This is a very well discussed topic. Out of many links, I did find the below two useful.
1,
2
My questions is this:
I am writing multiple methods, some for general purposes- say, writing into file, reading from file, splitting a string using some regex.
I am calling these methods from different parts of my application- say class1, class 2 and class 3 calls the file writing method, but with different file names and data.
Where should I include try catch and throws?
1. The outermost method, say the main, from where I am calling the class1, class2 and class 3 methdods have one set of try, catch and use throws in the innermost functions.
Or, have a try catch in the innermost-None to the outer files..
Which is a better option and why? Are there any other ways of dealing with this.
Thanks
The heart of this matter is how to decide logically where your exceptions need to be handled.
Let's take an example. A method that takes a File object and performs some operation.
public void performFileOperation(File f) throws FileNotFoundException{
// Perform logic.
}
In this case, chances are that you want the class/method calling this method to handle the Exception. If you had a try/catch block in the performFileOperation() method, then the method calling the performFileOperation() method would never know if the operation failed (and therefore can't know what to do about it).
It is really a matter of where it makes sense to handle the Exception that is thrown. You need to work out which sections of your code need to know that an exception has occurred, and use try/catch blocks there. If the next level up needs to know as well, then the catch block can throw the Exception so the method further up the stack can know about and handle it as well.
Another good way to look at it is that most exceptions need to be handled. Something needs to be done about them. If your method is not in a position to do something significant to handle that exception then it needs to throw the Exception until it makes it's way to somewhere that can meaningfully handle (read, do something about) it.
I hope this helps.
Related
I am just looking at assertDoesNotThrow() in the JUnit documentation here. I know that you can specify the type of exception with assertThrows() but it appears from the documentation that you cannot do that with assertDoesNotThrow(). Is there a particular reason for that? If you wanted to show that, for example, a method does not throw a ParseException, how would you go about doing that?
Edit: I should have put "does not throw a ParseException when given a particular argument e.g. "hello".
The default for a Java test is that it asserts that the function doesn't throw. You don't need to do any extra work for that; you only need to do extra work to allow it to throw.
To test that a method does not throw a ParseException, run it. That's all.
Trying to prove a method does not throw exception is like saying purple unicorns don't exist. One has to check every spot in the universe to prove that. On the other hand if you check the spots where purple unicorns might live and don't see any of them, you can approximate and tell they don't exist in this context.
So while testing methods to see if they behave as expected, you test edge cases, boundary conditions. And for some of those cases you expect your method to throw exceptions, hence the assertThrows().
Other than that it's not possible/meaningless to try to prove a method does not throw exceptions in Java. Because you can't prove a method is pure, i.e. it will behave exactly same every time you run it.
So this is regarding an interview question I was recently asked. The interviewer started on this by asking me how we create our custom Exceptions. On answering that, he asked me how I'd create a RunTimeExceptions. I said we'd create them in the same way as we would create the checked Exceptions. Just our custom exception would extend from the RunTimeException class. Then he asked in what scenarios would you create your own RunTimeException. Now I couldn't think of a good answer to that. In none of my projects, we created custom RunTimeExceptions.
I also think that we should never create RunTimeExceptions. JVM can fail only in a finite number of ways and it handles them well. While writing an application we can't predict what runtime exceptions can occur and hence we shouldn't need to handle them. And if we can predict those conditions, they aren't RunTimeExceptions then. Since we neither need new runtime exceptions, nor need a handling of runtimeexceptions, why would we ever need to create a custom RunTimeException. Everything that we can pre-think of as a possible failure condition should be handled at compile time and it would be a checked exception. Right? Only the things that cannot be handled at compile time and the ones that depend on run time things go into the category of RunTimeExceptions.
Even if we write custom RunTimeExceptions and then a custom method that should throw that RunTimeException - how do we make sure that the method will throw that particular RunTimeException. How do we do that mapping. It doesn't seem possible to me.
Am I missing something/ many things here? Kindly advice.
Thanks,
Chan.
I think the interviewer was trying to see if you understand the purpose of runtime exceptions, which is to signal programmer's errors (as opposed to application exceptions, which signal problems with the execution environment).
You can and you should create subclasses of RuntimeException whenever your method needs to signal a condition that amounts to a programming error, and you need to provide additional information regarding the error the exception describes.
For example, consider a class that lets you store data in a sparse multidimensional array. One of the APIs such class would probably provide is a getter that takes an array of indexes. The number of indexes needs to equal the number of dimensions in the array, and each index must be within its bounds. Supplying an array parameter that has an incorrect number of elements, or has one or more element outside its bounds, is a programming error. You need to signal it with a runtime exception. If you want to signal this error, and provide a full account of what went wrong, your subclass IllegalArgumentException, a subclass of RuntimeException, to build your own exception.
