Error "No resource identifier found for attribute 'rectLayout'" - java

I was trying to create a new project for android wear in eclipse , but there is a problem in main layout i don't now how i can solve it , this is my main layout:
<android.support.wearable.view.WatchViewStub
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/watch_view_stub"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:rectLayout="#layout/rect"
app:roundLayout="#layout/round"
tools:context=".MyActivity"
tools:deviceIds="wear">
</android.support.wearable.view.WatchViewStub>
it is give me this error :
Multiple annotations found at this line:
- error: No resource identifier found for attribute 'rectLayout' in package
'com.example.wear'
- error: No resource identifier found for attribute 'roundLayout' in package
'com.example.wear'
my project have two layouts "rect.xml" and "round.xml" and it is compile with 4.4W and target is 4.4W and also i have a copy of classes.jar in libs folder .

The code you've posted is fine. The problem here is that you have a copy of classes.jar in your /libs folder, but this is not a right way to properly use wearable-support-lib. This wearable-support-lib contains some resources that cannot be packaged inside a .jar file, so you need to import it as a "Library project" and attach it to your project just like other external libraries.
You need to go back to the wearable-1.0.0.aar file, located in relation to your sdk folder:
./extras/google/m2repository/com/google/android/support/wearable/1.0.0/wearable-1.0.0.aar
Unzip the whole wearable-1.0.0.aar file somwehere to your workspace. You will see that it looks almost like a standard android project.
Move classes.jar to /libs/classes.jar - inside this project, not to your own project.
Now you have to create new project from these files, with package name defined android.support.wearable.
Compile it with API 20 and check "Is Library" in project properties in Android tab.
Add reference to this library project from your project.
You can see more details about using wearable-support-lib in my other answer and in this great blog post (by Benjamin Cabé).

I just added the following code in the dependency section in my build.gradle of the module:
compile 'com.google.android.support:wearable:2.0.3'
compile 'com.google.android.gms:play-services-wearable:11.0.0'

What worked for me was changing this:
xmlns:app="http://schemas.android.com/apk/res-auto"
To:
xmlns:app="http://schemas.android.com/apk/com.mydomain.myapp"
Where com.mydomain.myapp is the package id of my app.
Presumably the res-auto functionality was not working in my project for some reason.

I got this problem too sometimes, in my case i solved it by rightclicking on the AppCompat map then click on refresh, do this with your projectfolder too.

Related

Consuming aars from eclipse does not work

*THIS PART WAS MY ORIGINAL STARTING PROBLEM. PLEASE READ THE UPDATES
I have imported an android project in eclipse that apparently depends on rengwuxian.
Since I could not find the jar and did not know how else to do it, I followed the instructions in consuming-aars-eclipse and imported a second project with the artifacts from the aar as an android eclipse project as well.
Then in my original project that I got compilation errors for com.rengwuxian.materialedittext.MaterialEditText in my layout files I added this newly created from the aar project as a reference (Project->Properties->Build Path->Add Project)
The compilation errors got resolved! But in my layout files now everywhere that is defined the element com.rengwuxian.materialedittext.MaterialEditText I get errors in the resource definitions.
Eg.the following:
error: No resource identifier found for attribute 'baseColor' in
package 'com.test
The attibute it seems to complaint about is:
<com.rengwuxian.materialedittext.MaterialEditText
android:id="#+id/client"
android:layout_width="match_parent"
android:layout_height="wrap_content"
.....
android:textColor="#color/text_color"
app:baseColor="#color/text_color"
app:primaryColor="#color/text_color" />
---> app:baseColor="#color/text_color"
This #color/text_color is defined in my original application in the original application's package and apparently the classes in the aar imported project (com.rengwuxian.materialedittext.MaterialEditText) can not see/access these resources.
How can I fix this? Or is there another better way for my problem?
Note: I also tried adding a source link to the folder of my project's res/ folder but did not solve this.
Update:
I removed the reference to the project and add the classes.jar to the build path (this jar was inside the aar project). Same issue
UPDATE 2:
I found this that helps to import aars to eclipse aar-for-eclipse. I copy/pasted the code snippets (task copyJarDependencies etc) in the folder but I got an exception:
No such property: libDir for class: org.gradle.api.tasks.Copy_Decorated
So I added a def in the line `libDir = new File(project.projectDir, '/libs')
Then this worked but I got:
Could not find property 'compile' on configuration container
How can fix this? I am not sure what to declare or what is missing
Update 3:
I added apply plugin: 'java' and the compile attribute is ok now but I get:
configurations.releaseCompile.filter {it.name.endsWith 'jar'}.each { File file -> moveJarIntoLibs(file)}
How can I fix this so that it works?
I am using this project ---> https://github.com/rengwuxian/MaterialEditText
And this post ---> http://www.nodeclipse.org/projects/gradle/android/aar-for-Eclipse
I've got a similar problem with gradle but on android studio. Solution for me was to use
configurations.releaseCompile.filter {it.name.endsWith 'jar'}.each {moveJarIntoLibs(it)}
instead of:
configurations.releaseCompile.filter {it.name.endsWith 'jar'}.each { File file -> moveJarIntoLibs(file)}
And remember not to apply java and android plugin in the same project, because it won't work (see gradle with --debug --stacktrace )

