The question revolves around Conway's Game of Life and how to implement all the rules at the same time for the new generations. The game follows three rules for new generations, which are: a dead cell with exactly three live neighbors becomes live, a live cell with exactly one live neighbor becomes dead, and a live cell with more than three live neighbors becomes dead. The original generation is random. I think my problem, which is that my new generations are implementing the rules one at a time instead of all at once, is in this method:
public static int[][] nextgeneration(int[][] lastgen){
int[][] nextgen = new int[lastgen.length][lastgen[0].length];
for(int i = 0; i < lastgen.length; i++){
for(int j = 0; j < lastgen[i].length; j++){
if(aliveneighbors(lastgen, i, j) == 3){
nextgen[i][j] = 1;
}
else if(aliveneighbors(lastgen, i, j) == 1){
nextgen[i][j] = 0;
}
else if(aliveneighbors(lastgen, i, j) > 3){
nextgen[i][j] = 0;
}
else nextgen[i][j] = lastgen[i][j];
}
}
return nextgen;
Here's my full code just in case the problem was not in that method:
import java.util.Random;
public class Life {
public static int[][] origin(int a, int b) {
int[][] randomMatrix = new int [a][b];
for (int i = 0; i < a; i++) {
for (int j = 0; j < b; j++) {
Random random = new Random();
int abc = random.nextInt(2);
randomMatrix[i][j] = abc;
}
}
return randomMatrix;
}
public static void print(int[][] a) {
for(int i = 0; i < a.length; i++){
for(int j = 0; j < a.length; j++){
System.out.print(a[i][j] + " ");
}
System.out.println();
}
}
public static void show(int[][] b) {
int N = b.length;
StdDraw.setXscale(0, N-1);
StdDraw.setYscale(0, N-1);
for(int i = 0; i < b.length; i++){
for(int j = 0; j < b.length; j++){
if(b[i][j] == 1){
StdDraw.setPenColor(StdDraw.RED);
StdDraw.filledSquare(j, N-i-1, .5);
}
else if(b[i][j] == 0){
StdDraw.setPenColor(StdDraw.BLACK);
StdDraw.filledSquare((double)j, (double)-i, .5);
}
}
}
}
public static int[][] nextgeneration(int[][] lastgen){
int[][] nextgen = new int[lastgen.length][lastgen[0].length];
for(int i = 0; i < lastgen.length; i++){
for(int j = 0; j < lastgen[i].length; j++){
if(aliveneighbors(lastgen, i, j) == 3){
nextgen[i][j] = 1;
}
else if(aliveneighbors(lastgen, i, j) == 1){
nextgen[i][j] = 0;
}
else if(aliveneighbors(lastgen, i, j) > 3){
nextgen[i][j] = 0;
}
else nextgen[i][j] = lastgen[i][j];
}
}
return nextgen;
}
public static int aliveneighbors(int[][] board, int x, int y){
int count = 0;
int up;
int down;
int left;
int right;
{
if(x > 0)
up = x - 1;
else
up = board.length - 1;
if(x < (board.length - 1))
down = x + 1;
else
down = 0;
if(y > 0)
left = y - 1;
else
left = board[x].length - 1;
if(y < (board[x].length - 1))
right = y + 1;
else
right = 0;
//Count the live neighbors
if(board[up][left] == 1)
count++;
if(board[up][y] == 1)
count++;
if(board[up][right] == 1)
count++;
