I´ve got a problem exiting a thread in the right way. I adapted some code that helps me running a executable in a Commandline window from my code. Until this the code works fine. The problem is that after the program that I´m calling is finished and returns to command line, one thread keeps running, How do I get the information which one is finished and how do I kill it afterwards properly? I already tried several options with wait and notify but I couldn´t get them to work. Thanks for the help, that´s my code:
public class InnExec {
String wkdir;
static String ActCommand;
static String InFile;
InnExec(String wkdir, String ActCommand, String InFile) {
InnExec.ActCommand=ActCommand;
this.wkdir=wkdir;
InnExec.InFile=InFile;
}
public Process Run() throws IOException, InterruptedException {
File wkdir=new File(this.wkdir);
ProcessBuilder processBuilder= new ProcessBuilder();
Boolean Windows=true;
if (!System.getProperty("os.name").contains("Windows")){
Windows=false;
}
if(Windows){
processBuilder.command("cmd.exe").redirectErrorStream(true);
}
else{
processBuilder.command("/bin/bash").redirectErrorStream(true);
}
processBuilder.directory(wkdir);
Process process = processBuilder.start();
Thread processOutputHandlerThread=createAndStartProcessOutputHandlerThread(process);
Thread processInputHandlerThread =createAndStartProcessInputHandlerThread(process);
return process;
}
private static Thread createAndStartProcessInputHandlerThread(final Process process) {
Thread thread = new Thread(new Runnable() {
public void run() {
PrintWriter printWriter = new PrintWriter(process.getOutputStream());
//Scanner scanner = new Scanner(System.in);
try {
printWriter.println(ActCommand+"<"+InFile);
printWriter.flush();
Thread.sleep(50);
}
catch (InterruptedException interruptedException) {
//
}
}
});
thread.start();
return thread;
}
private static Thread createAndStartProcessOutputHandlerThread(final Process process) {
Thread thread = new Thread(new Runnable() {
public void run() {
try {
char c = Character.MAX_VALUE;
while ((c = (char) process.getInputStream().read()) != Character.MAX_VALUE) {
System.out.print(c);
// Ausgabe auf Java Console
}
} catch (IOException e) {
e.printStackTrace();
}
}
});
thread.start();
return thread;
}
}
You could use CountDownLatch
In your main method, you could define how many threads you would have, inject it within each of your threads and wait for their completion. Once a thread completes, its would call countdown api and once all your thread completes, your main method can continue further.
Related
I am trying to create a sort of console/terminal that allows the user to input a string, which then gets made into a process and the results are printed out. Just like a normal console. But I am having trouble managing the input/output streams. I have looked into this thread, but that solution sadly doesn't apply to my problem.
Along with the standard commands like "ipconfig" and "cmd.exe", I need to be able to run a script and use the same inputstream to pass some arguments, if the script is asking for input.
For example, after running a script "python pyScript.py", I should be able pass further input to the script if it is asking for it(example: raw_input), while also printing the output from the script. The basic behavior you would expect from a terminal.
What I've got so far:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.io.OutputStreamWriter;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTextPane;
import javax.swing.text.BadLocationException;
import javax.swing.text.Document;
public class Console extends JFrame{
JTextPane inPane, outPane;
InputStream inStream, inErrStream;
OutputStream outStream;
public Console(){
super("Console");
setPreferredSize(new Dimension(500, 600));
setLocationByPlatform(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// GUI
outPane = new JTextPane();
outPane.setEditable(false);
outPane.setBackground(new Color(20, 20, 20));
outPane.setForeground(Color.white);
inPane = new JTextPane();
inPane.setBackground(new Color(40, 40, 40));
inPane.setForeground(Color.white);
inPane.setCaretColor(Color.white);
JPanel panel = new JPanel(new BorderLayout());
panel.add(outPane, BorderLayout.CENTER);
panel.add(inPane, BorderLayout.SOUTH);
JScrollPane scrollPanel = new JScrollPane(panel);
getContentPane().add(scrollPanel);
// LISTENER
inPane.addKeyListener(new KeyListener(){
#Override
public void keyPressed(KeyEvent e){
if(e.getKeyCode() == KeyEvent.VK_ENTER){
e.consume();
read(inPane.getText());
}
}
#Override
public void keyTyped(KeyEvent e) {}
#Override
public void keyReleased(KeyEvent e) {}
});
pack();
setVisible(true);
}
