets frame position when mouse dragged
Rectangle rectangle = getBounds();
getGUI().setBounds(evt.getXOnScreen() - posX, evt.getYOnScreen() - posY, rectangle.width, rectangle.height);
}
});
//</editor-fold>
}
What must I write so that the user can resize it like a decorated window, by dragging the side?

You can check out mr Rob Camick's ComponentResizer class. Pretty simple and straight forward to use.
Just instantiate the ComponentResizer and register the frame with something like:
JFrame frame = new JFrame();
ComponentResizer cr = new ComponentResizer();
cr.registerComponent(frame);
cr.setSnapSize(new Dimension(10, 10));
cr.setMaximumSize(new Dimension(...));
cr.setMinimumSize(new Dimension(...));
Here's a complete example of using the class
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.border.LineBorder;
public class UndecoratedExample {
private JFrame frame = new JFrame();
class MainPanel extends JPanel {
public MainPanel() {
setBackground(Color.gray);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
}
class BorderPanel extends JPanel {
private JLabel label;
int pX, pY;
public BorderPanel() {
label = new JLabel(" X ");
label.setOpaque(true);
label.setBackground(Color.RED);
label.setForeground(Color.WHITE);
setBackground(Color.black);
setLayout(new FlowLayout(FlowLayout.RIGHT));
add(label);
label.addMouseListener(new MouseAdapter() {
public void mouseReleased(MouseEvent e) {
System.exit(0);
}
});
addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) {
// Get x,y and store them
pX = me.getX();
pY = me.getY();
}
public void mouseDragged(MouseEvent me) {
frame.setLocation(frame.getLocation().x + me.getX() - pX,
frame.getLocation().y + me.getY() - pY);
}
});
addMouseMotionListener(new MouseMotionAdapter() {
public void mouseDragged(MouseEvent me) {
frame.setLocation(frame.getLocation().x + me.getX() - pX,
frame.getLocation().y + me.getY() - pY);
}
});
}
}
class OutsidePanel extends JPanel {
public OutsidePanel() {
setLayout(new BorderLayout());
add(new MainPanel(), BorderLayout.CENTER);
add(new BorderPanel(), BorderLayout.PAGE_START);
setBorder(new LineBorder(Color.BLACK, 5));
}
}
private void createAnsShowGui() {
ComponentResizer cr = new ComponentResizer();
cr.setMinimumSize(new Dimension(300, 300));
cr.setMaximumSize(new Dimension(800, 600));
cr.registerComponent(frame);
cr.setSnapSize(new Dimension(10, 10));
frame.setUndecorated(true);
frame.add(new OutsidePanel());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new UndecoratedExample().createAnsShowGui();
}
});
}
}

I have recently built my own prototype for this. Maybe you will find this useful.
It uses 2 different components one on top of the other. Unlike Rob Camick's ComponentResizer on which this is inspired, the mouse listeners set to the components in the JFrame will be functional. You will not get the JFrame to capture all the mouse events making it useless to attach listeners to the components in the JFrame. It captures mouse events only when and where a double headed arrow must be displayed.
The key is this method in the top component:
#Override
public boolean contains(int x, int y) {
return x < insets.left || y < insets.top
|| getHeight() - y < insets.bottom
|| getWidth() - x < insets.right;
}
Here is the code:
import java.awt.Component;
import java.awt.Point;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionListener;
public class BackgroundComponentDragger implements MouseMotionListener {
private Component controlledComponent;
/*
* Point where cursor was last clicked.
*/
private Point originPoint;
public BackgroundComponentDragger(Component component) {
this.controlledComponent = component;
}
#Override
public void mouseDragged(MouseEvent e) {
Point currentFramePosition = controlledComponent.getLocation();
Point newFramePosition = new Point(currentFramePosition.x + e.getX()
- originPoint.x, currentFramePosition.y + e.getY() - originPoint.y);
controlledComponent.setLocation(newFramePosition);
}
#Override
public void mouseMoved(MouseEvent e) {
originPoint = e.getPoint();
}
}
import java.awt.Component;
import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.Insets;
import java.awt.Point;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionListener;
import java.util.HashMap;
import java.util.Map;
public class ComponentBorderDragger implements MouseMotionListener {
private Component controlledComponent;
private byte direction;
protected static final byte NORTH = 1;
protected static final byte WEST = 2;
protected static final byte SOUTH = 4;
protected static final byte EAST = 8;
private Cursor sourceCursor;
private static Map<Byte, Integer> cursors = new HashMap<Byte, Integer>();
{
cursors.put((byte) 1, Cursor.N_RESIZE_CURSOR);
cursors.put((byte) 2, Cursor.W_RESIZE_CURSOR);
cursors.put((byte) 4, Cursor.S_RESIZE_CURSOR);
cursors.put((byte) 8, Cursor.E_RESIZE_CURSOR);
cursors.put((byte) 3, Cursor.NW_RESIZE_CURSOR);
cursors.put((byte) 9, Cursor.NE_RESIZE_CURSOR);
cursors.put((byte) 6, Cursor.SW_RESIZE_CURSOR);
cursors.put((byte) 12, Cursor.SE_RESIZE_CURSOR);
}
private Insets dragInsets;
private Dimension minSize;
private Point basePoint;
public ComponentBorderDragger(Component controlledComponent, Insets dragInsets,
Dimension minSize) {
super();
this.controlledComponent = controlledComponent;
this.dragInsets = dragInsets;
this.minSize = minSize;
}
#Override
public void mouseDragged(MouseEvent e) {
if (direction == 0) {
return;
}
Point newPoint = e.getPoint();
int x, y, width, height, newBasePointX, newBasePointY;
x = controlledComponent.getX();
y = controlledComponent.getY();
width = controlledComponent.getWidth();
height = controlledComponent.getHeight();
newBasePointX = newPoint.x;
newBasePointY = newPoint.y;
if ((direction & EAST) == EAST) {
int newWidth;
newWidth = Math.max(minSize.width, width + newPoint.x
- basePoint.x);
width = newWidth;
}
if ((direction & SOUTH) == SOUTH) {
int novoAlto;
novoAlto = Math.max(minSize.height, height + newPoint.y
- basePoint.y);
height = novoAlto;
}
if ((direction & WEST) == WEST) {
int newWidth, newX;
newWidth = Math.max(minSize.width, width - newPoint.x
+ basePoint.x);
newX = Math.min(x + width - minSize.width, x + newPoint.x
- basePoint.x);
// Changing coordenates of new base point to refer to the new component position
newBasePointX -= newX - x;
x = newX;
width = newWidth;
}
if ((direction & NORTH) == NORTH) {
int newHeigth, newY;
newHeigth = Math.max(minSize.height, height - newPoint.y
+ basePoint.y);
newY = Math.min(y + height - minSize.height, y + newPoint.y
- basePoint.y);
// Changing coordenates of new base point to refer to the new component position
newBasePointY -= newY - y;
y = newY;
height = newHeigth;
}
controlledComponent.setBounds(x, y, width, height);
basePoint = new Point(newBasePointX, newBasePointY);
}
#Override
public void mouseMoved(MouseEvent e) {
Component originator = e.getComponent();
if (direction == 0) {
sourceCursor = originator.getCursor();
}
calculateDirection(e.getPoint(), e.getComponent().getSize());
setCursor(e.getComponent());
basePoint = e.getPoint();
}
private void setCursor(Component component) {
if (direction == 0) {
component.setCursor(sourceCursor);
} else {
int cursorType = cursors.get(direction);
Cursor cursor = Cursor.getPredefinedCursor(cursorType);
component.setCursor(cursor);
}
}
private void calculateDirection(Point point, Dimension componentSize) {
direction = 0;
if (point.x < dragInsets.left) {
direction |= WEST;
}
if (point.y < dragInsets.top) {
direction |= NORTH;
}
if (point.x > componentSize.width - dragInsets.right) {
direction |= EAST;
}
if (point.y > componentSize.height - dragInsets.bottom) {
direction |= SOUTH;
}
}
}
import java.awt.Insets;
import javax.swing.JComponent;
public class FrameComponent extends JComponent {
private static final long serialVersionUID = 3383070502274306213L;
private Insets insets;
#Override
public boolean contains(int x, int y) {
return x < insets.left || y < insets.top || getHeight() - y < insets.bottom || getWidth() - x < insets.right;
}
public FrameComponent(Insets insets) {
this.insets = insets;
}
}
import java.awt.Dimension;
import java.awt.Insets;
import java.awt.Toolkit;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class GUI {
private JFrame compoundFrame;
private JPanel backgroundPanel;
Dimension gUISize = new Dimension(400, 400);
public GUI() {
buildResizeableFrame();
}
public void activate() {
compoundFrame.setVisible(true);
}
private void buildResizeableFrame() {
compoundFrame = new JFrame();
FrameComponent frame = new FrameComponent(new Insets(5, 5, 5, 5));
backgroundPanel = new JPanel();
compoundFrame.setLayout(null);
compoundFrame.add(frame);
compoundFrame.add(backgroundPanel);
setFrameSizeController(frame, backgroundPanel);
setFrameController(frame);
setBackgroundPanelController(backgroundPanel);
Dimension dimPant = Toolkit.getDefaultToolkit().getScreenSize();
compoundFrame.setBounds(dimPant.width / 4, dimPant.height / 4, dimPant.width / 2, dimPant.height / 2);
compoundFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
compoundFrame.setUndecorated(true);
}
private void setFrameSizeController(FrameComponent frame, JPanel panel) {
compoundFrame.addComponentListener(new ComponentAdapter() {
#Override
public void componentResized(ComponentEvent e) {
Dimension sizeIn = ((JFrame) e.getComponent()).getContentPane().getSize();
frame.setSize(sizeIn);
panel.setSize(sizeIn);
}
});
}
private void setFrameController(FrameComponent frame) {
ComponentBorderDragger controller = new ComponentBorderDragger(compoundFrame,
new Insets(5, 5, 5, 5), new Dimension(10, 10));
frame.addMouseMotionListener(controller);
}
private void setBackgroundPanelController(JPanel panel) {
panel.addMouseMotionListener(new BackgroundComponentDragger(compoundFrame));
}
public static void main(String[] args) {
new GUI().activate();
}
}
Note: This code sets a null LayoutManager and a listener to the container to resize the inner component when needed. This practice is discouraged. This logic should be moved to a custom layout manager.