if(board[x][left] == 1)
count++;
if(board[x][right] == 1)
count++;
if(board[down][left] == 1)
count++;
if(board[down][y] == 1)
count++;
if(board[down][right] == 1)
count++;
return count;
}
}
public static void main(String[] args) {
int[][] b = origin(5, 5);
int gens = 5;
for (int i = 0; i < gens; i++) {
System.out.println();
int nextboard[][] = nextgeneration(b);
b = nextboard; //I feel like this could be a problem as well
System.out.println("Generation " + i + ":");
print(nextgeneration(b));
show(nextgeneration(b)); //This line of code seems useless
//print(b); This one also seems useless and makes output confusing
show(b);
}
}
}
Here is what my output is:
Generation 0:
0 1 1 0 0
0 1 1 0 0
0 0 0 1 1
1 1 0 1 1
1 0 0 0 0
Generation 1:
1 0 1 0 0
1 1 0 0 0
0 0 0 0 0
0 1 1 1 0
0 0 0 1 0
Generation 2:
1 0 1 0 1
1 1 0 0 0
1 0 0 0 0
0 0 1 1 0
0 0 0 1 1
Generation 3:
0 0 1 0 0
0 0 0 0 0
1 0 1 0 1
0 0 1 1 0
1 1 0 0 0
Generation 4:
0 1 0 0 0
0 1 0 1 0
0 1 1 0 1
0 0 1 1 0
0 1 0 1 0
I expect something like this:
Generation 0:
0 1 1 0 0
0 1 1 0 0
0 0 0 1 1
1 1 0 1 1
1 0 0 0 0
Generation 1:
0 1 1 0 0
0 1 0 0 0
1 0 0 0 1
1 1 1 1 1
1 1 0 0 0
Generation 2:
0 1 1 0 0
1 1 1 0 0
1 0 0 0 1
0 0 1 1 1
1 0 0 1 0
Also on my animation of the game the alive cells stay alive in the animation, which should not be happening. That's not my main problem, but if you know how to fix that it would also be helpful.
Your output looks fine to me. Pay attention, that you actually do "wrap-around" of the borders, so this
Generation 0:
0 1 1 0 0
has this as a upper border:
1 0 0 0 0
and a left border:
0
0
1
1
0
For calculations it looks like:
0 1 0 0 0 0
0 0 1 1 0 0
0 0 1 1 0 0
So this output:
Generation 1:
1 0 1 0 0
1 1 0 0 0
Is correct for the wrap-around.
From the expected result, however, it looks you want to treat it as a actual border. I mean:
010
000
with x=1, y=0, has only 5 neighbours.
In that case you need something like this:
public static int aliveneighbors(int[][] board, int x, int y){
int width = board.length;
int height = board[0].length;
int count = 0;
boolean isNotLower = (y-1) >= 0;
boolean isNotUpper = (y+1) < height;
if (x-1 >= 0) {
if( isNotLower && (board[x-1][y-1] == 1) )
count++;
if(board[x-1][y] == 1)
count++;
if(isNotUpper && (board[x-1][y+1] == 1) )
count++;
}
if (x+1 < width) {
if( isNotLower && (board[x+1][y-1] == 1) )
count++;
if(board[x+1][y] == 1)
count++;
if( isNotUpper && (board[x+1][y+1] == 1) )
count++;
}
if( isNotUpper && (board[x][y+1] == 1) )
count++;
if(isNotLower && (board[x][y-1] == 1) )
count++;
return count;
}
Related
Currently trying to build a program that can implement both DFS and BFS in Java by taking in an adjacency matrix from a file and printing out the following info: order that vertices are first encountered, order that vertices become dead ends, number of components, and the tree edges.