Finally, there is one more situation when you want to subclass RuntimeException: when you should provide a "regular" exception, but you do not want your users to wrap each call of your API in a try/catch block. In situations like these, you can replace a single method
void performOperation() throws CustomApplicationException;
with a pair of methods
boolean canPerformOperation();
void performOperation();
The first method tells the caller that it is safe to call the second method in the current state; it never throws an exception.
The second method fail only in the state when the first method returns false, making a failure a programming error, thus justifying the use of RuntimeException to signal such failures.
Checked Exception vs Unchecked Exception is a long time debate among Java developers. I'm not be here to ignite the fire, but only want to share with you how I use it in our work.
For example, another service call my server for customer information. The input is customerID, and I will return a customer object
// Web Service interface
public CustomerInfo getCustomerInformation(int customerId, int securityToken) {
check(securityToken);
Customer customer = merchantService.getCustomer(customerId);
return customer.getInfo();
}
// MerchantService
public Customer getCustomer(int customerId) {
return customerService.getCustomer(customerId);
}
What will happen if the system can't find a particular customer? Of course it will throw an exception or return null. But returning null is bad, since it will make you check null everytime calling from a service. So I go with throwing exception:
// Customer service
public Customer getCustomer(id) {
Customer customer = getCustomerFromDB();
if (customer == null) throw CustomerNotExistedException();
return customer;
}
Now the question is whether CustomerNotExistedException is a Exception or a RuntimeException. If it's a checked exception, you will need to catch and process it at the function that calls getCustomer. That means you must catch it at MerchantService. However, all you want is to produce a 404 error at WebService level, so that catching it at MerchantService won't do anything more than throwing the exception again. It pollutes the code.
In the general case, I often use RuntimeException to let some exception "bubble up" to the level in which they can be processed.
For your reference, I would recommend the book Clean code from Robert C. Martin. It explains quite well how we should use exception to handle errors in Java.
You would create your own RuntimeException subclass if:
You don't want it to be a checked exception, because you don't expect callers to explicitly catch the exception. (Personally I believe that checked exceptions are rather overused in the standard library.)
You still want to provide more information than just a message (just the type itself is a helpful starting point in a log).
HibernateException is an example of this in the Hibernate ORM.
I think when you are creating Custom Exceptions , please don't subclass RuntimeException , it defeats the whole purpose of creating the custom exception.
Even if we write custom RunTimeExceptions and then a custom method that should throw that RunTimeException - how do we make sure that the method will throw that particular RunTimeException.
The point here is actually the caller of the method needn't surround that in a try-catch block as it is not a checked exception. Unless you have a good reason to throw a custom unchecked exception , say , just to provide additional custom information for logging etc. don't do that. Another bad implementation will be sometimes you would to just want to catch the checked exceptions in your code and throw custom unchecked exceptions to get rid of all the try-catch in the caller code.
What is the general rule of thumb when deciding whether to add a throws clause to a method or using a try-catch?
From what I've read myself, the throws should be used when the caller has broken their end of the contract (passed object) and the try-catch should be used when an exception takes place during an operation that is being carried out inside the method. Is this correct? If so, what should be done on the callers side?
P.S: Searched through Google and SO but would like a clear answer on this one.
catch an exception only if you can handle it in a meaningful way
declare throwing the exception upward if it is to be handled by the consumer of the current method
throw exceptions if they are caused by the input parameters (but these are more often unchecked)
In general, a method should throw an exception to its caller when it can't handle the associated problem locally. E.g. if the method is supposed to read from a file with the given path, IOExceptions can't be handled locally in a sensible way. Same applies for invalid input, adding that my personal choice would be to throw an unchecked exception like IllegalArgumentException in this case.
And it should catch an exception from a called method it if:
it is something that can be handled locally (e.g. trying to convert an input string to a number, and if the conversion fails, it is entirely valid to return a default value instead),
or it should not be thrown (e.g. if the exception is coming from an implementation-specific lower layer, whose implementation details should not be visible to the caller — for example I don't want to show that my DAO uses Hibernate for persisting my entities, so I catch all HibernateExceptions locally and convert them into my own exception types).
Here's the way I use it:
Throws:
You just want the code to stop when
an error occurs.
Good with methods that are prone to
errors if certain prerequisites are
not met.
Try-Catch:
When you want to have the program
behave differently with different
errors.
Great if you want to provide
meaningful errors to end users.
I know a lot of people who always use Throws because it's cleaner, but there's just not nearly as much control.
