On demand execution of hot Observable - java

Given a cold example:
Observable<Integer> cold = Observable.create(subscriber -> {
try {
for (int i = 0; i <= 42; i++) {
// avoid doing unnecessary work
if (!subscriber.isUnsubscribed()) {
break;
}
subscriber.onNext(i);
}
subscriber.onCompleted();
} catch (Throwable cause) {
subscriber.onError(cause);
}
});
it starts executing from scratch for every new subscriber :
// starts execution
cold.subscribe(...)
and can stop execution if subscriber unsubscribes early :
// stops execution
subscription.unsubscribe();
now if instead of the sample for loop we have some actual business logic going on (which does not need to replay for each subscriber but be realtime instead) then we are dealing with hot observable...
PublishSubject<Integer> hot = PublishSubject.create();
Thread thread = new Thread(() -> {
try {
for (int i = 0; i < 42; i++) {
// how to avoid unnecessary work when no one is subscribed?
hot.onNext(i);
}
hot.onCompleted();
} catch (Throwable cause) {
hot.onError(cause);
}
});
when we want it to start we might do
// stats work (although no one is subscribed)
thread.start();
hence the first question : how to start work only when first observer subscribes? (connectable observable maybe?)
and the important question : how to stop work when last subscriber unsubscribes? (I cant figure out how to access current subscriptions for that subject, and would like to find clean solution without shared global state if such solution exists)
One solution i can think of is to lift subject with custom operator which will manage subscribers...

see operator refCount - http://reactivex.io/documentation/operators/refcount.html. This Operator turns your Observable into ConnectableObservable, and connects it when first subscriber subscribes, and disconnects when there are no more subscriptions

Related

Understanding RxJava observable when underlying data source has new values

I am trying to experiment RxJava observable and observer code. My objective is to check that how things work when underlying source receives new data values. My code is as:
List<Integer> numbers = new ArrayList<>();
Runnable r = new Runnable() {
#Override
public void run() {
int i = 100;
while(i < 110) {
numbers.add(i);
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
i++;
}
}
};
numbers.add(0);
numbers.add(1);
numbers.add(2);
Observable.fromIterable(numbers)
.observeOn(Schedulers.io())
.subscribe(i -> System.out.println("Received "+i+ " on "+ Thread.currentThread().getName()),
e -> e.printStackTrace());
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
Thread t = new Thread(r);
t.start();
try {
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
}
So I have a list of numbers. I then have a runnable which adds new numbers to this list with a time gap between the additions. I don't start thread yet. I add 0,1,2 to the list and then create an observable with it, scheduling the observer on a thread from pool, and finally subscribing to the observable. As subscription happens, observable emits the values 0,1,2 and observer is invoked(lambda passed to subscribe is executed). Then I introduce a delay of 1 sec on the main thread and then I spawn a new thread using runnable I created earlier, and also add a final delay so that application doesn't exit immediately.
What I expect is that as new numbers are added to the list, observer must be invoked, thus printing the message. But that doesn't happen. Surely I have got it wrong in my understanding. Do I need to also put observable on a scheduler?
The Observable.fromIterable() method is a "one time" load of values for an observable each time a subscription is build. What happens "after" building the subscription has no affect anymore. When you use the subscribe(onNext, onError, onComplete) method with the onComplete argument you will see that the subscription has fully consumed and the three initial values has been printed.
You can use a Subject (something like a PublishSubject) where you use the onNext() method to add "new values" while the subscriptions which were built earlier are still active (and not completed). That way you can build the subscriptions first and keep calling onNext() for new values in the subject until you are done and call onCompleted().

