I want to avoid code duplication in next situation: I have two classes NewTx and GetTx, first represents new transaction, second represent a transaction, that joins current. The goal is to make CRUD code as compact as possible, so classes are usually used as:
List<Users> users = NewTx.loadList("select u from User u");
Student s = GetTx.find(Student.class, '02d7c3fe-e9cf-11e4-8ceb-c7b1b9baf140');
These classes actually differ only in a way they obtain a transaction, but all their methods are static, so it seems impossible to move logic to parent class.
Now I have
public final class NewTx extends Tx {
public static <T> List<T> loadList(String query) {
return tx().call(Tx.<T>getLoadListCallable(query));
}
static Transaction tx() {
return DataSource.createTransaction();
}
As I said before, only tx() method is different for NewTx and GetTx classes, other methods just obtain transaction and than delegate job to parent Tx class.
So the goal is to move all CRUD methods like loadList to parent class Tx.
Restriction: method calls must look like before: NewTx.load(..., not NewTx.get().load(..
Any ideas?
Your goal isn't going to happen with the current restrictions you've given. If you were willing to change the method calls, there are multiple ways, but moving common static calls into a shared class doesn't work because static methods can't be inherited in java, only shadowed. Consider the following:
public static class StaticParent
{
public static void commonMethod(){
System.out.println(getOutput());
}
public static String getOutput(){
return "Parent";
}
}
public static class StaticChildA extends StaticParent
{
public static String getOutput(){
return "ChildA";
}
}
public static class StaticChildB extends StaticParent
{
public static String getOutput(){
return "ChildB";
}
}
StaticChildA.commonMethod() and StaticChildB.commonMethod() will both print "Parent" because commonMethod is being shadowed and has no way of knowing that the calling code was from StaticChildA or StaticChildB. If we print the stack trace inside commonMethod, we see the following from both calls:
testpackage.UnitTester$StaticParent.commonMethod(UnitTester.java:4497)
testpackage.UnitTester.main(UnitTester.java:4526)
With no this or difference in the stack, there's no way to even branch inside the code manually to pick an implementation of your tx().
Related
Problem: With the following classes, I am trying to select a base class at runtime depending upon an instance variable of parent class in Java. I believe there should be some fundamental property in OOPS which can help me achieve it which I am just missing.
class Transaction{
int id;
enum transactionType;
}
class ATypeTransaction extends Transaction{
/* bunch of instance variable specific to ATypeTransaction */
}
class BTypeTransaction extends Transaction{
/* bunch of instance variable specific to BTypeTransaction */
}
/* The event can be triggered with any transactionType as declared in the enum TransactionType as each event would be associated with one transaction.*/
class Event{
int eventId;
enum transactionType;
}
Based on the transactionType, I have to prepare Transaction Payload and attributes will be different for different base classes as shown below.
My Approach: I am trying to use something like this (static polymorphism within switch-case) in an attempt to resolve the Transaction instance based on the transactionType.The problem with this approach is I am still not able to get hold of the child class. Rather I am getting parent class which stops me from accessing child class attributes.
public Transaction selectTransaction(TransactionType transactionType){
Transaction transaction;
switch(transactionType) {
case = "AType":
transaction= new ATypeTransaction();
break;
case = "BType":
transaction= new BTypeTransaction();
break;
}
return transaction;
}
Please help me out with this problem and provide a good design to solve this. Thanks in advance.
If you're set on selecting type of returned object using switch and enum type I think this will be the best solution:
public static enum TransactionType {
AType,
BType
}
public static class Transaction {
public static void main(String[] args) {
ATypeTransaction transA = selectTransaction(TransactionType.AType);
BTypeTransaction transB = selectTransaction(TransactionType.BType);
Transaction trans = selectTransaction(TransactionType.AType);
transA.doA();
transB.doB();
((ATypeTransaction)trans).doA();
//The following will cause class cast exception
ATypeTransaction transC = selectTransaction(TransactionType.BType);
((BTypeTransaction)trans).doB();
}
#SuppressWarnings("Unchecked")
public static <T extends Transaction> T selectTransaction(TransactionType transactionType){
switch(transactionType) {
case AType:
return (T) new ATypeTransaction();
break;
case BType:
return (T) new BTypeTransaction();
break;
}
}
}
public static class ATypeTransaction extends Transaction {
public void doA() {}
}
public static class BTypeTransaction extends Transaction {
public void doB() {}
}
Unfortunately, unless you know if the result of selectTransaction method will be a specific superclass of class Transaction (so you can save it to a variable of a correct type) or if you check the type using operator instanceof (in case of variable of class Transaction), you'll risk JVM throwing ClassCastException.
put the business logic to your data:
class Transaction{
int id;
enum transactionType;
public void handleTransaction() {
//common code
}
}
class ATypeTransaction extends Transaction{
/* bunch of instance variable specific to ATypeTransaction */
#Override
public void handleTransaction() {
// access specific attributes
super.handleTransaction();
}
}
i think switch-cases in java only works with byte, short, char, string and enum.
