Vert.x Event loop - How is this asynchronous? - java

I'm playing around with Vert.x and quite new to the servers based on event loop as opposed to the thread/connection model.
public void start(Future<Void> fut) {
vertx
.createHttpServer()
.requestHandler(r -> {
LocalDateTime start = LocalDateTime.now();
System.out.println("Request received - "+start.format(DateTimeFormatter.ISO_DATE_TIME));
final MyModel model = new MyModel();
try {
for(int i=0;i<10000000;i++){
//some simple operation
}
model.data = start.format(DateTimeFormatter.ISO_DATE_TIME) +" - "+LocalDateTime.now().format(DateTimeFormatter.ISO_DATE_TIME);
} catch (Exception e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
r.response().end(
new Gson().toJson(model)
);
})
.listen(4568, result -> {
if (result.succeeded()) {
fut.complete();
} else {
fut.fail(result.cause());
}
});
System.out.println("Server started ..");
}
I'm just trying to simulate a long running request handler to understand how this model works.
What I've observed is the so called event loop is blocked until my first request completes. Whatever little time it takes, subsequent request is not acted upon until the previous one completes.
Obviously I'm missing a piece here and that's the question that I have here.
Edited based on the answers so far:
Isn't accepting all requests considered to be asynchronous? If a new
connection can only be accepted when the previous one is cleared
off, how is it async?
Assume a typical request takes anywhere between 100 ms to 1 sec (based on the kind and nature of the request). So it means, the
event loop can't accept a new connection until the previous request
finishes(even if its winds up in a second). And If I as a programmer
have to think through all these and push such request handlers to a
worker thread , then how does it differ from a thread/connection
model?
I'm just trying to understand how is this model better from a traditional thread/conn server models? Assume there is no I/O op or
all the I/O op are handled asynchronously? How does it even solve
c10k problem, when it can't start all concurrent requests parallely and have to wait till the previous one terminates?
Even if I decide to push all these operations to a worker thread(pooled), then I'm back to the same problem isn't it? Context switching between threads?
Edits and topping this question for a bounty
Do not completely understand how this model is claimed to asynchronous.
Vert.x has an async JDBC client (Asyncronous is the keyword) which I tried to adapt with RXJava.
Here is a code sample (Relevant portions)
server.requestStream().toObservable().subscribe(req -> {
LocalDateTime start = LocalDateTime.now();
System.out.println("Request for " + req.absoluteURI() +" received - " +start.format(DateTimeFormatter.ISO_DATE_TIME));
jdbc.getConnectionObservable().subscribe(
conn -> {
// Now chain some statements using flatmap composition
Observable<ResultSet> resa = conn.queryObservable("SELECT * FROM CALL_OPTION WHERE UNDERLYING='NIFTY'");
// Subscribe to the final result
resa.subscribe(resultSet -> {
req.response().end(resultSet.getRows().toString());
System.out.println("Request for " + req.absoluteURI() +" Ended - " +LocalDateTime.now().format(DateTimeFormatter.ISO_DATE_TIME));
}, err -> {
System.out.println("Database problem");
err.printStackTrace();
});
},
// Could not connect
err -> {
err.printStackTrace();
}
);
});
server.listen(4568);
The select query there takes 3 seconds approx to return the complete table dump.
When I fire concurrent requests(tried with just 2), I see that the second request completely waits for the first one to complete.
If the JDBC select is asynchronous, Isn't it a fair expectation to have the framework handle the second connection while it waits for the select query to return anything.?