Add this to your frame after selecting "undecorated" option (below uses a jbutton from the main menu to open a new undecorated input form called PlumbingPRO that has a border and is draggable). I would add this to MAIN Method or at the class that has the "initComponents();" at the beginning of the java file if using within the main form. If using for a follow-on form, the below should work from the button selection. Make sure you do your "imports" for the below actions (BorderFactory, FrameDragListener, addmouselistener, addMouseMotionListener) in the form that has the button selection and not the follow-on form.
private void jbtn_PLUMBINGActionPerformed(java.awt.event.ActionEvent evt) {
PlumbingPRO frame = new PlumbingPRO();
frame.getRootPane().setBorder(BorderFactory.createMatteBorder(3, 3, 3, 3,
Color.DARK_GRAY));
FrameDragListener frameDragListener = new FrameDragListener(frame );
frame.addMouseListener(frameDragListener);
frame.addMouseMotionListener(frameDragListener);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}

You might want to try this, but you need to add a functionality to close the window.
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import java.util.Map.Entry;
import javax.swing.*;
public class AppWindow extends JFrame {
Map<Boolean, String> mousePoint;
private String direction;
public AppWindow() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 570, 337);
setUndecorated(true);
getContentPane().setBackground(new Color(33, 115, 70));
getContentPane().setLayout(null);
setLocationRelativeTo(null);
setVisible(true);
setMinimumSize(new Dimension(100, 100));
getContentPane().addMouseMotionListener(new MouseMotionAdapter() {
#Override
public void mouseMoved(MouseEvent e) {
mousePoint = new HashMap<Boolean, String>();
mousePoint.put(e.getY() < 5, "N");
mousePoint.put(e.getX() > (getWidth() - 5), "E");
mousePoint.put(e.getY() > (getHeight() - 5), "S");
mousePoint.put(e.getX() < 5, "W");
mousePoint.put(e.getY() < 5 && e.getX() > (getWidth() - 5), "NE");
mousePoint.put(e.getY() > (getHeight() - 5) && e.getX() > (getWidth() - 5), "SE");
mousePoint.put(e.getY() > (getHeight() - 5) && e.getX() <= 5, "SW");
mousePoint.put(e.getY() < 5 && e.getX() < 5, "NW");
for (Entry<Boolean, String> item : mousePoint.entrySet()) {
if (item.getKey()) {
direction = item.getValue();
switch (item.getValue()) {
case "N":
setCursor(Cursor.getPredefinedCursor(Cursor.N_RESIZE_CURSOR));
break;
case "E":
setCursor(Cursor.getPredefinedCursor(Cursor.E_RESIZE_CURSOR));
break;
case "S":
setCursor(Cursor.getPredefinedCursor(Cursor.S_RESIZE_CURSOR));
break;
case "W":
setCursor(Cursor.getPredefinedCursor(Cursor.W_RESIZE_CURSOR));
break;
case "NE":
setCursor(Cursor.getPredefinedCursor(Cursor.NE_RESIZE_CURSOR));
break;
case "SE":
setCursor(Cursor.getPredefinedCursor(Cursor.SE_RESIZE_CURSOR));
break;
case "SW":
setCursor(Cursor.getPredefinedCursor(Cursor.SW_RESIZE_CURSOR));
break;
case "NW":
setCursor(Cursor.getPredefinedCursor(Cursor.NW_RESIZE_CURSOR));
break;
}
} else {
setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
}
}
}
#Override
public void mouseDragged(MouseEvent e) {
if (!getCursor().equals(Cursor.getDefaultCursor())) {
switch (direction) {
case "N":
if (e.getYOnScreen() > getY()) {
setBounds(getX(), e.getYOnScreen(), getWidth(), getHeight() - (e.getYOnScreen() - getY()));
} else {
setBounds(getX(), e.getYOnScreen(), getWidth(), getHeight() + (getY() - e.getYOnScreen()));
}
break;
case "E":
setBounds(getX(), getY(), e.getX(), getHeight());
break;
case "S":
setBounds(getX(), getY(), getWidth(), e.getY());
break;
case "W":
if (e.getXOnScreen() > getX()) {
setBounds(e.getXOnScreen(), getY(), getWidth() - (e.getXOnScreen() - getX()), getHeight());
} else {
setBounds(e.getXOnScreen(), getY(), getWidth() + (getX() - e.getXOnScreen()), getHeight());
}
break;
case "NE":
setBounds(getX(), getY(), e.getX(), getHeight());
if (e.getYOnScreen() > getY()) {
setBounds(getX(), e.getYOnScreen(), getWidth(), getHeight() - (e.getYOnScreen() - getY()));
} else {
setBounds(getX(), e.getYOnScreen(), getWidth(), getHeight() + (getY() - e.getYOnScreen()));
}
break;
case "SE":
setBounds(getX(), getY(), e.getX(), e.getY());
break;
case "SW":
setBounds(getX(), getY(), getWidth(), e.getY());
if (e.getXOnScreen() > getX()) {
setBounds(e.getXOnScreen(), getY(), getWidth() - (e.getXOnScreen() - getX()), getHeight());
} else {
setBounds(e.getXOnScreen(), getY(), getWidth() + (getX() - e.getXOnScreen()), getHeight());
}
break;
case "NW":
if (e.getYOnScreen() > getY()) {
setBounds(getX(), e.getYOnScreen(), getWidth(), getHeight() - (e.getYOnScreen() - getY()));
} else {
setBounds(getX(), e.getYOnScreen(), getWidth(), getHeight() + (getY() - e.getYOnScreen()));
}
if (e.getXOnScreen() > getX()) {
setBounds(e.getXOnScreen(), getY(), getWidth() - (e.getXOnScreen() - getX()), getHeight());
} else {
setBounds(e.getXOnScreen(), getY(), getWidth() + (getX() - e.getXOnScreen()), getHeight());
}
break;
}
}
}
});
}
}

Related

How to make a circle stop after revolving once or stop after 1 cycle?

So this is what I currently have. After I click the button, it should bounce from center to right and then left and then back to its original position. Then I should be able to click the button again so that it would start another cycle.
public class Bounce extends JFrame {
private static JButton btnMovement = new JButton("Click");
private Container container;
private Timer timer;
private int x = 290;
private int y = 350;
private int radius = 100;
private int moves = 2;
public Bounce() {
container = getContentPane();
container.setLayout(new FlowLayout());
final MoveListener ml = new MoveListener();
btnMovement.addActionListener(ml);
timer = new Timer(5, ml);
}
private void Move() {
x += moves;
if (x + (radius * 2) > getWidth()) {
x = getWidth() - (radius * 2);
moves *= -1;
} else if (x < 0) {
x = 0;
moves *= -1;
}
repaint();
}
class MoveListener implements ActionListener {
public void actionPerformed(final ActionEvent event) {
if (!timer.isRunning()){
timer.start();
} else if (timer.isRunning() && x == 290 && y == 350){ // I don't know what condition to put
timer.stop();
}
Move();
}
}
public void paint (Graphics g){
super.paint(g);
g.setColor(Color.black);
g.fillOval(x - 5, y - radius - 5, radius + 110, radius + 110);
g.setColor(Color.red);
g.fillOval(x, y - radius, radius * 2, radius * 2);
}
public static void main(String args[]){
final JFrame window = new Bounce();
window.add(btnMovement);
window.setSize(800, 800);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setVisible(true);
}
}
The ActionListener for the Timer should be seperate - it acts as pseudo loop. Basically, once the ball bounces of the left side, you change a flag to indicate that it should stop once it reaches or passes the mid point, for example...
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class Main {
public static void main(String[] args) {
new Main();
}
public Main() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
JFrame frame = new JFrame();
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private Timer timer;
private int xPos;
private int yPos;
public TestPane() {
JButton btn = new JButton("Start");
xPos = 95;
yPos = 95;
timer = new Timer(5, new ActionListener() {
private int xDelta = 1;
private boolean hasBounced = false;
#Override
public void actionPerformed(ActionEvent e) {
xPos += xDelta;
int middleX = (getWidth() / 2) - 5;
if (xPos + 10 > getWidth()) {
xPos = getWidth() - 10;
xDelta *= -1;
} else if (xPos < 0) {
xPos = 0;
xDelta *= -1;
hasBounced = true;
} else if (hasBounced && xPos >= middleX) {
timer.stop();
btn.setEnabled(true);
hasBounced = false;
}
repaint();
}
});
setLayout(new BorderLayout());
btn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
btn.setEnabled(false);
timer.start();
}
});
add(btn, BorderLayout.SOUTH);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.drawOval(xPos, yPos, 10, 10);
g2d.dispose();
}
}
}
A more complicated solution would be to record the current position as the timer starts and use that as the "end point", but I'll leave that up to you

