JavaFX Glass shatter / crack and break [closed] - java

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Does anyone have any suggestions as to how I can go about creating an Effect for a JavaFX node that can simulate glass shattering and then (potentially) breaking? if the breaking is more difficult, I can skip that part. Basically I want to layer this pane over an image and then make it look like its a picture frame that then shatters. If it can then break into pieces (after some configurable delay).. that would be great as well!
I've looked everywhere but can't seem to find info on simulating the glass shatter effect in JavaFX.
Thanks!

For a simple solution I'd go with a Path that randomly extends and change the style of the path during time.
More sophisticated code could use a Canvas and paint the shattering on it. Daniel Shiffman with his Nature of Code book may be a base for you with the creation of the shatter effect.

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browsing through big amount of images with slider approach [closed]

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I have 1000 images, each of them signifies a state at the time step. I would like to create an application that allows us to use a slider move through time steps, eventually being able also to see some information about what is going on in the image (like region size ect). I created the algorithm which creates generates and analyzes images in Python and I guess I will try to create UI in Java. Any recommendations on how to approach it? ( I am not very proficient in Java but I understand the basics). I attached the general view of what I want it to be below:
Try Tkinter, it is a very easy to use UI creator in python.
https://docs.python.org/3/library/tkinter.html

how to add new row to jtable in jframe in netbeans8.0.2? [closed]

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when key relese from the red marked area add new row.
First of all use a proper image description...
To your question: You can see the answer in your picture. You just have to edit the tablemodel (right side at the bottom). There you can insert a new row or a new column and put some test data into the table.
If you want to learn swing I wouldn't recommend to start with the GUI designer. Yes it's a very useful tool and probably the best GUI designer for Java atm but the downside is that you donĀ“t learn the basics of swing with that.
I would recommend to create some JFrames first via coding them by yourself and by recreating some good examples like this one: https://examples.javacodegeeks.com/desktop-java/swing/jframe/java-jframe-example/
or this:
https://docs.oracle.com/javase/tutorial/uiswing/learn/index.html

How to manage multiple splashscreens in SWT, Java [closed]

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I have some splashscreens in my SWT written application.
Some of them provide feedback, some provide usercontrolls.
I need to display those splashscreens in a different order.
E.g.:
Logo splashscreen
Connecting... screen
Login-usercontrols screen
Logging in... screen
etc.
Question:
What is the usual way to manage the screens.
Is there a design pattern, which allows to effectively show a new screen / hide all previous screens?
If you want just one Window visible at a time, SWTs StackLayout might be the right choice for you. Basically, all the screens are within one window, and the StackLayout shows just one of them.

Does any one know how to make alternative to Google recently start page in java swing? [closed]

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Has anyone idea how to make recently Google Search page in java swing?
Please take a look at http://www.google.com.
Nice effect :-)
If you wanted to do this in Swing, I would take the following approach:
Render the original screen to an offscreen BufferedImage
Render the new screen to an offcreen BufferedImage
Do an animated transition between the two by drawing the new screen then painting over it with the correct portions of the old screen, twisted and rotated to the right location (you can use the Java2D AffineTransformation for the rotating/twisting)
The tricky bit will be getting the position to change over time in a way that looks visually appealing and doesn't cause any nasty visual artefacts. This will take some maths and quite a bit of trial and error!

Roulette wheel rotating [closed]

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I'm trying to program a Roulette game for my capstone class. I've been trying to find a way to code the wheel but I'm new to java and have no idea how to start. I found paintComponent(Graphics g) method helps rotating my wheel image but not the way the wheel should spin. Is there any way I can do it, any articles that would give me an ideas how to start. Any help will be much appreciated.
This example shows how to rotate an arbitrary image. This Q&A may suggest how to rotate the text, if you create your own image at run-time.
Addendum: In helpful comments, #Robin recalls this example, as well as #camickr's pivotal article Rotated Icon. As the goal is to model a game of roulette with a rotating wheel view, the MVC pattern may prove useful.
Here's two great rotation libraries that have an out-of-the-box fling-to-spin behaviour
https://bitbucket.org/warwick/hg_dial_v2
https://bitbucket.org/warwick/hgdialrepo
And here's a gesture library that implements the above code.
https://bitbucket.org/warwick/hacergestov3

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