Vert.x event loop is, in fact, a classical event loop existing on many platforms. And of course, most explanations and docs could be found for Node.js, as it's the most popular framework based on this architecture pattern. Take a look at one more or less good explanation of mechanics under Node.js event loop. Vert.x tutorial has fine explanation between "Don’t call us, we’ll call you" and "Verticles" too.
Edit for your updates:
First of all, when you are working with an event loop, the main thread should work very quickly for all requests. You shouldn't do any long job in this loop. And of course, you shouldn't wait for a response to your call to the database.
- Schedule a call asynchronously
- Assign a callback (handler) to result
- Callback will be executed in the worker thread, not event loop thread. This callback, for example, will return a response to the socket.
So, your operations in the event loop should just schedule all asynchronous operations with callbacks and go to the next request without awaiting any results.
Assume a typical request takes anywhere between 100 ms to 1 sec (based on the kind and nature of the request).
In that case, your request has some computation expensive parts or access to IO - your code in the event loop shouldn't wait for the result of these operations.
I'm just trying to understand how is this model better from a traditional thread/conn server models? Assume there is no I/O op or all the I/O op are handled asynchronously?
When you have too many concurrent requests and a traditional programming model, you will make thread per each request. What this thread will do? They will be mostly waiting for IO operations (for example, result from database). It's a waste of resources. In our event loop model, you have one main thread that schedule operations and preallocated amount of worker threads for long tasks. + None of these workers actually wait for the response, they just can execute another code while waiting for IO result (it can be implemented as callbacks or periodical checking status of IO jobs currently in progress). I would recommend you go through Java NIO and Java NIO 2 to understand how this async IO can be actually implemented inside the framework. Green threads is a very related concept too, that would be good to understand. Green threads and coroutines are a type of shadowed event loop, that trying to achieve the same thing - fewer threads because we can reuse system thread while green thread waiting for something.
How does it even solve c10k problem, when it can't start all concurrent requests parallel and have to wait till the previous one terminates?
For sure we don't wait in the main thread for sending the response for the previous request. Get request, schedule long/IO tasks execution, next request.
Even if I decide to push all these operations to a worker thread(pooled), then I'm back to the same problem isn't it? Context switching between threads?
If you make everything right - no. Even more, you will get good data locality and execution flow prediction. One CPU core will execute your short event loop and schedule async work without context switching and nothing more. Other cores make a call to the database and return response and only this. Switching between callbacks or checking different channels for IO status doesn't actually require any system thread's context switching - it's actually working in one worker thread. So, we have one worker thread per core and this one system thread await/checks results availability from multiple connections to database for example. Revisit Java NIO concept to understand how it can work this way. (Classical example for NIO - proxy-server that can accept many parallel connections (thousands), proxy requests to some other remote servers, listen to responses and send responses back to clients and all of this using one or two threads)
About your code, I made a sample project for you to demonstrate that everything works as expected:
public class MyFirstVerticle extends AbstractVerticle {
#Override
public void start(Future<Void> fut) {
JDBCClient client = JDBCClient.createShared(vertx, new JsonObject()
.put("url", "jdbc:hsqldb:mem:test?shutdown=true")
.put("driver_class", "org.hsqldb.jdbcDriver")
.put("max_pool_size", 30));
client.getConnection(conn -> {
if (conn.failed()) {throw new RuntimeException(conn.cause());}
final SQLConnection connection = conn.result();
// create a table
connection.execute("create table test(id int primary key, name varchar(255))", create -> {
if (create.failed()) {throw new RuntimeException(create.cause());}
});
});
vertx
.createHttpServer()
.requestHandler(r -> {
int requestId = new Random().nextInt();
System.out.println("Request " + requestId + " received");
client.getConnection(conn -> {
if (conn.failed()) {throw new RuntimeException(conn.cause());}
final SQLConnection connection = conn.result();
connection.execute("insert into test values ('" + requestId + "', 'World')", insert -> {
// query some data with arguments
connection
.queryWithParams("select * from test where id = ?", new JsonArray().add(requestId), rs -> {
connection.close(done -> {if (done.failed()) {throw new RuntimeException(done.cause());}});
System.out.println("Result " + requestId + " returned");
r.response().end("Hello");
});
});
});
})
.listen(8080, result -> {
if (result.succeeded()) {
fut.complete();
} else {
fut.fail(result.cause());
}
});
}
}
#RunWith(VertxUnitRunner.class)
public class MyFirstVerticleTest {
private Vertx vertx;
#Before
public void setUp(TestContext context) {
vertx = Vertx.vertx();
vertx.deployVerticle(MyFirstVerticle.class.getName(),
context.asyncAssertSuccess());
}
#After
public void tearDown(TestContext context) {
vertx.close(context.asyncAssertSuccess());
}
#Test
public void testMyApplication(TestContext context) {
for (int i = 0; i < 10; i++) {
final Async async = context.async();
vertx.createHttpClient().getNow(8080, "localhost", "/",
response -> response.handler(body -> {
context.assertTrue(body.toString().contains("Hello"));
async.complete();
})
);
}
}
}
Output:
Request 1412761034 received
Request -1781489277 received
Request 1008255692 received
Request -853002509 received
Request -919489429 received
Request 1902219940 received
Request -2141153291 received
Request 1144684415 received
Request -1409053630 received
Request -546435082 received
Result 1412761034 returned
Result -1781489277 returned
Result 1008255692 returned
Result -853002509 returned
Result -919489429 returned
Result 1902219940 returned
Result -2141153291 returned
Result 1144684415 returned
Result -1409053630 returned
Result -546435082 returned
So, we accept a request - schedule a request to the database, go to the next request, we consume all of them and send a response for each request only when everything is done with the database.
About your code sample I see two possible issues - first, it looks like you don't close() connection, which is important to return it to pool. Second, how your pool is configured? If there is only one free connection - these requests will serialize waiting for this connection.
I recommend you to add some printing of a timestamp for both requests to find a place where you serialize. You have something that makes the calls in the event loop to be blocking. Or... check that you send requests in parallel in your test. Not next after getting a response after previous.