java GUI to assign array value

There is one Paraview user interface as follow attracted me.
I think this interface can be used to assign value into array. It works like this :
I want to implement this into a Java program but I found no Java API can support my idea. The closest design from me would be adding multiple JSlider like this :
But what if it is a 100 size array, I wouldn't want to add 100 JSliders. Do you have better solution for this ?
Okay, so this is a pretty basic example. It needs a lot more work and optimisation, but should get you moving in the right direction
Have a look at Painting in AWT and Swing, Performing Custom Painting, 2D Graphics and How to Write a Mouse Listener for more details
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Shape;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Path2D;
import java.util.ArrayList;
import java.util.List;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class TestGraph {
public static void main(String[] args) {
new TestGraph();
}
public TestGraph() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new GraphPane(0, 100, new int[100]));
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public static class GraphPane extends JPanel {
protected static final int COLUMN_WIDTH = 10;
protected static final int VERTICAL_INSETS = 10;
private int[] data;
private int minValue, maxValue;
private Path2D.Double graph;
private List<Shape> buttons;
private Point mousePoint;
public GraphPane(int minValue, int maxValue, int[] data) {
this.data = data;
this.minValue = minValue;
this.maxValue = maxValue;
buttons = new ArrayList<>(data == null ? 25 : data.length);
updateView();
MouseAdapter ma = new MouseAdapter() {
#Override
public void mouseClicked(MouseEvent e) {
updateData(e);
}
#Override
public void mouseDragged(MouseEvent e) {
updateData(e);
}
};
addMouseListener(ma);
addMouseMotionListener(ma);
}
protected void updateData(MouseEvent e) {
// Which "column" was clicked on
int column = (int) Math.round(((double) e.getX() / (double) COLUMN_WIDTH)) - 1;
// Get the "height" of the clickable area
int clickRange = getHeight() - (VERTICAL_INSETS * 2);
// Adjust the y click point for the margins...
int yPos = e.getY() - VERTICAL_INSETS;
// Calculate the vertical position that was clicked
// this ensures that the range is between 0 and clickRange
// You could choose to ignore values out side of this range
int row = Math.min(Math.max(clickRange - yPos, 0), clickRange);
// Normalise the value between 0-1
double clickNormalised = row / (double) clickRange;
// Calculate the actual row value...
row = minValue + (int) (Math.round(clickNormalised * maxValue));
// Update the data
data[column] = row;
mousePoint = new Point(
COLUMN_WIDTH + (column * COLUMN_WIDTH),
getHeight() - (VERTICAL_INSETS + (int) Math.round((data[column] / 100d) * clickRange)));
updateView();
repaint();
}
#Override
public void invalidate() {
super.invalidate();
updateView();
}
protected Shape createButton(int xPos, int yPos) {
return new Ellipse2D.Double(xPos - COLUMN_WIDTH / 2, yPos - COLUMN_WIDTH / 2, COLUMN_WIDTH, COLUMN_WIDTH);
}
protected void updateView() {
graph = new Path2D.Double();
buttons.clear();
if (data != null && data.length > 0) {
int verticalRange = getHeight() - (VERTICAL_INSETS * 2);
int xPos = COLUMN_WIDTH;
int yPos = getHeight() - (VERTICAL_INSETS + (int) Math.round((data[0] / 100d) * verticalRange));
graph.moveTo(xPos, yPos);
if (data[0] > 0) {
buttons.add(createButton(xPos, yPos));
}
for (int index = 1; index < data.length; index++) {
xPos = (index * COLUMN_WIDTH) + COLUMN_WIDTH;
yPos = getHeight() - (VERTICAL_INSETS + (int) Math.round((data[index] / 100d) * verticalRange));
graph.lineTo(xPos, yPos);
if (data[index] > 0) {
buttons.add(createButton(xPos, yPos));
}
}
}
}
#Override
public Dimension getPreferredSize() {
return new Dimension(data == null ? 0 : (data.length + 1) * COLUMN_WIDTH, 200);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (data != null) {
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(new Color(64, 64, 64, 32));
for (int index = 0; index < data.length; index++) {
int xPos = (index * COLUMN_WIDTH) + COLUMN_WIDTH;
g2d.drawLine(xPos, VERTICAL_INSETS, xPos, getHeight() - VERTICAL_INSETS);
}
g2d.setColor(Color.BLACK);
g2d.draw(graph);
for (Shape button : buttons) {
g2d.fill(button);
}
if (mousePoint != null) {
g2d.setColor(new Color(255, 192, 203));
Ellipse2D dot = new Ellipse2D.Double((mousePoint.x - COLUMN_WIDTH / 2) - 2, (mousePoint.y - COLUMN_WIDTH / 2) - 2, COLUMN_WIDTH + 4, COLUMN_WIDTH + 4);
g2d.draw(dot);
g2d.setColor(new Color(255, 192, 203, 128));
g2d.fill(dot);
}
g2d.dispose();
}
}
}
}
Before anyone says I didn't put the "fill" in, I deliberately used a Path2D to make it much simpler to achieve ;)
here is a small example how to create this using polygon class .i sorted x coordinate and use polygon class to make this.
GraphPane.class
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Polygon;
import java.awt.RenderingHints;
import java.util.ArrayList;
import java.util.Collections;
import javax.swing.JPanel;
public class GraphPane extends JPanel {
ArrayList<XYpoints> poinList = new ArrayList();
private int px;
private int py;
private XYpoints last;
private boolean drag;
private static Color graphColor=new Color(32, 178, 170);
public GraphPane() {
initComponents();
poinList.add(new XYpoints(50, 400));
poinList.add(new XYpoints(450, 50));
poinList.add(new XYpoints(600, 400));
}
private void initComponents() {
setBackground(new java.awt.Color(255, 255, 255));
addMouseMotionListener(new java.awt.event.MouseMotionAdapter() {
public void mouseDragged(java.awt.event.MouseEvent evt) {
System.out.println("drag");
if (drag) {
last.setY(evt.getY());
GraphPane.this.repaint();
}
}
});
addMouseListener(new java.awt.event.MouseAdapter() {
public void mousePressed(java.awt.event.MouseEvent evt) {
int x = evt.getX();
int y = evt.getY();
for (XYpoints poinList1 : poinList) {
px = poinList1.getpX();
py = poinList1.getpY();
if (x < px + 5 && x > px - 5 && y < py + 5 && y > py - 5) {
System.out.println("inter");
poinList1.setIntersect(true);
last = poinList1;
drag = true;
GraphPane.this.repaint();
return;
}
}
poinList.add(new XYpoints(x, y));
Collections.sort(poinList, new XComp());
GraphPane.this.repaint();
}
public void mouseReleased(java.awt.event.MouseEvent evt) {
if (drag) {
drag = false;
last.setIntersect(false);
GraphPane.this.repaint();
}
}
});
}
#Override
protected void paintComponent(Graphics gr) {
super.paintComponent(gr);
Graphics2D g = (Graphics2D) gr.create();
Polygon p = new Polygon();
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
for (XYpoints poinList1 : poinList) {
px = poinList1.getpX();
py = poinList1.getpY();
p.addPoint(px, py);
}
g.setColor(graphColor);
g.fillPolygon(p);
for (XYpoints poinList1 : poinList) {
px = poinList1.getpX();
py = poinList1.getpY();
g.setColor(Color.red);
if (poinList1.isIntersect()) {
g.setColor(Color.blue);
}
g.fillOval(px - 5, py - 5, 10, 10);
}
g.dispose();
}
}
XYpoints.class
import java.awt.Polygon;
import java.util.Comparator;
public class XYpoints extends Polygon {
private int x;
private int y;
private boolean inter;
public XYpoints(int x, int y) {
this.x = x;
this.y = y;
}
public void setIntersect(boolean state) {
inter = state;
}
public void setY(int y){
this.y=y;
}
public boolean isIntersect() {
return inter;
}
public int getpX() {
//System.out.println("send " + this.x);
return this.x;
}
public int getpY() {
return this.y;
}
}
XComp .class
class XComp implements Comparator<XYpoints> {
#Override
public int compare(XYpoints t, XYpoints t1) {
if (t.getpX() < t1.getpX()) {
return -1;
} else {
return 1;
}
}
}
myframe.class
import javax.swing.JFrame;
public class myframe extends JFrame {
public myframe() {
GraphPane pane = new GraphPane();
setContentPane(pane);
setSize(650, 500);
setVisible(true);
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new myframe();
}
});
}
}

How to animate Rectangle in JPanel?