You could use the instance of Operator in an if statement.
But maybe there are some better solutions when it comes to design patters.
For some reason, you want your API to contain a method like Transaction selectTransaction(...).
This assumes that your callers won't care about the concrete implementation of Transaction, but can do everything they want just using methods from the Transaction type, never needing anything specific from ATypeTransaction or BTypeTransaction.
Your question shows that this isn't true, the callers seem to need access to specific elements (methods or even fields) of the individual types.
There are two possible roads:
Abandon the common parent class Transaction, and live with two independent classes ATypeTransaction and BTypeTransaction, or
Find the use cases where the subtypes are handled differently, create an abstraction (abstract method) in the parent class, and implement it individually in the subclasses.
I have gone through http://www.dofactory.com/net/design-patterns in trying to find out the most efficient to create a design pattern in which "one visible class utilizes many hidden classes" to create a fluent API. Below is the code I currently have:
public class VisibleClass {
Private OrderClass order;
private ReceiptClass receipt;
public VisibleClass makeOrder() {
if (!(order instanceof OrderClass))
order = new OrderClass();
order.make();
return this;
}
public VisibleClass printReceipt() {
if (!(receipt instanceof ReceiptClass))
receipt = new ReceiptClass();
receipt.print();
return this;
}
}
class OrderClass implements IOrder {
public void make() {}
}
class ReceiptClass implements IReceipt {
public void print() {}
}
interface IOrder { void make(); }
interface IReceipt { void print(); }
Here is how I am currently using the API:
public static void main(String[] args) {
VisibleClass x = new VisibleClass();
x.makeOrder().printReceipt();
}
It this a good approach? Can a better approach be used for it?
*EDIT: Also, I should add that the VisibleClass will implement all methods of the hidden classes.
Your approach is quite good. Here some recommendations:
1 Change class member types to their interfaces as for 'Program to an interface, not an implementation' principle:
public class VisibleClass {
private IOrder order;
private IReceipt receipt;
2 Do you really need to check class types in makeOrder and printReceipt methods ? Creating instances after null check seems enough:
public VisibleClass makeOrder() {
if (null == order)
order = new OrderClass();
order.make();
return this;
}
public VisibleClass printReceipt() {
if (null == receipt)
receipt = new ReceiptClass();
receipt.print();
return this;
}
3 This approach is valid until methods of VisibleClass will be called by a single thread. If you're going to place it in a multi-thread program, you should ensure that there are only one instances of OrderClass and ReceiptClass each. There are 3 ways you can follow:
a. Create instaces of OrderClass and ReceiptClass in constructor and make VisibleClass singleton.
b. Make OrderClass and ReceiptClass singleton and remove new lines.
c. Create instances surrounded with synchronized block in makeOrder and printReceipt methods.
one visible class utilizes many hidden classes
don't do that with business classes. Fluent syntax's is great for configuration etc, but not for plain business code.
The reason is that the class itself losses control over it's state which can put it in an inconsistent state (i.e generate faulty results).
There is even a principle called Law of Demeter which is about just that.
If you have a business requirement that a receipt should be printed on a new order you should just return it as a return value.
var receipt = visibleClass.makeOrder();
As for using interfaces for entity/business classes, why do you do that? why would you want to abstract away those? The usually do not have any other dependencies or different types of implementations.
You can try using the Facade Design pattern
Or may be try using a Decorator Pattern
i have my DTO class that is :
public class EmailResponse {
// Make public to avoid getters and setters
public Email email;
public RequestData reqData;
public EmailResponse() {
super();
}
}
and i want to implement to it this interface:
public interface IAssertionErrorDo {
public void onErrorDo();
}
but i want to do it during execution, i don't want to touch "EmailResponse" because it would not be ok to make it implements that interface due they don't belong to the same layer, i mean, EmailResponse would belong to service layer and IAssertionError would belong to test layer. I am using TestNG.
