Overriding methods and weird behavior - java

I have 2 classes, one which extends the second one and overrides some of the methods of the parent. When I call fs.m(ff) I got a weird result, and I can't figure out why does it happen. type First fs shouldn't have access to class Second methods, even if we assigned a new Second object to them, unless we casted it like that - (Second) fs.m(ff). Could anyone please explain why does this code produce output "override"?
public class Main {
public static void main(String[] args) {
First ff = new First();
First fs = new Second();
Second ss = new Second();
System.out.println( fs.m(ff));
}
}
public class First {
public String m(First x){
return "default";
}
public String m(First x, First y){
return "default";
}
}
public class Second extends First{
public String m(Second x){
return "overload";
}
public String m(First x){
return "override";
}
public String m(First x, Second y){
return "???";
}
}

The method invoked for fs.m(ff) is determined by the runtime type of fs. That runtime type is Second, and since Second overrides the public String m(First x) method, that method is executed.
fs has access do the methods declared in First class, since it is of type First, but during runtime, the actual methods that get executed depend on whether those methods are overridden by the run-time type of the instance assigned to fs, which is Second.

Fs is actually pointing a Second Object (fs is a reference to an object of type Second).
So when you call fs.m(ff) it is actually calling the object on Second due to dynamic binding (override).

Related

Passing a null function to java function as argument

I'm encountering problems understanding how function are passed to methods as parameters.
Searching on StackOverflow and StackExchange has brought me to a solution using java.util.Functions
public void someFunction(Functions <int[], int[]> myFunction);
(source: https://codereview.stackexchange.com/questions/186972/passing-a-generic-function-as-parameter)
Although this solution seems good to me, I'm facing problem when I need to pass a function which is intended to do nothing. For better understanding, consider the following example:
public class Example {
//do stuffs
myFunction(null);
}
public class Manager {
public void myFunction(Function<int[], void> funcToPass) { // Can't specify void as return value!
//do stuff
if(funcToPass != null) { // can't replicate such behaviour
funcToPass(someParams)
}
}
}
Can someone help me acquiring clear understanding on this topic? Thank you so much.
If you want to describe a function that does not return a value, you can use the Void type. This is a standard Java class, but is intended for use in this situation.
E.g.
Function<String, Void> stringPrinter = s -> {
System.out.println(s);
return null; // must return some value, null is acceptable since there is no Void instance
};
The return null; is important since, from the compiler's point of view, Void is just like any other class (e.g. String, Integer, etc). It doesn't know that it represents the absence of a value, whereas it does know that a function that returns void does not have a return value.
This means the compiler still expects some return statement in your code, just as if it were returning an Integer, and so you must return null;
EDIT:
You may find, however, if you are strictly dealing with functions with no returns, you are better suited to use a Consumer<T>. For example:
Consumer<String> stringPrinter = s -> System.out.println(s);
stringPrinter.accept("hello");
or, using a method reference:
Consumer<String> stringPrinter = System.out::println;
stringPrinter.accept("hello");
You can use Reflection API to pass a void method as a reference e.g.
import java.lang.reflect.Method;
public class Main {
public static void main(String[] args) throws Exception {
Class[] classParams = new Class[1];
classParams[0] = String.class;
Method method = Main.class.getMethod("hello", classParams);
Main obj = new Main();
System.out.println(new Main().getSum(obj, method, "world!", 10, 20));
}
public void hello(String msg) {
System.out.println("Hello " + msg);
}
int getSum(Object object, Method method, String msg, int x, int y) throws Exception {
Object[] objectParams = new Object[1];
objectParams[0] = msg;
method.invoke(object, objectParams);
return x + y;
}
}
Output:
Hello world!
30

