Greets!
I am writing a simple server monitoring application in Java(JavaFX8). The current implementation is able to ping target machines one by one, and graph them onto a JavaFX LineChart. Each machine is a "Target" object, which is held in an ArrayList (Observable). My problem is the "one by one" part. The code to ping a target is a Callable that returns the ping. I, somehow, need to multithread the process so that I can ping the targets at least four at a time. Past attempts resulted in quirks such as four threads pinging the same target at the same time, resulting in a very pointless and processor intense redundancy. Heres my current loop...
public void beginPing() {
ExecutorService exec = Executors.newCachedThreadPool();
Runnable r = new Runnable() {
#Override
public void run() {
while (true) {
for (Target t : targets) {
String ping = null;
if (t.flagsProperty().get().contains("A")) {
try {
Callable c = new Pinger(t);
ping = c.call().toString();
switch (ping) {
case "TIME_OUT":
for (XYChart.Series s : lineChart.getData()) {
if (s.getName().equals(t.nameProperty().get())) {
addToChart(s, cycle, 00.00);
}
}
t.setStatus("TIME OUT");
t.setLastrtt("TIME_OUT");
t.setTimeouts(t.timeoutsProperty().get() + 1);
logUtil.log(LogUtil.INFO, t.nameProperty().get() + " - timed out!");
break;
case "UNKNOWN_HOST":
t.setStatus("ERROR");
t.setLastrtt("UNKNOWN HOST");
logUtil.log(LogUtil.WARNING, t.nameProperty().get() + " - unknown host!");
break;
case "UNREACHABLE":
t.setStatus("ERROR");
t.setLastrtt("UNREACHABLE HOST");
logUtil.log(LogUtil.WARNING, t.nameProperty().get() + " - is unreachable!");
break;
default:
t.setLastrtt(ping);
t.setStatus("ACTIVE");
for (XYChart.Series s : lineChart.getData()) {
if (s.getName().equals(t.nameProperty().get())) {
addToChart(s, cycle, Double.valueOf(ping));
}
}
break;
}
} catch (Exception e) {
logUtil.log(LogUtil.CRITICAL, e.getMessage() + ", "+ e.getCause());
e.printStackTrace();
}
}
}
cycle++;
rangeChart(cycle);
updateInfo();
}
}
};
exec.execute(r);
}
My impression is that you misuse your Callable class Pinger like a regular class, although it is only an interface that does not implement any multithreading services.
The thing you want to do should look more like this:
//init
Future<String> futures = new Future[targets.length];
String results = new String[targets.length];
ExecutorService service = Executors.newCachedThreadPool();
//start Threads
for (int i = 0; i<targets.length; i++){
Pinger pinger= new Pinger(targets[i]);
future[i] = service.submit(pinger);
}
//wait for Threads to finish and get results
for(int i = 0; i<futures.length; i++)
results[i] = futures[i].get()
Your Pinger should look like this:
public class Pinger implements Callable<String>{
Pinger(Target target){ ... }
public String call(){ ... }
}
Here you find a fully implemented Example for Callables. In your code you only submit one Runnable to the ExecutorService, so there will be only two threads (Main and your Runnable). You never call the method call(), this is done by the ExecutorService. Compare this to the Runnable Interface you have to execute the Thread calling start or submitting it to a ExecutorService instead of calling run(); You use the Future that is returned during the submit(). Just try to understand the concept of Callable and then you will be able to write everything you want. ;-)
So, heres the current working implementation...
public void beginPing() {
safeTargets = new ArrayList<>(); //thread-safe collection
for (Target t : targets) {
safeTargets.add(t);
}
safeTargets = Collections.synchronizedList(targets);
exec = Executors.newCachedThreadPool();
for (int i = 0; i < 4; i++) { //number of threads
exec.execute(new Runnable() {
#Override
public void run() {
while (true) {
for (Target t : safeTargets) {
String ping = null;
if (t.isActive() && !t.isIsBeingPinged()) { //checks if target is already being pinged by another thread and if it flagged as active and wishes to be pinged.
