What is pinned object overflow? - java

Recently we have got pinned object overflow error in production environment, e.g.
Caused by: java.lang.InternalError: pinned object overflow!
Could you please explain
1) What is a pinned object ?
2) Does JVM do it internally or can it be done programmatically also ?
3) Possible cases when pinned object overflow can happen ?

ok, we will assume that you are working with JRockit.
1)what is pinning object ?
A pinned object is one that is not allowed to move. Normally, an object might be moved from one address to another if it is being promoted or as part of compaction. But if an object is pinned, the GC will not try to move it until it is unpinned. This basically means that someone has a pointer to the memory address of an object and JVM have to keep the object in place.
2)Does JVM do it internally or it can be done programmatically also ?
As far as I know it can be done only programmatically. For example, the following JNI method allows direct access to the data held by the JVM
(*env)->GetPrimitiveArrayCritical().
Also JRockit has a performance optimization - pinning a buffer during an I/O operation which allows to hand it's address directly to the operating system. This optimization is used implicitly by calling any method in *InputStream or *OutputStream(See details here).
3)possible cases when pinned objectoverflow can happen ?
There are a lot of cases - issues in JNI call, bad exception handling in I/O calls. In order to be more precise we have to have heap dumps or profiling results(JRockit Mission Control). The first thing we have to look at is amount of stacks blocked in I/O or amount of *InputStream instances.

Related

return just before stack is about to overflow [duplicate]