Simple pass of variable to new class, then output in Java

I've seen this question asked in several ways, but the code is usually specific to the user, and I get lost a little. If I'm missing a nice clear and simple explanation, I'm sorry! I just need to understand this concept, and I've gotten lost on the repeats that I've seen. So I've simplified my own problem as much as I possibly can, to get at the root of the issue.
The goal is to have a main class that I ask for variables, and then have those user-inputted variables assessed by a method in a separate class, with a message returned depending on what the variables are.
import java.io.*;
public class MainClass {
public static void main(String[] args) {
InputStreamReader input = new InputStreamReader(System.in);
BufferedReader reader = new BufferedReader(input);
String A;
String B;
try {
System.out.println("Is A present?");
A = reader.readLine();
System.out.println("Is B present?");
B = reader.readLine();
Assess test = new Assess();
} catch (IOException e){
System.out.println("Error reading from user");
}
}
}
And the method I'm trying to use is:
public class Assess extends MainClass {
public static void main(String[] args) {
String A = MainClass.A;
String B = MainClass.B;
if ((A.compareToIgnoreCase("yes")==0) &&
((B.compareToIgnoreCase("yes")==0) | (B.compareToIgnoreCase("maybe")==0)))
{
System.out.println("Success!");
}
else {
System.out.println ("Failure");
}
}
}
I recognize that I'm not properly asking for the output, but I can't even get there and figure out what the heck I'm doing there until I get the thing to compile at all, and I can't do THAT until I figure out how to properly pass values between classes. I know there's fancy ways of doing it, such as with arrays. I'm looking for the conceptually simplest way of sending a variable inputted from inside one class to another class; I need to understand the basic concept here, and I know this is super elementary but I'm just being dumb, and reading what might be duplicate questions hasn't helped.
I know how to do it if the variable is static and declared globally at the beginning, but not how to send it from within the subclass (I know it's impossible to send directly from the subclass...right? I have to set it somehow, and then pull that set value into the other class).
In order to pass variables to an object you have either two options
Constructor - will pass parameter when creating the object
Mutator method - will pass parameters when you call the method
For example in your Main class:
Assess assess = new Assess(A, B);
Or:
Assess assess = new Assess();
assess.setA(A);
assess.setB(B);
In your Assess class you have to add a constructor method
public Assess(String A, String B)
Or setter methods
public void setA(String A)
public void setB(String B)
Also, Assess class should not extend the main class and contain a static main method, it has nothing to do with the main class.
Below there is a code example!
Assess.java
public class Assess {
private a;
private b;
public Assess(String a, String b) {
this.a = a;
this.b = b;
}
public boolean check() {
if ((A.compareToIgnoreCase("yes")==0) &&
((B.compareToIgnoreCase("yes")==0) ||
(B.compareToIgnoreCase("maybe")==0)))
{
System.out.println("Success!");
return true;
} else {
System.out.println ("Failure");
return false;
}
MainClass .java
public class MainClass {
public static void main(String[] args) {
InputStreamReader input = new InputStreamReader(System.in);
BufferedReader reader = new BufferedReader(input);
String A;
String B;
try {
System.out.println("Is A present?");
A = reader.readLine();
System.out.println("Is B present?");
B = reader.readLine();
Assess test = new Assess(A, B);
boolean isBothPresent = test.check();
// ................
} catch (IOException e){
System.out.println("Error reading from user");
}
}
I think what you're looking for are method parameters.
In a method definition, you define the method name and the parameters it takes. If you have a method assess that takes a string and returns an integer, for example, you would write:
public int assess(String valueToAssess)
and follow it with code to do whatever you wanted with valueToAssess to determine what integer you wanted to return. When you had decided that i was the int to return, you would put the statement
return i;
into the method; that terminates the method and returns that value to the caller.
The caller obtains the string to be assesed, then calls the method and passes in that string. So it's more of a push than a pull, if you see what I mean.
...
String a = reader.readLine();
int answer = assess(a);
System.out.println("I've decided the answer is " + answer);
Is that what you're looking for?
A subclass will have access to the public members of the superclass. If you want to access a member using {class}.{member} (i.e. MainClass.A) it needs to be statically declared outside of a method.
public class MainClass {
public static String A;
public static String B;
...
}
public class Subclass {
public static void main(String[] args) {
// You can access MainClass.A and MainClass.B here
}
}
Likely a better option is to create a class that has these two Strings as objects that can be manipulated then passed in to the Assess class
public class MainClass {
public String A;
public String B;
public static void main(String[] args) {
// Manipulate A, B, assign values, etc.
Assess assessObject = new Assess(A, B);
if (assessObject.isValidInput()) {
System.out.println("Success!");
} else {
System.out.println("Success!");
}
}
}
public class Assess {
String response1;
String response2;
public Assess (String A, String B) {
response1 = A;
response2 = B;
}
public boolean isValidInput() {
// Put your success/fail logic here
return (response1.compareToIgnoreCase("yes") == 0);
}
}
First you don't need inheritance. Have one class your main class contain main take the main out of Assess class. Create a constructor or setter methods to set the variables in the Assess class.
For instance.
public class MainClass
{
public static void main(String[] Args)
{
Assess ns = new Assess( );
ns.setterMethod(variable to set);
}
}
I'm not 100% sure of your problem, but it sounds like you just need to access variables that exist in one class from a subclass. There are several ways...
You can make them public static variables and reference them as you show in your Assess class. However, they are in the wrong location in MainClass use
public static String A, B;
You can make those variables either public or protected in the parent class (MainClass in your example). Public is NOT recommended as you would not know who or what modified them. You would reference these from the sub-class as if present in the sub-class.
public String A, B; // Bad practice, who modified these?
protected String A, B;
The method that might elicit the least debate is to make them private members and use "accessors" (getters and setters). This makes them accessible programmatically which lets you set breakpoints to catch the culprit that is modifying them, and also let you implement many patterns, such as observer, etc., so that modification of these can invoke services as needed. If "A" were the path to a log file, changing its value could also cause the old log to close and the new one to be opened - just by changing the name of the file.
private String A, B;
public setA(String newValue) {
A = newValue;
}
public String getA() {
return A;
}
BUT ...
Your question says "send to the subclass", but confounded by your knowing how to do this using global variables. I would say that the simplest way is to provide the values with the constructor, effectively injecting the values.
There are other ways, however, your example shows the assessment performed by the constructor. If your Assess class had a separate method to perform the assessment, you would just call that with the variables as arguments.
Your example is confusing since both classes have main methods and the child class does the assessing - I would think you would want the opposite - Have MainClass extend Assess, making "MainClass an Assess'or", let main assign the Strings to Assess' values (or pass them as arguments) to the parent class' "assess" method ("super" added for clarity):
super.setA(local_a);
super.setB(local_b);
super.assess();
or
super.assess(A, B);

