Does the waiting thread revisit the code inside synchronized method - java

I was reading about thread synchronisation and wait/notify constructs from the tutorial. It states that
When wait is invoked, the thread releases the lock and suspends execution. At some future time, another thread will acquire the same lock and invoke Object.notifyAll, informing all threads waiting on that lock that something important has happened.
Some time after the second thread has released the lock, the first thread reacquires the lock and resumes by returning from the invocation of wait.
AFAIK, if there are multiple threads which can compete for the lock when the first thread is awaken by the notify, any one of them can get to own the lock on that object. My question is, if this first thread itself re-acquires the lock, does it have to start all over from the beginning of the synchronized method (which means, it again executes the code before the while loop checking wait() condition) or does it just pause at the wait() line?
// Does the waiting thread come back here while trying to own the
// lock (competing with others)?
public synchronized notifyJoy() {
// Some code => Does this piece of code gets executed again then in case
// waiting thread restarts its execution from the method after it is notified?
while (!joy) {
try {
// Does the waiting thread stay here while trying to re-acquire
// the lock?
wait();
} catch(InterruptedException e) {}
}
// Some other code
}

A method only gets exited when the thread executing it finishes executing its run method, whether by returning normally or having an exception be thrown that goes uncaught within that run method. The only way for your method to not get executed until one of those things above happens is for the JVM to be killed out from under you (with java.lang.System.exit, killing the java process with kill -9, etc.), or if the method is being run in a daemon thread where the JVM is shutting down. There's nothing weird going on here. The thread that waits gives up the lock and goes dormant, but it doesn't somehow leave off executing the method.
The thread awakened from its call to wait never went anywhere; the whole time that the thread was waiting it was still in the wait method. Before it can leave the wait method it first has to acquire the lock that it gave up in order to start waiting. Then it needs to retest whatever condition it needs to check before it can know whether to keep on waiting.
This is why the guarded blocks tutorial tells you that waits have to be done in a loop:
The invocation of wait does not return until another thread has issued a notification that some special event may have occurred — though not necessarily the event this thread is waiting for:
public synchronized void guardedJoy() {
// This guard only loops once for each special event, which may not
// be the event we're waiting for.
while(!joy) {
try {
wait();
} catch (InterruptedException e) {}
}
System.out.println("Joy and efficiency have been achieved!");
}
Note: Always invoke wait inside a loop that tests for the condition being waited for. Don't assume that the interrupt was for the particular condition you were waiting for, or that the condition is still true.
(The wording used by the tutorial is misleading; the word "interrupt" should be "notification". Also it is unfortunate that the tutorial code shown eats the InterruptedException without setting the interrupt flag, it would be better to let the InterruptedException be thrown from this method and not catch it at all.)
If the thread did "start over" then this loop wouldn't be required; your code would start at the beginning of the method, acquire the lock, and test the condition being waited on.

Thread execution starts directly after the call to wait. It does not restart the block from the beginning. wait() can be roughly implemented similar to
public void wait() {
release_monitor();
wait_monitor();
acquire_monitor();
}
This is no where near how it is actually implemented, it is just a rough idea of what goes on behind the scenes. Each Object has a monitor associated with it that can acquired and released. Only one thread can hold the monitor at a time and a thread can acquire a monitor recursively with no issue. A call to wait on an Object releases the monitor allowing another thread to acquire it. The waiting thread then waits until it is woken up by a call to notify/notifyAll. Upon being woken up the waiting thread waits again to require the Object's monitor and returns to the calling code.
Example:
private Object LOCK = new Object;
private int num = 0;
public int get() {
synchronized( LOCK ) {
System.out.println( "Entering get block." );
LOCK.wait();
return num;
}
}
public void set( int num ) {
synchronized( LOCK ) {
System.out.println( "Entering set block." );
this.num = num;
LOCK.notify();
}
}
"Entering get block." will only be printed once for each call to get()