My personnal rule of thumb for that is simple :
Can I handle it in a meaningful way (added from comment)? So put code in try/catch. By handle it, I mean be able to inform the user/recover from error or, in a broader sense, be able to understand how this exception affects the execution of my code.
Elsewhere, throw it away
Note : this replys is now a community wiki, feel free to add more info in.
The decision to add a try-catch or a throws clause to your methods depends on "how you want (or have) to handle your exception".
How to handle an exception is a wide and far from trivial question to answer. It involves specially the decision of where to handle the exception and what actions to implement within the catch block. In fact, how to handle an exception should be a global design decision.
So answering your questions, there is no rule of thumb.
You have to decide where you want to handle your exception and that decision is usually very specific to your domain and application requirements.
If the method where the exception got raised has a sufficent amount of information to deal with it then it should catch, generate useful information about what happened and what data was being processed.
A method should only throws an exception if it can make reasonable guarantees surrounding the state of the object, any parameters passed to the method, and any other objects the method acts upon. For example, a method which is supposed to retrieve from a collection an item which the caller expects to be contained therein might throws a checked exception if the item which was expected to exist in the collection, doesn't. A caller which catches that exception should expect that the collection does not contain the item in question.
Note that while Java will allow checked exceptions to bubble up through a method which is declared as throwing exceptions of the appropriate types, such usage should generally be considered an anti-pattern. Imagine, for example, that some method LookAtSky() is declared as calling FullMoonException, and is expected to throw it when the Moon is full; imagine further, that LookAtSky() calls ExamineJupiter(), which is also declared as throws FullMoonException. If a FullMoonException were thrown by ExamineJupiter(), and if LookAtSky() didn't catch it and either handle it or wrap it in some other exception type, the code which called LookAtSky would assume the exception was a result of Earth's moon being full; it would have no clue that one of Jupiter's moons might be the culprit.
Exceptions which a caller may expect to handle (including essentially all checked exceptions) should only be allowed to percolate up through a method if the exception will mean the same thing to the method's caller as it meant to the called method. If code calls a method which is declared as throwing some checked exception, but the caller isn't expecting it to ever throw that exception in practice (e.g. because it thinks it pre-validated method arguments), the checked exception should be caught and wrapped in some unchecked exception type. If the caller isn't expecting the exception to be thrown, the caller can't be expecting it to have any particular meaning.
When to use what. I searched a lot about this.
There is no hard and fast rule.
"But As a developer, Checked exceptions must be included in a throws clause of the method. This is necessary for the compiler to know which exceptions to check.
By convention, unchecked exceptions should not be included in a throws clause.
Including them is considered to be poor programming practice. The compiler treats them as comments, and does no checking on them."
Source : SCJP 6 book by Kathy Sierra
I ll make it simple for you.
Use throws when you think that the called method is not responsible for the exception (e.g., Invalid parameters from the caller method, item to be searched, fetched not available in the collections or fetch datalist).
Use try catch block(handle the exception in the called method) when you think that your functionality in the called method may result in some exception
If you use a try catch, when the exception occurs, the remaining codes would be still executed.
If you indicate the method to throw the exception, then when the exception occurs, the code would stop being executed right away.
try-catch pair is used when you want to provide customise behaviour, in case if exception occurs.....in other words...you have a solution of your problem (exception occurrence) as per your programme requirements.....
But throws is used when you don't have any specific solution regarding the exception occurrence case...you just don't want to get abnormal termination of your programme....
Hope it is correct :-)
I currently have a technical point of difference with an acquaintance. In a nutshell, it's the difference between these two basic styles of Java exception handling:
Option 1 (mine):
try {
...
} catch (OneKindOfException) {
...
} catch (AnotherKind) {
...
} catch (AThirdKind) {
...
}
Option 2 (his):
try {
...
} catch (AppException e) {
switch(e.getCode()) {
case Constants.ONE_KIND:
...
break;
case Constants.ANOTHER_KIND:
...
break;
case Constants.A_THIRD_KIND:
...
break;
default:
...
}
}
His argument -- after I used copious links about user input validation, exception handling, assertions and contracts, etc. to back up my point of view -- boiled down to this:
"It’s a good model. I've used it since me and a friend of mine came up with it in 1998, almost 10 years ago. Take another look and you'll see that the compromises we made to the academic arguments make a lot of sense."
Does anyone have a knock-down argument for why Option 1 is the way to go?
When you have a switch statement, you're less object oriented. There are also more opportunities for mistakes, forgetting a "break;" statement, forgetting to add a case for an Exception if you add a new Exception that is thrown.