Here is my code:
import java.io.File;
import java.io.FileNotFoundException;
import java.util.ArrayList;
import java.util.Scanner;
public class ProjectDriver {
public static int count;
public static void main(String[] args) throws FileNotFoundException {
ArrayList<Integer> dfsDeadEnd = new ArrayList<Integer>();
ArrayList<Integer> dfsVertices = new ArrayList<Integer>();
ArrayList<Integer> bfsVertices = new ArrayList<Integer>();
int dfsComponents = 0;
int bfsComponents = 0;
Scanner scanner = new Scanner(new File("sample1.txt"));
int n = 8;
int[][] edges = new int[n][n];
boolean[] visited = new boolean[n];
count = 0;
for(int i=0; i < n; i++) {
for (int j=0; j < n; j++) {
edges[i][j] = scanner.nextInt();
}
}
for(int i = 0; i < n; i++){
visited[i] = false;
}
int[][] BFStreeEdgeGraph = new int[n][n];
int[][] DFStreeEdgeGraph = new int[n][n];
int[][] crossGraph = new int[n][n];
for(int i = 0; i <= n-1; i++){
for(int j = 0; j <= n-1; j++){
DFStreeEdgeGraph[i][j] = 0;
BFStreeEdgeGraph[i][j] = 0;
crossGraph[i][j] = 0;
}
}
for(int i = 0; i <= n-1; i++){
if(visited[i] == false){
dfs(edges,i,visited, dfsVertices, dfsDeadEnd, DFStreeEdgeGraph);
dfsDeadEnd.add(i);
dfsComponents++;
}
}
for(int i = 0; i <= n-1; i++) {
if(visited[i] == false) {
bfs(edges, i, visited, bfsVertices, BFStreeEdgeGraph);
bfsComponents++;
}
}
System.out.println();
System.out.println("DFS: Number of Connected Components: " + dfsComponents);
System.out.print("DFS: Order of First Encountered: ");
for(int i : dfsVertices){
System.out.print((i+1) + " ");
}
System.out.println();
System.out.print("DFS: Order of First Dead-Ends: ");
for(int i : dfsDeadEnd){
System.out.print((i+1) + " ");
}
System.out.println();
System.out.println();
System.out.println("Tree edges:");
displayGraph(DFStreeEdgeGraph, n);
System.out.println();
System.out.println();
System.out.println("BFS: Number of Connected Components: " + bfsComponents);
System.out.print("BFS: Order of First encountered: ");
for(int i : bfsVertices){
System.out.print((i+1) + " ");
}
System.out.println();
System.out.println();
}
public static void dfs(int[][] edges, int vertex, boolean[] visited, ArrayList<Integer> dfsVertices, ArrayList<Integer> dfsDeadEnd, int[][] DFStreeEdgeGraph) {
visited[vertex] = true;
dfsVertices.add(count, vertex);
count = count + 1;
for(int w = 0; w <= edges.length-1; w++) {
if(edges[vertex][w] == 1 && !visited[w]) {
DFStreeEdgeGraph[vertex][w] = 1;
dfs(edges, w, visited, dfsVertices, dfsDeadEnd, DFStreeEdgeGraph);
dfsDeadEnd.add(w);
}
}
}
public static void bfs(int[][] edges, int vertex, boolean[] visited, ArrayList<Integer> bfsVertices, int[][] BFStreeEdgeGraph) {
bfsVertices.add(count, vertex);
count = count + 1;
for(int w = 0; w < edges.length; w++) {
if(edges[vertex][w] != 0 && !visited[w]) {
visited[vertex] = true;
}
}
for(int w = bfsVertices.indexOf(vertex) + 1; w < bfsVertices.size(); w++) {
int value = bfsVertices.get(w);
bfs(edges, value, visited, bfsVertices, BFStreeEdgeGraph);
}
}
public static void displayGraph(int[][] graph, int n) {
for(int i = 0; i <= n-1; ++i){
System.out.print(" ");
for(int j = 0; j <= n-1; ++j){
System.out.print(graph[i][j] + " ");
}
System.out.println();
}
}
}
And here is the output from running my code:
Input graph:
0 1 0 0 1 1 0 0
1 0 0 0 0 1 1 0
0 0 0 1 0 0 1 0
0 0 1 0 0 0 0 1
1 0 0 0 0 1 0 0
1 1 0 0 1 0 0 0
0 1 1 0 0 0 0 1
0 0 0 1 0 0 1 0
DFS: Number of Connected Components: 1
DFS: Order of First Encountered: 1 2 6 5 7 3 4 8
DFS: Order of First Dead-Ends: 5 6 8 4 3 7 2 1
Tree edges:
0 1 0 0 0 0 0 0
0 0 0 0 0 1 1 0
0 0 0 1 0 0 0 0
0 0 0 0 0 0 0 1
0 0 0 0 0 0 0 0
0 0 0 0 1 0 0 0
0 0 1 0 0 0 0 0
0 0 0 0 0 0 0 0
BFS: Number of Connected Components: 0
BFS: Order of First encountered:
And here are my issues. For the DFS, my order of first encountered should be 1 2 6 7 4 3 5 8, but this is not what I'm getting. Additionally, my order of dead ends should be 8 7 5 4 1 2 6 3, but this is also off. My tree edges managed to come out correct.