Today morning I answered a question which is related to StackoverflowException . The person has asked when Stackoverflow exception occurs
See this link Simplest ways to cause stack overflow in C#, C++ and Java
So my question is that is there any method by which we can compute the method call stacks size dynamically in our program and then applying a check before calling a method which checks whether method call stack has space to accommodate it or not to prevent StackOverflowException.
As I am a java person I am looking for java but also looking for explanation related to the concept without boundation of any programming language.
The total memory available to a JVM is about 2-4GB for a 32bit JVM and the square of this for a 64bit JVM (about 4-16EB). The JVM splits it's memory into:
Heap Memory (allocation controlled via JVM options -Xms and -Xmx)
constructed object and array instances
static classes and array data (including contained object/array instances)
thread instances (object instances, runtime data & metadata including thread object monitor lock references)
Non-Heap Memory
aggregate stack memory
per-thread stack memory (per-thread allocation controlled via JVM option -Xss): method call frames, arguments, return values, locally declared primitives & references to objects
static constants (primitives)
String instance pool
java code: loaded classes and metadata
JVM internal-use memory (JVM code and data structures)
See http://docs.oracle.com/javase/7/docs/api/java/lang/management/MemoryMXBean.html and http://www.yourkit.com/docs/kb/sizes.jsp
Is there any method by which we can compute the method call stacks size dynamically in our program
There's no standard method included in Java SE/Java EE to obtain the per-thread stack actual memory usage.
There are standard methods to obtain the aggregate non-heap memory: MemoryMxBean.getNonHeapMemoryUsage(). Referring to this doesn't allow you to make dynamic in-code decisions to avoid StackOverflow exception
There are standard methods to obtain the call stack without it's memory usage: Thread.getStackTrace() ThreadMxBean.getThreadInfo() & ThreadInfo.getStackTrace()
I recommend that you don't do what you suggest in the question because:
You can't do it without some complex JVM-specific API that instruments/introspects on dynamic thread stack memory usage - where will you find such an API??
The per-thread stack normally consumes a tiny amount of memory relative to the entire JVM, so it is usually easy to assign enough to suit your algorithm (e.g. default of 128KB stack size for Windows 64bit JVM whilst 2GB of memory might have been budgeted for the entire JVM)
It would be very limited in power: if your logic actually needed to call a method, but you couldn't due to insufficient memory, then your program would be broken at that point. A StackOverflow exception would actually be the best response.
What you are trying to do could be an anti-design anti-pattern.
A "correct" approach would be to specify program requirements, specify required runtime environment (including minimum/needed memory!), and design your program accordingly for optimal performance and memory usage.
An anti-pattern is to not think about these things appropriately during design and development and just imagine some runtime introspection magic could cover for this. There may exist some (rare!) high-performance-demanding apps which need to drastically rearrange the algorithm at runtime to exactly match the discovered resources - but this is complex, ugly & expensive.
And even then, it would probably be better drive dynamic algorithm changes at a macro-level from the "-Xss" parameter, rather than at a micro-level from the exact stack memory consumption at a location in code.
I hope I am guessing what you are really asking. At first I thought you were asking how many calls deep your call was about to be. In other words, I thought you wanted to know how likely you were to trigger this exception, based on your current method circumstances. Then I decided you really wanted to find out how much stack depth you have to play with. In that case, there is another stack-overflow question that seems to address this, here. What is the maximum depth of the java call stack?
This tells you how to set that as a java command line parameter (to java, not your program).
Either way, I'd like to point out that stack overflow has mainly happened to me when I had an endless recursion. I had written methods (by mistake, of course) that called themselves, and were meant to stop when the problem got solved, but somehow the termination condition was never reached. This puts the method invocation onto the stack over and over until the max is exceeded. Not what I had in mind.
I hope that helps.
As far as I am aware, the stack limit in Java is quite abstract and not intended for measuring. In fact, I suspect that the stack size would vary from machine to machine, based on several factors such as memory.
I've never gotten a program to throw a stack overflow exception except for infinite loops / recursion. I'm scratching my head trying to figure out how it would even be possible to throw a stack overflow exception without an infinite loop. If your program is calling that many methods, then it is likely creating objects simultaneously, and you are much more likely to receive an OutOfMemory error than a stack overflow exception without infinite loop.
In fact, what the heck would be the point of a stack limit that could limit your ability to function properly? Java has memory limits to take care of you going overboard with resources. The purpose of stack overflow is to catch loops/recursion that have run amok and need to be caught.
The point I'm trying to make is: if stack overflow exceptions plague your unit testing, you ought to check those loops/recursive functions for some out of control behavior. The call stack is very, very long and I doubt you've reached it naturally.
Well, you can use something like it exists in C with Microsoft C++ compiler :
a specific function (i don't remember the name) which is called automatically on each start and end function.
Also, you count the number of calls and subcalls by increment and decrement the global counter after the start function and before the end function.
For example, with Microsoft .NET , you can insert some function call to increment and decrement your global counter on each call. It's JIT designed.
You can also use a nosql database in order to store your calls.
Also, there is an another thing : use a log system that automatically trace your calls.
Also, when your call stack is full, sometimes it is caused by a recursive function. With a few lines of code and an object, you can store some propagation on each function on each call.
That solution can be also used for detect in any function a special thing : "who is calling me ?"
Also, since Java is a byte-code generated, you can detect the byte-code of a function call and insert before one another function call and after one another function call in order to add your custom stack.

