Consider the following (simplified) class, designed to allow my entire component to enter some interim state before completely stopping. (The purpose of the interim state is to allow the component to complete its existing tasks, but reject any new ones).
The component might be started and stopped multiple times from any number of threads.
class StopHandler {
boolean isStarted = false;
synchronized void start() {isStarted = true;}
//synchronized as I do want the client code to block until the component is stopped.
//I might add some async method as well, but let's concentrate on the sync version only.
synchronized void stop(boolean isUrgent) {
if (isStarted) {
if (!isUrgent) {
setGlobalState(PREPARING_TO_STOP); //assume it is implemented
try {Thread.sleep(10_000L);} catch (InterruptedException ignored) {}
}
isStarted = false;
}
}
The problem with the current implementation is that if some client code needs to urgently stop the component while it is in the interim state, it will still have to wait.
For example:
//one thread
stopHandler.stop(false); //not urgent => it is sleeping
//another thread, after 1 millisecond:
stopHandler.stop(true); //it's urgent, "please stop now", but it will wait for 10 seconds
How would you implement it?
I might need to interrupt the sleeping thread, but I don't have the sleeping thread object on which to call 'interrupt()'.
How about storing a reference to current Thread (returned by Thread.currentThread()) in a field of StopHandler directly before you call sleep? That would allow you you to interrupt it in the subsequent urgent call in case the Thread is still alive.
Couldn't find a better solution than the one suggested by Lars.
Just need to encapsulate the sleep management for completeness.
class SleepHandler {
private final ReentrantLock sleepingThreadLock;
private volatile Thread sleepingThread;
SleepHandler() {
sleepingThreadLock = new ReentrantLock();
}
void sleep(long millis) throws InterruptedException {
setSleepingThread(Thread.currentThread());
Thread.sleep(millis);
setSleepingThread(null);
}
void interruptIfSleeping() {
doWithinSleepingThreadLock(() -> {
if (sleepingThread != null) {
sleepingThread.interrupt();
}
});
}
private void setSleepingThread(#Nullable Thread sleepingThread) {
doWithinSleepingThreadLock(() -> this.sleepingThread = sleepingThread);
}
private void doWithinSleepingThreadLock(Runnable runnable) {
sleepingThreadLock.lock();
try {
runnable.run();
} finally {
sleepingThreadLock.unlock();
}
}
}
With this helper class, handling of the original problem is trivial:
void stop(boolean isUrgent) throws InterruptedException {
if (isUrgent) {sleepHandler.interruptIfSleeping();} //harmless if not sleeping
try {
doStop(isUrgent); //all the stuff in the original 'stop(...)' method
} catch (InteruptedException ignored) {
} finally {
Thread.interrupted(); //just in case, clearing the 'interrupt' flag as no need to propagate it futher
}
I have been reading about this, and from these posts, I get that I might be a bug
SwingWorker, done() is executed before process() calls are finished
The proper way to handle exceptions thrown by the SwingWorker.doInBackground
However in my case, there is nothing that calls the done method. This is how my worker works.
public static class collectingWorker extends SwingWorker<Void, Void> {
collectingWorker(String name) {
//initialize
threadName = name;
}
#Override
public Void doInBackground() {
loop = true;
while(loop){
//Code goes here
}
return null;
}
#Override
protected void done() {
System.out.println("loop: " + loop);
System.out.println("Collecting worker DONE");
try {
get();
} catch (CancellationException x) {
System.out.println("Cancelation");
// ...
} catch (InterruptedException x) {
System.out.println("Interruption");
// ...
} catch (ExecutionException x) {
System.out.println("Execution");
System.out.println(x.getMessage());
System.out.println(x.getCause());
// ...
}
}
}
And on a separate thread, I have a counter that waits x minutes before setting loop to false. What I see is that collectingWorker done method is executed before the x minutes that it should have waited, and to make things worse, it is completely random, sometimes it works, sometimes it fails after 3 minutes, sometimes it fails after 90 minutes.
And this is what I get from the prints in the done method, as you can see, the boolean "loop" is never set to false
loop: true
Collecting worker DONE
Execution
java.util.NoSuchElementException
java.util.NoSuchElementException
Any ideas or workarounds?
The logic nested within your while(loop) is throwing a NoSuchElementException causing your entire doInBackground() method to exit prematurely.