Java8; Utilize sleep time on one thread, but multiple callables

Is it possible in standard java8 to execute multiple callables on single thread concurrently?
i.e. when one callable sleeps, start working on other callable.
My current experiment, which does not work:
ExecutorService executor = Executors.newSingleThreadExecutor();
List<Future> fs = new ArrayList<>();
for (int i = 0; i < 2; i++) {
final int nr = i;
fs.add(executor.submit(() -> {
System.out.println("callable-" + nr + "-start");
try { Thread.sleep(10_000); } catch (InterruptedException e) { }
System.out.println("callable-" + nr + "-end");
return nr;
}));
}
try { executor.awaitTermination(5, TimeUnit.SECONDS); } catch (InterruptedException e) { }
Results in:
callable-0-start
callable-0-end
callable-1-start
callable-1-end
I want to have:
callable-0-start
callable-1-start
callable-0-end
callable-1-end
Notes:
I kind of expect an answer: "No it's not possible. This is not how threads work. Once thread is assigned to some executable code it runs until completion, exception or cancellation. There can be no midflight-switching between callables/runnables. Thread.sleep only allows other threads to run on CPU/core." (explicit confirmation would put my mind to rest)
Naturally, this is "toy" example.
This is about understanding, not some specific problem that I have.
What you attempt to do is to emulate deprecated functionality from older java versions. Back then it was possible to stop, suspend or resume a Thread. But from the javadoc of Thread.stop:
This method is inherently unsafe. Stopping a thread with Thread.stop causes it to unlock all of the monitors that it has locked (as a natural consequence of the unchecked ThreadDeath exception propagating up the stack). If any of the objects previously protected by these monitors were in an inconsistent state, the damaged objects become visible to other threads, potentially resulting in arbitrary behavior. Many uses of stop should be replaced by code that simply modifies some variable to indicate that the target thread should stop running. The target thread should check this variable regularly, and return from its run method in an orderly fashion if the variable indicates that it is to stop running. If the target thread waits for long periods (on a condition variable, for example), the interrupt method should be used to interrupt the wait.
As described by this outtake, the risks of doing what you want were critical, and therefore this behavior has been deprecated.
I would suggest, that instead of trying to force a running thread into some sort of halting position from the outside, you should maybe think about a ThreadPool API that allows you to package your code segments properly, so that their state can be unloaded from a thread, and later resumed. e.g. create Ticket, which would be an elementary job, which a thread would always complete before beginning another, a TicketChain that sequentially connects tickets and stores the state. Then make a handler that handles tickets one by one. In case a Ticket cannot be currently done (e.g. because not all data is present, or some lock cannot be acquired) the thread can skip it until a later point in time, when said conditions might be true.
Building on answer from #TreffnonX
One way to achieve desired stdout result is using CompletableFuture
(callable code must be explicitly split into separate functions):
ExecutorService executor = Executors.newSingleThreadExecutor();
CompletableFuture<Integer>[] fs = new CompletableFuture[2];
for(int i=0; i<2; i++) {
final Integer ii = i;
fs[i] = (CompletableFuture.completedFuture(ii)
.thenApply((Integer x) -> { System.out.println("callable-" + x + "-start");return x; })
.thenApplyAsync((Integer x) -> { try { Thread.sleep(1_000); } catch (InterruptedException e) {Thread.currentThread().interrupt();} return x; }, executor)
.thenApply((Integer x) -> { System.out.println("callable-" + x + "-end");return x; }));
}
CompletableFuture.allOf(fs).join();
try { executor.awaitTermination(5, TimeUnit.SECONDS); } catch (InterruptedException e) { }
Result:
callable-0-start
callable-1-start
callable-0-end
callable-1-end

RX Java 2 contract on sequential processing

TL; DR - is it guaranteed that by default, only one thread is ever used in any given time when observing events emitted by Observable?
It seems to me that RxJava2 is generally sequential unless expressed otherwise via things like parallel(). Even with observeOn/subscribeOn, I see that there are e.g. never two threads running simultaneously for doOnNext():
AtomicInteger counter = new AtomicInteger();
PublishSubject<Integer> testSubject = PublishSubject.create();
testSubject
.observeOn(Schedulers.io())
.doOnNext(val -> {
if(counter.incrementAndGet() > 1)
System.out.println("Whoa!!!!"); // <- never happens
Thread.sleep(20);
counter.decrementAndGet();
})
.subscribe();
for (int i = 0; i < 10000; i++) {
Thread.sleep(10);
testSubject.onNext(i);
}
No matter how I change this example - unless I go hardcore with .toFlowable(...).parallel().runOn(...), I don't see doOnNext running on different threads simultaneously.
I'd like to rely on this feature so I can ignore synchronisation issues in my operators, however I never saw it explicitly specified in the documentation for either RxJava2, RxJava1 or even just RX in general. Maybe I just missed it, could anyone pls point me to where this part of the contract is described?
Thanks!
From http://reactivex.io/documentation/contract.html
Observables must issue notifications to observers serially (not in
parallel). They may issue these notifications from different threads,
but there must be a formal happens-before relationship between the
notifications.
In your example you are not breaks this observable contract. But if you implement Observable wrong, two threads will run simultaneously:
AtomicInteger counter = new AtomicInteger();
Observable.create(emitter -> {
new Thread(() -> {
for (int i = 0; i < 10000; i++) {
try {
Thread.sleep(1);
emitter.onNext(i);
} catch (InterruptedException e1) {
e1.printStackTrace();
}
}
}).start();
for (int i = 0; i < 10000; i++) {
Thread.sleep(1);
emitter.onNext(i);
}
}).doOnNext(integer -> {
if (counter.incrementAndGet() > 1)
System.out.println("Whoaa!");
counter.decrementAndGet();
Thread.sleep(1);
}).subscribe();
Seems you can fix this behavior with observeOn https://github.com/ReactiveX/RxJava/issues/5550#issuecomment-325114185
remove Thread.sleep(10); to bombard the subject
Sleep for longer in the worker to simulate longer running task.
Add Thread.sleep(10000) under the loop, so that your main thread waits for the background threads to do their work
Change your thread pool .subscribeOn(Schedulers.newThread()) if you want to force each worker to run on new thread.