Java Memory Leak - find all objects of class X not referenced by class Y

I have a memory leak in Java in which I have 9600 ImapClients in my heap dump and only 7800 MonitoringTasks. This is a problem since every ImapClient should be owned by a MonitoringTask, so those extra 1800 ImapClients are leaked.
One problem is I can't isolate them in the heap dump and see what's keeping them alive. So far I've only been able to pinpoint them by using external evidence to guess at which ImapClients are dangling. I'm learning OQL which I believe can solve this but it's coming slowly, and it'll take a while before I can understand how to perform something recursive like this in a new query language.
Determining a leak exists is difficult, so here is my full situation:
this process was spewing OOMEs a week ago. I thought I fixed it and I'm trying to verify whether my fixed worked without waiting another full week to see if it spews OOMEs again.
This task creates 7000-9000 ImapClients on start then under normal operation connects and disconnects very few of them.
I checked another process running older pre-OOME code, and it showed numbers of 9000/9100 instead of 7800/9600. I do not know why old code will be different from new code but this is evidence of a leak.
The point of this question is so I can determine if there is a leak. There is a business rule that every ImapClient should be a referee of a MonitoringTask. If this query I am asking about comes up empty, there is not a leak. If it comes up with objects, together with this business rule, it is not only evidence of a leak but conclusive proof of one.
Your expectations are incorrect, there is no actual evidence of any leaks occuring
The Garbage Collector's goal is to free space when it is needed and
only then, anything else is a waste of resources. There is absolutely
no benefit in attempting to keep as much free space as possible
available all the time and only down sides.
Just because something is a candidate for garbage collection doesn't
mean it will ever actually be collected, and there is no way to
force garbage collection either.
I don't see any mention of OutOfMemoryError anywhere.
What you are concerned about you can't control, not directly anyway
What you should focus on is what in in your control, which is making sure you don't hold on to references longer than you need to, and that you are not duplicating things unnecessarily. The garbage collection routines in Java are highly optimized, and if you learn how their algorithms work, you can make sure your program behaves in the optimal way for those algorithms to work.
Java Heap Memory isn't like manually managed memory in other languages, those rules don't apply
What are considered memory leaks in other languages aren't the same thing/root cause as in Java with its garbage collection system.
Most likely in Java memory isn't consumed by one single uber-object that is leaking ( dangling reference in other environments ).
Intermediate objects may be held around longer than expected by the garbage collector because of the scope they are in and lots of other things that can vary at run time.
EXAMPLE: the garbage collector may decide that there are candidates, but because it considers that there is plenty of memory still to be had that it might be too expensive time wise to flush them out at that point in time, and it will wait until memory pressure gets higher.
The garbage collector is really good now, but it isn't magic, if you are doing degenerate things, it will cause it to not work optimally. There is lots of documentation on the internet about the garbage collector settings for all the versions of the JVMs.
These un-referenced objects may just have not reached the time that the garbage collector thinks it needs them to for them to be expunged from memory, or there could be references to them held by some other object ( List ) for example that you don't realize still points to that object. This is what is most commonly referred to as a leak in Java, which is a reference leak more specifically.
I don't see any mention of OutOfMemoryError
You probably don't have a problem in your code, the garbage collection system just might not be getting put under enough pressure to kick in and deallocate objects that you think it should be cleaning up. What you think is a problem probably isn't, not unless your program is crashing with OutOfMemoryError. This isn't C, C++, Objective-C, or any other manual memory management language / runtime. You don't get to decide what is in memory or not at the detail level you are expecting you should be able to.
Check your code for finalizers, especially anything relating to IMapclient.
It could be that your MonitoringTasks are being easily collected whereas your IMapclient's are finalized, and therefore stay on the heap (though dead) until the finalizer thread runs.
The obvious answer is to add a WeakHashMap<X, Object> (and Y) to your code -- one tracking all instances of X and another tracking all instances of Y (make them static members of the class and insert every object into the map in the constructor with a null 'value'). Then you can at any time iterate over these maps to find all live instances of X and Y and see which Xs are not referenced by Ys. You might want to trigger a full GC first, to ignore objects that are dead and not yet collected.