I want to learn some tricks about JAVA for my project.
I want to animate my Rectangle leftoright and righttoleft but I can't apply the same functions for ball animation.
In addition,how can I start my ball in different x-direction with a border of y-coordinate ?
Thanks a lot for your advices and helping.
My codes:
import javax.swing.Timer;
import java.util.ArrayList;
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class MultipleBall extends JApplet {
public MultipleBall() {
add(new BallControl());
}
class BallControl extends JPanel {
private BallPanel ballPanel = new BallPanel();
private JButton Suspend = new JButton("Suspend");
private JButton Resume = new JButton("Resume");
private JButton Add = new JButton("+1");
private JButton Subtract = new JButton("-1");
private JScrollBar Delay = new JScrollBar();
public BallControl() {
// Group buttons in a panel
JPanel panel = new JPanel();
panel.add(Suspend);
panel.add(Resume);
panel.add(Add);
panel.add(Subtract);
// Add ball and buttons to the panel
ballPanel.setBorder(new javax.swing.border.LineBorder(Color.red));
Delay.setOrientation(JScrollBar.HORIZONTAL);
ballPanel.setDelay(Delay.getMaximum());
setLayout(new BorderLayout());
add(Delay, BorderLayout.NORTH);
add(ballPanel, BorderLayout.CENTER);
add(panel, BorderLayout.SOUTH);
// Register listeners
Suspend.addActionListener(new Listener());
Resume.addActionListener(new Listener());
Add.addActionListener(new Listener());
Subtract.addActionListener(new Listener());
Delay.addAdjustmentListener(new AdjustmentListener() {
public void adjustmentValueChanged(AdjustmentEvent e) {
ballPanel.setDelay(Delay.getMaximum() - e.getValue());
}
});
}
class Listener implements ActionListener {
public void actionPerformed(ActionEvent e) {
if (e.getSource() == Suspend)
ballPanel.suspend();
else if (e.getSource() == Resume)
ballPanel.resume();
else if (e.getSource() == Add)
ballPanel.add();
else if (e.getSource() == Subtract)
ballPanel.subtract();
}
}
}
class BallPanel extends JPanel {
private int delay = 30;
private ArrayList<Ball> list = new ArrayList<Ball>();
// Create a timer with the initial delay
protected Timer timer = new Timer(delay, new ActionListener() {
/** Handle the action event */
public void actionPerformed(ActionEvent e) {
repaint();
}
});
public BallPanel() {
timer.start();
}
public void add() {
list.add(new Ball());
}
public void subtract() {
if (list.size() > 0)
list.remove(list.size() - 1); // Remove the last ball
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawRect(185, 279, 50, 15);
g.setColor(Color.RED);
g.fillRect(185, 279, 50, 15);
for (int i = 0; i < list.size(); i++) {
Ball ball = (Ball) list.get(i); // Get a ball
g.setColor(ball.color); // Set ball color
// Check boundaries
if (ball.x < 0 || ball.x > getWidth())
ball.dx = -ball.dx;
if (ball.y < 0 || ball.y > getHeight())
ball.dy = -ball.dy;
// Adjust ball position
ball.x += ball.dx;
// ball.y += ball.dy;
g.fillOval(ball.x - ball.radius, ball.y - ball.radius,
ball.radius * 2, ball.radius * 2);
}
}
public void suspend() {
timer.stop();
}
public void resume() {
timer.start();
}
public void setDelay(int delay) {
this.delay = delay;
timer.setDelay(delay);
}
}
class Ball {
int x = 20;
int y = 20; // Current ball position
int dx = 2; // Increment on ball's x-coordinate
int dy = 2; // Increment on ball's y-coordinate
int radius = 15; // Ball radius
Color color = new Color((int) (Math.random() * 256),
(int) (Math.random() * 256), (int) (Math.random() * 256));
}
/** Main method */
public static void main(String[] args) {
JFrame frame = new JFrame();
JApplet applet = new MultipleBallApp();
frame.add(applet);
frame.setTitle("MultipleBallApp");
frame.setLocationRelativeTo(null); // Center the frame
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(400, 400);
frame.setLocationRelativeTo(null); // Center the frame
frame.setVisible(true);
}
}
can't apply the same functions for ball animation
This is probably your first mistake. In fact, this is exactly what you should be trying to do. The idea is, you should be trying to devise a means by what is painted/animated is abstract so it doesn't matter what the shape is you want to paint, you can apply it to the sam basic animation process...
For example, you could start with some kind interface which describes the basic properties of an animated entity...
public interface AnimatedShape {
public void update(Rectangle bounds);
public void paint(JComponent parent, Graphics2D g2d);
}
This says that an animated entity can be updated (moved) and painted. By convention (and because I'm lazy), I like to create an abstract implementation which implements the most common aspects...
public abstract class AbstractAnimatedShape implements AnimatedShape {
private Rectangle bounds;
private int dx, dy;
public AbstractAnimatedShape() {
}
public void setBounds(Rectangle bounds) {
this.bounds = bounds;
}
public Rectangle getBounds() {
return bounds;
}
public int getDx() {
return dx;
}
public int getDy() {
return dy;
}
public void setDx(int dx) {
this.dx = dx;
}
public void setDy(int dy) {
this.dy = dy;
}
#Override
public void update(Rectangle parentBounds) {
Rectangle bounds = getBounds();
int dx = getDx();
int dy = getDy();
bounds.x += dx;
bounds.y += dy;
if (bounds.x < parentBounds.x) {
bounds.x = parentBounds.x;
setDx(dx *= -1);
} else if (bounds.x + bounds.width > parentBounds.x + parentBounds.width) {
bounds.x = parentBounds.x + (parentBounds.width - bounds.width);
setDx(dx *= -1);
}
if (bounds.y < parentBounds.y) {
bounds.y = parentBounds.y;
setDy(dy *= -1);
} else if (bounds.y + bounds.height > parentBounds.y + parentBounds.height) {
bounds.y = parentBounds.y + (parentBounds.height - bounds.height);
setDy(dy *= -1);
}
}
}
And then start creating implementations...
public class AnimatedBall extends AbstractAnimatedShape {
private Color color;
public AnimatedBall(int x, int y, int radius, Color color) {
setBounds(new Rectangle(x, y, radius * 2, radius * 2));
this.color = color;
setDx(Math.random() > 0.5 ? 2 : -2);
setDy(Math.random() > 0.5 ? 2 : -2);
}
public Color getColor() {
return color;
}
#Override
public void paint(JComponent parent, Graphics2D g2d) {
Rectangle bounds = getBounds();
g2d.setColor(getColor());
g2d.fillOval(bounds.x, bounds.y, bounds.width, bounds.height);
}
}
In this manner, you can customise the way that the entity is animated and painted, but the basic logic for each instance of the entity is the same...
But what's all the point of this...
Basically, what it allows us to do is produce a "virtual" concept of all the animated objects and simplify there management, for example...
Instead of using a "tightly" coupled List, we can use a loosely couple List instead...
private ArrayList<AnimatedShape> list = new ArrayList<AnimatedShape>();
Then when we want the entities to be updated, we simply need to iterate the List and ask the entities to update...
protected Timer timer = new Timer(delay, new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
for (AnimatedShape ball : list) {
ball.update(getBounds());
}
repaint();
}
});
And when they need to be painted...
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
for (AnimatedShape ball : list) {
ball.paint(this, g2d);
}
}
Because the BallPane doesn't care what actually type of entity it is, but only that it's a type of AnimatedShape...makes life easier...
Now, my implementation of the AnimatedBall already randomise the direction of each instance of the ball, but you can also randomise the starting position when the ball is added using something like...
public void add() {
int radius = 15;
// Randomised position
int x = (int)(Math.random() * (getWidth() - (radius * 2))) + radius;
int y = (int)(Math.random() * (getHeight() - (radius * 2))) + radius;
Color color = new Color((int) (Math.random() * 256),
(int) (Math.random() * 256), (int) (Math.random() * 256));
AnimatedBall ball = new AnimatedBall(x, y, radius, color);
list.add(ball);
}
But how does this help you with adding a rectangle?
You now need to create an AnimatedRectangle that extends from AbstractAnimatedShape and implemented the required methods and add instances of this to the List of AnimatedShapes in the BallPane.
If you don't want the rectangle to be managed within the same list, you could create another list and manage it sepearatly (it create two additional methods, update(List<AnimatedShape>) and paint(List<AnimatedShape>, Graphics2D) passing in each individual list so as to reduce the duplicate code, but that's me)...
You can restrict the rectangles vertical movement by overriding the setDy method and ignoring any changes, for example
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.AdjustmentEvent;
import java.awt.event.AdjustmentListener;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollBar;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class MultipleBall {
public MultipleBall() {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("MultipleBallApp");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new BallControl());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class BallControl extends JPanel {
private BallPanel ballPanel = new BallPanel();
private JButton Suspend = new JButton("Suspend");