How is this asynchronous? The answer is in your question itself
What I've observed is the so called event loop is blocked until my
first request completes. Whatever little time it takes, subsequent
request is not acted upon until the previous one completes
The idea is instead of having a new for serving each HTTP request, same thread is used which you have blocked by your long running task.
The goal of event loop is to save the time involved in context switching from one thread to another thread and utilize the ideal CPU time when a task is using IO/Network activities. If while handling your request it had to other IO/Network operation eg: fetching data from a remote MongoDB instance during that time your thread will not be blocked and instead an another request would be served by the same thread which is the ideal use case of event loop model (Considering that you have concurrent requests coming to your server).
If you have long running tasks which does not involve Network/IO operation, you should consider using thread pool instead, if you block your main event loop thread itself other requests would be delayed. i.e. for long running tasks you are okay to pay the price of context switching for for server to be responsive.
EDIT:
The way a server can handle requests can vary:
1) Spawn a new thread for each incoming request (In this model the context switching would be high and there is additional cost of spawning a new thread every time)
2) Use a thread pool to server the request (Same set of thread would be used to serve requests and extra requests gets queued up)
3) Use a event loop (single thread for all the requests. Negligible context switching. Because there would be some threads running e.g: to queue up the incoming requests)
First of all context switching is not bad, it is required to keep application server responsive, but, too much context switching can be a problem if the number of concurrent requests goes too high (roughly more than 10k). If you want to understand in more detail I recommend you to read C10K article
Assume a typical request takes anywhere between 100 ms to 1 sec (based
on the kind and nature of the request). So it means, the event loop
can't accept a new connection until the previous request finishes(even
if its winds up in a second).
If you need to respond to large number of concurrent requests (more than 10k) I would consider more than 500ms as a longer running operation. Secondly, Like I said there are some threads/context switching involved e.g.: to queue up incoming requests, but, the context switching amongst threads would be greatly reduced as there would be too few threads at a time. Thirdly, if there is a network/IO operation involved in resolving first request second request would get a chance to be resolved before first is resolved, this is where this model plays well.
And If I as a programmer have to think
through all these and push such request handlers to a worker thread ,
then how does it differ from a thread/connection model?
Vertx is trying to give you best of threads and event loop, so, as programmer you can make a call on how to make your application efficient under both the scenario i.e. long running operation with and without network/IO operation.
I'm just trying to understand how is this model better from a
traditional thread/conn server models? Assume there is no I/O op or
all the I/O op are handled asynchronously? How does it even solve c10k
problem, when it can't start all concurrent requests parallely and
have to wait till the previous one terminates?
The above explanation should answer this.
Even if I decide to push all these operations to a worker
thread(pooled), then I'm back to the same problem isn't it? Context
switching between threads?
Like I said, both have pros and cons and vertx gives you both the model and depending on your use case you got to choose what is ideal for your scenario.