private void read(String command){
println(command);
// Write to Process
if (outStream != null) {
System.out.println("Outstream again");
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(outStream));
try {
writer.write(command);
//writer.flush();
//writer.close();
} catch (IOException e1) {
e1.printStackTrace();
}
}
// Execute Command
try {
exec(command);
} catch (IOException e) {}
inPane.setText("");
}
private void exec(String command) throws IOException{
Process pro = Runtime.getRuntime().exec(command, null);
inStream = pro.getInputStream();
inErrStream = pro.getErrorStream();
outStream = pro.getOutputStream();
Thread t1 = new Thread(new Runnable() {
public void run() {
try {
String line = null;
while(true){
BufferedReader in = new BufferedReader(new InputStreamReader(inStream));
while ((line = in.readLine()) != null) {
println(line);
}
BufferedReader inErr = new BufferedReader(new InputStreamReader(inErrStream));
while ((line = inErr.readLine()) != null) {
println(line);
}
Thread.sleep(1000);
}
} catch (Exception e) {
e.printStackTrace();
}
}
});
t1.start();
}
public void println(String line) {
Document doc = outPane.getDocument();
try {
doc.insertString(doc.getLength(), line + "\n", null);
} catch (BadLocationException e) {}
}
public static void main(String[] args){
new Console();
}
}
I don't use the mentioned ProcessBuilder, since I do like to differentiate between error and normal stream.
UPDATE 29.08.2016
With the help of #ArcticLord we have achieved what was asked in the original question.
Now it is just a matter of ironing out any strange behavior like the non terminating process. The Console has a "stop" button that simply calls pro.destroy(). But for some reason this does not work for infinitely running processes, that are spamming outputs.
Console: http://pastebin.com/vyxfPEXC
InputStreamLineBuffer: http://pastebin.com/TzFamwZ1
Example code that does not stop:
public class Infinity{
public static void main(String[] args){
while(true){
System.out.println(".");
}
}
}
Example code that does stop:
import java.util.concurrent.TimeUnit;
public class InfinitySlow{
public static void main(String[] args){
while(true){
try {
TimeUnit.SECONDS.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(".");
}
}
}
You are on the right way with your code. There are only some minor things you missed.
Lets start with your read method:
private void read(String command){
[...]
// Write to Process
if (outStream != null) {
[...]
try {
writer.write(command + "\n"); // add newline so your input will get proceed
writer.flush(); // flush your input to your process
} catch (IOException e1) {
e1.printStackTrace();
}
}
// ELSE!! - if no outputstream is available
// Execute Command
else {
try {
exec(command);
} catch (IOException e) {
// Handle the exception here. Mostly this means
// that the command could not get executed
// because command was not found.
println("Command not found: " + command);
}
}
inPane.setText("");
}
Now lets fix your exec method. You should use separate threads for reading normal process output and error output. Additionally I introduce a third thread that waits for the process to end and closes the outputStream so next user input is not meant for process but is a new command.
private void exec(String command) throws IOException{
Process pro = Runtime.getRuntime().exec(command, null);
inStream = pro.getInputStream();
inErrStream = pro.getErrorStream();
outStream = pro.getOutputStream();
// Thread that reads process output
Thread outStreamReader = new Thread(new Runnable() {
public void run() {
try {
String line = null;
BufferedReader in = new BufferedReader(new InputStreamReader(inStream));
while ((line = in.readLine()) != null) {
println(line);
}
} catch (Exception e) {
e.printStackTrace();
}
System.out.println("Exit reading process output");
}
});
outStreamReader.start();
// Thread that reads process error output
Thread errStreamReader = new Thread(new Runnable() {
public void run() {
try {
String line = null;
BufferedReader inErr = new BufferedReader(new InputStreamReader(inErrStream));
while ((line = inErr.readLine()) != null) {
println(line);
}
} catch (Exception e) {
e.printStackTrace();
}
System.out.println("Exit reading error stream");
}
});
errStreamReader.start();
// Thread that waits for process to end
Thread exitWaiter = new Thread(new Runnable() {
public void run() {
try {
int retValue = pro.waitFor();
println("Command exit with return value " + retValue);
// close outStream
outStream.close();
outStream = null;
} catch (InterruptedException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
});
exitWaiter.start();
}
Now this should work.