private JButton Resume = new JButton("Resume");
private JButton Add = new JButton("+1");
private JButton Subtract = new JButton("-1");
private JScrollBar Delay = new JScrollBar();
public BallControl() {
// Group buttons in a panel
JPanel panel = new JPanel();
panel.add(Suspend);
panel.add(Resume);
panel.add(Add);
panel.add(Subtract);
// Add ball and buttons to the panel
ballPanel.setBorder(new javax.swing.border.LineBorder(Color.red));
Delay.setOrientation(JScrollBar.HORIZONTAL);
ballPanel.setDelay(Delay.getMaximum());
setLayout(new BorderLayout());
add(Delay, BorderLayout.NORTH);
add(ballPanel, BorderLayout.CENTER);
add(panel, BorderLayout.SOUTH);
// Register listeners
Suspend.addActionListener(new Listener());
Resume.addActionListener(new Listener());
Add.addActionListener(new Listener());
Subtract.addActionListener(new Listener());
Delay.addAdjustmentListener(new AdjustmentListener() {
public void adjustmentValueChanged(AdjustmentEvent e) {
ballPanel.setDelay(Delay.getMaximum() - e.getValue());
}
});
}
class Listener implements ActionListener {
public void actionPerformed(ActionEvent e) {
if (e.getSource() == Suspend) {
ballPanel.suspend();
} else if (e.getSource() == Resume) {
ballPanel.resume();
} else if (e.getSource() == Add) {
ballPanel.add();
} else if (e.getSource() == Subtract) {
ballPanel.subtract();
}
}
}
}
class BallPanel extends JPanel {
private int delay = 30;
private ArrayList<AnimatedShape> list = new ArrayList<AnimatedShape>();
private AnimatedRectange rectangle;
public BallPanel() {
this.rectangle = new AnimatedRectange(-25, 200, 50, 25, Color.RED);
timer.start();
}
#Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
// Create a timer with the initial delay
protected Timer timer = new Timer(delay, new ActionListener() {
/**
* Handle the action event
*/
#Override
public void actionPerformed(ActionEvent e) {
for (AnimatedShape ball : list) {
ball.update(getBounds());
}
rectangle.update(getBounds());
repaint();
}
});
public void add() {
int radius = 15;
// Randomised position
int x = (int) (Math.random() * (getWidth() - (radius * 2))) + radius;
int y = (int) (Math.random() * (getHeight() - (radius * 2))) + radius;
Color color = new Color((int) (Math.random() * 256),
(int) (Math.random() * 256), (int) (Math.random() * 256));
AnimatedBall ball = new AnimatedBall(x, y, radius, color);
list.add(ball);
}
public void subtract() {
if (list.size() > 0) {
list.remove(list.size() - 1); // Remove the last ball
}
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
for (AnimatedShape ball : list) {
ball.paint(this, g2d);
}
rectangle.paint(this, g2d);
}
public void suspend() {
timer.stop();
}
public void resume() {
timer.start();
}
public void setDelay(int delay) {
this.delay = delay;
timer.setDelay(delay);
}
}
public interface AnimatedShape {
public void update(Rectangle bounds);
public void paint(JComponent parent, Graphics2D g2d);
}
public abstract class AbstractAnimatedShape implements AnimatedShape {
private Rectangle bounds;
private int dx, dy;
public AbstractAnimatedShape() {
}
public void setBounds(Rectangle bounds) {
this.bounds = bounds;
}
public Rectangle getBounds() {
return bounds;
}
public int getDx() {
return dx;
}
public int getDy() {
return dy;
}
public void setDx(int dx) {
this.dx = dx;
}
public void setDy(int dy) {
this.dy = dy;
}
#Override
public void update(Rectangle parentBounds) {
Rectangle bounds = getBounds();
int dx = getDx();
int dy = getDy();
bounds.x += dx;
bounds.y += dy;
if (bounds.x < parentBounds.x) {
bounds.x = parentBounds.x;
setDx(dx *= -1);
} else if (bounds.x + bounds.width > parentBounds.x + parentBounds.width) {
bounds.x = parentBounds.x + (parentBounds.width - bounds.width);
setDx(dx *= -1);
}
if (bounds.y < parentBounds.y) {
bounds.y = parentBounds.y;
setDy(dy *= -1);
} else if (bounds.y + bounds.height > parentBounds.y + parentBounds.height) {
bounds.y = parentBounds.y + (parentBounds.height - bounds.height);
setDy(dy *= -1);
}
}
}
public class AnimatedBall extends AbstractAnimatedShape {
private Color color;
public AnimatedBall(int x, int y, int radius, Color color) {
setBounds(new Rectangle(x, y, radius * 2, radius * 2));
this.color = color;
setDx(Math.random() > 0.5 ? 2 : -2);
setDy(Math.random() > 0.5 ? 2 : -2);
}
public Color getColor() {
return color;
}
#Override
public void paint(JComponent parent, Graphics2D g2d) {
Rectangle bounds = getBounds();
g2d.setColor(getColor());
g2d.fillOval(bounds.x, bounds.y, bounds.width, bounds.height);
}
}
public class AnimatedRectange extends AbstractAnimatedShape {
private Color color;
public AnimatedRectange(int x, int y, int width, int height, Color color) {
setBounds(new Rectangle(x, y, width, height));
this.color = color;
setDx(2);
}
// Don't want to adjust the vertical speed
#Override
public void setDy(int dy) {
}
#Override
public void paint(JComponent parent, Graphics2D g2d) {
Rectangle bounds = getBounds();
g2d.setColor(color);
g2d.fill(bounds);
}
}
/**
* Main method
*/
public static void main(String[] args) {
new MultipleBall();
}
}
Amendment
You really should avoid adding JApplet to a JFrame, an applet has a prescribed life cycle and management process which you are ignoring. Better to focus on just using the BallControl panel as the core UI element and then add this to what ever top level container you want
You may find a JSlider more piratical then a JScrollBar, not to mention, it will look better on different platforms, most uses understand what a slider is used for...
Add a static variable like ballCount and add 1 to it every time you make a ball. In the Ball class, change the definition of y to something likey = 20 + ballcount*(radius*2+distanceInBalls)
public class RandomTests extends JApplet {
public RandomTests() {
add(new BallControl());
}
static int ballCount = 0;
class BallControl extends JPanel {
private BallPanel ballPanel = new BallPanel();
private JButton Suspend = new JButton("Suspend");
private JButton Resume = new JButton("Resume");
private JButton Add = new JButton("+1");
private JButton Subtract = new JButton("-1");
private JScrollBar Delay = new JScrollBar();
public BallControl() {
// Group buttons in a panel
JPanel panel = new JPanel();
panel.add(Suspend);
panel.add(Resume);
panel.add(Add);
panel.add(Subtract);
// Add ball and buttons to the panel
ballPanel.setBorder(new javax.swing.border.LineBorder(Color.red));
Delay.setOrientation(JScrollBar.HORIZONTAL);
ballPanel.setDelay(Delay.getMaximum());
setLayout(new BorderLayout());
add(Delay, BorderLayout.NORTH);
add(ballPanel, BorderLayout.CENTER);
add(panel, BorderLayout.SOUTH);
// Register listeners
Suspend.addActionListener(new Listener());
Resume.addActionListener(new Listener());
Add.addActionListener(new Listener());
Subtract.addActionListener(new Listener());
Delay.addAdjustmentListener(new AdjustmentListener() {
public void adjustmentValueChanged(AdjustmentEvent e) {
ballPanel.setDelay(Delay.getMaximum() - e.getValue());
}
});
}
class Listener implements ActionListener {
public void actionPerformed(ActionEvent e) {
if (e.getSource() == Suspend) ballPanel.suspend();
else if (e.getSource() == Resume) ballPanel.resume();
else if (e.getSource() == Add) ballPanel.add();
else if (e.getSource() == Subtract) ballPanel.subtract();
}
}
}
class BallPanel extends JPanel {
private int delay = 30;
private ArrayList<Ball> list = new ArrayList<Ball>();
// Create a timer with the initial delay
protected Timer timer = new Timer(delay, new ActionListener() {
/** Handle the action event */
public void actionPerformed(ActionEvent e) {
repaint();
}
});
public BallPanel() {
timer.start();
}
public void add() {
list.add(new Ball());
ballCount++;
}
public void subtract() {
if (list.size() > 0) list.remove(list.size() - 1); // Remove the last ball
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawRect(185, 279, 50, 15);
g.setColor(Color.RED);
g.fillRect(185, 279, 50, 15);
for (int i = 0; i < list.size(); i++) {
Ball ball = (Ball) list.get(i); // Get a ball
g.setColor(ball.color); // Set ball color
// Check boundaries
if (ball.x < 0 || ball.x > getWidth()) ball.dx = -ball.dx;
if (ball.y < 0 || ball.y > getHeight()) ball.dy = -ball.dy;
// Adjust ball position
ball.x += ball.dx;
// ball.y += ball.dy;
g.fillOval(ball.x - ball.radius, ball.y - ball.radius, ball.radius * 2, ball.radius * 2);
}
}
public void suspend() {
timer.stop();
}
public void resume() {
timer.start();
}
public void setDelay(int delay) {
this.delay = delay;
timer.setDelay(delay);
}
}
class Ball {
int radius = 15; // Ball radius
int x = radius;
int y = 20 + (radius * ballCount * 2 + 15); // Current ball position
int dx = 2; // Increment on ball's x-coordinate
int dy = 2; // Increment on ball's y-coordinate
Color color = new Color((int) (Math.random() * 256), (int) (Math.random() * 256), (int) (Math.random() * 256));
}
public static void main(String[] args) {
JFrame frame = new JFrame();
JApplet applet = new RandomTests();
frame.add(applet);
frame.setTitle("MultipleBallApp");
frame.setLocationRelativeTo(null); // Center the frame
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(400, 400);
frame.setLocationRelativeTo(null); // Center the frame
frame.setVisible(true);
}
}