t.setIsBeingPinged(true);
t.setPinged(t.getPinged() + 1); //just to see how many times it has been pinged
t.setStatus("PINGING");
try {
Callable c = new Pinger(t);
ping = c.call().toString();
switch (ping) {
case "TIME_OUT":
t.setStatus("TIME OUT");
t.setLastrtt("TIME_OUT");
t.setTimeouts(t.timeoutsProperty().get() + 1);
logUtil.log(LogUtil.INFO, t.nameProperty().get() + " - timed out!");
t.setIsBeingPinged(false);
break;
case "UNKNOWN_HOST":
t.setStatus("ERROR");
t.setLastrtt("UNKNOWN HOST");
logUtil.log(LogUtil.WARNING, t.nameProperty().get() + " - unknown host!");
t.setIsBeingPinged(false);
break;
case "UNREACHABLE":
t.setStatus("ERROR");
t.setLastrtt("UNREACHABLE HOST");
logUtil.log(LogUtil.WARNING, t.nameProperty().get() + " - is unreachable!");
t.setIsBeingPinged(false);
break;
default:
t.setLastrtt(ping);
t.setStatus("ACTIVE");
t.setIsBeingPinged(false);
break;
}
System.out.println("C=" + t.getPinged() + " - " + t.nameProperty().get());
} catch (Exception e) {
logUtil.log(LogUtil.CRITICAL, e.getMessage() + ", " + e.getCause());
e.printStackTrace();
}
}
}
}
}
});
}
}
I had to get rid of the immediate addition to the chart after all.
The Target list objects get added to a thread-safe synchronizedList (as suggested by kleopatra).
A boolean variable was added to the Target model to determine if it is currently being pinged by one of the threads. (t.isIsBeingPinged())
The data gets added to the chart using a new Runnable in the same pool, which iterates the target list and adds the last RTT to the chart every second, to avoid Targets with higher pings from falling behind on the chart.
Thanks for the very quick responses!
Related
I have a service which adds a bunch of requests to Callables and then prints the results of the executions. Currently the service request is blocked until I print all the Future results from the execution. However I want to return 200 to the requestor and run these requests in parallel without blocking the request. How can I achieve this? Below is my code.
Below is my code to run parallel code.
public void runParallelFunctions(Callable<Map<String, String>> invokerTask) {
List<Callable<Map<String, String>>> myTasks = new ArrayList<>();
for (int i = 0; i < invocationCount; i++) {
myTasks.add(invokerTask);
}
List<Future<Map<String, String>>> results = null;
try {
results = executorService.invokeAll(myTasks);
} catch (InterruptedException e) {
}
this.printResultsFromParallelInvocations(results);
}
Below is how I print the results from the Futures.
private void printResultsFromParallelInvocations(List<Future<Map<String, String>>> results) {
results.forEach(executionResults -> {
try {
executionResults.get().entrySet().forEach(entry -> {
LOGGER.info(entry.getKey() + ": " + entry.getValue());
});
} catch (InterruptedException e) {
} catch (ExecutionException e) {
}
});
}
Below is how I'm invoking the above methods when someone places a request to the service.
String documentToBeIndexed = GSON.toJson(indexDocument);
int documentId = indexMyDocument(documentToBeIndexed);
createAdditionalCandidatesForFuture(someInput);
return true;
In the above code, I call the createAdditionalCandidatesForFuture and then return true. But the code still waits for the printResultsFromParallelInvocations method to complete. How can I make the code return after invoking createAdditionalCandidatesForFuture without waiting for the results to print? Do I have to print the results using another executor thread or is there another way? Any help would be much appreciated
The answer is CompletableFuture.
Updated runParallelFunctions:
public void runParallelFunctions(Callable<Map<String, String>> invokerTask) {
// write a wrapper to handle exception outside CompletableFuture
Supplier<Map<String, String>> taskSupplier = () -> {
try {
// some task that takes a long time
Thread.sleep(4000);
return invokerTask.call();
} catch (Exception e) {
System.out.println(e);
}
// return default value on error
return new HashMap<>();
};
for (int i = 0; i < 5; i++) {
CompletableFuture.supplyAsync(taskSupplier, executorService)
.thenAccept(this::printResultsFromParallelInvocations);
}
// main thread immediately comes here after running through the loop
System.out.println("Doing other work....");
}
And, printResultsFromParallelInvocations may look like:
private void printResultsFromParallelInvocations(Map<String, String> result) {
result.forEach((key, value) -> System.out.println(key + ": " + value));
}
Output:
Doing other work....
// 4 secs wait
key:value
Calling get on a Future will block the thread until the task is completed, so yes, you will have to move the printing of the results to another thread/Executor service.
Another option is that each task prints its results upon completion, provided they are supplied with the necessary tools to do so (Access to the logger, etc). Or putting it in another way, each task is divided into two consecutive steps: execution and printing.
I'm writing a console application to read json files and then do some processing with them. I have 200k json files to process, so I'm creating a thread per file. But I would like to have only 30 active threads running. I don't know how to control it in Java.
