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How can I develop in Java and still use Unreal Engine 4?
Do you have to use a wrapper (I have heard something about this), do I have to modify the source code that comes with purchase or is there a plugin out there that I can use?
http://jmonkeyengine.org/ seems good and I love the IDE (and the SDK itself), but I cannot get over having to place objects on certain coordinates.
There is, as of this moment time, no Java support on the Unreal Engine. There is a C# plugin available however, you could probably explore how they accomplished it if you plan on making your own wrapper.
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I want to profile a Java code programmatically in Java. I have searched the internet about tutorials but in vain. All that I've come across is how to profile a Java code using a third party application. It would be of great help if you guys can suggest some profiling API in Java and how to use it.
JProfiler has an API for profiling where the results are directly accessible from the API - no GUI required.
See the api/samples/platform example in the installation directory and the javadoc in api/javadoc.
Disclaimer: My company develops JProfiler.
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I try make an android app with java and have a problem with searchIndex
I just don't know ho to make it right
I already used lucene in C# but I want to know if I could use it in java.
Yes there is also a library of Lucene in java and you can use it in android applications.
But there is a native full text search feature called FTS and and also new version FTS4 in SQLite , which you can use in android easily and it has a better performance and response time since its running natively and so much faster because uses less memory than java Lucene impelementation.
You can see a sample here : http://www.mysamplecode.com/2011/11/android-searchview-using-sqlite-fts3.html
and also full documentation here : http://www.sqlite.org/fts3.html
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I am extracting specific data about a place.That is if I select a location and choose a particular date it should display all events,exhibitions etc of that particular place. So for that I have to make an user interface. How can I make user interface in eclipse Juno using Java.
Download NetBeans and use that; much easier to develop a GUI for java using this IDE for beginners than using Eclipse. Also familiarize yourself with Swing and its classes (JPanel, etc.) - look through this to learn about swing:
http://docs.oracle.com/javase/tutorial/uiswing/components/
And this to familiarize yourself with NetBeans:
http://docs.oracle.com/javase/tutorial/uiswing/learn/netbeansbasics.html
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I am new in embedded world. May be I am wrong. But I want a relevant solution.
I just want to embed java environment into a MCU for ease to develop application. The MCU vendor have provide the C library for lcd, sensor, spi, buttons, UART, DIO etc etc. Can I embed java into this ?? I mean, I want to use java on the MCU, uppon those device drivers.
Can I use or make something like this??
I have seen the simple Real-Time-Java it's very tiny.
Thank you.
Take a look at NanoVM and Bajos.
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we are using the java 6 scripting engine in our product, and now we are thinking on adding some debugging abilities.
my question is:
is it possible? does the java 6 scripting engine has the same capabilities like rhino as far as debugging.
some documentation about how to start doing it, some code samples any information would be great since i could not find anything on the web.
thanks
I'd start by looking at how the open source Firebug (www.getfirebug.com) tool is implemented, unless you're completely wedded to the idea of a "pure" sand-boxed Rhino environment (and even then Firebug could probably teach you a few things).