Can "new" be used inside the constructor of the class to call another constructor in Java?

I know that this(...) is used to call one constructor of a class from another constructor. But can we use new for the same?
To be more clear on the question, is Line-2 is valid? If it is (as the compiler did not complaint), why the output is null not Hello?
class Test0 {
String name;
public Test0(String str) {
this.name= str;
}
public Test0() {
//this("Hello"); // Line-1
new Test0("Hello"){}; // Line-2
}
String getName(){
return name;
}
}
public class Test{
public static void main(String ags[]){
Test0 t = new Test0();
System.out.println(t.getName());
}
}
It is valid but it's creating a completely separate instance of Test0 (more specifically an instance of an anonymous subclass of Test0) inside that constructor, and it's not being used anywhere. The current instance still has the field name set to null.
public Test0() {
// this creates a different instance in addition to the current instance
new Test0("Hello"){};
}
Note that if you call the new operator with the no-argument constructor, you would get a StackOverflowError.
What you're trying to do is accomplished by the code you commented out:
public Test0()
{
this("Hello");
}
Line 2 is valid statement. That is why compiler didn't show up any errors. But there you are creating an anonymous object. It will vanish soon after you exit from the constructor. Therefore the value is still null becuase nothing was assigned to that.
new Test0("Hello"){};
Above line will create an anonymous instance of Test0 class and assigned the value of Hello to the name variable. But since you are not referring the created anonymous instance, it will get disappear from the immediate after line. So still you haven't assigned a value to the name variable of the instance that calls the particular code segment. Therefore name is null
In the memory it is like
Because you create a new instance of Test0 with name "hello" but never use it.
public Test() {
new Test0("hello") // nothing is referencing this new object
}
You simply creating an object inside another constructor but it will have no effect on the instance being created by the first constructor call.
You can do this but the result of this new usage will be gone at the end of the constructor. Especially, t.name will be null.
Use this("Hello").
Name is the instance variable. Instance variables are object-specific.
With new Test0("Hello"); you are creating a new instance of Test0.
If you would like to have t.getName() return "Hello" [I mean field value independent of object], change the name field to static:
static String name;
You can display output by using new keyword through below code..Since u have used public Test0(){new Test("Hello){};" here {} braces are not important..so when test0() constructor is called...Inside this constructor test0(args); is being called bt in first constructor u didnot displayed output..where will be your "Hello" will get displayed..so just edit
`
public test0(String str)
{
this.name=str;
System.out.println(str);
}`
And you will have ur desired output..See my below code..
class test01{
public test01(String str)
{System.out.println(str);
}
public test01(){
new test01("Print");
}
}public class Const {
public static void main(String args[])
{test01 t = new test01();
//System.out.println(t.getName());
}}
The output of this code will give u required String