Does orTimeout method of CompletableFuture on Java-9 kill the long running task? [duplicate]

I have method that is checking the CompletableFuture execution time. If such CompletableFuture is executing for more than 2 seconds i want to kill this task. But how can I doit if i don't have control overy thread where CompletableFuture methods are executed ?
final CompletableFuture<List<List<Student>>> responseFuture = new CompletableFuture<>();
responseFuture.supplyAsync(this::createAllRandomGroups)
.thenAccept(this::printGroups)
.exceptionally(throwable -> {
throwable.printStackTrace();
return null;
});
createAllRandomGroups()
private List<List<Student>> createAllRandomGroups() {
System.out.println("XD");
List<Student> allStudents = ClassGroupUtils.getActiveUsers();
Controller controller = Controller.getInstance();
List<List<Student>> groups = new ArrayList<>();
int groupSize = Integer.valueOf(controller.getGroupSizeComboBox().getSelectionModel().getSelectedItem());
int numberOfGroupsToGenerate = allStudents.size() / groupSize;
int studentWithoutGroup = allStudents.size() % groupSize;
if (studentWithoutGroup != 0) groups.add(this.getListOfStudentsWithoutGroup(allStudents, groupSize));
for(int i = 0; i < numberOfGroupsToGenerate; i++) {
boolean isGroupCreated = false;
while (!isGroupCreated){
Collections.shuffle(allStudents);
List<Student> newGroup = this.createNewRandomGroupOfStudents(allStudents, groupSize);
groups.add(newGroup);
if (!DataManager.isNewGroupDuplicated(newGroup.toString())) {
isGroupCreated = true;
allStudents.removeAll(newGroup);
}
}
}
DataManager.saveGroupsToCache(groups);
return groups;
}
printGroups()
private void printGroups(List<List<Student>> lists) {
System.out.println(lists);
}
This statement responseFuture.cancel(true); does not kill thread where responseFuture is doing the methods. So what is the most elegant way to terminate CompletableFuture thread ?
When you create a chain of CompletableFuture stages like b = a.thenApply(function), this handy method creates a setup of different components. Basically, these components refer to each other as a → function → b, so the completion of a will trigger the evaluation of function which will first pre-check whether b still is not completed, then evaluate your function and attempt to complete b with the result.
But b itself has no knowledge of function or the thread that will evaluate it. In fact, function is not special to b, anyone could call complete, completeExceptionally or cancel on it from any thread, the first one winning. Hence, the completable in the class name.
The only way to get hands on the threads evaluating the functions, is to be in control of them right from the start, e.g.
ExecutorService myWorkers = Executors.newFixedThreadPool(2);
CompletableFuture<FinalResultType> future
= CompletableFuture.supplyAsync(() -> generateInitialValue(), myWorkers)
.thenApplyAsync(v -> nextCalculation(v), myWorkers)
.thenApplyAsync(v -> lastCalculation(v), myWorkers);
future.whenComplete((x,y) -> myWorkers.shutdownNow());
Now, the completion of future, e.g. via cancellation, will ensure that no new evaluation will be triggered by this chain and further makes an attempt to interrupt ongoing evaluations, if any.
So you can implement a timeout, e.g.
try {
try {
FinalResultType result = future.get(2, TimeUnit.SECONDS);
System.out.println("got "+result);
}
catch(TimeoutException ex) {
if(future.cancel(true)) System.out.println("cancelled");
else System.out.println("got "+future.get());
}
}
catch(ExecutionException|InterruptedException ex) {
ex.printStackTrace();
}
Not that the rejection of tasks due to the shutdown of the thread pool may cause some of the intermediate future to never complete, but for this chain of stages, this is irrelevant. All that matters, is, that the final stage future is completed, which is guaranteed, as it is its completion which triggers the shutdown.
The only way to terminate a thread is via interruption, which is a cooperative mechanism. This means the the thread must implement interruption logic, by handling the InterruptedException.
But it is a really bad practice to interrupt threads that you don't own, which I think is your case.