I also find your way of doing it to be MUCH more readable, and it's the standard idiom that all developers will immediately understand.
For my taste, the amount of boiler plate to do your acquaintance's method, the amount of code that has nothing to do with actually handling the Exceptions, is unacceptable. The more boilerplate code there is around your actual program logic, the harder the code is to read and to maintain. And using an uncommon idiom makes code more difficult to understand.
But the deal breaker, as I said above, is that when you modify the called method so that it throws an additional Exception, you will automatically know you have to modify your code because it will fail to compile. However, if you use your acquaintance's method and you modify the called method to throw a new variety of AppException, your code will not know there is anything different about this new variety and your code may silently fail by going down an inappropriate error-handling leg. This is assuming that you actually remembered to put in a default so at least it's handled and not silently ignored.
the way option 2 is coded, any unexpected exception type will be swallowed! (this can be fixed by re-throwing in the default case, but that is arguably an ugly thing to do - much better/more efficient to not catch it in the first place)
option 2 is a manual recreation of what option 1 most likely does under the hood, i.e. it ignores the preferred syntax of the language to use older constructs best avoided for maintenance and readability reasons. In other words, option 2 is reinventing the wheel using uglier syntax than that provided by the language constructs.
clearly, both ways work; option 2 is merely obsoleted by the more modern syntax supported by option 1
I don't know if I have a knock down argument but initial thoughts are
Option 2 works until your trying to catch an Exception that doesn't implement getCode()
Option 2 encourages the developer to catch general exceptions, this is a problem because if you don't implement a case statement for a given subclass of AppException the compiler will not warn you. Ofcourse you could run into the same problem with option 1 but atleast option 1 does not activly encourage this.
With option 1, the caller has the option of selecting exactly which exception to catch, and to ignore all others. With option 2, the caller has to remember to re-throw any exceptions not explicitly caught.
Additionally, there's better self-documentation with option 1, as the method signature needs to specify exactly which exceptions are thrown, rather than a single over-riding exception.
If there's a need to have an all-encompassing AppException, the other exception types can always inherit from it.
The knock-down argument would be that it breaks encapsulation since I now I have to know something about the subclass of Exception's public interface in order to handle exceptions by it. A good example of this "mistake" in the JDK is java.sql.SQLException, exposing getErrorCode and getSQLState methods.
It looks to me like you're overusing exceptions in either case. As a general rule, I try to throw exceptions only when both of the following are true:
An unexpected condition has occurred that cannot be handled here.
Somebody will care about the stack trace.
How about a third way? You could use an enum for the type of error and simply return it as part of the method's type. For this, you would use, for example, Option<A> or Either<A, B>.
For example, you would have:
enum Error { ONE_ERROR, ANOTHER_ERROR, THIRD_ERROR };
and instead of
public Foo mightError(Bar b) throws OneException
you will have
public Either<Error, Foo> mightError(Bar b)
Throw/catch is a bit like goto/comefrom. Easy to abuse. See Go To Statement Considered Harmful. and Lazy Error Handling
I think it depends on the extent to which this is used. I certainly wouldn't have "one exception to rule them all" which is thrown by everything. On the other hand, if there is a whole class of situations which are almost certainly going to be handled the same way, but you may need to distinguish between them for (say) user feedback purposes, option 2 would make sense just for those exceptions. They should be very narrow in scope - so that wherever it makes sense for one "code" to be thrown, it should probably make sense for all the others to be thrown too.
The crucial test for me would be: "would it ever make sense to catch an AppException with one code, but want to let another code remain uncaught?" If so, they should be different types.
Each checked Exception is an, um, exception condition that must be handled for the program behavior to be defined. There's no need to go into contractual obligations and whatnot, it's a simple matter of meaningfulness. Say you ask a shopkeeper how much something costs and it turns out the item is not for sale. Now, if you insist you'll only accept non-negative numerical values for an answer, there is no correct answer that could ever be provided to you. This is the point with checked exceptions, you ask that some action be performed (perhaps producing a response), and if your request cannot be performed in a meaningful manner, you'll have to plan for that reasonably. This is the cost of writing robust code.
With Option 2 you are completely obscuring the meaning of the exception conditions in your code. You should not collapse different error conditions into a single generic AppException unless they will never need to be handled differently. The fact that you're branching on getCode() indicates otherwise, so use different Exceptions for different exceptions.
The only real merit I can see with Option 2 is for cleanly handling different exceptions with the same code block. This nice blog post talks about this problem with Java. Still, this is a style vs. correctness issue, and correctness wins.