getting the current class object

I have three classes.. A,B,C.
In both classes B and C i have a static string variable "name" which contains the name of B and C, as-
class B
{
static name;
public static void main(String args[])
{
name="Class B";
A.getName();
}
I am calling class A's getName method from class B and C.. Class A is as follows:
class A
{
getName()
{
System.out.println(this class called me);
}
}
class C is:
class C
{
static name;
public static void main(String args[])
{
name="Class C";
A.getName();
}
Now my question is, what code should i use in place of "this class called me" in class A so that i get the name of whichever class calls A! I hope i am clear!!
Your A.getName method cannot know what class's code called it. You have to pass that information into it.
Okay, so that's not strictly true, you could figure it out by generating a stack trace and inspecting that. But it would be a very bad idea. In general, if a method needs to know something, you either A) Make it part of an instance that has that information as instance data, or B) Pass the information into it as an argument.
class A {
getName()
{
StackTraceElement[] stackTraceElements = Thread.currentThread().getStackTrace();
int lastStackElement = stackTraceElements.length-1;
String callingObjectsName = stackTraceElements[lastStackElement].getClassName();
System.out.println(callingObjectsName + " called me.");
}
}
Modify your code to something like this:
class A
{
getName(String className)
{
System.out.println(className);
}
}
and use it like :
class B
{
static name;
public static void main(String args[])
{
name="Class B";
A.getName(name);
}
}
It sounds like what you're really trying to do is to pass information from one stack frame to another one -- and specifically, from a frame A to a frame B, where A invoked B. This is an easy thing to do, and I think you're over-engineering it.
public class B {
static String name = ...
public static void main(String[] args) {
A.getName(name);
}
}
public class C {
static String name = ...
public static void main(String[] args) {
A.getName(name);
}
}
public class A {
public static void getName(String name) {
System.out.println(name);
}
}
Your approach would require:
Getting the stack trace
Using that to get the calling stack frame, which is element 1 in the stack trace array
Using that to get the class name for the calling method
Using Class.forName to get the Class<?> object
Calling getField("name") on that Class<?> object to get a Field object
(optional but recommended) Confirming that the Field represents static field of type String
calling get(null) on the Field to get its value (the null represents the object for which you want the field -- since the field is static and thus not tied to any object, this argument is ignored), and casting this value down to String
Or, instead you could:
Just pass the name to the function that needs it.
Your approach also requires that the name field be static, since there's no way to get the calling instance (even though you can get the calling instance's class). The simpler approach works even if name is an instance field.

What is the difference between ClassName.m() and (new ClassName()).m() m() is a static method

What is the difference between ClassName.m() and (new ClassName()).m() m() is a static method.
The difference is that in your second example you are creating an unnecessary object in memory.
It is still calling the same static method for the ClassName class.
It is recommended to use ClassName.m() to avoid unnecessary object creation and to provide context to the developers indicating that a static method is indeed being called.
Three things:
The second has an extra call, which means it might change the outcome. This may be bad, may not, but it is something to consider. See example on how this can work.
The second creates an extra object. That's bad.
The second implies you're calling a method on an object, not on the class itself, which confuses people who read it. That's also bad. See example for how this can be very bad!
Consider the following, reason 1:
class ClassName {
static int nextId;
static int m() { return nextId; }
int id;
ClassName() { id = nextId; nextId++; }
/**
C:\junk>java ClassName
2
2
3
*/
public static void main(String[] args) {
new ClassName();
new ClassName();
System.out.println(ClassName.m());
System.out.println(ClassName.m());
System.out.println((new ClassName()).m());
}
}
Consider the following, adding on to reason 2, as alluded to by #emory:
class ClassName {
// perhaps ClassName has some caching mechanism?
static final List<ClassName> badStructure = new LinkedList<ClassName>();
ClassName() {
// Note this also gives outside threads access to this object
// before it is fully constructed! Generally bad...
badStructure.add(this);
}
public static void main(String[] args) {
ClassName c1 = new ClassName(); // create a ClassName object
c1 = null; // normally it would get GC'd but a ref exist in badStructure! :-(
}
}
Consider the following, reason 3:
class BadSleep implements Runnable {
int i = 0;
public void run() {
while(true) {
i++;
}
}
public static void main(String[] args) throws Exception {
Thread t = new Thread(new BadSleep());
t.start();
// okay t is running - let's pause it for a second
t.sleep(1000); // oh snap! Doesn't pause t, it pauses main! Ugh!
}
}
From an external observer's perspective, there's no difference. Both ways result in a call to the method which can only do the exact same thing in either case. You should never do the second one, though, as it just doesn't make sense to create an object in that case.
If m() is a static method, it's generally correct practice to use ClassName.m() since m() is a method of ClassName, not an object of ClassName.

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