Related

How to use wait and notify

I am creating a java application in which I am using three threads to perform three operations on a text file simultaneously.I have a toggle button in my application when I click start i am calling a method call() in which i am creating and starting all these threads and when i click stop i am calling a new method stopcall() in which i write a code to stop all these thread.
public void stopcall() throws Exception {
System.out.println("hello stop call");
synchronized(t) {
t.wait();
}
synchronized(t1) {
t1.wait();
}
synchronized(t2) {
t2.wait();
}
}
But stopcall() method is not working properly whenever i am calling this method my application hanged.I would be grateful if somebody help me and tell me how to use wait and notify in my application
Your application hangs because you are waiting for a locked object.
wait() method hangs the thread until another thread uses notify() on that object.
You have to synchronize the method that accessing the shared object (the file in this case) to enable safe threading. here is an example using a boolean flag to indicate if the resource is currently in use or not.
if in use, the next thread will invoke wait() and will wait for a notification.
meantime when the 'currently using' thread will finish the synchronized block - it will invoke notifyAll() to alert all the waiting threads that the resource is free.
public class TestSync {
private boolean fileInUse = false;
public synchronized void syncWriting() {
// blocks until a the file is free. if not - the thread will 'wait'.
// when notified : will do the while-loop again
while (true) {
if (!fileInUse){
System.out.println("using the free file");
fileInUse = true;
//
// code to write and close the file
//
notifyAll();
return;
}
try {
// wait if file in use. after being notified :
wait();
} catch (InterruptedException e) {e.getMessage();}
}
}
The wait()/notify()/notifyAll() methods are fairly easy to understand.
foo.wait() releases the lock on foo, and then it sleeps until foo is notified, and then in reacquires the lock before it returns.
foo.notifyAll() wakes up all threads that are sleeping in foo.wait() calls. If no threads are sleeping at the moment when it is called, then it does not do anything at all.
foo.notify() is the same as foo.notifyAll() except, it only picks one sleeping thread (if any) and wakes it.
The trick to using wait() and notify() is, suppose that you expect some thread A to wake up thread B with a foo.notify(). How do you guarantee that thread B will already be sleeping in a foo.wait() call before thread A calls foo.notify()?
Remember: If the notify happens first, then it will be "lost". That is, the notify will do nothing, and the wait will never return.
That brings us to the reason why foo.wait() and foo.notify() are only allowed to be called from inside a synchronized(foo) block. You are supposed to use the synchronization, and some shared variable to prevent thread A from wait()ing for a notification that already has happened.

What is the difference between wait/notify and wait/interrupt?