I have a nice and compact code, which does not work as I expected.
public class Test {
public static void main(String[] args) {
Runnable r = new Runnable() {
#Override
public void run() {
try {
for (;;) {
}
} finally {
System.out.println("FINALLY");
}
}
};
ExecutorService executor = Executors.newSingleThreadExecutor();
Future<?> future = executor.submit(r);
try {
future.get(3, TimeUnit.SECONDS);
} catch (TimeoutException e) {
boolean c = future.cancel(true);
System.out.println("Timeout " + c);
} catch (InterruptedException | ExecutionException e) {
System.out.println("interrupted");
}
System.out.println("END");
}
}
The output is :
Timeout true
END
Question:
Why does not terminate the future.cancel(true) method the called Runnable?
After the program wrote the "END" to the output, the "r" Runnable is still running.
The problem is that your Runnable is not interruptible: task interruption is a collaborative process in Java and the cancelled code needs to check regularly if it's been cancelled, otherwise it won't respond to the interruption.
You can amend you code as follows and it should work as expected:
Runnable r = new Runnable() {
#Override public void run() {
try {
while (!Thread.currentThread().isInterrupted()) {}
} finally {
System.out.println("FINALLY");
}
}
};
This is always a little bit misleading: The ExceutorService or even the underlying thread scheduler do not know anything about what the Runnable is doing. In your case they don't know that there is a unconditional loop.
All these methods (cancel, done, ...) are related to manage Threads in the Executor structure. cancel cancels the thread from the point of view of the Executor service.
The programmer must test if the Runnable was canceled and must terminate the run() method.
So in your case (if I remember well) something like this:
public class Test {
public static void main(String[] args) {
FutureTask r = new FutureTask () {
#Override
public void run() {
try {
for (;!isCancelled();) {
}
} finally {
System.out.println("FINALLY");
}
}
};
ExecutorService executor = Executors.newSingleThreadExecutor();
Future<?> future = executor.submit(r);
try {
future.get(3, TimeUnit.SECONDS);
} catch (TimeoutException e) {
boolean c = future.cancel(true);
System.out.println("Timeout " + c);
} catch (InterruptedException | ExecutionException e) {
System.out.println("interrupted");
}
System.out.println("END");
}
}
When you cancel a Future whose Runnable has already begun, the interrupt method is called on the Thread that is running the Runnable. But that won't necessarily stop the thread. Indeed, if it's stuck in a tight loop, like the one you've got here, the Thread won't stop. In this case, the interrupt method just sets a flag called the "interrupt status", which tells the thread to stop when it can.
See the Javadoc for the interrupt method of Thread
Future.cancel() will cancel any queued task or will call Thread.interrupt() on your thread if already running.
You need to interrupt your code
It's your code's responsibility is to be ready for any interruptions. I'd go so far to say that whenever you have a long running task, that you insert some interrupt ready code like this:
while (... something long...) {
... do something long
if (Thread.interrupted()) {
... stop doing what I'm doing...
}
}
How to stop what I'm doing?
You have several options:
If your you are in Runnable.run() just return or break out of the loop and finish the method.
You may be in some other method deep in the code. It may make sense at that point for that method to throw InterruptedException so you would just do that (leaving the flag cleared).
But maybe deep in your code it doesn't make sense to throw InterruptedException. In that case you should throw some other exception, but before that mark your thread interrupted again so the code that catches knows that an interrupt was in progress. Here's an example:
private void someMethodDeepDown() {
while (.. long running task .. ) {
... do lots of work ...
if (Thread.interrupted()) {
// oh no! an interrupt!
Thread.currentThread().interrupt();
throw new SomeOtherException();
}
}
}
Now the exception can propagate an either terminate the thread or be caught, but the receiving code hopefully notices that an interrupt is in progress.
I have been looking for ways to kill a thread and it appears this is the most popular approach
public class UsingFlagToShutdownThread extends Thread {
private boolean running = true;
public void run() {
while (running) {
System.out.print(".");
System.out.flush();
try {
Thread.sleep(1000);
} catch (InterruptedException ex) {}
}
System.out.println("Shutting down thread");
}
public void shutdown() {
running = false;
}
public static void main(String[] args)
throws InterruptedException {
UsingFlagToShutdownThread t = new UsingFlagToShutdownThread();
t.start();
Thread.sleep(5000);
t.shutdown();
}
}
However, if in the while loop we spawn another another object which gets populated with data (say a gui that is running and updating) then how do we call back - especially considering this method might have been called several times so we have many threads with while (running) then changing the flag for one would change it for everyone?
thanks
One approach with these problems is to have a Monitor class which handles all the threads. It can start all necessary threads (possibly at different times/when necessary) and once you want to shutdown you can call a shutdown method there which interrupt all (or some) of the threads.