How to create Android library in Android Studio [duplicate]

How do I create an Android Library Project (e.g. com.myapp.lib1) and the application project (e.g. com.myapp.app) and make the build system include com.myapp.lib1 on the application project?
I went to the Project Structure -> Modules -> My App project and added a dependency to the lib project. IntelliJ now can recognize classes from the lib project when used in the app project, but when I run the app project, there are errors like:
Gradle: error: package com.myapp.lib1 does not exist
I wonder why there is no example of stand alone jar project.
In eclipse, we just check "Is Library" box in project setting dialog.
In Android studio, I followed this steps and got a jar file.
Create a project.
open file in the left project menu.(app/build.gradle): Gradle Scripts > build.gradle(Module: XXX)
change one line: apply plugin: 'com.android.application' -> 'apply plugin: com.android.library'
remove applicationId in the file: applicationId "com.mycompany.testproject"
build project: Build > Rebuild Project
then you can get aar file: app > build > outputs > aar folder
change aar file extension name into zip
unzip, and you can see classes.jar in the folder.
rename and use it!
Anyway, I don't know why google makes jar creation so troublesome in android studio.
To create a library:
File > New Module
select Android Library
To use the library add it as a dependancy:
File > Project Structure > Modules > Dependencies
Then add the module (android library) as a module dependency.
Run your project. It will work.
Google’s Gradle Plugin recommended way for configuring your gradle files to build multiple projects has some shortcomings If you have multiple projects depending upon one library project, this post briefly explain Google’s recommended configuration, its shortcomings, and recommend a different way to configure your gradle files to support multi-project setups in Android Studio:
An alternative multiproject setup for android studio
A Different Way :
It turns out there’s a better way to manage multiple projects in Android Studio. The trick is to create separate Android Studio projects for your libraries and to tell gradle that the module for the library that your app depends on is located in the library’s project directory. If you wanted to use this method with the project structure I’ve described above, you would do the following:
Create an Android Studio project for the StickyListHeaders library
Create an Android Studio project for App2
Create an Android Studio project for App1
Configure App1 and App2 to build the modules in the StickyListHeaders project.
The 4th step is the hard part, so that’s the only step that I’ll describe in detail. You can reference modules that are external to your project’s directory by adding a project statement in your settings.gradle file and by setting the projectDir property on the ProjectDescriptor object that’s returned by that project statement:
The code one has to put in settings.gradle:
include ':library1'
project(':library1').projectDir = new File('../StickyListHeader/library1')
If you’ve done this correctly, you’ll notice that the modules referenced by your project will show up in the project navigator, even if those modules are external to the project directory:
This allows you to work on library code and app code simultaneously. Version control integration also works just fine when you reference modules externally this way. You can commit and push your modifications to the library code just like you can commit and push modifications to your app code.
This way of setting up multiple projects avoids the difficulties that plague Google’s recommended configuration. Because we are referencing a module that is outside of the project directory we don’t have to make extra copies of the library module for every app that depends on it and we can version our libraries without any sort of git submodule nonsense.
Unfortunately, this other way of setting up multiple projects is very difficult to find. Obviously, its not something you’ll figure out from looking at Google’s guide, and at this point, there’s no way to configure your projects in this way by using the UI of Android Studio.
Check out this link about multi project setups.
Some things to point out, make sure you have your settings.gradle updated to reference both the app and library modules.
settings.gradle: include ':app', ':libraries:lib1', ':libraries:lib2'
Also make sure that the app's build.gradle has the followng:
dependencies {
compile project(':libraries:lib1')
}
You should have the following structure:
MyProject/
| settings.gradle
+ app/
| build.gradle
+ libraries/
+ lib1/
| build.gradle
+ lib2/
| build.gradle
The app's build.gradle should use the com.android.application plugin while any libraries' build.gradle should use the com.android.library plugin.
The Android Studio IDE should update if you're able to build from the command line with this setup.
For Intellij IDEA (and Android Studio) each library is a Module. Think of a Module in Android Studio as an equivalent to project in Eclipse. Project in Android Studio is a collection of modules. Modules can be runnable applications or library modules.
So, in order to add a new android library project to you need to create a module of type "Android library". Then add this library module to the dependency list of your main module (Application module).
The simplest way for me to create and reuse a library project:
On an opened project file > new > new module (and answer the UI questions)
check/or add if in the file settings.gradle: include ':myLibrary'
check/or add if in the file build.gradle:
dependencies {
...
compile project(':myLibrary')
}
To reuse this library module in another project, copy it's folder in the project instead of step 1 and do the steps 2 and 3.
You can also create a new studio application project
You can easily change an existing application module to a library module by changing the plugin assignment in the build.gradle file to com.android.library.
apply plugin: 'com.android.application'
android {...}
to
apply plugin: 'com.android.library'
android {...}
more here
You can add a new module to any application as Blundell says on his answer and then reference it from any other application.
If you want to move the module to any place on your computer just move the module folder (modules are completely independent), then you will have to reference the module.
To reference this module you should:
On build.gradle file of your app add:
dependencies {
...
compile project(':myandroidlib')
}
On settings.gradle file add the following:
include ':app', ':myandroidlib'
project(':myandroidlib').projectDir = new File(PATH_TO_YOUR_MODULE)
Don't forget to use apply plugin: 'com.android.library' in your build.gradle instead of apply plugin: 'com.android.application'
Documentation Way
This is the recommended way as per the advice given in the Android Studio documentation.
Create a library module
Create a new project to make your library in. Click File > New > New Module > Android Library > Next > (choose name) > Finish. Then add whatever classes and resourced you want to your library.
When you build the module an AAR file will be created. You can find it in project-name/module-name/build/outputs/aar/.
Add your library as a dependency
You can add your library as a dependency to another project like this:
Import your library AAR file with File > New Module > Import .JAR/.AAR Package > Next > (choose file location) > Finish. (Don't import the code, otherwise it will be editable in too many places.)
In the settings.gradle file, make sure your library name is there.
include ':app', ':my-library-module'
In the app's build.gradle file, add the compile line to the dependencies section:
dependencies {
compile project(":my-library-module")
}
You will be prompted to sync your project with gradle. Do it.
That's it. You should be able to use your library now.
Notes
If you want to make your library easily available to a larger audience, consider using JitPac or JCenter.
Had the same question and solved it the following way:
Start situation:
FrigoShare (root)
|-Modules: frigoshare, frigoShare-backend
Target: want to add a module named dataformats
Add a new module (e.g.: Java Library)
Make sure your settings.gradle look like this (normally automatically):
include ':frigoshare', ':frigoShare-backend', ':dataformats'
Make sure (manually) that the build.gradle files of the modules that need to use your library have the following dependency:
dependencies {
...
compile project(':dataformats')
}
Purpose: Android library at single place - Share across multiple projects
http://raevilman.blogspot.com/2016/02/android-library-project-using-android.html
As theczechsensation comment above I try to search about Gradle Build Varians and I found this link: http://code.tutsplus.com/tutorials/using-gradle-build-variants--cms-25005
This is a very simple solution. This is what I did:
- In build.gradle:
flavorDimensions "version"
productFlavors {
trial{
applicationId "org.de_studio.recentappswitcher.trial"
flavorDimension "version"
}
pro{
applicationId "org.de_studio.recentappswitcher.pro"
flavorDimension "version"
}
}
Then I have 2 more version of my app: pro and trial with 2 diffrent packageName which is 2 applicationId in above code so I can upload both to Google Play. I still just code in the "main" section and use the getpackageName to switch between to version. Just go to the link I gave for detail.
There are two simplest ways if one does not work please try the other one.
Add dependency of the library inside dependency inside build.gradle file of the library u r using, and paste ur library in External Libraries.
OR
Just Go to your libs folder inside app folder and paste all your .jar e.g Library files there Now the trick here is that now go inside settings.gradle file now add this line "include ':app:libs'" after "include ':app'" It will definitely work...........:)
In my case, using MAC OS X 10.11 and Android 2.0, and by doing exactly what Aqib Mumtaz has explained.
But, each time, I had this message : "A problem occurred configuring project ':app'. > Cannot evaluate module xxx : Configuration with name 'default' not found."
I found that the reason of this message is that Android 2.0 doesn't allow to create a library directly. So, I have decided first to create an app projet and then to modify the build.gradle in order to transform it as a library.
This solution doesn't work, because a Library project is very different than an app project.
So, I have resolved my problem like this :
First create an standard app (if needed) ;
Then choose 'File/Create Module'
Go to the finder and move the folder of the module freshly created in your framework directory
Then continue with the solution proposed by Aqib Mumtaz.
As a result, your library source will be shared without needing to duplicate source files each time (it was an heresy for me!)
Hoping that this help you.