If you enter ipconfig it prints the command output, closes the output stream and is ready for a new command.
If you enter cmd it prints the output and let you enter more cmd commands like dir or cd and so on until you enter exit. Then it closes the output stream and is ready for a new command.
You may run into problems with executing python scripts because there are problems with reading Process InputStreams with Java if they are not flushed into system pipeline.
See this example python script
print "Input something!"
str = raw_input()
print "Received input is : ", str
You could run this with your Java programm and also enter the input but you will not see the script output until the script is finished.
The only fix I could find is to manually flush the output in the script.
import sys
print "Input something!"
sys.stdout.flush()
str = raw_input()
print "Received input is : ", str
sys.stdout.flush()
Running this script will bahave as you expect.
You can read more about this problem at
Java: is there a way to run a system command and print the output during execution?
Why does reading from Process' InputStream block altough data is available
Java: can't get stdout data from Process unless its manually flushed
EDIT: I have just found another very easy solution for the stdout.flush() problem with Python Scripts. Start them with python -u script.py and you don't need to flush manually. This should solve your problem.
EDIT2: We discussed in the comments that with this solution output and error Stream will be mixed up since they run in different threads. The problem here is that we cannot distinguish if output writing is finish when error stream thread comes up. Otherwise classic thread scheduling with locks could handle this situation. But we have a continuous stream until process is finished no matter if data flows or not. So we need a mechanism here that logs how much time has elapsed since last line was read from each stream.
For this I will introduce a class that gets an InputStream and starts a Thread for reading the incoming data. This Thread stores each line in a Queue and stops when end of stream arrives. Additionally it holds the time when last line was read and added to Queue.
public class InputStreamLineBuffer{
private InputStream inputStream;
private ConcurrentLinkedQueue<String> lines;
private long lastTimeModified;
private Thread inputCatcher;
private boolean isAlive;
public InputStreamLineBuffer(InputStream is){
inputStream = is;
lines = new ConcurrentLinkedQueue<String>();
lastTimeModified = System.currentTimeMillis();
isAlive = false;
inputCatcher = new Thread(new Runnable(){
#Override
public void run() {
StringBuilder sb = new StringBuilder(100);
int b;
try{
while ((b = inputStream.read()) != -1){
// read one char
if((char)b == '\n'){
// new Line -> add to queue
lines.offer(sb.toString());
sb.setLength(0); // reset StringBuilder
lastTimeModified = System.currentTimeMillis();
}
else sb.append((char)b); // append char to stringbuilder
}
} catch (IOException e){
e.printStackTrace();
} finally {
isAlive = false;
}
}});
}
// is the input reader thread alive
public boolean isAlive(){
return isAlive;
}
// start the input reader thread
public void start(){
isAlive = true;
inputCatcher.start();
}
// has Queue some lines
public boolean hasNext(){
return lines.size() > 0;
}
// get next line from Queue
public String getNext(){
return lines.poll();
}
// how much time has elapsed since last line was read
public long timeElapsed(){
return (System.currentTimeMillis() - lastTimeModified);
}
}
With this class we could combine the output and error reading thread into one. That lives while the input reading buffer threads live and have not comsumed data. In each run it checks if some time has passed since last output was read and if so it prints all unprinted lines at a stroke. The same with the error output. Then it sleeps for some millis for not wasting cpu time.
private void exec(String command) throws IOException{
Process pro = Runtime.getRuntime().exec(command, null);
inStream = pro.getInputStream();
inErrStream = pro.getErrorStream();
outStream = pro.getOutputStream();
InputStreamLineBuffer outBuff = new InputStreamLineBuffer(inStream);
InputStreamLineBuffer errBuff = new InputStreamLineBuffer(inErrStream);
Thread streamReader = new Thread(new Runnable() {
public void run() {
// start the input reader buffer threads
outBuff.start();
errBuff.start();
// while an input reader buffer thread is alive
// or there are unconsumed data left
while(outBuff.isAlive() || outBuff.hasNext() ||
errBuff.isAlive() || errBuff.hasNext()){
// get the normal output if at least 50 millis have passed
if(outBuff.timeElapsed() > 50)
while(outBuff.hasNext())
println(outBuff.getNext());
// get the error output if at least 50 millis have passed
if(errBuff.timeElapsed() > 50)
while(errBuff.hasNext())
println(errBuff.getNext());
// sleep a bit bofore next run
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("Finish reading error and output stream");
}
});
streamReader.start();
// remove outStreamReader and errStreamReader Thread
[...]