For the BFS, I can't get anything to print, and debugging my DFS and BFS methods hasn't given me the answer yet. I'd be very grateful from some help.
I dont understand, why these numbers are printed out. Shouldn't it just out print 3 2 1? Instead, it prints:
3
0
0
0
2
0
0
0
1
Thank you for your help :)
public static void main(String[] args) {
int i, j, n = 3;
int[][] polje = new int[n][n];
polje[0][0] = 3;
polje[1][1] = 2;
polje[2][2] = 1;
for (i = 0; i < n; i++) {
for (j = 0; j < n; j++) {
System.out.print(polje[i][j] + " ");
System.out.println();
}
}
}
you have set likewise,
3 0 0
0 2 0
0 0 1
so obviously you get, 3 0 0 0 2 0 0 0 1
if you want to print only 3 2 1 then made this changes only,
if(i == j){
System.out.print(polje[i][j] + " ");
System.out.println();
}
(Merry Christmas btw ^^)
Here is my problem (in JAVA) but it's definitely an algorithmic problem and I don't know how to solve it :/
So here it is, with an example (just for information, all my calculs are in Binary, so 1+1 = 0)
let's name variables:
N : the number of elements in kernel.
M : the length of an element in the kernel.
int[][] Kernel:
....
i : 0 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 (length = M)
i+1 : 1 0 1 0 1 1 0 1 0 1 0 0 0 0 0 1 0 1 0 1 1 0 1 0 1 (length = M)
....
N : ....
My goal with theses things, is to generate all the possible combinaison (so 2^N elements)
and I want to generate them.
By generate I mean exactly this :
Result[0] = 0 0 0 0 0 0 0 0 0 0 0 0 0
Result[1] = Kernel[0]
Result[2] = Kernel[1]
....
Result[i] = Kernel[i-1]
Result[N-1] = Kernel[N-2]
Result[N] = Kernel[0] + Kernel[1]
Result[N+1] = Kernel[0] + Kernel[2]
Result[N+i] = Kernel[0] + Kernel[i]
Result[2N-1] = Kernel[0] + Kernel[N-1]
....
Result[I] = Kernel[0] + Kernel[1] + Kernel[2]
Result[I+1] = Kernel[0] + Kernel[1] + Kernel[i]
Result[I+J] = Kernel[0] + Kernel[1] + Kernel[N-1]
....
Result[2^N+1] = Kernel[0] + Kernel[1] + ... + Kernel[i] + ... + Kernel[N-1]
Here is what I already success to do, but it's not complete and I don't know how to generalize the calcul in order to work with any N...
public static int[][] combinaisons(int[][] kernel) {
/* if the kernel is empty, there is no possible combinaison */
if(kernel.length == 0) return kernel;
/* We allocate the good number of space... */
int[][] result = new int[(int) (Math.pow(2, noyau.length)+1)][];
/* Every element in result has the same length as in kernel's elements. */
for(int i = 0; i < resultat.length; i++) {
result[i] = new int[kernel[0].length];
}
/* The first element of result has to be only 0 0 0 0 0 0 0 */
for(int j = 0; j < kernel[0].length; j++) {
result[0][j] = 0;
}
/* We rewrite the element of kernel because they are a part of the solution... */
for(int i = 0; i < kernel.length; i++) {
for(int j = 0; j < kernel[i].length; j++) {
result[i+1][j] = kernel[i][j];
}
}
/*
I managed to do it when it's the sum of only 2 elements,
but it has to be with 3, 4 ... N-1 :/
*/
for(int i = 0; i < kernel.length; i++) {
for(int j = 0; j < kernel[i].length; j++) {
for(int k = i+1; k < kernel.length; k++) {
result[k*kernel.length+i][j] = (kernel[i][j]+kernel[k][j])%2;
}
}
}
return result;
}
Edit:
About an example, let's give this:
N = 2
M = 4
Kernel:
0 1 1 0
1 0 0 1
In result I want:
0 0 0 0
0 1 1 0
1 0 0 1
1 1 1 1 (the sum of the 2 elements in Kernel)
So this is a simple example (quite particularly values, if you want bigger, just ask :) )
Even if the array at the end seems to be VERY HUGE :) that's exactly what I want to generate (don't care about memory, it will for sure be okay)
I am going to use boolean[][] instead of int[][]. 0 means false, 1 means true.