Computing method call stack size for checking StackOverflowException

Today morning I answered a question which is related to StackoverflowException . The person has asked when Stackoverflow exception occurs
See this link Simplest ways to cause stack overflow in C#, C++ and Java
So my question is that is there any method by which we can compute the method call stacks size dynamically in our program and then applying a check before calling a method which checks whether method call stack has space to accommodate it or not to prevent StackOverflowException.
As I am a java person I am looking for java but also looking for explanation related to the concept without boundation of any programming language.
The total memory available to a JVM is about 2-4GB for a 32bit JVM and the square of this for a 64bit JVM (about 4-16EB). The JVM splits it's memory into:
Heap Memory (allocation controlled via JVM options -Xms and -Xmx)
constructed object and array instances
static classes and array data (including contained object/array instances)
thread instances (object instances, runtime data & metadata including thread object monitor lock references)
Non-Heap Memory
aggregate stack memory
per-thread stack memory (per-thread allocation controlled via JVM option -Xss): method call frames, arguments, return values, locally declared primitives & references to objects
static constants (primitives)
String instance pool
java code: loaded classes and metadata
JVM internal-use memory (JVM code and data structures)
See http://docs.oracle.com/javase/7/docs/api/java/lang/management/MemoryMXBean.html and http://www.yourkit.com/docs/kb/sizes.jsp
Is there any method by which we can compute the method call stacks size dynamically in our program
There's no standard method included in Java SE/Java EE to obtain the per-thread stack actual memory usage.
There are standard methods to obtain the aggregate non-heap memory: MemoryMxBean.getNonHeapMemoryUsage(). Referring to this doesn't allow you to make dynamic in-code decisions to avoid StackOverflow exception
There are standard methods to obtain the call stack without it's memory usage: Thread.getStackTrace() ThreadMxBean.getThreadInfo() & ThreadInfo.getStackTrace()
I recommend that you don't do what you suggest in the question because:
You can't do it without some complex JVM-specific API that instruments/introspects on dynamic thread stack memory usage - where will you find such an API??
The per-thread stack normally consumes a tiny amount of memory relative to the entire JVM, so it is usually easy to assign enough to suit your algorithm (e.g. default of 128KB stack size for Windows 64bit JVM whilst 2GB of memory might have been budgeted for the entire JVM)
It would be very limited in power: if your logic actually needed to call a method, but you couldn't due to insufficient memory, then your program would be broken at that point. A StackOverflow exception would actually be the best response.
What you are trying to do could be an anti-design anti-pattern.
A "correct" approach would be to specify program requirements, specify required runtime environment (including minimum/needed memory!), and design your program accordingly for optimal performance and memory usage.
An anti-pattern is to not think about these things appropriately during design and development and just imagine some runtime introspection magic could cover for this. There may exist some (rare!) high-performance-demanding apps which need to drastically rearrange the algorithm at runtime to exactly match the discovered resources - but this is complex, ugly & expensive.
And even then, it would probably be better drive dynamic algorithm changes at a macro-level from the "-Xss" parameter, rather than at a micro-level from the exact stack memory consumption at a location in code.
I hope I am guessing what you are really asking. At first I thought you were asking how many calls deep your call was about to be. In other words, I thought you wanted to know how likely you were to trigger this exception, based on your current method circumstances. Then I decided you really wanted to find out how much stack depth you have to play with. In that case, there is another stack-overflow question that seems to address this, here. What is the maximum depth of the java call stack?
This tells you how to set that as a java command line parameter (to java, not your program).
Either way, I'd like to point out that stack overflow has mainly happened to me when I had an endless recursion. I had written methods (by mistake, of course) that called themselves, and were meant to stop when the problem got solved, but somehow the termination condition was never reached. This puts the method invocation onto the stack over and over until the max is exceeded. Not what I had in mind.
I hope that helps.
As far as I am aware, the stack limit in Java is quite abstract and not intended for measuring. In fact, I suspect that the stack size would vary from machine to machine, based on several factors such as memory.
I've never gotten a program to throw a stack overflow exception except for infinite loops / recursion. I'm scratching my head trying to figure out how it would even be possible to throw a stack overflow exception without an infinite loop. If your program is calling that many methods, then it is likely creating objects simultaneously, and you are much more likely to receive an OutOfMemory error than a stack overflow exception without infinite loop.
In fact, what the heck would be the point of a stack limit that could limit your ability to function properly? Java has memory limits to take care of you going overboard with resources. The purpose of stack overflow is to catch loops/recursion that have run amok and need to be caught.
The point I'm trying to make is: if stack overflow exceptions plague your unit testing, you ought to check those loops/recursive functions for some out of control behavior. The call stack is very, very long and I doubt you've reached it naturally.
Well, you can use something like it exists in C with Microsoft C++ compiler :
a specific function (i don't remember the name) which is called automatically on each start and end function.
Also, you count the number of calls and subcalls by increment and decrement the global counter after the start function and before the end function.
For example, with Microsoft .NET , you can insert some function call to increment and decrement your global counter on each call. It's JIT designed.
You can also use a nosql database in order to store your calls.
Also, there is an another thing : use a log system that automatically trace your calls.
Also, when your call stack is full, sometimes it is caused by a recursive function. With a few lines of code and an object, you can store some propagation on each function on each call.
That solution can be also used for detect in any function a special thing : "who is calling me ?"
Also, since Java is a byte-code generated, you can detect the byte-code of a function call and insert before one another function call and after one another function call in order to add your custom stack.