synchronized (Foo.class) {
while (someCondition) {
try {
Foo.class.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
It seems that this thread both wakes when some other thread call interrupt() or notify() on this thread. Are there any differences between the two?
--EDIT--
I know one is for notifying an object, the other interrupts a thread. But both of these lead to the same consequence, that is, this thread is waken up, so what I want to ask is how these 2 situations' consequences are different from each other.
When a thread calls notify on some monitor, it wakes up a single thread that's waiting on that monitor, but which thread gets woken is decided by the scheduler. (Alternatively a thread can call notifyAll, which wakes up all the threads waiting for that monitor, then they all contend for the monitor, then the losers go back to waiting.) That's why the target of the call is different, the notification is made to the monitor, which tells the scheduler to pick a thread to wake up.
Unlike notify, interruption targets a specific thread. And interruption does not require that the interrupted thread be waiting on a monitor. For a thread to call wait on a monitor it has to have acquired that monitor first, then wait releases that monitor until the thread is done waiting or is interrupted.
Oracle's recommendation is to use interruption only for cancellation. Also the classes in java.util.concurrent are designed to use interrupt for cancellation.
In your example interruption won't be very effective, because control doesn't leave the while loop, the thread still has to check the condition it's waiting on, and there's no check in the while loop condition for whether the interrupt flag is set. It's likely the thread that's interrupted will go right back to waiting.
In order to make this code quit once it's interrupted, rather then return to waiting, add a check for the interrupted flag status to the loop condition, and have the catch block set the interrupt flag (which gets reset when the exception is thrown):
synchronized (Foo.class) {
while (someCondition && !Thread.currentThread().isInterrupted()) {
try {
Foo.class.wait();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
}
Basically, you are not looking for a text book difference but difference in their uses cases.
As folks have already pointed out, waking up the thread is not the only consequence but calling t1.interrupt() from Thread t2 for t1 will cause an InterruptedException in thread t1 and that is a big difference between Object.notify() and Thread.interrupt().
You should understand that its method Object.wait() which throws checked InterruptedException and forces you to handle it. Object.wait.
InterruptedException - if any thread interrupted the current thread
before or while the current thread was waiting for a notification. The
interrupted status of the current thread is cleared when this
exception is thrown.
Then you should consult this question to get an idea about handling this exception.
Difference between the two lies in the fact that one is for inter thread communication for usual logical programing stuff ( wait & notify ) and other one ( interrupt) is for preemptive thread cancellation / termination even in cases of blocking operations. You have to note that Java doesn't provide any mechanism to preemptively cancel a thread so you have to use interrupt mechanism for that purpose ( Obviously, if that is needed in your case. You might very well ignore this Exception if not applicable in your case).
Java doesn't restrict your actions after InterruptedException and you can do anything you want but using it for things other than implementing Thread Cancellation Policy is not advised. Thread Cancellation Policy is often ignored and less discussed area when programmers write multi threaded programs and that is why you might be finding it difficult to understand the use case.
What does an API method like BlockingQueue.put(..) is trying to tell you by throwing InterruptedException is that even its blocking operation can be preemptively terminated. Its not necessary that all blocking API methods will provide you that facility.
Cancellation/Termination of a thread using Thread.interrupt() is not a forceful but cooperative mechanism and is just a request not an order.
Your use of e.printStackTrace(); is strongly discouraged since this is usually not an error, if intention is to log it as an error.
Hope it helps !!
Wait method is used to suspend a current thread on an object.
Wait method is not from thread class but from java.lang.Object
Notify method is used to wake the thread waiting on the object.
Notify method is not from thread class but from java.lang.Object.
Interrupt method is used to to indicate the current thread that is
should stop current job execution and can start other job.
Interrupt method is from thread class.
Let see the real life example:
Consider Telephone as Object , Person as Thread.
Suppose for instance A person is using Telephone and B person also wants to use the telephone but as A person i.e (Thread 1) is busy using it unless the work is done acquires a lock on telephone Object now B i.e(Thread 2) tries to use Telephone but as A has acquired lock on it B it goes into wait state until lock is released.
If Telephone object calls wait method it will restrict current thread
which want to use Telephone and it will go into wait state.
If Telephone object calls notify it will signal the thread waiting on
it to acquire lock and proceed with the intended work.
If Person A(Thread 1) is using Telephone object and is in some task
but interrupt method is called then A will be signaled to stop with
current task and may need to do some other task assigned.

Java Wait/Notify Within Reentrant Synchronized Blocks

My understanding of Java synchronized() blocks is that, if a thread already owns a lock on an object, it can enter a different block synchronized on the same object (re-entrant synchronization). Underneath, I believe that the JVM uses a reference count to increment/decrement the number of times a thread has acquired a lock, and that the lock is only released when the count is zero.
So my question is, if one encounters a piece of code that looks like this:
synchronized(this)
{
if (condition == WAITING)
{
synchronized(this)
{
condition = COMPLETE;
notify();
try
{
wait();
}
catch(InterruptedException e)
{
}
}
}
else
condition = READY;
}
what specifically happens when wait() is called? Does it merely decrement the count, or does it release the lock regardless of the count?
In the first case, it seems to me that it will produce a deadlock if lock re-entry had occurred, because it will still own the lock and would thus wait forever on another thread which is waiting on it.
In the second case, I can't really see what the point of the second synchronized block is at all.
The documentation for wait() says
"The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until another thread notifies threads waiting on this object's monitor to wake up either through a call to the notify method or the notifyAll method. The thread then waits until it can re-obtain ownership of the monitor and resumes execution,"
so I think that the second case is the correct one, but I could be wrong. So am I missing something, or have I merely come across a redundant synchronized block that could just as easily be removed from the code?
There's nothing that necessitates the reacquiring of the lock after the if.
The wait() will also release the lock completely (otherwise it would be quite deadlock prone).
The only reason for the second synchronized that I can see, is that it previously used another object and someone modified it to use the same this by mistake.