}
Maybe this is not a perfect solution but it should handle the situation here.
EDIT (31.8.2016)
We discussed in comments that there is still a problem with the code while implementing a stop button that kills the started
process using Process#destroy(). A process that produces very much output e.g. in an infinite loop will
be destroyed immediately by calling destroy(). But since it has already produced a lot of output that has to be consumed
by our streamReader we can't get back to normal programm behaviour.
So we need some small changes here:
We will introduce a destroy() method to the InputStreamLineBuffer that stops the output reading and clears the queue.
The changes will look like this:
public class InputStreamLineBuffer{
private boolean emergencyBrake = false;
[...]
public InputStreamLineBuffer(InputStream is){
[...]
while ((b = inputStream.read()) != -1 && !emergencyBrake){
[...]
}
}
[...]
// exits immediately and clears line buffer
public void destroy(){
emergencyBrake = true;
lines.clear();
}
}
And some little changes in the main programm
public class ExeConsole extends JFrame{
[...]
// The line buffers must be declared outside the method
InputStreamLineBuffer outBuff, errBuff;
public ExeConsole{
[...]
btnStop.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if(pro != null){
pro.destroy();
outBuff.destroy();
errBuff.destroy();
}
}});
}
[...]
private void exec(String command) throws IOException{
[...]
//InputStreamLineBuffer outBuff = new InputStreamLineBuffer(inStream);
//InputStreamLineBuffer errBuff = new InputStreamLineBuffer(inErrStream);
outBuff = new InputStreamLineBuffer(inStream);
errBuff = new InputStreamLineBuffer(inErrStream);
[...]
}
}
Now it should be able to destroy even some output spamming processes.
Note: I found out that Process#destroy() is not able to destroy child processes. So if you start cmd on windows
and start a java programm from there you will end up destroying the cmd process while the java programm is still running.
You will see it in the task manager. This problem could not be solved with java itself. it will need
some os depending external tools to get the pids of these processes and kill them manually.
Although #ArticLord solution is nice and neat, recently I faced the same kind of problem and came up with a solution that's conceptually equivalent, but slightly different in its implementation.
The concept is the same, namely "bulk reads": when a reader thread acquires its turn, it consumes all the stream it handles, and pass the hand only when it is done.
This guarantees the out/err print order.
But instead of using a timer-based turn assignment, I use a lock-based non-blocking read simulation:
// main method for testability: replace with private void exec(String command)
public static void main(String[] args) throws Exception
{
// create a lock that will be shared between reader threads
// the lock is fair to minimize starvation possibilities
ReentrantLock lock = new ReentrantLock(true);
// exec the command: I use nslookup for testing on windows
// because it is interactive and prints to stderr too
Process p = Runtime.getRuntime().exec("nslookup");
// create a thread to handle output from process (uses a test consumer)
Thread outThread = createThread(p.getInputStream(), lock, System.out::print);
outThread.setName("outThread");
outThread.start();
// create a thread to handle error from process (test consumer, again)
Thread errThread = createThread(p.getErrorStream(), lock, System.err::print);
errThread.setName("errThread");
errThread.start();
// create a thread to handle input to process (read from stdin for testing purpose)
PrintWriter writer = new PrintWriter(p.getOutputStream());
Thread inThread = createThread(System.in, null, str ->
{
writer.print(str);
writer.flush();
});
inThread.setName("inThread");
inThread.start();
// create a thread to handle termination gracefully. Not really needed in this simple
// scenario, but on a real application we don't want to block the UI until process dies
Thread endThread = new Thread(() ->
{
try
{
// wait until process is done
p.waitFor();
logger.debug("process exit");
// signal threads to exit
outThread.interrupt();
errThread.interrupt();
inThread.interrupt();
// close process streams
p.getOutputStream().close();
p.getInputStream().close();
p.getErrorStream().close();
// wait for threads to exit
outThread.join();
errThread.join();
inThread.join();
logger.debug("exit");
}
catch(Exception e)
{
throw new RuntimeException(e.getMessage(), e);
}
});
endThread.setName("endThread");