Didn't find class on path: dexpathlist

Seriously, i don't know what to do to solve this problem.
My android project was working fine, until i needed to import a library with Maven. Since that, everything started to collapse.
What is happening: When i start my application, the following error appears on LogCat and android tells that my app stopped working. I've searched for this similar error here AND on the rest of the internet, but everything people did haven't worked for me.
Error:
java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.example.buscaserra/com.buscaserra.main.ActivitySplash}: java.lang.ClassNotFoundException: Didn't find class "com.buscaserra.main.ActivitySplash" on path: DexPathList[[zip file "/system/framework/com.google.android.maps.jar", zip file "/data/app/com.example.buscaserra-2.apk"],nativeLibraryDirectories=[/data/app-lib/com.example.buscaserra-2, /vendor/lib, /system/lib]]
Manifest and packages:
Build Path:
Same problem here.
What worked for me was adding android-support-v4.jar as a lib and making sure it was checked on Project properties -> Build Path -> Order & export.
It was mentioned here
I had the same problem when I moved the project folder from a Linux machine to a Mac.
What I did was:
Close the project
Remove the .iml file
Import the project using the "Create new project using existing code"
I am using IntelliJ.
Cheers.
I did the following steps to resolve the issue on Android Studio.
open file ./app/build.gradle
reduce compileSdkVersion (e.g. 22 -> 21)
click 'sync project with gradle file'
change back to the original compileSdkVersion (e.g. 22)
click 'sync project with gradle file'
recompile and it should work.
I have spent way to many hours on this stupid issue but finally got it resolved:
When creating a new project -> package name is causing this stupid dex issue to appear, must not be able to find the main activity during run time with whatever deployment assemply setup. Android Studio doesn't like some of my commonly used package names, I'm completely baffled..I think this is a pretty big bug haha
Given the following new project parameters:
Name: NotificationApp,
packageName: com.stores.business.notificationapp,
saveLocation: /home/me/AndroidStudioProjects/NotificationApp
I would get the following error:
java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.stores.business.notificationapp/com.stores.business.notificationapp.MainActivity}: java.lang.ClassNotFoundException: Didn't find class "com.stores.business.notificationapp.MainActivity" on path: DexPathList[[zip file "/data/app/com.stores.business.notificationapp-2/base.apk"],nativeLibraryDirectories=[/data/app/com.cvs.stores.myapplication-2/lib/arm64, /vendor/lib64, /system/lib64]]
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2327)
My Solution
I resolved it by changing the package name to:com.notificationapp, then File->invalidate caches/Restart..hope this helps someone else haha
Do you have any required projects on the build path? Can't tell from your screen shot but check your "Projects" tab. You may have inadvertently added a Project Library as a required project instead. Remove the project from the Projects tab and then project -> properties. Click Android, add the project as a library instead here...
Make sure that any compatibility lib jars that you're using in your main project (like android-support-v4.jar) are the same versions as those used in any of the projects that your main project references.
I had this same problem and what solved it was to copy and paste the android-support-v4.jar from another library project (that my main project was referencing) and pasting it into my main project's /libs folder.
I had the same issue.
Nothing had changed except Android studio and Gradle updated since I last compiled.
I took a look at the build options under Build>Edit Build Types and noticed that the one option that was different between my project that didn't run and the ones that did work was the Minify Enable option.
I set it to false and now everything works again.
I should understand the problem by just seeing "dex errors".But it took half day to fix the issue.
I fix this by following android developers page's instruction: https://developer.android.com/studio/build/multidex.html
First add this to my gradle.build:
defaultConfig {
...
minSdkVersion 14
targetSdkVersion 21
...
// Enabling multidex support.
multiDexEnabled true
}
dependencies {
compile 'com.android.support:multidex:1.0.0'
}
Then I extend my Application class (or declare the application class in AndroidManifest.xml or override attachBaseContext() function) as instructed by the MultiDexApplication class document on the page. This have fixed my problem.

