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First of all this is just a fun project. I have a idea to make a notebook software using java.
i know there are many softwares,but this is for my knowledge. I need do following tasks in my application,
Expand typing area when neccessary (like in Onenote)
Draw shapes and edit shapes
Add code,syntax inside a note and it can be move (can i add this part to a jPanel?)
Add comments to a line in a bubble
Add some simple notes like sticky notes in a note
Also i need to add a mini map of a note (How to get the copy of the working note?)
(Solved) 07. Also I decided to use javaFX to create the interface, Is JavaFX good for my project?
Can i do all of these in java?
If can please give me some guide. Thanks in advance.
Yeah.. It is definitely possible to write a code for your requirement in javafx. Since you are a beginner start with this documentations.
You can download Javafx documentation in the following link.
http://www.oracle.com/technetwork/java/javase/documentation/java-se-7-doc-download-435117.html
Also I would recommend you to download this JavaFX SDK, which includes all the documentations.
http://javafx.com/downloads/
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Basically, I'm looking to find out how to apply Java patch files using Java. So, to sum that up, I need Java code to apply a patch file to a java source file.
Cheers!
There are many ways to extend functionality of the already developed Java application.
You can for example use external non-runnable *.jar files with some extra classes. To do so, you have to first implement proper "uploading" functions in your app, e.g. by using custom ClassPath objects, which is nicely described here, or you can try to use multi URLClassLoaders, which is described here.
There is also another approach, which allows you to call external methods in form of a String, but I haven't tested it yet, altough you can read about it here.
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I created this game using java in eclipse (Kepler) JDK, but I want to publish it on android. I am completely new to this subject. I downloaded Android Studio as a friend suggested me to, and he told me that there were new libraries that i had to import. The game is quite complex and i imported a lot of things like color mouseevents sound and other various things , and I just want some guidelines on what i am supposed to change, or if its possible to run my game on android without changing anything from my java eclipse program.
thank you for any help in advance
You're going to have to rewrite the entire UI and input handling code. Android does not use the standard Java UI. You should start out by reading tutorials on basic android architecture, the activity lifecycle, and views.
Totally agreed with #Gabe Sechan that you have to rewrite most of the code which would be compatible with Android. One of framework which support Java language and used to create games(mostly 2D) for most of the platforms is Libgdx. You can go through that framework if it can help.
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I made a notepad application using java swing and currently it has the following features in it, you can create a new file and save it to the desired location also you can open an existing file, edit it and save it on a new location or update the existing one.Now i want to add the feature that would support the multiple file editing/creating at the same time, just like in notepad++. I have not much idea about how could this be done, please tell me the way to do it.would multi threading help?
Take a look at the jTabbedPane documentation:
http://docs.oracle.com/javase/tutorial/uiswing/components/tabbedpane.html
With the tabbed pane you can use several components and manage them all without threading (only one tab is active at a time) it will just require some additional logic to determine which tab/text area you are currently viewing when the toolbar features are used.
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I want to develop a simple way to generate a flowchart for websites.
Here is why I would need something like that:
At first one draws a flowchart in < insert-program-here > and exports it as a xml-file.
This xml-file shall be imported and unmarshalled by another program, which in this case is a Java-application which is nothing more than a graphical interface which a user can use to find his/her way to a specific solution by following the flowchart.
I hope I got it right so far..
Does anybody know a simple program that would export a flowchart as a xml-file so I can use it as mentioned above? Or is there another way that is more comfortable to accomplish my needs?
Thanks for any help!
Best regards.
Personally I would recommend yEd because I have had good experiences with it. It uses the XML Format GraphML by default so your users will not have to use an export-Function but can use the files produced when saving their work.
But I don't think one can answer your question with a simple "I recommend program X." because nobody knows what you really need. Maybe one program does not give you all features you want to have for your flowcharts. Maybe others are not cheap enough.
I think you will have to find the right one by yourself. To determine which program can do it for you could check several drawing applications. A list of flowcharting programs can be found in this question. If that is not enough you may use google to find more.
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I am a student. I need to make a application. I have built the GUI. Now I need to know how to do it?
I have heard about sql server compact, but does it work together with j2me? If not, something to solve the problem?
It will be better if you can pass me a example. If you couldn't, not worry, I just to need to know a database program for mobile (with j2me).
Could it be possible without use a database program? For example, using a text file? Or any other storage mechanism.
Appreciate any help.
In j2me you can use RMS. But you can't handle with large data. Some Third party database's also available for j2me development. You can use that API's. Also refer this existing discussion on same in this forum. And look at database connection using j2me article.