In these sort of processing engines, you are supposed to turn long running tasks in to asynchronously executed operations and these is a methodology for doing this, so that the critical thread can complete as quickly as possible and return to perform another task. i.e. any IO operations are passed to the framework to call you back when the IO is done.
The framework is asynchronous in the sense that it supports you producing and running these asynchronous tasks, but it doesn't change your code from being synchronous to asynchronous.

Related

Consumer Thread and SQS - Preventing from submitting null data to the blocking queue and finding a better way to call the consumer threads at runtime

I have a standard SQS and I need to read data from it using multiple consumer threads.
To achieve the same, I have written the following method ( in Java):
public void consume() {
ExecutorService exService = Executors.newFixedThreadPool(3);
while(true) {
exService.execute(()->{
try {
/* the following code submits a null data to the blocking queue when the queue(sqs) is empty*/
OrderQ order = queueMessagingTemplate.receiveAndConvert(StringConstants.QUEUE_NAME
, OrderQ.class);
if(order!=null)
repstiory.saveOrder(order);
log.debug("Received from queue:"+ order);
}catch(Exception exc) {
log.error("couldn't read msg from queue");
throw new CouldNotReadMessageFromSQSException("couldn't read msg from queue");
}
});
}
}
and, as of now, I have two approaches to call the above method and start consuming the messages from the queue stated as follows along with the issues associated with them:
Approach-1 :
create a rest api and call this method. This approach won't work in production and also when the queue is empty, null will keep getting populated in the blocking queue of the thread pool. So, this is clearly not a good approach. Question-How can I ensure that only 'not null' data is submitted to the blocking queue?
Approach-2:
calling the consume method from CommandLineRunner but the issue is, the queue, most probably, won't have data as soon as the application starts and will run into the same problem as described in the 1st approach.
Problem-1:What can be a better solution to handle the null data problem?
problem-2:what can be better way to call the consume method, considering the production environment?
Kindly suggest solutions and best practices to achieve the same.

Concurrent queue with only one consumer and producer threads for Java

I have primitive messaging system inside application. Message can be submitted by the producer from one thread and processed by the consumer in another thread - there'are only two threads by the design: one thread for consumer and another for producer, and it's not possible to change this logic.
I'm using ConcurrentLinkedQueue<> implementation to work with messages:
// producer's code (adds the request)
this.queue.add(req);
// consumer's code (busy loop with request polling)
while (true) {
Request req = this.queue.poll();
if (req == null) {
continue;
}
if (req.last()) {
// last request submitted by consumer
return;
}
// function to process the request
this.process(req);
}
Processing logic is very fast, consumer may receive about X_000_000 requests per second.
But I've discovered using profiler that queue.poll() sometimes is very slow (it seems when queue is receiving a lot of new items from producer) - it's about 10x times slower when receiving a lot of new messages comparing to already filled up queue without adding new items from another thread.
Is it possible to optimize it? What is the best Queue<> implementation for this particular case (one thread for poll() and one thread for add())? Maybe it would be easier to implement some simple queue by-self?
The consumer is slower while the producer is producing because each time it reads, it experiences a cache miss, since a new element will always be present.
If all elements are already present, they can be fetched together, which improves throughput.
When busy-waiting consider using Thread.onSpinWait(): while it adds latency, it also enables certain performance optimizations.
// consumer's code (busy loop with request polling)
while (true) {
Request req = this.queue.poll();
if (req == null) {
Thread.onSpinWait();
continue;
}
if (req.last()) {
// last request submitted by consumer
return;
}
// function to process the request
this.process(req);
}
The JDK does not have queues optimized for SPSC (Single-Producer Single-Consumer) scenarios. There are libraries for that. You can use Agrona or JCTools. Implementing these is not easy.
// Agrona
Queue<Request> queue = new OneToOneConcurrentArrayQueue<>(2048);
// JCTools
Queue<Request> queue = new SpscArrayQueue<>(2048);