endThread.start();
// wait for full termination (process and related threads by cascade joins)
endThread.join();
logger.debug("END");
}
// convenience method to create a specific reader thread with exclusion by lock behavior
private static Thread createThread(InputStream input, ReentrantLock lock, Consumer<String> consumer)
{
return new Thread(() ->
{
// wrap input to be buffered (enables ready()) and to read chars
// using explicit encoding may be relevant in some case
BufferedReader reader = new BufferedReader(new InputStreamReader(input));
// create a char buffer for reading
char[] buffer = new char[8192];
try
{
// repeat until EOF or interruption
while(true)
{
try
{
// wait for your turn to bulk read
if(lock != null && !lock.isHeldByCurrentThread())
{
lock.lockInterruptibly();
}
// when there's nothing to read, pass the hand (bulk read ended)
if(!reader.ready())
{
if(lock != null)
{
lock.unlock();
}
// this enables a soft busy-waiting loop, that simultates non-blocking reads
Thread.sleep(100);
continue;
}
// perform the read, as we are sure it will not block (input is "ready")
int len = reader.read(buffer);
if(len == -1)
{
return;
}
// transform to string an let consumer consume it
String str = new String(buffer, 0, len);
consumer.accept(str);
}
catch(InterruptedException e)
{
// catch interruptions either when sleeping and waiting for lock
// and restore interrupted flag (not necessary in this case, however it's a best practice)
Thread.currentThread().interrupt();
return;
}
catch(IOException e)
{
throw new RuntimeException(e.getMessage(), e);
}
}
}
finally
{
// protect the lock against unhandled exceptions
if(lock != null && lock.isHeldByCurrentThread())
{
lock.unlock();
}
logger.debug("exit");
}
});
}
Note that both solutions, #ArticLord's and mine, are not totally starvation-safe, and chances (really few) are inversely proportional to consumers speed.
Happy 2016! ;)
I am writing Java software, that has a single thread, which listens to external buttons being pressed. If the button is pressed, the thread informs other threads, but otherwise it just sleeps.
My model is to use interrupt-driven design. Ideally I would like to make
a thread sleep as long as no button is pressed. When the button is pressed I would like the thread to do some work and go back to sleep.
Could anyone confirm / correct the following implementation?
// This is a code that interrupt-driven thread will execute
public void run() {
while (true) {
try {
Thread.sleep(1000); // Sleeps only for 1s. How to sleep indefinitely?
} catch (InterruptedException exception) {
process(exception); // Doing some work
// then going back to sleep using the while loop
}
}
}
Also, after each button click in the terminal I get a message
I/O exception raised from stop()
What does this message mean (i.e why is it printed if I catch the exception)? Can I avoid the terminal to print it?
It is generally considered a code smell if you use exceptions to control your program flow.
The correct solution to this problem is to use a BlockingQueue of events that the event handler reads from. This is commonly called a producer/consumer.
public class TwoThreads {
public static void main(String args[]) throws InterruptedException {
System.out.println("TwoThreads:Test");
new TwoThreads().test();
}
// The end of the list.
private static final Integer End = -1;
static class Producer implements Runnable {
final BlockingQueue<Integer> queue;
public Producer(BlockingQueue<Integer> queue) {
this.queue = queue;
}
#Override
public void run() {
try {
for (int i = 0; i < 1000; i++) {
queue.add(i);
Thread.sleep(1);
}
// Finish the queue.
queue.add(End);
} catch (InterruptedException ex) {
// Just exit.
}
}
}
static class Consumer implements Runnable {
final BlockingQueue<Integer> queue;
public Consumer(BlockingQueue<Integer> queue) {
this.queue = queue;
}
#Override
public void run() {
boolean ended = false;
while (!ended) {
try {
Integer i = queue.take();
ended = i == End;
System.out.println(i);
} catch (InterruptedException ex) {
ended = true;
}
}
}
}
public void test() throws InterruptedException {
BlockingQueue<Integer> queue = new LinkedBlockingQueue<>();
Thread pt = new Thread(new Producer(queue));
Thread ct = new Thread(new Consumer(queue));
// Start it all going.
pt.start();
ct.start();
// Wait for it to finish.
pt.join();
ct.join();
}
}
Don't let yourself be confused by how much code this is - most of it is just wrapping. The core functionality is:
At start - create a BlockingQueue and share it between the two threads.