ClassNotFoundException: previously working Android Project

I had a working android project but needed to start from scratch. I copied all my source files and layout files over. There are no compilation errors but when I try to run, I get the following error.
11-27 17:21:56.793: E/AndroidRuntime(1450): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{projects.mobile.mapappproject/projects.mobile.mapappproject.MainActivity}: java.lang.ClassNotFoundException: Didn't find class "projects.mobile.mapappproject.MainActivity" on path: /data/app/projects.mobile.mapappproject-1.apk
I am running eclipse juno and trying to run on Android 4.2. Thanks !
Rather than doing copy paste try following
1.Create an android application project
2.Delete the files which was created Eg.MainActivity and layout.
2.Right click on project name and click import ,then from File system.Go to your project directory to import the source from there
3.select that, then finish.
4.Clean and build then run
Try these
Add the Activity to AndroidManifest.xml
Is there a difference in your folder names ? For example projects.mobile.mapappproject-1 or projects.mobile.mapappproject !
I copied all my source files and layout files over.
It looks like you forgot to copy over the entries that existed in AndroidManifest.xml, however. Each Activity has an entry there and that entry is required for the framework to find and launch the UI.
I had the same problem, but I found out that a library reference path wasn't right. After I fixed that everything worked fine.
You can check this at Right-click on your project => Properties => Android -> (Library)
Just for the record in case I can help someone :
I had a project that somehow didnt work after importing it from git. I solved this by giving the name of the activity explicitly.
example:
before:
<activity android:name=".Main" [...] /> (relative)
after: <activity android:name="com.example.package.Main" [...] /> (absolute)
This may also occur if you change the manifest package and keep your relative reference (which I think is default).
In my case, following 2 steps fixed the problem
a. Setting compileSdkVersion, buildToolsVersion, targetSdkVersion to the same SDK version in build.gradle.
b. I was missing a dot in application class name in AndroidManifest.xml (Ex. android:name=".ui.ApplicationLoader")

R.id cannot be resolved [duplicate]