Also, actually calling a Threads interrupt() method is generally a nicer approach as then it will get out of blocking actions that throw InterruptedException (wait/sleep for example). Then it will set a flag that is already there in Threads (which can be checked with isInterrupted() or checked and cleared with interrupted(). For example the following code can replace your current code:
public class UsingFlagToShutdownThread extends Thread {
public void run() {
while (!isInterrupted()) {
System.out.print(".");
System.out.flush();
try {
Thread.sleep(1000);
} catch (InterruptedException ex) { interrupt(); }
}
System.out.println("Shutting down thread");
}
public static void main(String[] args)
throws InterruptedException {
UsingFlagToShutdownThread t = new UsingFlagToShutdownThread();
t.start();
Thread.sleep(5000);
t.interrupt();
}
}
i added a utlility class which essentially had a static map and methods.
the map was of type Long id, Thread thread. I added two methods one to add to the map and one to stop the thread via the use of interrupt. This method took the id as a parameter.
I also changed my loop logic from while true, too while ! isInterrupted. Is this approach ok or is this bad programming style/convention
thanks
Is it possible to force Java to throw an Exception after some block of code runs longer than acceptable?
Here's the simplest way that I know of to do this:
final Runnable stuffToDo = new Thread() {
#Override
public void run() {
/* Do stuff here. */
}
};
final ExecutorService executor = Executors.newSingleThreadExecutor();
final Future future = executor.submit(stuffToDo);
executor.shutdown(); // This does not cancel the already-scheduled task.
try {
future.get(5, TimeUnit.MINUTES);
}
catch (InterruptedException ie) {
/* Handle the interruption. Or ignore it. */
}
catch (ExecutionException ee) {
/* Handle the error. Or ignore it. */
}
catch (TimeoutException te) {
/* Handle the timeout. Or ignore it. */
}
if (!executor.isTerminated())
executor.shutdownNow(); // If you want to stop the code that hasn't finished.
Alternatively, you can create a TimeLimitedCodeBlock class to wrap this functionality, and then you can use it wherever you need it as follows:
new TimeLimitedCodeBlock(5, TimeUnit.MINUTES) { #Override public void codeBlock() {
// Do stuff here.
}}.run();
I compiled some of the other answers into a single utility method:
public class TimeLimitedCodeBlock {
public static void runWithTimeout(final Runnable runnable, long timeout, TimeUnit timeUnit) throws Exception {
runWithTimeout(new Callable<Object>() {
#Override
public Object call() throws Exception {
runnable.run();
return null;
}
}, timeout, timeUnit);
}
public static <T> T runWithTimeout(Callable<T> callable, long timeout, TimeUnit timeUnit) throws Exception {
final ExecutorService executor = Executors.newSingleThreadExecutor();
final Future<T> future = executor.submit(callable);
executor.shutdown(); // This does not cancel the already-scheduled task.
try {
return future.get(timeout, timeUnit);
}
catch (TimeoutException e) {
//remove this if you do not want to cancel the job in progress
//or set the argument to 'false' if you do not want to interrupt the thread
future.cancel(true);
throw e;
}
catch (ExecutionException e) {
//unwrap the root cause
Throwable t = e.getCause();
if (t instanceof Error) {
throw (Error) t;
} else if (t instanceof Exception) {
throw (Exception) t;
} else {
throw new IllegalStateException(t);
}
}
}
}
Sample code making use of this utility method:
public static void main(String[] args) throws Exception {
final long startTime = System.currentTimeMillis();
log(startTime, "calling runWithTimeout!");
try {
TimeLimitedCodeBlock.runWithTimeout(new Runnable() {
#Override
public void run() {
try {
log(startTime, "starting sleep!");
Thread.sleep(10000);
log(startTime, "woke up!");
}
catch (InterruptedException e) {
log(startTime, "was interrupted!");
}
}
}, 5, TimeUnit.SECONDS);
}
catch (TimeoutException e) {
log(startTime, "got timeout!");
}
log(startTime, "end of main method!");
}
private static void log(long startTime, String msg) {
long elapsedSeconds = (System.currentTimeMillis() - startTime);
System.out.format("%1$5sms [%2$16s] %3$s\n", elapsedSeconds, Thread.currentThread().getName(), msg);
}
Output from running the sample code on my machine:
0ms [ main] calling runWithTimeout!
13ms [ pool-1-thread-1] starting sleep!
5015ms [ main] got timeout!
5016ms [ main] end of main method!
5015ms [ pool-1-thread-1] was interrupted!
Yes, but its generally a very bad idea to force another thread to interrupt on a random line of code. You would only do this if you intend to shutdown the process.