Do you know how i could do this? Regards
EDIT:
My implementation is this:
EmailResponse emailResponse = emailService.getUserEmail(userId);
And the reason i want to do this "injection" is because i have
public class LoggingAssert
extends Assertion {
private static final Logger LOGGER = LoggerFactory.getLogger(LoggingAssert.class);
private IAssertionErrorDo dataE;
#Override
public void onAssertFailure(IAssert a, AssertionError ex) {
LOGGER.info("[ERROR] " + a.getMessage());
if (this.dataE != null) {
this.dataE.onErrorDo();
}
}
public LoggingAssert setOnErrorDo(IAssertionErrorDo object) {
this.object = object;
return this;
}
}
loggingAssert.setOnErrorDo(emailResponse).assertNotNull(emailResponse.getEmail().getId(),
"Checking created email doesn't exists");
So i want to if assert fails execute method onErrorDo() from emailResponse
You could do
public class MyEmailResponse extends EmailResponse implements IAssertionErrorDo {
...
}
implementation calls in interfaces, you can call more than 1 interface if you want by adding commas to separate them..
to call interface methods you simply just use the method's name.
like this:
public class MyEmailResponse implements IAssertionErrorDo
{
public void onErrorDo() {//define it's behavior}
}
if you extend a class you use:
super.MyMethod()
to call the a method inside the extended class, but if you already have an extended class and want a method from another class you have to create an object for that class first then call it, thus:
MyClass mc = new MyClass();
if it is in a different package then
myPackage.MyClass mc = new myPackage.MyClass();
then you call your method from that class using the object you created, which is in this case mc.. so:
mc.MyMethod();
if you want it to return a variable then you will need to add a return statement in that method with the variable you want it to return.
interfaces are usually used for global an changing environments (dynamics), for example if you developed a program and it needs a driver to connect to databases then you will make an interface and send it to the database developers, and each one will fill the codes in that interface and send it back... this guarantees consistency.
when you implement an interface you have to define every method inside it (even if you leave it empty) and you cannot change the interface's methods names nor add... it is used in other areas as well, i don't think you need to use it in your case.
I have the following classes
class Person {
private String name;
void getName(){...}}
class Student extends Person{
String class;
void getClass(){...}
}
class Teacher extends Person{
String experience;
void getExperience(){...}
}
This is just a simplified version of my actual schema. Initially I don't know the type of person that needs to be created, so the function that handles the creation of these objects takes the general Person object as a parameter.
void calculate(Person p){...}
Now I want to access the methods of the child classes using this parent class object. I also need to access parent class methods from time to time so I CANNOT MAKE IT ABSTRACT.
I guess I simplified too much in the above example, so here goes , this is the actual structure.
class Question {
// private attributes
:
private QuestionOption option;
// getters and setters for private attributes
:
public QuestionOption getOption(){...}
}
class QuestionOption{
....
}
class ChoiceQuestionOption extends QuestionOption{
private boolean allowMultiple;
public boolean getMultiple(){...}
}
class Survey{
void renderSurvey(Question q) {
/*
Depending on the type of question (choice, dropdwn or other, I have to render
the question on the UI. The class that calls this doesnt have compile time
knowledge of the type of question that is going to be rendered. Each question
type has its own rendering function. If this is for choice , I need to access
its functions using q.
*/
if(q.getOption().getMultiple())
{...}
}
}
The if statement says "cannot find getMultiple for QuestionOption." OuestionOption has many more child classes that have different types of methods that are not common among the children (getMultiple is not common among the children)
NOTE: Though this is possible, it is not at all recommended as it kind of destroys the reason for inheritance. The best way would be to restructure your application design so that there are NO parent to child dependencies. A parent should not ever need to know its children or their capabilities.
However.. you should be able to do it like:
void calculate(Person p) {
((Student)p).method();
}
a safe way would be:
void calculate(Person p) {
if(p instanceof Student) ((Student)p).method();
}
A parent class should not have knowledge of child classes. You can implement a method calculate() and override it in every subclass:
class Person {
String name;
void getName(){...}
void calculate();
}
and then
class Student extends Person{
String class;
void getClass(){...}
#Override
void calculate() {
// do something with a Student
}
}
and
class Teacher extends Person{
String experience;
void getExperience(){...}
#Override
void calculate() {
// do something with a Teacher
}
}
By the way. Your statement about abstract classes is confusing. You can call methods defined in an abstract class, but of course only of instances of subclasses.