How to kill CompletableFuture related threads?

I have method that is checking the CompletableFuture execution time. If such CompletableFuture is executing for more than 2 seconds i want to kill this task. But how can I doit if i don't have control overy thread where CompletableFuture methods are executed ?
final CompletableFuture<List<List<Student>>> responseFuture = new CompletableFuture<>();
responseFuture.supplyAsync(this::createAllRandomGroups)
.thenAccept(this::printGroups)
.exceptionally(throwable -> {
throwable.printStackTrace();
return null;
});
createAllRandomGroups()
private List<List<Student>> createAllRandomGroups() {
System.out.println("XD");
List<Student> allStudents = ClassGroupUtils.getActiveUsers();
Controller controller = Controller.getInstance();
List<List<Student>> groups = new ArrayList<>();
int groupSize = Integer.valueOf(controller.getGroupSizeComboBox().getSelectionModel().getSelectedItem());
int numberOfGroupsToGenerate = allStudents.size() / groupSize;
int studentWithoutGroup = allStudents.size() % groupSize;
if (studentWithoutGroup != 0) groups.add(this.getListOfStudentsWithoutGroup(allStudents, groupSize));
for(int i = 0; i < numberOfGroupsToGenerate; i++) {
boolean isGroupCreated = false;
while (!isGroupCreated){
Collections.shuffle(allStudents);
List<Student> newGroup = this.createNewRandomGroupOfStudents(allStudents, groupSize);
groups.add(newGroup);
if (!DataManager.isNewGroupDuplicated(newGroup.toString())) {
isGroupCreated = true;
allStudents.removeAll(newGroup);
}
}
}
DataManager.saveGroupsToCache(groups);
return groups;
}
printGroups()
private void printGroups(List<List<Student>> lists) {
System.out.println(lists);
}
This statement responseFuture.cancel(true); does not kill thread where responseFuture is doing the methods. So what is the most elegant way to terminate CompletableFuture thread ?
When you create a chain of CompletableFuture stages like b = a.thenApply(function), this handy method creates a setup of different components. Basically, these components refer to each other as a → function → b, so the completion of a will trigger the evaluation of function which will first pre-check whether b still is not completed, then evaluate your function and attempt to complete b with the result.
But b itself has no knowledge of function or the thread that will evaluate it. In fact, function is not special to b, anyone could call complete, completeExceptionally or cancel on it from any thread, the first one winning. Hence, the completable in the class name.
The only way to get hands on the threads evaluating the functions, is to be in control of them right from the start, e.g.
ExecutorService myWorkers = Executors.newFixedThreadPool(2);
CompletableFuture<FinalResultType> future
= CompletableFuture.supplyAsync(() -> generateInitialValue(), myWorkers)
.thenApplyAsync(v -> nextCalculation(v), myWorkers)
.thenApplyAsync(v -> lastCalculation(v), myWorkers);
future.whenComplete((x,y) -> myWorkers.shutdownNow());
Now, the completion of future, e.g. via cancellation, will ensure that no new evaluation will be triggered by this chain and further makes an attempt to interrupt ongoing evaluations, if any.
So you can implement a timeout, e.g.
try {
try {
FinalResultType result = future.get(2, TimeUnit.SECONDS);
System.out.println("got "+result);
}
catch(TimeoutException ex) {
if(future.cancel(true)) System.out.println("cancelled");
else System.out.println("got "+future.get());
}
}
catch(ExecutionException|InterruptedException ex) {
ex.printStackTrace();
}
Not that the rejection of tasks due to the shutdown of the thread pool may cause some of the intermediate future to never complete, but for this chain of stages, this is irrelevant. All that matters, is, that the final stage future is completed, which is guaranteed, as it is its completion which triggers the shutdown.
The only way to terminate a thread is via interruption, which is a cooperative mechanism. This means the the thread must implement interruption logic, by handling the InterruptedException.
But it is a really bad practice to interrupt threads that you don't own, which I think is your case.

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