public static boolean[][] combinations(boolean kernel[][]) {
int n = kernel.length;
int m = kernel[0].length;
int p = 1 << n;
boolean[][] temp = new boolean[p][m];
for (int i = 0; i < p; i++)
for (int j = 0; j < n; j++)
if (((1 << j) & i) != 0)
for (int k = 0; k < m; k++)
temp[i][k] ^= kernel[j][k];
return temp;
}
I have to print a triangle pattern (Half Pyramid) like
1
0 1
1 0 1
0 1 0 1
I tried with this program
class tri{
public static void main(String arg[]){
int i,j,a = 1, b =0, c=0;
for(i=1; i<=4; i++){
for(j=1; j<=i; j++){
System.out.print(a+ " ");
c = a;
a = b;
b = c;
}
System.out.println();
}
}
}
but this prints pattern as shown in image
please if some one could help me editing that code to bring the pattern
The shortest form would be
String str = "";
for (int i = 1; i <= 4; i++) {
str = (i % 2) + " " + str;
System.out.println(str);
}
This will give output as you desired
1
0 1
1 0 1
0 1 0 1
You need to set starting values correctly. Because what you are doing is continuously swapping
Say row two 0 1
last element = 1, (a = 1, b = 0) and on swapping (a = 0, b = 1) for next row first element.
However this is incorrect as it was supposed to start with (a = 1) and not (a = 0) from previous state.
int i,j,a = 1, b =0, c=0;
for (i = 1; i <= 4; i++){
if (i % 2 == 0) {
a = 0;
b = 1;
} else {
a = 1;
b = 0;
}
for(j=1; j<=i; j++) {
System.out.print(a+ " ");
c = a;
a = b;
b = c;
}
System.out.println();
}
You can also switch between 0 and 1 using XOR :
int i, j, a = 1;
for (i = 1; i <= 4; i++){
a = i % 2;
for(j=1; j<=i; j++) {
System.out.print(a+ " ");
a = a ^ 1;
}
System.out.println();
}
However Shorter solution would be :
String str = "";
for (int i = 1; i <= 4; i++) {
str = (i % 2) + " " + str;
System.out.println(str);
}
output :
1
0 1
1 0 1
0 1 0 1
You can use boolean flag for this to check if you are current starting at 1 or 0;
sample:
boolean flag = true;
for(int i=1; i<=4; i++){
for(int j=1; j<=i; j++){
if(flag)
System.out.print("1 ");
else
System.out.print("0 ");
flag = !flag;
}
if((i % 2) == 0)
flag = true;
else
flag = false;
System.out.println();
}
result:
1
0 1
1 0 1
0 1 0 1
int x=1,y=1;
for(int i=1;i<8;i++){
for(int k=0;k<i;k++){
y=(k==0) ? x:y;
System.out.print(y+" ");
y=(y==1) ? 0:1;
}
System.out.println("");
x=(x==1) ? 0:1;
}
output---
write my anwser here, seen #sujithvm solution is more short and efficient.