Detecting out of memory errors

I would like to provide my system with a way of detecting whether out of memory exception has occurred or not. The aim for this exercise is to expose this flag through JMX and act correspondingly (e.g. by configuring a relevant alert on the monitoring system), as otherwise these errors sit unnoticed for days.
Naive approach for this would be to set an uncaught exception handler for every thread and check whether the raised exception is instance of OutOfMemoryError and set a relevant flag. However, this approach isn't realistic for the following reasons:
The exception can occur anywhere, including 3rd party libraries. There is nothing I can do to prevent them catching Throwable and keeping it for themselves.
Libraries can spawn their own threads and I have no way of enforcing uncaught exception handlers for these threads.
One of possible scenarios I see is bytecode manipulation (e.g. attaching some sort of aspect on top of OutOfMemoryError), however I am not sure if that's right approach or whether this is doable in general.
We have -XX:+HeapDumpOnOutOfMemoryError enabled, but I don't see this as a solution for this problem as it was designed for something else - and it provides no Java callback when this happens.
Has anyone done this? How would you solve it or suggest solving it? Any ideas are welcome.
You could use an out of memory warning system; this OutOfMemoryError Warning System can be an inspiration. You could configure a listener which is invoked after a certain memory threshold ( say 80%) is breached - you can use this invocation to start taking corrective measures.
We use something similar, where we suspend the component's service when the memory threshold of the component reaches 80% and start the clean up action; the component comes back only when the used memory comes below a another configurable value threshold.
There is an article based on the post that Scorpion has already given a link to.
The technique is again based on using MemoryPoolMXBean and subscribing to the "memory threshold exceeded" event, but it's slightly different from what was described in original post.
Author states that when you subscribe for the plain "memory threshold exceeded" event, there is a possibility of "false alarm". Imagine a situation when the memory consumption is above the threshold, but there will be a garbage collection performed soon and a lot of the memory is freed after that. In fact that situation is quite common in real world applications.
Fortunately, there is another threshold, "collection usage threshold", and a corresponding event, which is fired based on memory consumption right after garbage collection. When you receive that event, you can be much more confident you're running out of memory.
We have -XX:+HeapDumpOnOutOfMemoryError enabled, but I don't see this
as a solution for this problem as it was designed for something else -
and it provides no Java callback when this happens.
This flag should be all that you need. Set the output directory of the resulting heap dump file in some known location that you check regularly. Having a callback would be of no use to you. If you are out of memory, you can't guarantee that the callback code has enough memory to execute! All you can do is collect the data and use an external program to analyze why you ran out of memory. Any attempt at recovering in process can create bigger problems.
Bytecode instrumentation is possible - but hard. HPjmeter's monitoring tool has the ability to predict future OOM's (with caveats) -- but only on HP-UX/Itanium based systems. You could dedicate a daemon thread to calculating used memory in process and trigger an alert when this is exceeded, but really you're not solving the problem.
You can catch any and all uncaught exceptions with the static Thread.setDefaultUncaughtExceptionHandler. Of course, it doesn't help if someone is catching all Throwables. (I don't think anything will, though with an OOME I'd suspect you'd get a cascading effect until something outside the offending try block blew up.) Hopefully the thread would have released enough memory for the exception handler to work; OOM errors do tend to multiply as you try to deal with them.