Java: Resizing a component without repainting?

I'm working on a Java program that displays a map (inherited from JComponent) within a JScrollPane. When the MouseWheelListener fires, the map zooms and the JScrollPane's viewport is adjusted to center on the location of the mouse.
This all works fine, except that the call to setSize(Dimension d) forces the map to repaint immediately before the view is adjusted, causing a "stutter." However, I cannot adjust the view until after setSize has completed execution or the calculations for "centering" the viewport will be haywire (due to getHeight() and getWidth() calls,) therefore the viewport adjustment is within a runnable called with invokeLater.
I would like to find a way to move directly from the previous map size and viewport location to the new view, without seeing the scene repainted twice.
setIgnoreRepaint(boolean) did not work for me. Is there another way to go about this?
EDIT: Here's what I worked up from your sample code that replicates my issue, although not as noticably as there's far less computation going on in the drawing. If you scroll rapidly over the image, you'll see that there's a brief stutter between the resizing of the hexagons to their new size and the adjustment of the viewport to its new position.
You can see the hexagons being re-drawn twice. (Once when the setSize() method is called and once when the setViewPosition() method is called.)
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import javax.swing.*;
public class ZoomWithSelectionInViewport implements MouseWheelListener{
private int zoom = 80;
JComponent b;
int hexSize = 3;
public ZoomWithSelectionInViewport() throws Exception{
b = new JComponent() {
private static final long serialVersionUID = 1L;
#Override
public Dimension getMinimumSize() {
return new Dimension(700, 700);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = ((Graphics2D) g);
int vertOffsetX, vertOffsetY, horizOffsetX, horizOffsetY;
vertOffsetX = (int)((double)hexSize* Math.sqrt(3.0f));
vertOffsetY = (int)((double)-hexSize-1* Math.sqrt(3.0f)/2.0f);
horizOffsetX = (int) ((double)hexSize* Math.sqrt(3.0f));
horizOffsetY = (int) ((double)hexSize+1* Math.sqrt(3.0f)/2.0f);
for(int x = 0; x < 50; x++)
{
for(int y = 0; y < 50; y++)
{
int[] xcoords = new int[6]; int[] ycoords = new int[6];
for(int i = 0; i < 6; i++)
{
xcoords[i] = (int)((hexSize+x * horizOffsetX + y * vertOffsetX) + (double)hexSize * Math.cos(i * 2 * Math.PI / 6));
ycoords[i] = (int)(((getSize().height /2 )+ x * horizOffsetY + y * vertOffsetY) + (double)hexSize * Math.sin(i * 2 * Math.PI / 6));
}
g2d.setStroke(new BasicStroke(hexSize/2.5f));
g2d.setColor(Color.GRAY);
g2d.drawPolygon(xcoords, ycoords, 6);
}
}
}
};
JScrollPane view = new JScrollPane(b);
b.addMouseWheelListener(this);
JFrame f = new JFrame();
f.setLocation(10, 10);
f.setDefaultCloseOperation(3);
f.add(view);
f.setSize(500,500);
f.setVisible(true);
view.setWheelScrollingEnabled(false);
}
public void mouseWheelMoved(MouseWheelEvent e) {
zoom = 100*-Integer.signum(e.getWheelRotation());
if(hexSize - Integer.signum(e.getWheelRotation()) > 0)
hexSize-= Integer.signum(e.getWheelRotation());
Dimension targetSize = new Dimension(b.getWidth()+zoom,b.getHeight()+zoom);
b.setPreferredSize(targetSize);
b.setSize(targetSize);
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
JViewport tempView = (JViewport)b.getParent();
tempView.setViewPosition(new Point(b.getWidth()/2,b.getHeight()/2));
}
});
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
ZoomWithSelectionInViewport example = new ZoomWithSelectionInViewport();
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
}
my curiosity, no idea what's happends, could you please use this SSCCE add there your issues and edit with the code your question
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import javax.swing.*;
public class ZoomWithSelectionInViewport {
private Point startPoint = new Point(0, 0);
private Point rectLocale = new Point();
private Dimension rectSize = new Dimension();
private int zoom = 80;
private BufferedImage capture = null;
private BufferedImage raw;
public ZoomWithSelectionInViewport() throws Exception {
raw = new Robot().createScreenCapture(new Rectangle(
Toolkit.getDefaultToolkit().getScreenSize()));
MouseBehavior behavior = new MouseBehavior();
JPanel b = new JPanel() {
private static final long serialVersionUID = 1L;
#Override
public Dimension getMinimumSize() {
return new Dimension(500, 500);
}
#Override
public Dimension getPreferredSize() {
return new Dimension(500, 500);
}
#Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = ((Graphics2D) g);
g2d.drawImage(raw, 0, 0, null);
if (capture != null) {
int width2 = (int) (rectSize.width + rectSize.width * (zoom / 500d));
int height2 = (int) (rectSize.height + rectSize.height * (zoom / 500d));
int x2 = rectLocale.x - ((width2 - rectSize.width) / 2);
int y2 = rectLocale.y - ((height2 - rectSize.height) / 2);
Image scaledInstance = capture.getScaledInstance(
width2, height2, Image.SCALE_AREA_AVERAGING);
g2d.drawImage(scaledInstance, x2, y2, null);
g2d.drawRect(x2, y2, width2, height2);
} else {
g2d.draw(new Rectangle(rectLocale, rectSize));
}
}
};
b.addMouseMotionListener(behavior);
b.addMouseListener(behavior);
b.addMouseWheelListener(behavior);
JFrame f = new JFrame();
f.setLocation(10, 10);
f.setDefaultCloseOperation(3);
f.add(b);
f.pack();
f.setVisible(true);
}
private class MouseBehavior extends MouseAdapter {
#Override
public void mousePressed(MouseEvent e) {
startPoint = e.getPoint();
rectLocale = new Point();
rectSize = new Dimension();
capture = null;
if (e.getSource() instanceof JComponent) {
((JComponent) e.getSource()).repaint();
}
}
#Override
public void mouseDragged(MouseEvent e) {
Point currentPoint = e.getPoint();
rectSize.width = Math.abs(currentPoint.x - startPoint.x);
rectSize.height = Math.abs(currentPoint.y - startPoint.y);
if (e.isShiftDown()) {
rectSize.width = rectSize.height = Math.min(rectSize.width, rectSize.height);
int dx = startPoint.x - rectSize.width;
int dy = startPoint.y - rectSize.height;
rectLocale.x = startPoint.x < currentPoint.x ? startPoint.x : Math.max(dx, dy);
rectLocale.y = startPoint.y < currentPoint.y ? startPoint.y : Math.min(dx, dy);
} else {
rectLocale.x = Math.min(currentPoint.x, startPoint.x);
rectLocale.y = Math.min(currentPoint.y, startPoint.y);
}
if (e.getSource() instanceof JComponent) {
((JComponent) e.getSource()).repaint();
}
}
#Override
public void mouseReleased(MouseEvent e) {
if (rectSize.width <= 0 || rectSize.height <= 0) {
capture = null;
} else {
capture = raw.getSubimage(Math.max(0, rectLocale.x),
Math.max(0, rectLocale.y), rectSize.width, rectSize.height);
}
if (e.getSource() instanceof JComponent) {
((JComponent) e.getSource()).repaint();
}
}
#Override
public void mouseWheelMoved(MouseWheelEvent e) {
zoom = Math.min(2000, Math.max(0, zoom + e.getUnitsToScroll() * 10));
if (e.getSource() instanceof JComponent) {
((JComponent) e.getSource()).repaint();
}
}
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
#Override
public void run() {
try {
ZoomWithSelectionInViewport example = new ZoomWithSelectionInViewport();
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
}
an alternative could be
import java.awt.event.*;
import java.awt.*;
import javax.swing.*;
import java.awt.geom.*;
public class ZoomDemo {
private PaintSurface canvas = new PaintSurface();
private JFrame frame = new JFrame();
private AffineTransform aT = new AffineTransform();
private Point2D p1 = null;
private Point2D p2 = null;
public ZoomDemo() {
frame.setSize(500, 500);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLocationRelativeTo(null);
ScaleListener scaleListener = new ScaleListener();
canvas.addMouseWheelListener(scaleListener);
canvas.addMouseListener(scaleListener);
frame.add(canvas);
frame.setVisible(true);
}
public class ScaleListener extends MouseAdapter {
private double scale = 1;
#Override
public void mouseClicked(MouseEvent e) {
p1 = e.getPoint();
try {
p2 = aT.inverseTransform(p1, new Point2D.Double());
/*
* p1 is the point relative to canvas where the user physically
* held the mouse.
*
* Since you may want to deal with a virtual mouse location
* relative to an untransformed canvas, you inverse transform p1
