I have created a server via sockets with the help of quickserver.org. The server runs solidly.
Now I had to write the client that sends a request (just a string value) to the server for an instruction and waits for its response (xml as string). This works fine when the triggered process by the request on server is not very time consuming. Unfortunately the client connection breaks as far as the server needs a long time for the process and that leads for a connection break and the client doesn't get anything back.
Here is the client code:
public String sendAndReceive(String message) throws IOException {
PrintWriter printWriter = new PrintWriter(new OutputStreamWriter(this.socket.getOutputStream()));
BufferedReader reader = new BufferedReader(new InputStreamReader(this.socket.getInputStream()));
printWriter.print(message);
printWriter.flush();
this.socket.shutdownOutput();
String line = null;
StringBuilder xmlResponse = new StringBuilder();
while ((line = reader.readLine()) != null)
{
xmlResponse.append(line);
}
printWriter.close();
reader.close();
this.socket.close();
return xmlResponse.toString();
}
This method sends the request and waits for the response afterwards. I am not sure about the while loop but all examples I have found on web are praising this construction. On my point of view reader.readline() can be null because the server needs more time for the response and therefore the method ends without getting the response.
How is the best practice for socket clients waiting for the response patiently? What I am doing wrong?
Kind regards,
Hilderich
You are probably getting timeout.
You can use Socket.setSoTimeout(int timeout) to change timeout (in milliseconds).
Related
Hello I'm making an HTTP client. I'm trying to fetch google.com's html code. I have a problem the the BufferedReader.readLine() function is blocking endlessly because the remote server apparently doesn't send a blank line? Or could it be that my request is wrong?
Appreciate any help!
public static void main(String[] args) {
String uri = "www.google.com";
int port = 80;
Socket socket = new Socket(uri, port);
PrintWriter toServer = new PrintWriter(socket.getOutputStream(), true);
InputStream inputStream = socket.getInputStream();
get(uri, port, language, socket, toServer, inputStream);
}
public static void get(String uri, int port, String language, Socket socket, PrintWriter toServer, InputStream inputStream) {
try {
toServer.println("GET / HTTP/1.1");
toServer.println("Host: " + uri + ":" + port);
toServer.println();
// Parse header
StringBuilder stringBuilder = new StringBuilder();
BufferedReader fromServer = new BufferedReader(new InputStreamReader(inputStream));
String line;
while ((line = fromServer.readLine()) != null) {
stringBuilder.append(line);
}
System.out.println("done");
} catch (IOException e) {
e.printStackTrace();
}
}
You are sending a HTTP/1.1 request which by default enables HTTP keep-alive. This means that the server might keep the TCP connection open after the response was sent in order to accept more requests from the client. Your code instead assumes that the server will close the connection after the response was finished by explicitly expecting readline to return null. But since the server will not close the connection (or only after some long timeout) the readline will just block.
To fix this either use HTTP/1.0 (which has keep-alive off by default) instead of HTTP/1.1 or explicitly tell the server that no more requests will be send by adding a Connection: close header.
Please note that in general HTTP is way more complex than you might think if you've just seen a few examples. The problem you face in your question is only a glimpse into more problems which you will face when continuing this path. If you really want to implement your own HTTP handling instead of using established libraries please study the actual standard instead of just assuming a specific behavior.
I have client code that looks like:
Socket s = new Socket(server.getHostName(), server.getPort());
PrintWriter p = new PrintWriter(s.getOutputStream());
p.println(message);
p.flush();
s.shutdownOutput();
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
String newLine;
StringBuffer response = new StringBuffer();
while((newLine = br.readLine()) != null)
response.append(newLine);
System.out.println(response.toString());
p.close();
br.close();
and server code that looks like:
BufferedReader br = new BufferedReader(new InputStreamReader(s.getInputStream()));
String nextLine;
StringBuffer request = new StringBuffer();
System.out.println("Starting read....");
String nextline;
while((nextline = br.readLine()) != null){
System.out.println(nextline);
request.append(nextline);
}
System.out.println("Message recived!!");
System.out.println("Request: " + request);
PrintWriter p = new PrintWriter(s.getOutputStream());
p.println("Hello, fileclient!");
System.out.println("Message sent!!");
p.close();
br.close();
Before I put the line s.shutDownInput() the server code would hang at br.readLine(). The way I managed to fix that is to close the PrintWriter some how, either through p.close() or through the current way which doesn't
shutdown the socket like closing the PrintWriter through p.close() does. After that, the interaction between client and server is perfect.
Why does the PrintWriter or the BufferedReader not send/receive until the PrintWriter is closed somehow?
It doesn't have anything to do with PrintWriter. It is an application protocol error on your part.
The server is looping reading lines until end of stream.
The client is sending one line and then not closing the socket, so no end-of-stream got sent (until you added the shutdown).
The server is then responding.
The client is then reading.
So the client doesn't read anything until the server gets out of the loop, and the server doesn't get out of its loop because the client is reading not closing.
So make up your mind. Probably the server should only read one line.
Both sides are behaving exactly as you told them to do. In particular, you instruct the server specifically to read everything the client sends before dispatching any response:
String nextline;
while((nextline = br.readLine()) != null){
System.out.println(nextline);
request.append(nextline);
}
It is important to understand that that will not stop reading until an error or end of stream, where end of stream on a socket corresponds to the other end having been closed and all data having been read. In other words, your server waits for the end of the whole conversation, not the end of a single message, before dispatching a response.
Since that's apparently not what you want, you need to implement a different strategy at the server for determining when to process the data received so far and send a response. If you can be confident that your messages will not contain internal newlines, then that might be as simple as the server performing only one br.readLine() before sending each response.
I'm trying to write a httpserver using sockets and I meet this problem.