This is the piece of code I have so far:
for (String jsonFile : result) {
final String jsonFilePath = jsonFile;
Thread thread = new Thread(new Runnable() {
String filePath = jsonFilePath;
#Override
public void run() {
// Do stuff here
}
});
thread.start();
}
result is an array with the path of 200k files. From this point, I'm not sure how to control it. I thought about a List<Thread> and then in each thread implements a notifier and when they finish just remove from the list. But then I would have to make the main thread sleep and then wake-up. Which feels weird.
How can I achieve this?
I would suggest to not create one thread per file. Threads are limited resources. Creating too many can lead to starvation or even program abortion.
From what information was provided, I would use a ThreadPoolExecutor. Constructing such an Executor with a limited amount of threads is quite simple thanks to Executors::newFixedSizeThreadPool:
ExecutorService service = Executors.newFixedSizeThreadPool(30);
Looking at the ExecutorService-interface, method <T> Future<T> submit(Callable<T> task) might be fitting.
For this, some changes will be necessary. The tasks (i.e. what is currently a Runnable in the given implementation) must be converted to a Callable<T>, where T should be substituted with the return-type. The Future<T> returned should then be collected into a list and waited upon on. When all Futures have completed, the result list can be constructed, e.g. through streaming.
With parallelStreams and ForkJoinPool maybe you can get a more straightforward code, plus, an easy way to collect the results of your files after processing. For parallel processing, I prefer to directly use Threads, as a last resort, only when parallelStream can't be used.
boolean doStuff( String file){
// do your magic here
System.out.println( "The file " + file + " has been processed." );
// return the status of the processed file
return true;
}
List<String> jsonFiles = new ArrayList<String>();
jsonFiles.add("file1");
jsonFiles.add("file2");
jsonFiles.add("file3");
...
jsonFiles.add("file200000");
ForkJoinPool forkJoinPool = null;
try {
final int parallelism = 30;
forkJoinPool = new ForkJoinPool(parallelism);
forkJoinPool.submit(() ->
jsonFiles.parallelStream()
.map( jsonFile -> doStuff( jsonFile) )
.collect(Collectors.toList()) // you can collect this to a List<Boolea> results
).get();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
} finally {
if (forkJoinPool != null) {
forkJoinPool.shutdown();
}
}
Put your jobs (filenames) into a queue, start 30 threads to process them, then wait until all threads are done. For example:
static ConcurrentLinkedDeque<String> jobQueue = new ConcurrentLinkedDeque<String>();
private static class Worker implements Runnable {
int threadNumber;
public Worker(int threadNumber) {
this.threadNumber = threadNumber;
}
public void run() {
try {
System.out.println("Thread " + threadNumber + " started");
while (true) {
// get the next filename from job queue
String fileName;
try {
fileName = jobQueue.pop();
} catch (NoSuchElementException e) {
// The queue is empty, exit the loop
break;
}
System.out.println("Thread " + threadNumber + " processing file " + fileName);
Thread.sleep(1000); // so something useful here
System.out.println("Thread " + threadNumber + " finished file " + fileName);
}
System.out.println("Thread " + threadNumber + " finished");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) throws InterruptedException {
// Create dummy filenames for testing:
for (int i = 1; i <= 200; i++) {
jobQueue.push("Testfile" + i + ".json");
}
System.out.println("Starting threads");
// Create 30 worker threads
List<Thread> workerThreads = new ArrayList<Thread>();
for (int i = 1; i <= 30; i++) {
Thread thread = new Thread(new Worker(i));
workerThreads.add(thread);
thread.start();
}
// Wait until the threads are all finished
for (Thread thread : workerThreads) {
thread.join();
}
System.out.println("Finished");
}
}
I have two threads running parallely in a java program as below:
// Threading
new Thread(new Runnable() {
#Override
public void run() {
try {
gpTableCount = getGpTableCount();
} catch (SQLException e) {
e.printStackTrace();
} catch(Exception e) {
e.printStackTrace();
}
}
}).start();
new Thread(new Runnable() {
#Override
public void run() {
try {
hiveTableCount = getHiveTableCount();
} catch (SQLException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}).start();
while(!(gpTableCount != null && gpTableCount.size() > 0 && hiveTableCount != null && hiveTableCount.size() > 0)) {
Thread.sleep(5000);
}
// Threading
Both of them have same functionality. Below is the code from getHiveTableCount(). The other method is slightly different (a line or two) from the below one but the functionality remains the same.