Confusion on Wait ,Notify and Sleep

I have a simple program which I am finding very confusing. The code snippet is as follows:
class Processor{
public void produce() Throws InterruptedException{
synchronized(this){
System.out.println("Producer Running...");
wait();
System.out.println("Resumed");
}
}
public void consume() Throws InterruptedException{
synchronized(this){
Thread.Sleep(2000);
System.out.println("Consumer Running... Press return key to return");
scan.nextLine();
notify();
Thread.sleep(5000);
}
}
Now my question is that , when we call wait() in the "produce" method the execution is immediately transferred to the "consume" method. (produce and consume are executed in separate threads). But when the notify(); is called in the "consume " method ,the execution does not immediately transfer. It waits for Thread.sleep(5000) to complete . why is this so ?
Well, the reason is quite simple.
When a thread calls wait() on certain object it goes into a waiting state and it stops executing (it is removed from scheduling). When waiting a thread releases all the monitors it has taken (and it needs to regain them after waking up)
When a thread calls notify() on certain object it wakes up another thread waiting over it, but it does not go into a waiting state itself, so it keeps running.
After your producer thread calls notify it keeps running and performing a five seconds sleep. While sleeping a thread retains all monitors that it has taken (you are inside a synchronized(this) block hence you have a monitor for "this" object). Scheduler cannot run the consumer thread that was just notified since it needs to readquire the monitor before resuming, and it wont be freed until your producer thread stops sleeping and gets out of the synchronized block
Although you seem to be missing some code needed for me to explain completely accurately, I'll do my best to provide an explanation that would be applicable even if my guess was incorrect.
wait() and notify() are methods called on a mutex object -- in this case, this.
wait() causes the currently executing thread to pause and give up that mutex (I think it's just the mutex that wait() is called on, could be all of them. Not sure), after which another thread can acquire the mutex and start executing. This is why you observe an immediate transfer of control when wait() is executed.
When notify() is called on a mutex, a thread waiting on that mutex wakes up and attempts to acquire the lock. However, it cannot do so until the lock is available -- in this case, until the lock (this) is released by the thread that calls notify() (the consumer thread). The mutex is only released once the consumer thread exits from the synchronized block, which is after the Thread.sleep(5000); call in your code. sleep() does not release any mutexes that the current thread has acquired, so the first thread has to wait until the second has finished sleeping and exited the synchronized block.
That is why wait() transfers control immediately, while notify() (in this case) has the currently executing thread finish its method before the formerly waiting thread can continue execution.
Assuming that you are calling both methods using the same object from difference threads.
If you want to don't wait 5000 miliseconds, use wait(5000) instead of Thread.sleep(5000).
The notify method, take one (random) previously waiting thread, that is waiting to acquire the lock (of an object) that the running/current thread has taken before, and mark it to resume as soon the current thread release the lock.
In your this case, it will release the lock and soon the Thread.sleep(5000) finish and leave the synchronized block.
Be aware, if you call produces or consume with diferents objects things will go totally diferent. I strongly suggest to read this article.
Hope it helps! As the good answers below!
The reason is that Thread.sleep(5000L) does not release the lock on the object's monitor while it's waiting, contrary to wait(5000L). This is specified in the Javadoc for Thread.sleep() :
... The thread does not lose ownership of any monitors.
Whereas the javadoc for Object.wait() specifies:
... This method causes the current thread (call it T) to place itself
in the wait set for this object and then to relinquish any and all
synchronization claims on this object...