BlockingQueue<Integer> queue = new LinkedBlockingQueue<>();
Thread pt = new Thread(new Producer(queue));
Thread ct = new Thread(new Consumer(queue));
When an event happens, post to the queue.
queue.add(i);
The event handler feeds off the queue.
while (!ended) {
try {
Integer i = queue.take();
Note that take here will block until an event is posted or an interrupt occurrs.
You can use
Thread.sleep(Long.MAX_VALUE); // more than the life of your computer
or
synchronized(this) {
wait();
}
or this wake on interrupt but doesn't throw an exception
LockSupport.park();
However a more elegant solution is likely to be to use an ExecutorService is designed to be a sleeping thread pool which wakes when you give it work to do.
ExecutorsService executor = Executors.newSingleThreadExecutor();
// when you want it to do something
executor.submit(this::process);
Note: you should consider how you want to handle exceptions. In the example in your question, an exception or error will kill the thread and it will stop running. In my example it won't kill the thread pool but the actual exception could be lost. For this reason I suggest you write it like this.
executor.submit(() -> {
try {
process();
} catch(Throwable t) {
LOGGER.warning(t);
}
});
Note: instead of just calling process and it having to figure out what you want to do you can write it like this.
doSomething(string, number, pojo);
That way you can see what data you expect the background thread to work on.
For comparison, here is the TwoThread example using the current thread as a producer and an Executor Service.
public class TwoThreadsJava5 {
public static void main(String args[]) throws InterruptedException {
System.out.println("TwoThreads:Test - Java 5.0 style");
ExecutorService executor = Executors.newSingleThreadExecutor();
for (int i = 0; i < 1000; i++) {
final int finalI = i;
executor.submit(() -> {
try {
System.out.println(finalI);
} catch (Throwable t) {
t.printStackTrace();
}
});
}
executor.shutdown();
executor.awaitTermination(1, TimeUnit.MINUTES);
}
}
And in Java 8 you could write
public class TwoThreadsJava8 {
public static void main(String args[]) throws InterruptedException {
System.out.println("TwoThreads:Test - Java 8 style");
IntStream.range(0, 1000)
.parallel()
.forEach(System.out::println);
}
}
I have written some Java code, which will call a C interrupt handler.
In Java thread A, I use waitFor() to wait the interrupt coming and then execute reboot.
In Java thread B, I will loop printing a counter value and sleep several milliseconds.
And I hope when I detect the interrupt, and then stop the printing in thread B at once, but failed. In fact, the system detects the interrupt in time, but the printing continues for maybe 10 seconds and then reboot. Note: reboot occurs maybe 11 seconds after the interrupt(press a button), the hardware is not fast.
Below is my code, any suggestion? Thanks!
import java.io.IOException;
class ThreadTesterA implements Runnable
{
private int counter;
private String cmds[] = new String[1];
private Process pcs;
#Override
public void run()
{
cmds[0] = "./gpio-interrupt";
try {
pcs = Runtime.getRuntime().exec(cmds);
if(pcs.waitFor() != 0) {
System.out.println("error");
} else {
ThreadTesterB.setClosed(true);
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
class ThreadTesterB implements Runnable
{
private int i;
private static boolean closed=false;
public static void setClosed(boolean closed)
{
closed = closed;
}
#Override
public void run()
{
// replace it with what you need to do
while (!closed) {
System.out.println("i = " + i);
i++;
try {
Thread.sleep(20);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println();
}
}
public class ThreadTester
{
public static void main(String[] args) throws InterruptedException
{
Thread t1 = new Thread(new ThreadTesterA());
Thread t2 = new Thread(new ThreadTesterB());
t1.start();
t1.setPriority(Thread.MAX_PRIORITY);
//t1.join(); // wait t1 to be finished
t2.start();
//t2.join();
}
}
You're writing and reading a boolean variable (closed) from 2 different threads without any kind of synchronization. There is thus no guarantee that what you wrote in one thread is visible in the other thread. You need to either
make the boolean variable volatile
access the boolean variable (writing and reading) using blocks or methods synchronized on the same lock
use an AtomicBoolean instead of a boolean
I would use the third solution.
