How would one go about making a byte[] that is a packet that needs to be run through an RC4 encryption class and then sent to a server?
So let's say I need the packet to stsrt with a string, followed with an int, byte, int, string. How would I create that as a byte array? (Byte[])
Thanks!
OK, so you have a data structure containing strings, integers and bytes, that you want to serialize to a byte array. There are several options:
create a Serializable class containing all this information as fields, and use an ObjectOutputStream to write it. Beware: the result will only be easily readable by a Java program using the exact same class.
create a class containing all this information as fields, and use a JSON object mapper (like Jackson) to write it.
create a class containing all this information as fields, and use an XML object mapper (like JAXB) to write it.
design a binary representation of this structure, that can be transformed back into the individual parts, and use a DataOutputStream to write it.
Use protocol buffers
...
Related
When Jackson maps a JSON input to a DTO it automatically decodes base64. I want to disable this decoding for one particular field (which is a byte array), because I transfer it through as-is to an other service through a REST API and the decoding causes an increase in memory usage due to intermediate structures (encoded byte array, decoded byte array, another encoded byte array to send to the other service).
Is there any elegant way to achieve this? I debugged a bit to see what the internal code is like and found the class Base64Variant which unfortunately is final so I cannot override its behaviour. I suppose I can go and copy-paste parts of the internal logic of JsonParser to read the inputstream (minus the base64 decoding) from within a custom deserializer but I first wanted to ask here if anyone has a better solution.
This is the same question as this one but for deserialization instead.
I need to parse untrusted Java serialized objects. The data is given to me as a byte array (written at some point by ObjectOutputStream).
I do not want to simply call ObjectInputStream.readObject() and/or load the actual object. I am looking for a way to safely parse the bytes and grab field names & values.
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Here's a little summary of my attempt so far, after taking a look at the ObjectInputStream procedure for deserializing objects.
I have tried to extract field types/names (as unicode strings) recursively based on expected stream constants. I end up with a list of field names whose values should appear in the byte array in order. I am uneasy about this approach because it is probably buggy. Especially accommodating for what seems to be individual serialization protocols followed by HashMap, ArrayList, etc. But it might work, if I can figure out a way to read the bytes that represent field values:
I can try to read and store primitives based on size/offset, but when I encounter my first object, it gets a bit more complicated -- there is no clear way to distinguish between which bytes are associated with which values anymore (without actually loading the object in the way that ObjectInputStream probably does?).
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Can anyone suggest either a potential solution that I'm obviously looking past, or a trusted library that can help parse the serialized data without loading objects?
Thank you for reading, and for all comments/suggestions!!! I apologize if something is unclear and I would be happy to clarify if you bear with me.
You can't do this in principle. Any Java class can take over its own Serialization and write arbitrary data to the stream that only it knows how to parse and reconstruct, via code that is only invoked during deserialization.
Earlier I was storing only string in my file which can be store in SD card now I would to store byte[] also in same files. So do I just need to store normal to the file like this:
for string:- bufferWritter.write(data);
for bytes:- FileUtils.writeByteArrayToFile(new File("pathname"), myByteArray)
or fos.write(myByteArray);
So if I do like that then how can I differ message whether it is string or byte[].
Even I would like to know that is this is a good way to do?
You would need to write some sort of header to your file which should state what it does represent.
If you have multiple items in one file, also specify the length of the data parts.
[byte] sort of data (0=String, 1=Image)
And then the actual data.
But I would recommend you use a different format like json or make a serializable object.
I would give a try to some JSON implementation (maybe GSON? or some alternative) so you can have stored mixed data types in one file or write your own de/serialization routine so you can store whole objects.
Note: if you implement Serializable interface by a class that represent object to be stored, don't forget to re-generate UUID each time you change contents of that class, it will save you some time figuring out what went wrong
I have an Array of Objects called "person" and i need to save that data, Is there a way to output an array and then input it back into the program. I have tried simply outputting the raw String and int data that makes up each "person" and the program never writes that data to the specified txt file. Is there a method or function that can write raw object data and then retrieve it?
You should have a look to ObjectOutputStream and ObjectOutputStream and the Serializable interface. What you are trying to do is to serialize your data to a file and load (deserialize) it back again.
You can use standard Java serialisation. Another trivial solution is to use XStream, which will serialise your objects into/from XML. You don't need to implement specific interfaces or annotate your objects (by default) and you'll get a readable (in XML terms) serialisation, which can be useful.
One approach would be to use Serialization provided by Java. You need to implement the java.io.Serializable interface and write and read to and from the ObjectOutputStream and ObjectInputStream classes to store and retrieve data respectively.
You need serialization. Read this.
What are methods to convert data (ints, strings) to bytes in Java? I am looking for methods other than using the Serializable class. I researched and found things like ByteOutputStream.
Can I just parse strings and ints to a byte data type?
Any suggestions?
Have a look at DataInputStream and DataOutputStream, they convert all Java data types to bytes and read/write to an underlying Input/OutputStream.
If you need to read or write ints, longs etc.. to a file, then these are the classes for you.
If instead you are just interested in how to convert then to bytes for other purposes, have a look at the source code of those classes, they convert to big-endian.
Classes supporting the DataOutput interface will do what you want. Use DataInput to read the stream back to data.
The standard encoding method used by Java when serializing is, just as your own thoughts, a simple translation of the fields into a byte stream.
Primitives as well as non-transient, non-static referenced objects are encoded into the stream. Each object that is referenced by the serialized object and must also be serialized.
Other languages, such as PHP for example, serializes to a pretty much human readable format and some implementations serialize to JSON or XML.
In my own mind though, true serialization should be binary byte-per-byte representation of the data. That way it's possible to quickly read all the data up into memory again and it can be executed as is.