Difference between WAIT and BLOCKED thread states

What is the difference between thread state WAIT and thread state BLOCKED?
The Thread.State documentation:
Blocked
A thread that is blocked waiting for a monitor lock is in this state.
Waiting
A thread that is waiting indefinitely for another thread to perform a particular action is in this state
does not explain the difference to me.
A thread goes to wait state once it calls wait() on an Object. This is called Waiting State. Once a thread reaches waiting state, it will need to wait till some other thread calls notify() or notifyAll() on the object.
Once this thread is notified, it will not be runnable. It might be that other threads are also notified (using notifyAll()) or the first thread has not finished his work, so it is still blocked till it gets its chance. This is called Blocked State. A Blocked state will occur whenever a thread tries to acquire lock on object and some other thread is already holding the lock.
Once other threads have left and its this thread chance, it moves to Runnable state after that it is eligible pick up work based on JVM threading mechanism and moves to run state.
The difference is relatively simple.
In the BLOCKED state, a thread is about to enter a synchronized block, but there is another thread currently running inside a synchronized block on the same object. The first thread must then wait for the second thread to exit its block.
In the WAITING state, a thread is waiting for a signal from another thread. This happens typically by calling Object.wait(), or Thread.join(). The thread will then remain in this state until another thread calls Object.notify(), or dies.
The important difference between the blocked and wait states is the impact on the scheduler. A thread in a blocked state is contending for a lock; that thread still counts as something the scheduler needs to service, possibly getting factored into the scheduler's decisions about how much time to give running threads (so that it can give the threads blocking on the lock a chance).
Once a thread is in the wait state the stress it puts on the system is minimized, and the scheduler doesn't have to worry about it. It goes dormant until it receives a notification. Except for the fact that it keeps an OS thread occupied it is entirely out of play.
This is why using notifyAll is less than ideal, it causes a bunch of threads that were previously happily dormant putting no load on the system to get woken up, where most of them will block until they can acquire the lock, find the condition they are waiting for is not true, and go back to waiting. It would be preferable to notify only those threads that have a chance of making progress.
(Using ReentrantLock instead of intrinsic locks allows you to have multiple conditions for one lock, so that you can make sure the notified thread is one that's waiting on a particular condition, avoiding the lost-notification bug in the case of a thread getting notified for something it can't act on.)
Simplified perspective for interpreting thread dumps:
WAIT - I'm waiting to be given some work, so I'm idle right now.
BLOCKED - I'm busy trying to get work done but another thread is standing in my way, so I'm idle right now.
RUNNABLE...(Native Method) - I called out to RUN some native code (which hasn't finished yet) so as far as the JVM is concerned, you're RUNNABLE and it can't give any further information. A common example would be a native socket listener method coded in C which is actually waiting for any traffic to arrive, so I'm idle right now. In that situation, this is can be seen as a special kind of WAIT as we're not actually RUNNING (no CPU burn) at all but you'd have to use an OS thread dump rather than a Java thread dump to see it.
Blocked- Your thread is in runnable state of thread life cycle and trying to obtain object lock.
Wait- Your thread is in waiting state of thread life cycle and waiting for notify signal to come in runnable state of thread.
see this example:
demonstration of thread states.
/*NEW- thread object created, but not started.
RUNNABLE- thread is executing.
BLOCKED- waiting for monitor after calling wait() method.
WAITING- when wait() if called & waiting for notify() to be called.
Also when join() is called.
TIMED_WAITING- when below methods are called:
Thread.sleep
Object.wait with timeout
Thread.join with timeout
TERMINATED- thread returned from run() method.*/
public class ThreadBlockingState{
public static void main(String[] args) throws InterruptedException {
Object obj= new Object();
Object obj2 = new Object();
Thread3 t3 = new Thread3(obj,obj2);
Thread.sleep(1000);
System.out.println("nm:"+t3.getName()+",state:"+t3.getState().toString()+
",when Wait() is called & waiting for notify() to be called.");
Thread4 t4 = new Thread4(obj,obj2);
Thread.sleep(3000);
System.out.println("nm:"+t3.getName()+",state:"+t3.getState().toString()+",After calling Wait() & waiting for monitor of obj2.");
System.out.println("nm:"+t4.getName()+",state:"+t4.getState().toString()+",when sleep() is called.");
}
}
class Thread3 extends Thread{
Object obj,obj2;
int cnt;
Thread3(Object obj,Object obj2){
this.obj = obj;
this.obj2 = obj2;
this.start();
}
#Override
public void run() {
super.run();
synchronized (obj) {
try {
System.out.println("nm:"+this.getName()+",state:"+this.getState().toString()+",Before Wait().");
obj.wait();
System.out.println("nm:"+this.getName()+",state:"+this.getState().toString()+",After Wait().");
synchronized (obj2) {
cnt++;
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
class Thread4 extends Thread{
Object obj,obj2;
Thread4(Object obj,Object obj2){
this.obj = obj;
this.obj2 = obj2;
this.start();
}
#Override
public void run() {
super.run();
synchronized (obj) {
System.out.println("nm:"+this.getName()+",state:"+this.getState().toString()+",Before notify().");
obj.notify();
System.out.println("nm:"+this.getName()+",state:"+this.getState().toString()+",After notify().");
}
synchronized (obj2) {
try {
Thread.sleep(15000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}

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