Java Memory Leaks

I'm creating a service that will run constantly, each day at a specified time it will run the main body of the program.
Essentially:
while(true){
run();
Thread.sleep(day);
}
After a while, I'm getting OutOfMemoryHeapExceptions.
After reading about this a little I'm thinking its because any objects created inside the run() method will never be garbage collected.
Therefore I have done something like:
public void run(){
Object a = new Object();
a.doSomething();
a= null; //Wasn't here before
}
My question is, will this solve my problem? I'm under the impression that once an object is null, the object it previously referenced will be garbage collected? Also is this a good idea? Or should I look at doing something else?
Thanks
Adding a = null will almost certainly be insufficient to fix the problem (since a is about to go out of scope anyway).
My advice would be to use a memory profiler to pinpoint what's leaking and where.
I personally use YourKit. It's very good, but costs money (you can get a free evaluation).
Another recently-released tool is Plumbr. I am yet to try it, but the blurb says:
Try out our Java agent for timely discovery of memory leaks. We'll tell you what is leaking, where the leak originates from and where the leaked objects currently reside - well before the OutOfMemoryError!
That might indeed help, in some circumstances the GC algorithm needs a little help to perform, but it doesn't guarantee to solve your problems, merely delay them.
My advice:
Simulate the same behavior with a lower time period, so you can force the error to happen.
Run it with a profiler and see where all that memory is going, and work from there.
Your impression is incorrect. Objects created inside the run() method will be garbage collected provided they 1) go out of scope, and 2)have released any native or remote system resources they are using.
What functionality are you actually performing inside your run() method call? Are you reading files, making database calls, writing to sockets? Without knowing the details its very difficult to provide a better suggestion.
No. You don't need to set the variable to null. The VM knows that you exit that scope and that the variable a no longer exists, so it automatically decrements the reference count and your object is elegible for garbage collection if it had no other references.
The error is somewhere else.
Setting references to null depends if your object is still in scope in a long time consuming process, though theoretically it will mark the reference as null you cannot guarantee when it will be garbage collected.
You need to check if your objects are being held in long scope somewhere in your code.
Found a nice explanation of setting references to null : Does setting Java objects to null do anything anymore?
In order to corner out your issue you need to profile your application.
Searching SO gave so many pointers on Garbage Collection that I have decided to just place the search string here:
https://stackoverflow.com/search?q=Java+Garbage+collection+and+setting+references+to+null
http://java.sun.com/docs/books/performance/1st_edition/html/JPAppGC.fm.html
Local variables should be collected by GC. So, you don't need to put obj=null;. Because Object is also stored in Heap area.
You should get a memory dump and analyze that using tools like JConsole JVisualVM.
The scope of the run() method is left before the Thread.sleep(day); and thus any variables inside that method are destroyed. After that a won't exist any more and thus the object referenced by that variable might be eligible for garbage collection provided there's no other reference to it.
Analyzing a memory dump should allow you to find any references to those object if they still exist.
It might as well not be those objects but others that are kept alive and which eat up the memory. That depends on what you're actually doing and might be hard to analyze here. Thus look out for huge object graphs in terms of memory usage.
For instance, we had a problem with database connections that were created frequently (XA recovery mechanism) and we thought they'd be destroyed once the method scope is left. However, the server put those connections into a static list and never cleared it and thus we ended up with no memory really soon. What helped us identify that case was analyzing a memory dump. :)
In the short term a pragmatic approach to keeping your application stable is to exit the JVM after each execution. Use a batch scheduler (e.g. cron on *nix, at on Windows) to execute your application just once every day. Any memory leaks will be cleaned up when the JVM exists for sure. However you may have to be careful you're not leaving database connections open, etc.
This will give you time to troubleshoot and fix the underlying memory leak issues while keeping your production code running and not requiring support staff to restart servers, etc.
I'm assuming you're not running out of memory on a single execution

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