I'm wondering if it's possible to install libGDX without the android SDK. I don't want to have it create a bunch of projects for HTML, Android, and IOS I just want a Desktop app. Is this possible? If not, is there any other openGl library like libGDX? I'm wondering because Slick2D stopped being developed and libGDX is all that I know that's left.
Yes it is possible to run only the Desktop version, you can download the setup program and run it you will have to uncheck the boxes for Android, iOS and HTML, so you are left only with Desktop.
Download set up program here
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I am currently using ubuntu 21.10 and have flutter, java, Android Studio,Visual Studio Code installed. I can build android fine. I can run desktop versions of it. When it comes to building a snap, that is a different story. I once tried to build a desktop app by following the instructions here.
After following the instructions I ran the "snapcraft" and my computer pretty much exploded. It kept installing java and flutter and went into some infinite loop until i ran out of space on my computer (and I also have to pay for data too).
I'm wondering what went wrong? I used the multipass method. I'm not sure what that is or the alternative for LXD.
I have installed android studio, java, and flutter by using the download package methods and not snap. Was that the problem? When I first tried flutter, it did not work with snap, so I prefer not to. I wish there was a simple way to do this, like making a windows exe in flutter, etc.
I can make electron-builder snaps quite easy as well and have uploaded to the store. It was very simple. I'm wondering why things are so complex with flutter?
Any solutions? I would like to rebuild my dev machine in the next few days. I'm thinking of using the snap installs of java, flutter, android studio, instead.
#English isn't my first language.
So many questions..
Can I launch my project without emulator on android studio? Something like in libgdx?
Or how I can change emulator? (need low requirements)
You can set up your phone in order to display the app you are developing withoup needing the android emulator itself. You must enlable developer options and maybe install some drivers. Check this links:
https://developer.android.com/studio/debug/dev-options?hl=en-419
https://developer.android.com/studio/run/device
When everytihing is done you should be able to run the app in your phone
I have just started game development in android and for which i choose Libgdx framework, i downloaded gdx-setup.jar file and setup inside android studio. when i opened the libgdx project in android studio, it does not show any 'res' folder, layout, etc. means nothing about gradle (drag & drop). Is there any way so that i could get the gradle (drag and drop) dependency management with Libgdx in android studio..
I searched over the net, but could not get any understandable solution regarding this.
Thanks for your time
LibGDX and Android is not the same thing. LibGDX uses different ways to present ui's which are cross platform.
I've seen some 3rd party software for visually generating scene2D stuff but have never tried it myself.
However, what you are describing is android specific stuff that has nothing to do with LibGDX, so you won't find it.
If you want to get into LibGDX look into this wiki page.
If you are searching for a tool where you can create an UI via Drag and Drop you can use Overlap2D. It is an editor for Scene2d which is used by libGDX
I downloaded the Android studio and installed it. When I launched it, it's all "graphical". My screen reader is reading nothing on it.
I'd prefer if I could use my Notepad app, but the "stand alone" tutorials are too tiresome, and not many tutorials on the web have instructions making apps using Notepad. I wanted to know if there is an alternate IDE, or another way to code Android apps?
The Java IDE Eclipse is also not very compatible with my screen reader. I use JAWS screen reader by Freedom Scientific. I used to code Java desktop software using my Notepad, so I'm familiar with programming using Notepad.
Also, if I somehow figure out how to make Android apps using Notepad, how am I going to test them? Do I need a phone? I'm sorry for all these beginner questions, but I'm a beginner :)
You can follow this link:
http://developer.android.com/tools/building/building-cmdline.html
If you only want to build, not run, you don't need a phone. If you want test without a phone you can use an emulator by running"AVD Manager.exe" in Android SDK folder.
The good thing since the transition to android studio is that now the building of an android project is done using Gradle and can be piloted entirely by command line. So technically, you don't need an IDE at all.
Basically, every project has at least a build.gradle file that contains the instructions to build it. You only have to launch Gradle with the appropriate command to compile your app.
Yelliver mentionned the tools to build the app from the command line, there are also tools to create the project structure and the basic build files: http://developer.android.com/tools/projects/projects-cmdline.html (this documentation appears not to be entirely up-to-date, though, as it mentions the old project.properties format)
Having a phone to run your app is certainly going to be nicer and faster to develop. The emulator is far from perfect, quite slow, and sometimes not responsive. It is also easier to install other apps on your phone than on the emulator, in case your app interacts with other apps.
I wrote two small scripts for Android development without using Android Studio. They are building apk and installing it on the connected device and opening the logcat with the output of the installed application. This two scripts not even near to complete when to think all the features of the Android Studio but they are allowing to at least run the project on your phone.
What alteration should be made in a Java Application to be able to install it on Java Enabled Smartphone?
I tried using a random app of mine to see what happens, when I open it on the cell, it says Install? I say yes, and it says invalid file.
Now I was wondering what alteration should be made?
My smartphone (Samsung S8500) runs on bada which is more or less the same as Android, but alterations in the General.
You need different SDK for smartphones. Like for Android, you need Android SDK 1.5 or any other version. You just cannot install the same application. You need to develop using the resources provided by the SDK.
If your application is Java based mobile application then you can use some tools to convert it for Android. Doesn't work every time but worth a try.
In your case, Bada OS is not like Android what i learn from here. So, you need to develop the application using J2ME .