* to p2.
*
* For example: when the user held the mouse over, let's say,
* the displayed left upper corner of the red rectangle.
*
* p2 now will point to the upper left corner of the red
* rectangle in an untransformed canvas.
*/
applyScale();
} catch (NoninvertibleTransformException e1) {
e1.printStackTrace();
}
canvas.repaint();
}
#Override
public void mouseWheelMoved(MouseWheelEvent e) {
if (p1 != null && p2 != null) {
scale -= (0.05 * e.getWheelRotation());
if (scale > 5) {
scale = 5;
}
if (scale < 1) {
scale = 1;
aT.setToIdentity();
} else {
applyScale();
}
canvas.repaint();
}
}
private void applyScale() {
aT.setToIdentity();
// *** variation one (your implementation)
aT.translate(p1.getX(), p1.getY());
aT.scale(scale, scale);
aT.translate(-p2.getX(), -p2.getY());
// *** variation two
// aT.translate(p1.getX(), p1.getY());
// aT.scale(scale, scale);
// aT.translate(-p1.getX(), -p1.getY());
// *** variation three
// aT.translate(p2.getX(), p2.getY());
// aT.scale(scale, scale);
// aT.translate(-p2.getX(), -p2.getY());
}
}
public class PaintSurface extends JComponent {
private static final long serialVersionUID = 1L;
{
this.setCursor(Cursor.getPredefinedCursor(Cursor.CROSSHAIR_CURSOR));
}
/*
* Override paintComponent, not paint!!!
*/
#Override
protected void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g.create();
try {
g2.setColor(Color.black);
g2.fillRect(0, 0, getWidth(), getHeight());
// g2.setTransform(aT); <<<<<<<<< !!!!!!!
/*
* A transform (translation for example) may already have been
* applied to the Graphics object by a parent. This is removed
* by setTransform.
*/
g2.transform(aT); // <<<<<<<<<< !!!!!!!
g2.setColor(Color.red);
g2.drawRect(50, 50, 100, 100);
g2.setColor(Color.blue);
g2.drawRect(200, 200, 150, 50);
if (p2 != null) {
g2.setColor(Color.green);
g2.fill(new Rectangle2D.Double(p2.getX() - 4, p2.getY() - 4, 8, 8));
}
} finally {
g2.dispose();
}
}
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
ZoomDemo zoomDemo = new ZoomDemo();
}
});
}
}
same question,
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.event.MouseWheelEvent;
import java.awt.event.MouseWheelListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JViewport;
//http://stackoverflow.com/questions/6819243/jscrollpane-jumping-when-scrollbars-start-being-used
public class LockViewPortToPoint extends JFrame {
private static final long serialVersionUID = 1L;
public static void main(String[] arg) {
LockViewPortToPoint lockViewPortToPoint = new LockViewPortToPoint();
}
public LockViewPortToPoint() {
initComponents();
setVisible(true);
}
private void initComponents() {
setLayout(new BorderLayout());
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(600, 600);
setPreferredSize(new Dimension(600, 600));
add(new TopPanel());
}
private class TopPanel extends JPanel {
private static final long serialVersionUID = 1L;
private JScrollPane scrollPane;
TopPanel() {
setPreferredSize(new Dimension(500, 500));
scrollPane = new JScrollPane(new InteriorPanel());
scrollPane.setPreferredSize(new Dimension(500, 500));
scrollPane.getVerticalScrollBar().setPreferredSize(new Dimension(10, 490));
scrollPane.getHorizontalScrollBar().setPreferredSize(new Dimension(490, 10));
scrollPane.setWheelScrollingEnabled(false);
scrollPane.setHorizontalScrollBarPolicy(JScrollPane.HORIZONTAL_SCROLLBAR_ALWAYS);
scrollPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
add(scrollPane);
}
}
private class InteriorPanel extends JPanel {
private static final long serialVersionUID = 1L;
private double scale = 10.0;
private final double scaleModifier = 0.1;
private final int width = 10;
private Point loc = new Point(0, 0);
private final int SIZE = 10;
private Point orig = new Point(250, 250);
InteriorPanel() {
super(true);
setPreferredSize(new Dimension((int) (scale * width * SIZE), (int) (scale * width * SIZE)));
this.addMouseWheelListener(new MapMouseWheelListener());
}
#Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2D = (Graphics2D) g;
g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2D.scale(scale, scale);
for (int row = 0; row <= SIZE; row++) {
for (int col = 0; col < SIZE; col++) {
if ((col + row) % 2 == 0) {
g2D.setColor(Color.white);
} else {
g2D.setColor(Color.black);
}
g2D.fillRect(col * width, row * width, width, width);
}
}
}
private void incrementScale(int notches) {
double modifier = 0;
final double prevScale = scale;
if (notches != 0) {
modifier = 1.0 + -notches / Math.abs(notches) * scaleModifier;
}
scale *= Math.pow(modifier, Math.abs(notches));
/*if (scale * width < 1) {
scale = 1.0/width;
} else if (scale * width * 3 > parentHeight || scale * width * 3 > parentWidth) {
if (parentHeight > parentWidth) {
scale = parentWidth / 3.0 / width;
} else {
scale = parentHeight / 3.0 / width;
}
} else if (scale * width * SIZE < parentWidth) {
scale = parentWidth / (double)SIZE / width;
} else if (scale * width * SIZE < parentHeight) {
scale = parentHeight / (double)SIZE / width;
}*/
setPreferredSize(new Dimension((int) (scale * width * SIZE), (int) (scale * width * SIZE)));
orig = new Point(((int) (scale * width * SIZE)) / 2, ((int) (scale * width * SIZE) / 2));
final JViewport viewport = ((JViewport) (getParent().getParent().getComponent(0)));
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
viewport.setViewPosition(new Point(
orig.x - (int) Math.round(loc.x * (1 - scale / prevScale)),
orig.y - (int) Math.round(loc.y * (1 - scale / prevScale))));
}
});
/*viewport.scrollRectToVisible(new Rectangle(new Point(
orig.x - (int) Math.round(loc.x * (1 - scale / prevScale)),
orig.y - (int) Math.round(loc.y * (1 - scale / prevScale))))); */
System.out.println(orig + "\n " + loc + "\n " + (1 - scale / prevScale));
revalidate();
repaint();
}
private class MapMouseWheelListener implements MouseWheelListener {
#Override
public void mouseWheelMoved(MouseWheelEvent e) {
loc = e.getPoint();
incrementScale(e.getWheelRotation());
}
}
}
}
another example
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import javax.swing.*;
//http://stackoverflow.com/questions/115103/how-do-you-implement-position-sensitive-zooming-inside-a-jscrollpane
public class FPanel extends javax.swing.JPanel {
private static final long serialVersionUID = 1L;
private Dimension preferredSize = new Dimension(400, 400);
private Rectangle2D[] rects = new Rectangle2D[50];
public static void main(String[] args) {
JFrame jf = new JFrame("test");
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jf.setSize(400, 400);
jf.add(new JScrollPane(new FPanel()));
jf.setVisible(true);
}
public FPanel() {
// generate rectangles with pseudo-random coords
for (int i = 0; i < rects.length; i++) {
rects[i] = new Rectangle2D.Double(
Math.random() * .8, Math.random() * .8,
Math.random() * .2, Math.random() * .2);
}
// mouse listener to detect scrollwheel events
addMouseWheelListener(new MouseWheelListener() {
#Override
public void mouseWheelMoved(MouseWheelEvent e) {
updatePreferredSize(e.getWheelRotation(), e.getPoint());
}
});
}
private void updatePreferredSize(int wheelRotation, Point stablePoint) {
double scaleFactor = findScaleFactor(wheelRotation);
scaleBy(scaleFactor);
Point offset = findOffset(stablePoint, scaleFactor);
offsetBy(offset);
getParent().doLayout();
revalidate();
repaint();
}
private double findScaleFactor(int wheelRotation) {
double d = wheelRotation * 1.08;
return (d > 0) ? 1 / d : -d;
}
private void scaleBy(double scaleFactor) {
int w = (int) (getWidth() * scaleFactor);
int h = (int) (getHeight() * scaleFactor);
preferredSize.setSize(w, h);
}
private Point findOffset(Point stablePoint, double scaleFactor) {
int x = (int) (stablePoint.x * scaleFactor) - stablePoint.x;
int y = (int) (stablePoint.y * scaleFactor) - stablePoint.y;
return new Point(x, y);
}
private void offsetBy(Point offset) {
Point location = getLocation();
setLocation(location.x - offset.x, location.y - offset.y);
}
#Override
public Dimension getPreferredSize() {
return preferredSize;
}
private Rectangle2D r = new Rectangle2D.Float();
#Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.red);
int w = getWidth();
int h = getHeight();
for (Rectangle2D rect : rects) {
r.setRect(rect.getX() * w, rect.getY() * h,
rect.getWidth() * w, rect.getHeight() * h);
((Graphics2D) g).draw(r);
}
}
}