int sideLength = 4;
for(int i = 0 ; i < sideLength ; i++)
{
for(int j = 0 ; j <= i ; j++)
{
System.out.print((i + j + 1) % 2 + " ");
}
System.out.println();
}
Complete Java program for beginners:
public class PrintPattern15
{
public static void main(String args[])
{
int n = 5;
PrintPattern15 d = new PrintPattern15();
d.printPattern(n);
}
public void printPattern(int noOfRows)
{
for(int i = 1; i <= noOfRows; i++ )
{
printRows(i);
}
}
public void printRows(int startPt)
{
for(int i = startPt ; i >= 1; i--)
{
System.out.print(i%2);
}
System.out.println();
}
}
This Works for me:
public class DrawPattern {
public static void main(String[] args) {
int i, j;
int num = 7;
for (i = 0; i <num; i++) {
for (j = 0; j < i; j++) {
if (isConditionMatch(num, i, j)) {
System.out.print("0");
} else {
System.out.print("1");
}
}
System.out.println();
}
}
private static boolean isConditionMatch(int num, int i, int j) {
return (i%2 != 0 && j%2 !=0 || (i%2 == 0 && j%2==0));
}
}
Output:
1
01
101
0101
10101
010101
Code
public class pra1 {
public static void main(String[] args) {
int space, rows=11, k=0;
// Scanner scan = new Scanner(System.in);
// System.out.print("Enter Number of Rows : ");
// rows = scan.nextInt();
// rowa=6;
for(int i=1; i<=rows; i++)
{
for(space=1; space<=(rows-i); space++)
{
System.out.print(" ");
}
while(k != (2*i-1))
{ // int p=k;
if(k%2==0)
{
System.out.print("1 ");
// System.out.print(" ");
}if(k%2!=0 )
{
System.out.print("0 ");
// System.out.print(" ");
}
else{
System.out.print("");
}
// p--;
k++;
}
k = 0;
System.out.println();
}
}
}
Output
1
1 0 1
1 0 1 0 1
1 0 1 0 1 0 1
1 0 1 0 1 0 1 0 1
1 0 1 0 1 0 1 0 1 0 1
1 0 1 0 1 0 1 0 1 0 1 0 1
1 0 1 0 1 0 1 0 1 0 1 0 1 0 1
1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1
1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1
1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1
This is how I solved the problem:
int k = 0;
for (i = 1; i <= 4; i++){
k = (i%2 == 0)? 1:0;
for(j=1; j<=i; j++) {
System.out.print(k+ " ");
k = k==0?1:0;
}
System.out.println();
}
I am writing my own implementation of the Flood Fill.
I came up with this code:
public static void fillArea(int x, int y, int original, int fill, int[][] arr) {
Stack<int[]> q = new Stack<int[]>();
int[] w = new int[2]; //to the west
int[] e = new int[2]; //to the east
if (arr[x][y] != original) {
return;
}
q.push(new int[]{x, y});
while (!q.isEmpty()) {
int[] pos = (int[]) q.pop();
int i = pos[0];
int j = pos[1];
if (arr[i][j] == original) {
e[0] = i;
e[1] = j;
w[0] = i;
w[1] = j;
}
while (w[1] > 0 && arr[w[0]][w[1] - 1] == original) { // to the west
w[1] -= 1;
}
while (e[1] < arr[0].length - 1 && arr[e[0]][e[1] + 1] == original) { // to the east
e[1] += 1;
}
for (int a = w[1]; a <= e[1]; a++) { // for every point between west and east
arr[w[0]][a] = fill;
if (w[0] > 0 && arr[w[0] - 1][a] == original) { //check if we can go north
q.push(new int[]{(w[0] - 1), a});
}
if (w[0] < arr.length - 1 && arr[w[0] + 1][a] == original) {//check if we can go south
q.push(new int[]{(w[0] + 1), a});
}
}
}
return;
}
Params are:
start point coords, value we want to change, new value we want to see as a result of filling, original array.
It is implementation of Wiki pseudocode:
Flood-fill (node, target-color, replacement-color):
1. Set Q to the empty queue.
2. If the color of node is not equal to target-color, return.
3. Add node to Q.
4. For each element N of Q:
5. If the color of N is equal to target-color:
6. Set w and e equal to N.
7. Move w to the west until the color of the node to the west of w no longer matches target-color.
8. Move e to the east until the color of the node to the east of e no longer matches target-color.
9. For each node n between w and e:
10. Set the color of n to replacement-color.
11. If the color of the node to the north of n is target-color, add that node to Q.
12. If the color of the node to the south of n is target-color, add that node to Q.
13. Continue looping until Q is exhausted.
14. Return.
I am using Stack instead of Queue, because it seems that Stack is much faster, or I have a problem with my code.