What you can do is to use Thread.interrupt() for a task after a certain amount of time. However, unless the code checks for this it won't work. An ExecutorService can make this easier with Future.cancel(true)
Its much better for the code to time itself and stop when it needs to.
If it is test code you want to time, then you can use the time attribute:
#Test(timeout = 1000)
public void shouldTakeASecondOrLess()
{
}
If it is production code, there is no simple mechanism, and which solution you use depends upon whether you can alter the code to be timed or not.
If you can change the code being timed, then a simple approach is is to have your timed code remember it's start time, and periodically the current time against this. E.g.
long startTime = System.currentTimeMillis();
// .. do stuff ..
long elapsed = System.currentTimeMillis()-startTime;
if (elapsed>timeout)
throw new RuntimeException("tiomeout");
If the code itself cannot check for timeout, you can execute the code on another thread, and wait for completion, or timeout.
Callable<ResultType> run = new Callable<ResultType>()
{
#Override
public ResultType call() throws Exception
{
// your code to be timed
}
};
RunnableFuture<ResultType> future = new FutureTask<>(run);
ExecutorService service = Executors.newSingleThreadExecutor();
service.execute(future);
ResultType result = null;
try
{
result = future.get(1, TimeUnit.SECONDS); // wait 1 second
}
catch (TimeoutException ex)
{
// timed out. Try to stop the code if possible.
future.cancel(true);
}
service.shutdown();
}
I can suggest two options.
Within the method, assuming it is looping and not waiting for an external event, add a local field and test the time each time around the loop.
void method() {
long endTimeMillis = System.currentTimeMillis() + 10000;
while (true) {
// method logic
if (System.currentTimeMillis() > endTimeMillis) {
// do some clean-up
return;
}
}
}
Run the method in a thread, and have the caller count to 10 seconds.
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
method();
}
});
thread.start();
long endTimeMillis = System.currentTimeMillis() + 10000;
while (thread.isAlive()) {
if (System.currentTimeMillis() > endTimeMillis) {
// set an error flag
break;
}
try {
Thread.sleep(500);
}
catch (InterruptedException t) {}
}
The drawback to this approach is that method() cannot return a value directly, it must update an instance field to return its value.
EDIT: Peter Lawrey is completely right: it's not as simple as interrupting a thread (my original suggestion), and Executors & Callables are very useful ...
Rather than interrupting threads, you could set a variable on the Callable once the timeout is reached. The callable should check this variable at appropriate points in task execution, to know when to stop.
Callables return Futures, with which you can specify a timeout when you try to 'get' the future's result. Something like this:
try {
future.get(timeoutSeconds, TimeUnit.SECONDS)
} catch(InterruptedException e) {
myCallable.setStopMeAtAppropriatePlace(true);
}
See Future.get, Executors, and Callable ...
https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/Future.html#get-long-java.util.concurrent.TimeUnit-
https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/Callable.html
https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/Executors.html#newFixedThreadPool%28int%29
I created a very simple solution without using any frameworks or APIs. This looks more elegant and understandable. The class is called TimeoutBlock.
public class TimeoutBlock {
private final long timeoutMilliSeconds;
private long timeoutInteval=100;
public TimeoutBlock(long timeoutMilliSeconds){
this.timeoutMilliSeconds=timeoutMilliSeconds;
}
public void addBlock(Runnable runnable) throws Throwable{
long collectIntervals=0;
Thread timeoutWorker=new Thread(runnable);
timeoutWorker.start();
do{
if(collectIntervals>=this.timeoutMilliSeconds){
timeoutWorker.stop();
throw new Exception("<<<<<<<<<<****>>>>>>>>>>> Timeout Block Execution Time Exceeded In "+timeoutMilliSeconds+" Milli Seconds. Thread Block Terminated.");
}
collectIntervals+=timeoutInteval;
Thread.sleep(timeoutInteval);
}while(timeoutWorker.isAlive());
System.out.println("<<<<<<<<<<####>>>>>>>>>>> Timeout Block Executed Within "+collectIntervals+" Milli Seconds.");
}
/**
* #return the timeoutInteval
*/
public long getTimeoutInteval() {
return timeoutInteval;
}
/**
* #param timeoutInteval the timeoutInteval to set
*/
public void setTimeoutInteval(long timeoutInteval) {
this.timeoutInteval = timeoutInteval;
}
}
example :
try {
TimeoutBlock timeoutBlock = new TimeoutBlock(10 * 60 * 1000);//set timeout in milliseconds
Runnable block=new Runnable() {
#Override
public void run() {
//TO DO write block of code to execute
}
};
timeoutBlock.addBlock(block);// execute the runnable block
} catch (Throwable e) {
//catch the exception here . Which is block didn't execute within the time limit
}
This was so much useful for me when i had to connect to a FTP account. Then download and upload stuff. sometimes FTP connection hangs or totally breaks. This caused whole system to go down. and i needed a way to detect it and prevent it from happening . So i created this and used it. Works pretty well.