How vertx handlers work?

For the last week I read documentation about vertx. What i don't get it's how vertx handlers are work? For example
public class Client extends AbstractVerticle{
#Override
public void start() throws Exception {
final HttpClient httpClient = this.vertx.createHttpClient();
this.vertx.setPeriodic(1000, handler->{
httpClient.getNow(8080, "localhost", "/", responseHandler -> {
System.out.println("response");
});
});
}
}
And server is:
public class JdbcVertx extends AbstractVerticle{
#Override
public void start() throws Exception {
JDBCClient client = JDBCClient.createNonShared(this.vertx, new JsonObject()
.put("url", "jdbc:postgresql://localhost:5432/test")
.put("user", "user")
.put("password", "password")
.put("driver_class", "org.postgresql.Driver")
.put("max_pool_size", 30));
this.vertx.createHttpServer()
.requestHandler(r -> {
client.getConnection(handler -> {
final SQLConnection connection = handler.result();
connection.execute(execute(), hndlr -> {
connection.close(closehndlr -> {
r.response().putHeader("content-type", "text/html").end("Response");
});
});
});
}).listen(8080);
}
private String execute(){
return "insert into rubish (name) values ('test')";
}
}
(P.S i know that i firstly should to check if handler is succeded and then make some action but i remove this checking to simplify code and also from official docs if there is no any response during 30 sec there will be an exception in handler)
From the code above, client send request each second and doesn't wait for response , but it has a handler that will be executed when response was comming.
'JdbcVertx' listen on port 8080 , get request, make insertion to db with sleep for example 3 s (i put 1_000_000 rows to db and create index to slow down insertion time) and then send response, therefore each request is non blocking.
As i know , vertx has only one thread named EventLoop event loop from jdbcVertx get reqests but doesn't return response immediately , instead it put a handler that will be executed when db insertion was succeed. How event loop know when IO action is done. I think that it use somthing like this
if(Thread.currentThread().getState != 'blocked' && sec != 30){
this.object.getHandler().execute();
} else if(sec == 30){
Thread.currentThread.inerrupt();
} else{
sec++;
}
But we have only one thread, and when we have blocking call it doesn't has a thread, only handler.
The problem is , how event loop know when blocking operation is ended and it's time to execute handler
But we have only one thread, and when we have blocking call it doesn't has a thread, only handler. How it work , and why do we need to use Worker Verticle if we can use handlers instead?
The handlers are just actions triggered upon receipt of an eventbus message or an http call. They are not designed to handle scalability for you. If you only use handlers and if your actions starts to take a long time or if you have any increase in the number of requests, you will block the eventloop of your verticle and will have a lot of Thread xxxx has been blocked warns.
To answer on how handler works and why the event loop doesn't wait the end of a handler to start another, according to this : https://vertx.io/docs/vertx-core/java/#_reactor_and_multi_reactor
Instead of a single event loop, each Vertx instance maintains several event loops. By default we choose the number based on the number of available cores on the machine, but this can be overridden.
This means a single Vertx process can scale across your server, unlike Node.js.
We call this pattern the Multi-Reactor Pattern to distinguish it from the single threaded reactor pattern.
But that's not enough to handle all scalability and thread blocking problematics for you in my opinion, you schould read this too : https://vertx.io/docs/vertx-core/java/#golden_rule
There are many ways to design verticles but you have to stay as non-blocking as possible. In my opinion, using vert.x with a traditional blocking approach (like blocking restfull endpoints for example) is not relevant.
Personally I'd design my verticles as follows :
verticle A : which expose a restfull endpoint and take a callback url (whatever the action GET/POST/PUT/PATCH/DELETE). The verticle always respond a 202 Accepted immediatly without result and send a message in the eventbus to a verticle B.
verticle B : get the message, do the action (eventually invoke other verticles asynchronously with the eventbus and waiting the replies) and reply invoking the callback url.
I'd avoid to use worker verticle or the executeBlocking method or even creating a pool of thread. I'd privilege multiplying the instances of my verticles B (in seperate pids) that listen to the same eventbus cluster (and eventually verticle A with a http reverse proxy). We can even imagine having a variable number of verticle B instances (in seperate pids) depending on the number of requests in real time.
P.S : sometimes I use a more powerfull message broker tool like Apache Kafka instead of the native eventbus (when I need to respect a sort of message, or when I need to replay some messages).
Answering the question:
how event loop know when blocking operation is ended and it's time to execute handler?
According to the non-blocking model, the event-loop upon the call
connection.execute( execute(), hndlr )
spawns a new thread, executes your blocking piece of code and upon it's completion (something like Thread.join()) invokes the hndlr callback in the event-loop thread. Thus the main loop doesn't get blocked although the blocking code can be executed.