In your example you can make Person abstract and the use getName() on instanced of Student and Teacher.
Many of the answers here are suggesting implementing variant types using "Classical Object-Oriented Decomposition". That is, anything which might be needed on one of the variants has to be declared at the base of the hierarchy. I submit that this is a type-safe, but often very bad, approach. You either end up exposing all internal properties of all the different variants (most of which are "invalid" for each particular variant) or you end up cluttering the API of the hierarchy with tons of procedural methods (which means you have to recompile every time a new procedure is dreamed up).
I hesitate to do this, but here is a shameless plug for a blog post I wrote that outlines about 8 ways to do variant types in Java. They all suck, because Java sucks at variant types. So far the only JVM language that gets it right is Scala.
http://jazzjuice.blogspot.com/2010/10/6-things-i-hate-about-java-or-scala-is.html
The Scala creators actually wrote a paper about three of the eight ways. If I can track it down, I'll update this answer with a link.
UPDATE: found it here.
Why don't you just write an empty method in Person and override it in the children classes? And call it, when it needs to be:
void caluculate(Person p){
p.dotheCalculate();
}
This would mean you have to have the same method in both children classes, but i don't see why this would be a problem at all.
I had the same situation and I found a way around with a bit of engineering as follows - -
You have to have your method in parent class without any parameter and use - -
Class<? extends Person> cl = this.getClass(); // inside parent class
Now, with 'cl' you can access all child class fields with their name and initialized values by using - -
cl.getDeclaredFields(); cl.getField("myfield"); // and many more
In this situation your 'this' pointer will reference your child class object if you are calling parent method through your child class object.
Another thing you might need to use is Object obj = cl.newInstance();
Let me know if still you got stucked somewhere.
class Car extends Vehicle {
protected int numberOfSeats = 1;
public int getNumberOfSeats() {
return this.numberOfSeats;
}
public void printNumberOfSeats() {
// return this.numberOfSeats;
System.out.println(numberOfSeats);
}
}
//Parent class
class Vehicle {
protected String licensePlate = null;
public void setLicensePlate(String license) {
this.licensePlate = license;
System.out.println(licensePlate);
}
public static void main(String []args) {
Vehicle c = new Vehicle();
c.setLicensePlate("LASKF12341");
//Used downcasting to call the child method from the parent class.
//Downcasting = It’s the casting from a superclass to a subclass.
Vehicle d = new Car();
((Car) d).printNumberOfSeats();
}
}
One possible solution can be
class Survey{
void renderSurvey(Question q) {
/*
Depending on the type of question (choice, dropdwn or other, I have to render
the question on the UI. The class that calls this doesnt have compile time
knowledge of the type of question that is going to be rendered. Each question
type has its own rendering function. If this is for choice , I need to access
its functions using q.
*/
if(q.getOption() instanceof ChoiceQuestionOption)
{
ChoiceQuestionOption choiceQuestion = (ChoiceQuestionOption)q.getOption();
boolean result = choiceQuestion.getMultiple();
//do something with result......
}
}
}
Introduction
As a disclaimer, I'v read Why can't static methods be abstract in Java and, even if I respectfully disagree with the accepted answer about a "logical contradiction", I don't want any answer about the usefulness of static abstract just an answer to my question ;)
I have a class hierarchy representing some tables from a database. Each class inherits the Entity class which contains a lot of utility methods for accessing the database, creating queries, escaping characters, etc.
Each instance of a class is a row from the database.
The problem
Now, in order to factorize as much code as possible, I want to add information about related columns and table name for each class. These informations must be accessible without a class instance and will be used in Entity to build queries among other things.
The obvious way to store these data are static fields returned by static methods in each class. Problem is you can't force the class to implement these static methods and you can't do dynamic linking on static methods call in Java.
My Solutions
Use a HashMap, or any similar data structure, to hold the informations. Problem : if informations are missing error will be at runtime not compile time.
Use a parallel class hierarchy for the utility function where each corresponding class can be instantiated and dynamic linking used. Problem : code heavy, runtime error if the class don't exist
The question
How will you cope with the absence of abstract static and dynamic linking on abstract method ?
In a perfect world, the given solution should generate a compile error if the informations for a class are missing and data should be easily accessible from withing the Entity class.
The answer doesn't need to be in Java, C# is also ok and any insight on how to do this without some specific code in any language will be welcomed.