This question already has answers here:
R cannot be resolved - Android error
(108 answers)
Closed 10 years ago.
So I copied this tutorial example thing right from Google's android site and I ma getting an error that R.id cannot be resolved.
Here is my Java file
package com.TestApp.HelloWebView;
import android.app.Activity;
import android.os.Bundle;
import android.webkit.WebView;
public class HelloWebView extends Activity {
WebView mWebView;
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mWebView = (WebView) findViewById(R.id.webview);
mWebView.getSettings().setJavaScriptEnabled(true);
mWebView.loadUrl("http://www.google.com");
}
}
Here is my res/layout/main.xml
<?xml version="1.0" encoding="utf-8"?>
<WebView android:id="#+id/webview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"/>
You have to import your R class
import com.TestApp.HelloWebView.R;
Also as Demand posted you have to use a namespace for your layout.
?xml version="1.0" encoding="utf-8"?>
<WebView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/webview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"/>
I had the same problem when I updated my Android SDK. Suddenly new projects could not generate the R.java file.
importing my R.java didn't help because it wasn't generated
cleaning and building the project didn't help either -- the /gen folder was still empty.
I found that after the upgrade, the adb server didn't start up properly. So a manually started it:
$ cd $ANDROID_SDK/platform-tools
$ adb start-server
Then I restarted Eclipse and did a clean/build on the project, which generated the R.java file.
If using Eclipse, run a clean build (Project/Clean...); this can often clear issues with the resources not being compiled correctly.
Did you try any of the solutions listed here?
R cannot be resolved - Android error
Also, look for your R.java file. Are there any errors with it?
I had this problem too. I can't say a solution in general, but you can make a new workplace and copy the hardcode. In the future never click on clean or build, instead save or start eclipse again.
Go in your main.xml file, delete a char and rewrite it. That will generate the R file again.
On trying an Android beginner's tute (http://mobile.tutsplus.com/tutorials/android/android-sdk-development/) the "R.id cannot be resolved" error had me stumped too. In my case it was an android:onClick in /res/layout/main.xml. It seems onClick is not supported in AVD platform 1.5 API level 3.
A change to a new AVD with platform 1.6 API, level 6 removed the error - also started the project from scratch with the new api and level settings. For absolute Eclipse newbies (like myself) create a new AVD with:
Window -> Android SDK and AVD Manager -> New. Select platform, level number from "Target" drop down list.
Also try deleting the ~.android\debug.keystore (Happened to me, thought it was due to R.id issue). Real problem was debug.keystore was older than a year!
I ran into this problem when I tried to follow Lars Vogel's Android development tutorial...it turns out my problem is simply because I didn't save the layout file. Once I save the file, it works fine.
make sure you do not have any xml files with capitals in the name.
I had the same problem.
all the file names in res (and all its sub folders including layout) must be lower case only. This includes image files, xml files, etc (even if they aren't referenced anywhere within the project.)
if you posted full your main.xml file, then it's not right. You must write a namespace of xml:
xmlns:android="http://schemas.android.com/apk/res/android"
for example:
<?xml version="1.0" encoding="utf-8"?>
<TextView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/label"
android:layout_width="78dip"
android:layout_height="65dip"
android:paddingTop="4dip"
android:textSize="12dip"
android:singleLine="true"
android:ellipsize="end"
android:textColor="#color/bright_text_dark_focused"
android:gravity="center_horizontal|center_vertical" />
Yeah another fix
I started the emulator. By running a helloandroid program, that did compile.
And got out of eclispe and got back in don't know which one fixed the problem..
Cleaning the project etc didn't fix it - can i have 2 hrs of my life back!
import com.TestApp.R;
isn't accepted once R is lost.
My Eclipse now auto creates a new "res" folder everytime I "clean". Yes, I have two folders named "res" in parallel directly under my project folder. The auto created one is empty. String values are still found. No other errors than "R cannot be resolved" are reported by Eclipse.
Eureka! I've managed to make my first android project import to Eclipse!
Earlier I always got "Unable to find system library" under the project's Properties - Java build path - Libraries tab and it was impossible to correct it once it occured. The consequence was that no import statements could be resolved by anything imported.
In this case, I changed the JDK compliance level from 1.6 to 1.5 BEFORE I imported (afterwards its too late and cannot be mended). It must be done from Window - Preferences - Java - Compiler (earlier I thought this option was available only by right-clicking on already imported project). Then right-click on each project and set Properties - Android to a suitable Target (with the errors above, eclipse ignores any selection here). Then, I could even change back to JDK compliance level 1.6.
So, in general, changing the JDK compliance level before importing, might help.
And when deleting a project ALWAYS check the "Delete project content on disk (cannot be undone)" checkbox in the "Are you sure" dialog. Otherwise it is impossible to re-import the project, o if you've imported it with the wrong JDK compliance level the first time, it is impossible to correct the mistake, other than to try in another workspace.
These are the experiences of a very frustrated Eclipse user.
Make sure there is not a hidden error in one of your .xml files.
Sometimes you can delete a statement in the strings.xml file that is important.
For example, in the Vogella example, I got the error:
Error: No resource found that matches the given name (at 'title' with value '#string/menu_settings').
I had deleted the line:
<string name="menu_settings">Settings</string>
Putting this back in or deleting res/menu/main.xml would solve the error.
I had the same problem but got fixed
i dont know exactly how this problem gonna fix
Just try, It might be helpful
add this code at the top of ur code
import com.MyFirstApp.activities.R;
here com.MyFirstApp.activties is my component name replace it with your component name

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