Java Multithreaded - Better way to cancel Future task with database and http connections?

I am having difficulty trying to correctly program my application in the way I want it to behave.
Currently, my application (as a Java Servlet) will query the database for a list of items to process. For every item in the list, it will submit an HTTP Post request. I am trying to create a way where I can stop this processing (and even terminate the HTTP Post request in progress) if the user requests. There can be simultaneous threads that are separately processing different queries. Right now, I will stop processing in all threads.
My current attempt involves implementing the database query and HTTP Post in a Callable class. Then I submit the Callable class via the Executor Service to get a Future object.
However, in order properly to stop the processing, I need to abort the HTTP Post and close the database's Connection, Statement and ResultSet - because the Future.cancel() will not do this for me. How can I do this when I call cancel() on the Future object? Do I have to store a List of Arrays that contains the Future object, HttpPost, Connection, Statement, and ResultSet? This seems overkill - surely there must be a better way?
Here is some code I have right now that only aborts the HttpPost (and not any database objects).
private static final ExecutorService pool = Executors.newFixedThreadPool(10);
public static Future<HttpClient> upload(final String url) {
CallableTask ctask = new CallableTask();
ctask.setFile(largeFile);
ctask.setUrl(url);
Future<HttpClient> f = pool.submit(ctask); //This will create an HttpPost that posts 'largefile' to the 'url'
linklist.add(new tuple<Future<HttpClient>, HttpPost>(f, ctask.getPost())); //storing the objects for when I cancel later
return f;
}
//This method cancels all running Future tasks and aborts any POSTs in progress
public static void cancelAll() {
System.out.println("Checking status...");
for (tuple<Future<HttpClient>, HttpPost> t : linklist) {
Future<HttpClient> f = t.getFuture();
HttpPost post = t.getPost();
if (f.isDone()) {
System.out.println("Task is done!");
} else {
if (f.isCancelled()) {
System.out.println("Task was cancelled!");
} else {
while (!f.isDone()) {
f.cancel(true);
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("!Aborting Post!");
try {
post.abort();
} catch (Exception ex) {
System.out.println("Aborted Post, swallowing exception: ");
ex.printStackTrace();
}
}
}
}
}
}
Is there an easier way or a better design? Right now I terminate all processing threads - in the future, I would like to terminate individual threads.
I think keeping a list of all the resources to be closed is not the best approach. In your current code, it seems that the HTTP request is initiated by the CallableTask but the closing is done by somebody else. Closing resources is the responsibility of the one who opened it, in my opinion.
I would let CallableTask to initiate the HTTP request, connect to database and do it's stuff and, when it is finished or aborted, it should close everything it opened. This way you have to keep track only the Future instances representing your currently running tasks.
I think your approach is correct. You would need to handle the rollback yourself when you are canceling the thread
cancel() just calls interrupt() for already executing thread. Have a look here
http://docs.oracle.com/javase/tutorial/essential/concurrency/interrupt.html:
As it says
An interrupt is an indication to a thread that it should stop what it
is doing and do something else. It's up to the programmer to decide
exactly how a thread responds to an interrupt, but it is very common
for the thread to terminate.
Interrupted thread would throw InterruptedException
when a thread is waiting, sleeping, or otherwise paused for a long
time and another thread interrupts it using the interrupt() method in
class Thread.
So you need to explicitly code for scenarios such as you mentioned in executing thread where there is a possible interruption.