Just to be clear, I don't have any requirement at all besides simplicity. Nothing have to be static. I only want to retrieve table and columns name from Entity to build a query.
Some code
class Entity {
public static function afunction(Class clazz) { // this parameter is an option
// here I need to have access to table name of any children of Entity
}
}
class A extends Entity {
static String table = "a";
}
class B extends Entity {
static String table = "b";
}
You should use the Java annotation coupled with the javac annotation processor, as it's the most efficient solution. It's however a bit more complicated than the usual annotation paradigm.
This link shows you how you can implement an annotation processor that will be used at the compile time.
If I reuse your example, I'd go this way:
#Target(ElementType.TYPE)
#Retention(RetentionType.SOURCE)
#interface MetaData {
String table();
}
abstract class Entity {}
#MetaData(table="a")
class A extends Entity {}
#MetaData(table="b")
class B extends Entity {}
class EntityGetter {
public <E extends Entity> E getEntity(Class<E> type) {
MetaData metaData = type.getAnnotation(MetaData.class);
if (metaData == null) {
throw new Error("Should have been compiled with the preprocessor.");
// Yes, do throw an Error. It's a compile-time error, not a simple exceptional condition.
}
String table = metaData.table();
// do whatever you need.
}
}
In your annotation processing, you then should check whether the annotation is set, whether the values are correct, and make the compilation fail.
The complete documentation is available in the documentation for the package javax.annotation.processing.
Also, a few tutorials are available on the Internet if you search for "java annotation processing".
I will not go deeper in the subject as I never used the technology myself before.
I have run into the same problems as you, and am using the following approach now. Store Metadata about columns as annotations and parse them at runtime. Store this information in a map. If you really want compile time errors to appear, most IDEs (Eclipse e.g.) support custom builder types, that can validate the classes during build time.
You could also use the compile time annotation processing tool which comes with java, which can also be integrated into the IDE builds. Read into it and give it a try.
In Java the most similar approach to "static classes" are the static enums.
The enum elements are handed as static constants, so they can be accesed from any static context.
The enum can define one or more private constructors, accepting some intialization parameters (as it could be a table name, a set of columns, etc).
The enum class can define abstract methods, which must be implemented by the concrete elements, in order to compile.
public enum EntityMetadata {
TABLE_A("TableA", new String[]{"ID", "DESC"}) {
#Override
public void doSomethingWeirdAndExclusive() {
Logger.getLogger(getTableName()).info("I'm positively TableA Metadata");
}
},
TABLE_B("TableB", new String[]{"ID", "AMOUNT", "CURRENCY"}) {
#Override
public void doSomethingWeirdAndExclusive() {
Logger.getLogger(getTableName()).info("FOO BAR message, or whatever");
}
};
private String tableName;
private String[] columnNames;
private EntityMetadata(String aTableName, String[] someColumnNames) {
tableName=aTableName;
columnNames=someColumnNames;
}
public String getTableName() {
return tableName;
}
public String[] getColumnNames() {
return columnNames;
}
public abstract void doSomethingWeirdAndExclusive();
}
Then to access a concrete entity metadata this would be enough:
EntityMetadata.TABLE_B.doSomethingWeirdAndExclusive();
You could also reference them from an Entity implemetation, forcing each to refer an EntityMetadata element:
abstract class Entity {
public abstract EntityMetadata getMetadata();
}
class A extends Entity {
public EntityMetadata getMetadata() {
return EntityMetadata.TABLE_A;
}
}
class B extends Entity {
public EntityMetadata getMetadata() {
return EntityMetadata.TABLE_B;
}
}
IMO, this approach will be fast and light-weight.
The dark side of it is that if your enum type needs to be really complex, with lot of different params, or a few different complex overriden methods, the source code for the enum can become a little messy.
Mi idea, is to skip the tables stuff, and relate to the "There are not abstract static methods". Use "pseudo-abstract-static" methods.
First define an exception that will ocurr when an abstract static method is executed:
public class StaticAbstractCallException extends Exception {
StaticAbstractCallException (String strMessage){
super(strMessage);
}
public String toString(){
return "StaticAbstractCallException";
}
} // class
An "abstract" method means it will be overriden in subclasses, so you may want to define a base class, with static methods that are suppouse to be "abstract".
abstract class MyDynamicDevice {
public static void start() {
throw new StaticAbstractCallException("MyDynamicDevice.start()");
}
public static void doSomething() {
throw new StaticAbstractCallException("MyDynamicDevice.doSomething()");
}
public static void finish() {
throw new StaticAbstractCallException("MyDynamicDevice.finish()");
}
// other "abstract" static methods
} // class
...