public Map<String, String> getHiveTableCount() throws IOException, SQLException {
hiveDataMap = new HashMap<String, String>();
hiveTableErrs = new HashMap<String, String>();
Iterator<String> hiveIterator = filteredList.iterator();
Connection hiveConnection = DbManager.getHiveConnection();
PreparedStatement hive_pstmnt = null;
String hiveExcpnMsg;
String ssn;
String hiveMaxUpdTms;
Long hiveCount;
String gpHiveRec;
String[] hiveArray;
String[] hiveDetails;
String hiveQuery;
while(hiveIterator.hasNext()) {
gpHiveRec = hiveIterator.next();
hiveArray = gpHiveRec.split(",");
hiveDetails = hiveArray[1].split("\\.");
hiveQuery = "select '" + hiveDetails[1] + "' as TableName, count(*) as Count, source_system_name, max(xx_last_update_tms) from " + hiveArray[1] + " where source_system_name='" + hiveArray[2] + "' group by source_system_name";
try {
hive_pstmnt = hiveConnection.prepareStatement(hiveQuery);
ResultSet hiveCountRs = hive_pstmnt.executeQuery();
while(hiveCountRs.next()) {
hiveCount = hiveCountRs.getLong(2);
ssn = hiveCountRs.getString(3);
hiveMaxUpdTms = hiveCountRs.getTimestamp(4).toString();
hiveDataMap.put(hiveDetails[1] + "," + ssn, hiveCount + "," + hiveMaxUpdTms);
}
} catch(org.postgresql.util.PSQLException e) {
hiveExcpnMsg = e.getMessage();
hiveTableErrs.put(hiveDetails[1] + ": for the SSN: " + hiveArray[2], hiveExcpnMsg + "\n");
} catch(SQLException e) {
hiveExcpnMsg = e.getMessage();
hiveTableErrs.put(hiveDetails[1] + ": for the SSN: " + hiveArray[2], hiveExcpnMsg + "\n");
} catch(Exception e) {
hiveExcpnMsg = e.getMessage();
hiveTableErrs.put(hiveDetails[1] + ": for the SSN: " + hiveArray[2], hiveExcpnMsg + "\n");
}
}
return hiveDataMap;
}
These two threads run concurrently. I recently read online that:
Future class represents a future result of an asynchronous computation
– a result that will eventually appear in the Future after the
processing is complete.
I understood the concept theoritically but I don't know how to apply the java.util.concurrent.Future api for the same above code instead of creating threads explicitly.
Could anyone let me know how can I implement multi threading on the methods: getGpTableCount() & getHiveTableCount using java.util.concurrent.Future api instead of creating threads creating new threads like new Thread(new Runnable() ?
You are submitting your tasks using the Runnable interface which doesn't allow your threads to return a value at the end of computation (and cause you to use a shared variable - gpTableCount and hiveTableCount).
The Callable interface is a later addition which allow your tasks to return a value (in your case, Map<String, String>).
As an alternative for working with threads directly, The Concurrency API introduces the ExecutorService as a higher level object which manages threads pools and able to execute tasks asynchronously.
When submiting a task of type Callable to an ExecutorService you're expecting the task to produce a value, but since the submiting point and the end of computaion aren't coupled, the ExecutorService will return Future which allow you to get this value, and block, if this value isn't available. Hence, Future can be used to synchronize between your different threads.
As an alternative to ExecutorService you can also take a look at FutureTask<V> which is implementation of RunnableFuture<V>:
This class provides a base implementation of Future, with methods to start and cancel a computation, query to see if the computation is complete, and retrieve the result of the computation
A FutureTask can be used to wrap a Callable or Runnable object.
if you are using Java 8+ you may use CompletableFuture.supplyAsync for that in short like:
import static java.util.concurrent.CompletableFuture.supplyAsync;
.....
Future<Map<String, String>> f= supplyAsync(()->{
try{
return getHiveTableCount();
} catch(Exception e) {
throw new RuntimeException(e);
}
}
CompletableFuture.supplyAsync will run it in default using ForkJoinPool.commonPool() it have also another overlap that taking Executorin its parameter if you want to use your own:
public class CompletableFuture<T>
extends Object
implements Future<T>, CompletionStage<T>
and it have.
public static <U> CompletableFuture<U> supplyAsync(Supplier<U> supplier)
public static <U> CompletableFuture<U> supplyAsync(Supplier<U> supplier,
Executor executor)
At first, create executor service which suits your needs the best, for example:
ExecutorService ex = Executors.newFixedThreadPool(2);
(more on executors: https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/Executors.html)
Instead of Runnable object, use Callable which is similar to runnable, but returns a value (more on callable : https://docs.oracle.com/javase/8/docs/api/index.html?java/util/concurrent/Callable.html):
Callable<Map<String, String>> callable1 = // your Callable class
Type parameter should be the same as as the type which you would like to return as a result.
