Why android notifications are not occurring after every 2 mins? - java

I am trying to create a notification after every 2 mins but , only single notification is getting created(when app is started).
My code is :
notifyme.java :
public class notifyme extends Service {
#Override
public void onCreate() {
super.onCreate();
Intent intent=new Intent(this,MainActivity.class);
TaskStackBuilder stackBuilder=TaskStackBuilder.create(this);
stackBuilder.addParentStack(MainActivity.class);
stackBuilder.addNextIntent(intent);
PendingIntent pendingIntent=stackBuilder.getPendingIntent(0,PendingIntent.FLAG_UPDATE_CURRENT);
NotificationCompat.Builder notify=new NotificationCompat.Builder(this)
.setSmallIcon(R.drawable.ic_launcher)
.setContentTitle("Hello")
.setContentText("Some random text")
.setDefaults(Notification.DEFAULT_ALL)
.setWhen(System.currentTimeMillis())
.setContentIntent(pendingIntent)
.setAutoCancel(true);
NotificationManager nMgr=(NotificationManager)this.getSystemService(this.NOTIFICATION_SERVICE);
Random r=new Random();
int nid=r.nextInt(50000)+1;
nMgr.notify(nid,notify.build());
}
#Override
public IBinder onBind(Intent intent) {
return null;
}
}
In MainActivity.java :
Intent notificationIntent = new Intent(this, notifyme.class);
PendingIntent contentIntent = PendingIntent.getService(getApplicationContext(), 0, notificationIntent,0);
AlarmManager am = (AlarmManager) getSystemService(this.ALARM_SERVICE);
am.cancel(contentIntent);
am.setRepeating(AlarmManager.RTC_WAKEUP,System.currentTimeMillis(),120*1000, contentIntent);

first you don't need a whole service to show a notification, if that's all it's doing, you could use a BroadcastReceiver and use PendingIntent.getBroadcast method. BroadcastReceiver needs less memory and doesn't have any life-cycle (which could complicate things).
The reason you're not seeing more than one notification is on the line nMgr.notify(119,notify.build());
This number 119 is the notification ID. So after X seconds that it's executing that code again, your new notification is directly replacing the old one and it all looks as if it hasn't changed.
If you want to put several notifications up (AKA. SPAM the user), you should always change that number. maybe using a Random

First of all, making new notifications in every two seconds is completely against guidelines.
As docs says :
When you need to issue a notification multiple times for the same type
of event, you should avoid making a completely new notification.
Instead, you should consider updating a previous notification, either
by changing some of its values or by adding to it, or both.
here the issue is that you are using the same ID to create the notification. (here 19).
When you publish a notification, if there is an active notification with the same id. notificatipon manager will update the existing one. So everytime the service is running, it just updates the notification with id "19".
If you are keen on issuing notifications on every 2 minutes (Which will affect the user-experience of your app very badly, let me warn you), try giving different ids to the notifications. You can save the issued ids in SharedPreferences or something.

Related

Background Service for update location in background

it kills background service, to solve your issue you should use foreground service.
my background sticky service is kill on oreo and heigher devices any solution for getting location on background service when Activity is on backound
It's because of Android Oreo behaviour changes for background execution. Suggested alternatives are
1) Foreground service.
Use this if you are ok displaying notification to the user when you are trying to retrieve the location using Location API. This would be reliable and is suggested in the documentation.
Sample app from the documentation :
LocationUpdatesForegroundService project on GitHub
An example of an app that allows the app to continue a user-initiated
action without requesting all-the-time access to background location.
References
https://developer.android.com/training/location/receive-location-updates
2) Work Manager
This approach would be less reliable as you will not be able to control when exactly this would be called but can be used if you don't want to show notification to the user at all.
You would not be able to run background services long running in Oreo as there are behavior changes, now Oreo to optimize system memory, battery etc, it kills background service, to solve your issue you should use foreground service.
Have a look at Background execution limits https://developer.android.com/about/versions/oreo/android-8.0-changes
A suggestion from me, if you can use FCM then go for it, because apps like WeChat, Facebook uses it, to deliver notifications and they don't face any problem.
Alternate solution which I have opted without FCM due to client requirement to run service that updates location in background. Here are steps below:-
You need to start your background service with showing notification in Oreo and above.
Them after that you need to keep in mind that after some time phone enters into Doze mode so you have to tackle that also
In Addition, Battery optimization must be disabled for the application too.
In Some custom ROM you need to manage the Auto-start permission to restart your service if the service is killed by the android.
And the most important part is, if the service is killed by the android system then send a Broadcast Message to the Broadcast receiver to restart your service one again
Hope you will do some more R&D work.
I have shared my experience and the process by which i have done the same to run the service in the background.
you must show notification for ForegroundService
public class ForegroundService extends Service {
public static final String CHANNEL_ID = "ForegroundServiceChannel";
#Override
public void onCreate() {
super.onCreate();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
String input = intent.getStringExtra("inputExtra");
createNotificationChannel();
Intent notificationIntent = new Intent(this, MainActivity.class);
PendingIntent pendingIntent = PendingIntent.getActivity(this,
0, notificationIntent, 0);
Notification notification = new NotificationCompat.Builder(this, CHANNEL_ID)
.setContentTitle("Foreground Service")
.setContentText(input)
.setSmallIcon(R.drawable.ic_stat_name)
.setContentIntent(pendingIntent)
.build();
startForeground(1, notification);
//do heavy work on a background thread
//stopSelf();
return START_NOT_STICKY;
}
#Override
public void onDestroy() {
super.onDestroy();
}
#Nullable
#Override
public IBinder onBind(Intent intent) {
return null;
}
}
and add permission
<uses-permissionandroid:name=”android.permission.FOREGROUND_SERVICE” />