I faced a similar kind of issue where my task was to push a message to SQS within a particular timeout. I used the trivial logic of executing it via another thread and waiting on its future object by specifying the timeout. This would give me a TIMEOUT exception in case of timeouts.
final Future<ISendMessageResult> future =
timeoutHelperThreadPool.getExecutor().submit(() -> {
return getQueueStore().sendMessage(request).get();
});
try {
sendMessageResult = future.get(200, TimeUnit.MILLISECONDS);
logger.info("SQS_PUSH_SUCCESSFUL");
return true;
} catch (final TimeoutException e) {
logger.error("SQS_PUSH_TIMEOUT_EXCEPTION");
}
But there are cases where you can't stop the code being executed by another thread and you get true negatives in that case.
For example - In my case, my request reached SQS and while the message was being pushed, my code logic encountered the specified timeout. Now in reality my message was pushed into the Queue but my main thread assumed it to be failed because of the TIMEOUT exception.
This is a type of problem which can be avoided rather than being solved. Like in my case I avoided it by providing a timeout which would suffice in nearly all of the cases.
If the code you want to interrupt is within you application and is not something like an API call then you can simply use
future.cancel(true)
However do remember that java docs says that it does guarantee that the execution will be blocked.
"Attempts to cancel execution of this task. This attempt will fail if the task has already completed, has already been cancelled,or could not be cancelled for some other reason. If successful,and this task has not started when cancel is called,this task should never run. If the task has already started,then the mayInterruptIfRunning parameter determines whether the thread executing this task should be interrupted inan attempt to stop the task."
If you want a CompletableFuture way you could have a method like
public MyResponseObject retrieveDataFromEndpoint() {
CompletableFuture<MyResponseObject> endpointCall
= CompletableFuture.supplyAsync(() ->
yourRestService.callEnpoint(withArg1, withArg2));
try {
return endpointCall.get(10, TimeUnit.MINUTES);
} catch (TimeoutException
| InterruptedException
| ExecutionException e) {
throw new RuntimeException("Unable to fetch data", e);
}
}
If you're using spring, you could annotate the method with a #Retryable so that it retries the method three times if an exception is thrown.
Instead of having the task in the new thread and the timer in the main thread, have the timer in the new thread and the task in the main thread:
public static class TimeOut implements Runnable{
public void run() {
Thread.sleep(10000);
if(taskComplete ==false) {
System.out.println("Timed Out");
return;
}
else {
return;
}
}
}
public static boolean taskComplete = false;
public static void main(String[] args) {
TimeOut timeOut = new TimeOut();
Thread timeOutThread = new Thread(timeOut);
timeOutThread.start();
//task starts here
//task completed
taskComplete =true;
while(true) {//do all other stuff }
}
There is a hacky way to do it.
Set some boolean field to indicate whether the work was completed. Then before the block of code, set a timer to run a piece of code after your timeout. The timer will check if the block of code had finished executing, and if not, throw an exception. Otherwise it will do nothing.
The end of the block of code should, of course, set the field to true to indicate the work was done.
There's a very simple option that nobody's mentioned yet:
Duration timeout = Duration.ofMinutes(5);
Thread thread = new Thread(() -> {
// your code here
});
thread.start();
thread.join(timeout.toMillis());
if (thread.isAlive()) {
thread.interrupt();
throw new MyTimeoutException();
}
If the thread running your code block fails to complete within the timeout, it is interrupted and whatever exception you want can be thrown.
It is possible to write code that will simply ignore the interruption and carry on. If you're dealing with this can cannot fix it then there is thread.stop(), but that can break any synchronisation mechanisms that you are relying on. See its deprecation notice.
You can also capture exceptions from the thread:
AtomicReference<Throwable> uncaughtException = new AtomicReference<>();
thread.setUncaughtExceptionHandler((t, ex) -> uncaughtException.setRelease(ex));
// ...
Throwable ex = uncaughtException.getAcquire();
if (ex != null) {
throw ex;
}
I had this problem too, my logs print out with ‘’Unexpected end of stream‘’.and ‘’Could not get a resource from the pool‘’,
I set the timeout of brpop to 30s, redis to 31s, and mysql database connection pool to 300s. For now, this error is not printed on the log, but I don't know if this error will be reported in the future.I don't know if it has a bad effect on my writing to the database