Next create a list of your tasks:
List<Callable<Map<String, String>>> tasks = new LinkedList<>();
tasks.add(callable1);
tasks.add(callable2);
and execute them:
List<Future<Map<String, String>>> results = ex.invokeAll(tasks);
above method returns when all tasks are completed (if I understand your case correctly, this is what you would like to achieve), however completed task could have terminated either normally or by throwing an exception.
at the end close the executor service:
ex.shutdown();
There is declaring of host's features in platform.xml file:
<host id="Tier1_1" core="2" speed="100f"/>
The worker process lives in this host.
How can worker simultaneously receive and execute two tasks (in case of number of core is 2)?
Now I use such code, but it doesn't work in this case(this code can't simultaneously receive two task, only one);
while(true) {
commReceived = Task.irecv("Tier1_" + num);
commReceived.waitCompletion();
if (commReceived.test()){
task = commReceived.getTask();
commReceived = null;
Msg.info("Receive " + task.getName());
task.execute();
Msg.info("End to execute " + task.getName());
}
UPD:
Now I use this code. There are two processes with the same mailbox "Tier1_2". I send with isend to mailbox ("Tier1_2"):
for (int j=0; j<2; j++){
Process process = new Process(getHost().getName(), "Tier1_2_" + j) {
#Override
public void main(String[] strings) throws MsgException {
while (true){
commReceived = Task.irecv("Tier1_2");
commReceived.waitCompletion();
if (commReceived.test()){
task = commReceived.getTask();
commReceived = null;
Msg.info("Receive " + task.getName());
}
}
}
};process.start();
}
But it gives:
Exception in thread "Thread-5" java.lang.NullPointerException
at LHCb.Tier1$1.main(Tier1.java:46)
at org.simgrid.msg.Process.run(Process.java:338)
How correctly I should declare processes?
The idea is to have the worker process to spawn other processes that listen on different mailboxes. For instance something like (which I haven't tested)
for (int i = 0; i < 2; i++) {
Process p = new Process(getHost.getName(), "Tier1_" + i) {
public void main(String[] args) throws MsgException {
String mailbox = getName();
while(true) {
commReceived = Task.irecv(mailbox);
commReceived.waitCompletion();
if (commReceived.test()){
task = commReceived.getTask();
commReceived = null;
Msg.info("Receive " + task.getName());
task.execute();
Msg.info("End to execute " + task.getName());
}
}
});
p.start();
}
The new Process() method takes two arguments: the name of the host on which the process runs, and the name of the process itself. Here we declare a unique process name that will be used as the mailbox name (hence the mailbox = getName()).
Don't forget to kill these processes at some point, as they run forever. So you might want to put all the spawned processes in a vector to ease that.
I m having a server code to process an image.
Now there are n number of requests which tries to execute the code which results in OutOfMemory error or the server to hang and the server goes to not responding state.
To stop the code from executing at once all the requests I m limiting to execute the code one at a time using the below method where i have a variable
if the variable is 10 then wait for the variable to come at 0
if at 0 then set it to 10 then execute the code
run the code and finally set i to 0
The code here -
static newa.Counter cn;
public int getCounta() {
return cn.getCount();
}
public void setCounta(int i) {
cn = new newa.Counter();
cn.setCount(i);
}
at the function i m doing this -
public BufferedImage getScaledImage(byte[] imageBytes)
{
int i=0;
Boolean b = false;
BufferedImage scaledImage = null;
newa.NewClass1 sc = new newa.NewClass1();
try {
sc.getCounta();
} catch (NullPointerException ne) {
sc.setCounta(0);
}
i = sc.getCounta();
if(i==0)
{
sc.setCounta(10);
b = true;
}
else
{
while( b == false)
{
try
{
Thread.sleep(2000);
i = sc.getCounta();
if( i==0)
{
sc.setCounta(10);
b = true;
System.out.println("Out of Loop");
}
} catch (InterruptedException ex) {
System.out.println("getScaledImage Thread exception: " + ex);
}
}
}
..... execute further code
try { } catch { } finally { sc.setCounta(0); }
}
Is there any way I can have this simplified using the Runnable interface or something as I don't know how to do multi-threading.
Forget about the counter and use a synchronized method. Changed your method head to this:
public synchronized BufferedImage getScaledImage(byte[] imageBytes)
This lets all the threads entering the method wait until no other thread is executing the method.
If you want only a small number of threads doing the processing you can use Executor framework to have a thread pool of 10 threads. This will ensure that at one time maximum of 10 threads will be processing the requests.