The problem is : it is very slow.
Is there anything I can do about performance? I can trade memory for the performance, but native recursion get me stackoverflow.
Ok, here we go :).
I simulated stack with array, which I hope would be much faster. I did not followed exactly the pseudocode, but it works and I think it should be fast.
public static void main(String[] args) {
int testArray[][] = new int[10][10];
for (int i = 0; i < 10; i++) {
testArray[i][i] = 1;
testArray[9-i][i] = 1;
}
testArray[4][7] = 1;
System.out.println("Array before");
for (int i = 0; i < 10; i++) {
for (int j = 0; j < 10; j++) {
System.out.print(testArray[j][i] + " ");
}
System.out.println("");
}
fillArea(6,8,0,7,testArray);
System.out.println("Array after");
for (int i = 0; i < 10; i++) {
for (int j = 0; j < 10; j++) {
System.out.print(testArray[j][i] + " ");
}
System.out.println("");
}
}
public static void fillArea(int x, int y, int original, int fill, int[][] arr) {
int maxX = arr.length - 1;
int maxY = arr[0].length - 1;
int[][] stack = new int[(maxX+1)*(maxY+1)][2];
int index = 0;
stack[0][0] = x;
stack[0][1] = y;
arr[x][y] = fill;
while (index >= 0){
x = stack[index][0];
y = stack[index][1];
index--;
if ((x > 0) && (arr[x-1][y] == original)){
arr[x-1][y] = fill;
index++;
stack[index][0] = x-1;
stack[index][1] = y;
}
if ((x < maxX) && (arr[x+1][y] == original)){
arr[x+1][y] = fill;
index++;
stack[index][0] = x+1;
stack[index][1] = y;
}
if ((y > 0) && (arr[x][y-1] == original)){
arr[x][y-1] = fill;
index++;
stack[index][0] = x;
stack[index][1] = y-1;
}
if ((y < maxY) && (arr[x][y+1] == original)){
arr[x][y+1] = fill;
index++;
stack[index][0] = x;
stack[index][1] = y+1;
}
}
}
This code having this output :
Array before
1 0 0 0 0 0 0 0 0 1
0 1 0 0 0 0 0 0 1 0
0 0 1 0 0 0 0 1 0 0
0 0 0 1 0 0 1 0 0 0
0 0 0 0 1 1 0 0 0 0
0 0 0 0 1 1 0 0 0 0
0 0 0 1 0 0 1 0 0 0
0 0 1 0 1 0 0 1 0 0
0 1 0 0 0 0 0 0 1 0
1 0 0 0 0 0 0 0 0 1
Array after
1 0 0 0 0 0 0 0 0 1
0 1 0 0 0 0 0 0 1 0
0 0 1 0 0 0 0 1 0 0
0 0 0 1 0 0 1 0 0 0
0 0 0 0 1 1 0 0 0 0
0 0 0 0 1 1 0 0 0 0
0 0 0 1 7 7 1 0 0 0
0 0 1 7 1 7 7 1 0 0
0 1 7 7 7 7 7 7 1 0
1 7 7 7 7 7 7 7 7 1
This version is even faster
public static void floodFill(int y, int x, byte originalvalue, byte newvalue, byte[][] arr) {
Deque queue = new ArrayDeque();
queue.add(new int[]{y, x});
while (!queue.isEmpty()) {
int[] t = (int[]) queue.poll();
y = t[0];
x = t[1];
if (arr[y][x] == originalvalue) {
arr[y][x] = newvalue;
for (int i = 0; i
< 8; i++) {
if (x + dx[i] < arr[0].length && y + dy[i] < arr.length && x + dx[i] > -1 && y + dy[i] > -1 && arr[y + dy[i]][x + dx[i]] == originalvalue) {
queue.add(new int[]{y + dy[i], x + dx[i]});
}
}
}
}
}