As everyone knows , a Http request is like this.
GET /index.html HTTP/1.1
Cache-Control: max-age=0
Host: 127.0.0.1
Accept:xxxxx
User-Agent: xxxx
Connection: keep-alive
CRLF
This is message body!
The question is how can I get full Http request including message body.
I tried to write like this.
ServerSocket serverSocket = new ServerSocket(8000);
while (true) {
Socket socket = serverSocket.accept();
new Thread() {
{
InputStream is = socket.getInputStream();
BufferedReader input = new BufferedReader(new InputStreamReader(is));
String line = null;
while ((line = input.readLine()) != null) {
System.out.println(line);
}
System.out.print("finish");
}
}.start();
}
And the console would never print "finish".Then I changed like this
ServerSocket serverSocket = new ServerSocket(8000);
while (true) {
Socket socket = serverSocket.accept();
new Thread() {
{
InputStream is = socket.getInputStream();
BufferedReader input = new BufferedReader(new InputStreamReader(is));
String line = null;
while (input.ready()) {
line = input.readLine();
System.out.println(line);
}
System.out.println("finish");
}
}.start();
}
Things go to be better, We can see "finish"! But if I refresh the page a little bit faster.The bufferdreader will not be ready and don't get in the while{} !
I want to print all the rerquest and "finish"
Please help me.
Thanks a lot!!
Both your approaches are incorrect.
In the first one, input.readLine() will return null only when the end of the stream has been reached, not when the request ended. That means that you'll loop there as long as the browser maintains the TCP connection open. That might take a while. Plus, multiple requests might be sent on the same connection, so you might end up printing all of them (I don't know if that's what you want to do).
In the second one, you have timing problem. input.ready() checks whether the receive buffer has any content to read, instead of checking whether the request ended. So you might end up printing only a part of the request instead of waiting for the whole thing. With this approach and the right timings, you might end up printing a part of a request, multiple requests, or anything in between (like a request and a half).
Also note that HTTP GET messages almost never carry any payalod, and no browser will requests like the one in your example.
Here's my code
Socket s = new Socket();
s.setSoTimeout(5000);
s.connect(url, 5000);
InputStreamReader inputStreamReader = new InputStreamReader(s.getInputStream());
BufferedReader bufferedReader = new BufferedReader(inputStreamReader);
String line;
while ((line = bufferedReader.readLine()) != null){
System.out.println(line);
}
So connect timeout and read timeout are set
but i met a link :
http://scfire-mtc-aa01.stream.aol.com:80/stream/1023
My code stucked at this line :
bufferedReader.readLine();
now I check content-type of input stream before calling
bufferedReader.readLine();
to avoid this problem,
but I am still wondering why
bufferedReader.readLine();
stuck?
thanks for any help
You're talking to HTTP sites but you aren't sending any HTTP requests. So you don't get any HTTP responses. You are waiting for the response but the server is still waiting for the request.
Don't use Sockets for this, use URLs and URLConnections.
I'm writing a proxy and have the following code:
Socket conUser;
Socket conDest;
try{
ServerSocket ss = new ServerSocket(Integer.parseInt(p.getProperty("proxy.port")));
while(true){
//Connect to user
conUser = ss.accept();
BufferedReader inputFromUser = new BufferedReader(new InputStreamReader(conUser.getInputStream()));
BufferedWriter outputToUser = new BufferedWriter(new OutputStreamWriter(conUser.getOutputStream(), "UTF8"));
//Get user request
StringBuffer req = new StringBuffer();
getUserRequest(inputFromUser, req);
System.out.println("User requested the following:");
System.out.println(req);
//Connect to server
InetAddress a = InetAddress.getByName(determineHost(req));
conDest = new Socket(a,80);
//Send request to server
BufferedWriter outputToServer = new BufferedWriter(new OutputStreamWriter(conDest.getOutputStream(), "UTF8"));
InputStreamReader inputFromServer = new InputStreamReader(conDest.getInputStream(), "UTF8");
outputToServer.write(req.toString());
outputToServer.flush();
System.out.println("==============================");
System.out.println("Server replied with the following:");
//Read reply from the server
//=========================================
int chars;
while ((chars = inputFromServer.read()) != -1) {
System.out.print((char)chars);
outputToUser.write(chars);
outputToUser.flush();
//serverReply.append(chars);
}
//Relay reply to user
//outputToUser.write(serverReply.toString());
//System.out.println(serverReply);
//outputToUser.flush();
conUser.close();
conDest.close();
}
}
catch (Exception e) {
System.err.println(e);
}
What happens is: I make a connection and it succeeds. I also send the request, and that succeeds too. I also get a reply, and am able to load the entire page's HTML, except that the read doesn't seem to terminate when it reaches the end of the content.
Specifically, I was attempting to load Google's homepage and the chunked transfer reached 0 (that is- end of chanked transfer), and thus there should've been no more input to read, but this did not cause the loop to stop reading. What's also strange to me is that pretty much all code examples of proxies do use this loop, and assuming they work, I don't see much differences between their code and mine.
How do I make the loop terminate correctly?
EDIT: for the record, yes- I know that the TCP connection should be kept open to handle further connections. This is not relevant to the problem I'm having. I need to get this loop to terminate per response.
In general the connection is not closed at the end of each response. Creating TCP connections is relatively time-consuming so the connection is left open, ready for you to send your next request.
Here are a couple of explanatory links:
http://en.wikipedia.org/wiki/HTTP_persistent_connection
http://en.wikipedia.org/wiki/HTTP_pipelining
If you want to terminate connection correctly after receiving HTTP response, your simple loop is not enough. You have to determine the end of message as described in section 4.4 Message Length of RFC 2616 and then close the connection.
However, it would be better to use existing libraries, such as built-in URLConnection.