two serial tasks slower than parallel

Hi I have a webapp - and in one method I need to encrypt part of data from request and store them on disk and return response.
Response is in no way related to encryption.
The encryption is quite time demanding however. How to make threads or so properly in this problem?
I tried something like
Thread thread ...
thread.start();
or
JobDetail job = encryptionScheduler.getJobDetail(jobDetail.getName(), jobDetail.getGroup());
encryptionScheduler.scheduleJob(jobDetail,TriggerUtils.makeImmediateTrigger("encryptionTrigger",1,1)
I tried servlet where before encryption I close the outpuStream.
or: Executors.newFixedThreadPool(1);
But whatever I tried a client has to wait longer.
btw: why is that so? Can it be faster?
I haven't tried to start thread after context initalization and wait somehow for method needing encryption.
how to speed up this?
thank you
--------------EDIT:
//I use axis 1.4, where I have Handler, which in invoke method encrypt a value:
try {
LogFile logFile = new LogFile(strategy,nodeValue,path, new Date());
LogQueue.queue.add(logFile);
}
catch (Exception e) {
log.error(e.getMessage(),e);
}
EExecutor.executorService.execute(new Runnable() {
public void run() {
try {
LogFile poll = LogQueue.queue.poll();
String strategy = poll.getStrategy();
String value = poll.getNodeValue();
value = encrypt(strategy,value);
PrintWriter writer = new PrintWriter(new OutputStreamWriter(new BufferedOutputStream(new FileOutputStream(poll.getPath(), true )),"UTF-8"));
writer.print(value);
writer.close();
}catch (IOException e ) {
log.error(e.getMessage(),e);
}
}
});
} catch (Throwable e ) {
log.error(e.getMessage(),e);
}
//besides I have executor service
public class EExecutor { public static ExecutorService executorService = Executors.newCachedThreadPool();}
//and what's really interesting.. when I move encryption from this handler away into another handler which is called
last when I send response! It's faster. But when I leave it in one of the first handlers when I receive request. It's even slower without using threads/servlet etc.
Threads only help you if parts of your task can be done in parallel. It sounds like you're waiting for the encryption to finish before returning the result. If it's necessary for you to do that (e.g., because the encrypted data is the result) then doing the encryption on a separate thread won't help you here---all it will do is introduce the overhead of creating and switching to a different thread.
Edit: If you're starting a new thread for each encryption you do, then that might be part of your problem. Creating new threads is relatively expensive. A better way is to use an ExecutorService with an unbounded queue. If you don't care about the order in which the encryption step happens (i.e., if it's ok that the encryption which started due to a request at time t finishes later than one which started at time t', and t < t'), then you can let the ExecutorService have more than a single thread. That will give you both greater concurrency and save you the overhead of recreating threads all the time, since an ExecutorService pools and reuses threads.
The proper way to do something like this is to have a message queue, such as the standard J2EE JMS.
In a message queue, you have one software component whose job it is to receive messages (such as requests to encrypt some resource, as in your case), and make the request "durable" in a transactional way. Then some independent process polls the message queue for new messages, takes action on them, and transactionally marks the messages as received.

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