I am getting unexpected behavior when using console.writer() in multiple threads. In the below example, when program starts, I spawn a second thread, which is supposed to print to the console "Simulating Error." every second. Then the main thread is supposed to print to the console when you type something like "get status 9999":
public class NewConsoleExample {
private volatile boolean running=true;
private Lock lock = new ReentrantLock();
public void startService(){
Console cnsl = null;
try{
cnsl = System.console();
if (cnsl != null) {
while(running){
String input = cnsl.readLine("<console>: ");
String[] msg = input.split(" ");
if(msg.length == 3){
if(msg[0].equals("get")){
lock.lock();
cnsl.writer().println(input);
lock.unlock();
}
}
}
}
}catch(Exception ex){
ex.printStackTrace();
}
}
public void startThreadInterrupt(){
Thread consoleInterrupt = new Thread(new Runnable(){
public void run() {
Console cnsl = null;
try {
cnsl = System.console();
if (cnsl != null) {
while(running){
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
lock.lock();
cnsl.writer().println("Simulating Error.");
lock.unlock();
}
}
} catch(Exception ex){
ex.printStackTrace();
}
}
});
consoleInterrupt.start();
}
public static void main(String[] args) {
NewConsoleExample console = new NewConsoleExample();
console.startThreadInterrupt();
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
console.startService();
}
}
Instead what happens is after "Simulating Error" is printed the first time, it is only ever printed again when you enter a pattern like "get status 9999". These are two entirely different threads with different behavior. Why is the other thread printing "Simulating Error" only when the main thread gets input like "get status 9999". The other thread should be printing "Simulating Error" every second regardless of what's going on in main thread.
Its cause the readLine() locks the Console object, so any other thread that tries to write on it waits for the lock to be free.
Check the docs for Console
Quote from docs:
Read and write operations are synchronized to guarantee the atomic
completion of critical operations; therefore invoking methods
readLine(), readPassword(), format(), printf() as well as the read,
format and write operations on the objects returned by reader() and
writer() may block in multithreaded scenarios.
How to pass parameter to an already running thread in java -- not in the constructor, & probably without using wait() (possible ??)
Something similar to a comment in How can I pass a parameter to a Java Thread?
Do you mean passing a parameter to an already running thread ? Because all the current answers are about passing parameters to new threads... – Valentin Rocher May 18 '09 at 10:43
[edited]
yes, I was looking for something like the producer/consumer pattern.
I wanted something like a thread in which has the processing & is ready
for keyboard input. The other thread is just to monitor network and pass
on the received text to the processing thread.
Maybe what you really need is blocking queue.When you create the thread, you pass the blocking queue in and the thread should keep checking if there is any element in the queue. Outside the thread, you can put elements to the queue while the thread is "running". Blocking queue can prevent the thread from quit if their is nothing to do.
public class Test {
public static void main(String... args) {
final BlockingQueue<String> queue = new LinkedBlockingQueue<String>();
Thread running = new Thread(new Runnable() {
#Override
public void run() {
while (true) {
try {
String data = queue.take();
//handle the data
} catch (InterruptedException e) {
System.err.println("Error occurred:" + e);
}
}
}
});
running.start();
// Send data to the running thread
for (int i = 0; i < 10; i++) {
queue.offer("data " + i);
}
}
}
The "other thread" will have its own life, so you can't really communicate with it / pass parameters to it, unless it actively reads what you gives to it.
A thread which you allows you to communicate with it typically reads data from some buffered queue.
Have a look at ArrayBlockingQueue for instance, and read up on the Consumer-Producer pattern.
public class T1 implements Runnable {
//parameter of thread T1
public static AtomicBoolean flag = new AtomicBoolean();
#Override
public void run() {
}
}
public class T2 implements Runnable {
#Override
public void run() {
//parameter to an already running thread
T1.flag.set(true);
}
}
What about such way:
class TestRun implements Runnable
{
private int testInt = -1;
public void setInt(int i)
{
this.testInt = i;
}
#Override
public void run()
{
while (!isFinishing())
{
System.out.println("Working thread, int : " + testInt);
try
{
Thread.sleep(2500);
}
catch (InterruptedException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
.....
TestRun first = new TestRun();
TestRun second = new TestRun();
(new Thread(first)).start();
(new Thread(second)).start();
try
{
Thread.sleep(5000);
}
catch (InterruptedException e)
{
}
first.setInt(101);
second.setInt(102);