I'd support option 2 if it was:
default:
throw e;
It's a bit uglier syntax, but the ability to execute the same code for multiple exceptions (ie cases in a row) is much better. The only thing that would bug me is producing a unique id when making an exception, and the system could definitely be improved.
Unnecessary have to know the code and declare constants for the exception which could have been abstract when using option 1.
The second option (as I guess) will change to traditional (as option 1) when there is only one specific exception to catch, so I see inconsistencey over there.
Use both.
The first for most of the exceptions in your code.
The second for those very "specific" exceptions you've create.
Don't struggle with little things like this.
BTW 1st is better.
In java a class can implement Iterable which lets you use the foreach() statement and the iteration syntatic sugar:
for(T t:ts) ...
However, this does not allow you to throw exceptions on the construction for an Iterator. If you were iterating off a network, file, database etc it would be nice to be able to throw exceptions. Obvious candidates are java.io.InputStream, Reader and the java.nio.Channel code, but none of this can use Generics like the Iterable interface can.
Is there a common idiom or Java API for this situation?
Clarification: This is asking if there is a pattern or alternative interface for iterating for objects off a non-memory source. As responders have said, just throwing RuntimeExceptions to get around the problem is not recommended or what I was looking for.
Edit 2: Thanks to answers so far. The consensus seems to be "you can't". So can I extend the question to "What do you do in this situation, when this situation would be useful?" Just write your own interface?
Unfortunately you can't. There are two problems:
The Iterator API doesn't declare any exceptions to be thrown, so you'd have to throw RuntimeExceptions (or non-Exception throwables)
The enhanced for loop doesn't do anything to try to release resources at the end of the loop
This is very annoying. In C#, for instance, you can really easily write code to iterate through the lines of a text file:
public static IEnumerable<string> ReadLines(string filename)
{
using (TextReader reader = File.OpenText(filename))
{
string line;
while ( (line=reader.ReadLine()) != null)
{
yield return line;
}
}
}
Use as:
foreach (string line in ReadLines("foo.txt"))
The foreach loop calls Dispose on the IEnumerator in a finally block, which translates to "check if we need to do anything in the iterator block's finally (from the using statement)". Obviously there are no checked exceptions in C#, so that side of things isn't a problem either.
A whole (useful!) idiom is pretty much unworkable in Java due to this.
Streams like a network aren't really iterable in the traditional sense. Data can come through at any time, so it doesn't make sense to have a for each loop.
For a file read, or a DB snapshot (like a select query) there's no reason you can't take that data, segment it into logical chunks and implement an iterable interface.
You can also call an initialize method first that will catch any exceptions, if that's an issue.
try{
ts.initializeIOIterator();
}catch(...)
for(T t:ts)
...
Best what you can do is to create RuntimeIOException which you will throw from your hasNext/next implementation in case of errors.
try {
for (...) {
// do my stuff here
}
catch (RuntimeIOException e) {
throw e.getCause(); // rethrow IOException
}
RuntimeIOException will be runtime exception, wrapping your IOException:
class RuntimeIOException extends RuntimeException {
RuntimeIOException(IOException e) {
super(e);
}
IOException getCause() {
return (IOException) super.getCause();
}
}
Sometimes there is no other way.
I'd say you can't, even if you could you probably shouldn't. You get bytes from these things, if they were used in a for loop likely every byte would end up boxed.
What you can do is wrap checked exceptions in unchecked exceptions and comply to the iterable interface, though again this isn't advisable.
Generally in this situation, I would throw an appropriate subclass of RuntimeException in the Iterable's implementation.
In terms of cleaning up resources, a try - finally block works just as well wrapping a foreach block as it does around any other bit of code, so from the client's perspective it can easily use this to clean up any resources. If you want to manage resources within the Iterable it can be trickier, since there's no obvious start and finish lifecycle points.
In this case the best you could probably do is to create the resources on demand (i.e. the first call to next()), and then destroy them either when a call to next() is about to return false, or when an exception is thrown in the body of next(). Doing this would of course mean that when your next() method exits with an exception, the iterator can no longer be used - this is not an unreasonable constraint to place (consider the exception a more error-y version of returning false) but is something you should document as this isn't strictly covered by the interface.
That said, the above assumes that you're creating something solely as an Iterable. I find that in practice, when I implement Iterable on a class, it's more like a "super-getter" (i.e. a way for clients to conveniently access the information stored within it), than it is the point of the class itself. Most of the time these objects will be set up independently and accessed via other methods, so their lifecycle can be managed completely separately from their existence as an Iterable.
This might seem tangential to the question, but the immediate answer to the question is straightforward ("use runtime exceptions") - the tricky part is maintaining an appropriate state in the presence of these exceptions.