And finally, define the subclasses that override the "pseudo-abstract" methods.
class myPrinterBrandDevice extends MyDynamicDevice {
public static void start() {
// override MyStaticLibrary.start()
}
/*
// ops, we forgot to override this method !!!
public static void doSomething() {
// ...
}
*/
public static void finish() {
// override MyStaticLibrary.finish()
}
// other abstract static methods
} // class
When the static myStringLibrary doSomething is called, an exception will be generated.
I do know of a solution providing all you want, but it's a huge hack I wouldn't want in my own code nowadays:
If Entity may be abstract, simply add your methods providing the meta data to that base class and declare them abstract.
Otherwise create an interface, with methods providing all your data like this
public interface EntityMetaData{
public String getTableName();
...
}
All subclasses of Entity would have to implement this interface though.
Now your problem is to call these methods from your static utility method, since you don't have an instance there. So you need to create an instance. Using Class.newInstance() is not feasable, since you'd need a nullary constructor, and there might be expensive initialization or initialization with side-effects happening in the constructor, you don't want to trigger.
The hack I propose is to use Objenesis to instantiate your Class. This library allows instatiating any class, without calling the constructor. There's no need for a nullary constructor either. They do this with some huge hacks internally, which are adapted for all major JVMs.
So your code would look like this:
public static function afunction(Class clazz) {
Objenesis objenesis = new ObjenesisStd();
ObjectInstantiator instantiator = objenesis.getInstantiatorOf(clazz);
Entity entity = (Entity)instantiator.newInstance();
// use it
String tableName = entity.getTableName();
...
}
Obviously you should cache your instances using a Map<Class,Entity>, which reduces the runtime cost to practically nothing (a single lookup in your caching map).
I am using Objenesis in one project of my own, where it enabled me to create a beautiful, fluent API. That was such a big win for me, that I put up with this hack. So I can tell you, that it really works. I used my library in many environments with many different JVM versions.
But this is not good design! I advise against using such a hack, even if it works for now, it might stop in the next JVM. And then you'll have to pray for an update of Objenesis...
If I were you, I'd rethink my design leading to the whole requirement. Or give up compile time checking and use annotations.
Your requirement to have static method doesn't leave much space for clean solution. One of the possible ways is to mix static and dynamic, and lose some CPU for a price of saving on RAM:
class Entity {
private static final ConcurrentMap<Class, EntityMetadata> metadataMap = new ...;
Entity(EntityMetadata entityMetadata) {
metadataMap.putIfAbsent(getClass(), entityMetadata);
}
public static EntityMetadata getMetadata(Class clazz) {
return metadataMap.get(clazz);
}
}
The way I would like more would be to waste a reference but have it dynamic:
class Entity {
protected final EntityMetadata entityMetadata;
public Entity(EntityMetadata entityMetadata) {
this.entityMetadata=entityMetadata;
}
}
class A extends Entity {
static {
MetadataFactory.setMetadataFor(A.class, ...);
}
public A() {
super(MetadataFactory.getMetadataFor(A.class));
}
}
class MetadataFactory {
public static EntityMetadata getMetadataFor(Class clazz) {
return ...;
}
public static void setMetadataFor(Class clazz, EntityMetadata metadata) {
...;
}
}
You could get even get rid of EntityMetadata in Entity completely and leave it factory only. Yes, it would not force to provide it for each class in compile-time, but you can easily enforce that in the runtime. Compile-time errors are great but they aren't holy cows after all as you'd always get an error immediately if a class hasn't provided a relevant metadata part.
I would have abstracted away all meta data for the entities (table names, column names) to a service not known by the entities them selfs. Would be much cleaner than having that information inside the entities
MetaData md = metadataProvider.GetMetaData<T>();
String tableName = md.getTableName();
First, let me tell you I agree with you I would like to have a way to enforce static method to be present in classes.
As a solution you can "extend" compile time by using a custom ANT task that checks for the presence of such methods, and get error in compilation time. Of course it won't help you inside you IDE, but you can use a customizable static code analyzer like PMD and create a custom rule to check for the same thing.
And there you java compile (well, almost compile) and edit time error checking.
The dynamic linking emulation...well, this is harder. I'm not sure I understand what you mean. Can you write an example of what you expect to happen?