Create a Titled border with the title as a JCheckBox

I want to create a titled border with the title as a CheckBox.
How do i do that?
This tutorial is exactly what you need: CLICK
Unfortunately the images are no longer online, but you can launch the Webstart application.
Credit to JavaLobby and Stephan for the basis of this answer.
However, this is a cut-down example that provides a simple implementation of a TitledBorder with a JCheckBox:
public class CheckBoxTitledBorder extends AbstractBorder {
private final TitledBorder _parent;
private final JCheckBox _checkBox;
public CheckBoxTitledBorder(String title, boolean selected) {
_parent = BorderFactory.createTitledBorder(title);
_checkBox = new JCheckBox(title, selected);
_checkBox.setHorizontalTextPosition(SwingConstants.LEFT);
}
public boolean isSelected() {
return _checkBox.isSelected();
}
public void addActionListener(ActionListener listener) {
_checkBox.addActionListener(listener);
}
#Override
public boolean isBorderOpaque() {
return true;
}
#Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Insets borderInsets = _parent.getBorderInsets(c);
Insets insets = getBorderInsets(c);
int temp = (insets.top - borderInsets.top) / 2;
_parent.paintBorder(c, g, x, y + temp, width, height - temp);
Dimension size = _checkBox.getPreferredSize();
final Rectangle rectangle = new Rectangle(5, 0, size.width, size.height);
final Container container = (Container) c;
container.addMouseListener(new MouseAdapter() {
private void dispatchEvent(MouseEvent me) {
if (rectangle.contains(me.getX(), me.getY())) {
Point pt = me.getPoint();
pt.translate(-5, 0);
_checkBox.setBounds(rectangle);
_checkBox.dispatchEvent(new MouseEvent(_checkBox, me.getID(),
me.getWhen(), me.getModifiers(), pt.x, pt.y, me.getClickCount(), me.isPopupTrigger(), me.getButton()));
if (!_checkBox.isValid()) {
container.repaint();
}
}
}
public void mousePressed(MouseEvent me) {
dispatchEvent(me);
}
public void mouseReleased(MouseEvent me) {
dispatchEvent(me);
}
});
SwingUtilities.paintComponent(g, _checkBox, container, rectangle);
}
#Override
public Insets getBorderInsets(Component c) {
Insets insets = _parent.getBorderInsets(c);
insets.top = Math.max(insets.top, _checkBox.getPreferredSize().height);
return insets;
}
}
I also found this example.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Insets;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.UIManager;
import javax.swing.border.Border;
import javax.swing.border.TitledBorder;
/**
* #version 1.0 08/12/99
*/
public class CompTitledPaneExample2 extends JFrame {
public CompTitledPaneExample2() {
super("CompTitledPaneExample2");
JCheckBox title = new JCheckBox("Title");
title.setSelected(true);
final CompTitledPane p1 = new CompTitledPane(title);
title.addItemListener(new ItemListener() {
public void itemStateChanged(ItemEvent e) {
p1.setEnabled(e.getStateChange() == ItemEvent.SELECTED);
}
});
APanel p2 = new APanel();
p1.setTransmittingAllowed(true);
p1.setTransmitter(p2);
p1.getContentPane().add(p2);
getContentPane().add(p1, BorderLayout.CENTER);
}
class APanel extends JPanel implements StateTransmitter {
JButton button;
JTextField textField;
APanel() {
button = new JButton("abc");
button.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("Ouch!");
}
});
textField = new JTextField(10);
textField.setText("text");
add(button, BorderLayout.NORTH);
add(textField, BorderLayout.SOUTH);
}
public void setChildrenEnabled(boolean enable) {
button.setEnabled(enable);
textField.setEnabled(enable);
}
}
public static void main(String args[]) {
try {
UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel");
} catch (Exception evt) {
}
CompTitledPaneExample2 frame = new CompTitledPaneExample2();
frame.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
frame.setSize(280, 110);
frame.setVisible(true);
}
}
class CompTitledPane extends JPanel {
protected CompTitledBorder border;
protected JComponent component;
protected JPanel panel;
protected boolean transmittingAllowed;
protected StateTransmitter transmitter;
public CompTitledPane() {
this(new JLabel("Title"));
// debug
// JLabel label = (JLabel)getTitleComponent();
// label.setOpaque(true);
// label.setBackground(Color.yellow);
}
public CompTitledPane(JComponent component) {
this.component = component;
border = new CompTitledBorder(component);
setBorder(border);
panel = new JPanel();
setLayout(null);
add(component);
add(panel);
transmittingAllowed = false;
transmitter = null;
}
public JComponent getTitleComponent() {
return component;
}
public void setTitleComponent(JComponent newComponent) {
remove(component);
add(newComponent);
border.setTitleComponent(newComponent);
component = newComponent;
}
public JPanel getContentPane() {
return panel;
}
public void doLayout() {
Insets insets = getInsets();
Rectangle rect = getBounds();
rect.x = 0;
rect.y = 0;
Rectangle compR = border.getComponentRect(rect, insets);
component.setBounds(compR);
rect.x += insets.left;
rect.y += insets.top;
rect.width -= insets.left + insets.right;
rect.height -= insets.top + insets.bottom;
panel.setBounds(rect);
}
public void setTransmittingAllowed(boolean enable) {
transmittingAllowed = enable;
}
public boolean getTransmittingAllowed() {
return transmittingAllowed;
}
public void setTransmitter(StateTransmitter transmitter) {
this.transmitter = transmitter;
}
public StateTransmitter getTransmitter() {
return transmitter;
}
public void setEnabled(boolean enable) {
super.setEnabled(enable);
if (transmittingAllowed && transmitter != null) {
transmitter.setChildrenEnabled(enable);
}
}
}
interface StateTransmitter {
public void setChildrenEnabled(boolean enable);
}
class CompTitledBorder extends TitledBorder {
protected JComponent component;
public CompTitledBorder(JComponent component) {
this(null, component, LEFT, TOP);
}
public CompTitledBorder(Border border) {
this(border, null, LEFT, TOP);
}
public CompTitledBorder(Border border, JComponent component) {
this(border, component, LEFT, TOP);
}
public CompTitledBorder(Border border, JComponent component,
int titleJustification, int titlePosition) {
super(border, null, titleJustification, titlePosition, null, null);
this.component = component;
if (border == null) {
this.border = super.getBorder();
}
}
public void paintBorder(Component c, Graphics g, int x, int y, int width,
int height) {
Rectangle borderR = new Rectangle(x + EDGE_SPACING, y + EDGE_SPACING,
width - (EDGE_SPACING * 2), height - (EDGE_SPACING * 2));
Insets borderInsets;
if (border != null) {
borderInsets = border.getBorderInsets(c);
} else {
borderInsets = new Insets(0, 0, 0, 0);
}
Rectangle rect = new Rectangle(x, y, width, height);
Insets insets = getBorderInsets(c);
Rectangle compR = getComponentRect(rect, insets);
int diff;
switch (titlePosition) {
case ABOVE_TOP:
diff = compR.height + TEXT_SPACING;
borderR.y += diff;
borderR.height -= diff;
break;
case TOP:
case DEFAULT_POSITION:
diff = insets.top / 2 - borderInsets.top - EDGE_SPACING;
borderR.y += diff;
borderR.height -= diff;
break;
case BELOW_TOP:
case ABOVE_BOTTOM:
break;
case BOTTOM:
diff = insets.bottom / 2 - borderInsets.bottom - EDGE_SPACING;
borderR.height -= diff;
break;
case BELOW_BOTTOM:
diff = compR.height + TEXT_SPACING;
borderR.height -= diff;
break;
}
border.paintBorder(c, g, borderR.x, borderR.y, borderR.width,
borderR.height);
Color col = g.getColor();
g.setColor(c.getBackground());
g.fillRect(compR.x, compR.y, compR.width, compR.height);
g.setColor(col);
component.repaint();
}
public Insets getBorderInsets(Component c, Insets insets) {
Insets borderInsets;
if (border != null) {
borderInsets = border.getBorderInsets(c);
} else {
borderInsets = new Insets(0, 0, 0, 0);
}
insets.top = EDGE_SPACING + TEXT_SPACING + borderInsets.top;
insets.right = EDGE_SPACING + TEXT_SPACING + borderInsets.right;
insets.bottom = EDGE_SPACING + TEXT_SPACING + borderInsets.bottom;
insets.left = EDGE_SPACING + TEXT_SPACING + borderInsets.left;
if (c == null || component == null) {
return insets;
}
int compHeight = 0;
if (component != null) {
compHeight = component.getPreferredSize().height;
}
switch (titlePosition) {
case ABOVE_TOP:
insets.top += compHeight + TEXT_SPACING;
break;
case TOP:
case DEFAULT_POSITION:
insets.top += Math.max(compHeight, borderInsets.top)
- borderInsets.top;
break;
case BELOW_TOP:
insets.top += compHeight + TEXT_SPACING;
break;
case ABOVE_BOTTOM:
insets.bottom += compHeight + TEXT_SPACING;
break;
case BOTTOM:
insets.bottom += Math.max(compHeight, borderInsets.bottom)
- borderInsets.bottom;
break;
case BELOW_BOTTOM:
insets.bottom += compHeight + TEXT_SPACING;
break;
}
return insets;
}
public JComponent getTitleComponent() {
return component;
}
public void setTitleComponent(JComponent component) {
this.component = component;
}
public Rectangle getComponentRect(Rectangle rect, Insets borderInsets) {
Dimension compD = component.getPreferredSize();
Rectangle compR = new Rectangle(0, 0, compD.width, compD.height);
switch (titlePosition) {
case ABOVE_TOP:
compR.y = EDGE_SPACING;
break;
case TOP:
case DEFAULT_POSITION:
compR.y = EDGE_SPACING
+ (borderInsets.top - EDGE_SPACING - TEXT_SPACING - compD.height)
/ 2;
break;
case BELOW_TOP:
compR.y = borderInsets.top - compD.height - TEXT_SPACING;
break;
case ABOVE_BOTTOM:
compR.y = rect.height - borderInsets.bottom + TEXT_SPACING;
break;
case BOTTOM:
compR.y = rect.height
- borderInsets.bottom
+ TEXT_SPACING
+ (borderInsets.bottom - EDGE_SPACING - TEXT_SPACING - compD.height)
/ 2;
break;
case BELOW_BOTTOM:
compR.y = rect.height - compD.height - EDGE_SPACING;
break;
}
switch (titleJustification) {
case LEFT:
case DEFAULT_JUSTIFICATION:
compR.x = TEXT_INSET_H + borderInsets.left;
break;
case RIGHT:
compR.x = rect.width - borderInsets.right - TEXT_INSET_H
- compR.width;
break;
case CENTER:
compR.x = (rect.width - compR.width) / 2;
break;
}
return compR;
}
}
An easy solution is to just make your checkbox overlap the other panel with the titled border, with the title text as just " ".
You can do this by having the bordered JPanel and the JCheckBox in the same GridBagLayout cell for instance. Just make sure that you add the checkbox first, and give it different GridBagConstraints Insets than your bordered JPanel so that it lines up.
I set the title text to " " so that it automatically adjusts the contents and stuff to make room for the title as it normally would, but you could just as easily use a different border and size everything up yourself.

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