How to create a notification with Action in android

I'm wondering how to create a notification in android with action icons that allowed me to call a method in the main activity.
just like the one in this image : Notification icon exemple
First Welcome to stackoverflow. I'd like to remind you this is not a website to learn how to program but a website to ask questions with actual problems that can help the community. Your questions have to be detailed and specific with your code or attempt as well as the error log.
That being said, here is the best way to create a notification:
Step 1 - Create Notification Builder
First step is to create a notification builder using NotificationCompat.Builder.build(). You can use Notification Builder to set various Notification properties (small icons, large icons, title, priority etc)
NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(this)
Step 2 - Setting Notification Properties
Once you have Builder object, you can set its Notification properties using Builder object as per your requirement. But this is mandatory to set at least following −
A small icon, set by setSmallIcon()
A title, set by setContentTitle()
Detail text, set by setContentText()
mBuilder.setSmallIcon(R.drawable.notification_icon);
mBuilder.setContentTitle("I'm a notification alert, Click Me!");
mBuilder.setContentText("Hi, This is Android Notification Detail!");
Step 3 - Attach Actions
This is optional and only required if you want to attach an action with the notification. An action will allows users to go directly from the notification to an Activity in your application (where they can look at one or more events or do further work).
The action is defined by a PendingIntent containing an Intent that starts an Activity in your application. To associate the PendingIntent with a gesture, call the appropriate method of NotificationCompat.Builder.
For example, if you want to start Activity when the user clicks the notification text in the notification drawer, you add the PendingIntent by calling setContentIntent().
A PendingIntent object helps you to perform an action on your application's behalf, often at a later time, regardless whether or not your application is running.
Also there's the stackBuilder object which will contain an artificial back stack for the started Activity. This ensures that navigating backward from the Activity leads out of your application to the Home screen.
Intent resultIntent = new Intent(this, ResultActivity.class);
TaskStackBuilder stackBuilder = TaskStackBuilder.create(this);
stackBuilder.addParentStack(ResultActivity.class);
// Adds the Intent that starts the Activity to the top of the stack
stackBuilder.addNextIntent(resultIntent);
PendingIntent resultPendingIntent = stackBuilder.getPendingIntent(0,PendingIntent.FLAG_UPDATE_CURRENT);
mBuilder.setContentIntent(resultPendingIntent);
Step 4 - Issue the notification
Finally, you pass the Notification object to the system by calling NotificationManager.notify() to send your notification. Make sure you call NotificationCompat.Builder.build() method on builder object before notifying it. This method combines all of the options that have been set and return a new Notification object.
NotificationManager mNotificationManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
// notificationID allows you to update the notification later on.
mNotificationManager.notify(notificationID, mBuilder.build());
I hope this answers your question.

Notifications in Android - App stops after notify() [duplicate]

I need a program that will add a notification on Android. And when someone clicks on the notification, it should lead them to my second activity.
I have established code. The notification should be working, but for some reason it is not working. The Notification isn't showing at all. I don't know what am I missing.
Code of those files:
Notification n = new Notification.Builder(this)
.setContentTitle("New mail from " + "test#gmail.com")
.setContentText("Subject")
.setContentIntent(pIntent).setAutoCancel(true)
.setStyle(new Notification.BigTextStyle().bigText(longText))
.build();
NotificationManager notificationManager = (NotificationManager) getSystemService(NOTIFICATION_SERVICE);
// Hide the notification after it's selected
notificationManager.notify(0, n);
The code won't work without an icon. So, add the setSmallIcon call to the builder chain like this for it to work:
.setSmallIcon(R.drawable.icon)
Android Oreo (8.0) and above
Android 8 introduced a new requirement of setting the channelId property by using a NotificationChannel.
NotificationManager mNotificationManager;
NotificationCompat.Builder mBuilder =
new NotificationCompat.Builder(mContext.getApplicationContext(), "notify_001");
Intent ii = new Intent(mContext.getApplicationContext(), RootActivity.class);
PendingIntent pendingIntent = PendingIntent.getActivity(mContext, 0, ii, 0);
NotificationCompat.BigTextStyle bigText = new NotificationCompat.BigTextStyle();
bigText.bigText(verseurl);
bigText.setBigContentTitle("Today's Bible Verse");
bigText.setSummaryText("Text in detail");
mBuilder.setContentIntent(pendingIntent);
mBuilder.setSmallIcon(R.mipmap.ic_launcher_round);
mBuilder.setContentTitle("Your Title");
mBuilder.setContentText("Your text");
mBuilder.setPriority(Notification.PRIORITY_MAX);
mBuilder.setStyle(bigText);
mNotificationManager =
(NotificationManager) mContext.getSystemService(Context.NOTIFICATION_SERVICE);
// === Removed some obsoletes
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)
{
String channelId = "Your_channel_id";
NotificationChannel channel = new NotificationChannel(
channelId,
"Channel human readable title",
NotificationManager.IMPORTANCE_HIGH);
mNotificationManager.createNotificationChannel(channel);
mBuilder.setChannelId(channelId);
}
mNotificationManager.notify(0, mBuilder.build());
Actually the answer by ƒernando Valle doesn't seem to be correct. Then again, your question is overly vague because you fail to mention what is wrong or isn't working.
Looking at your code I am assuming the Notification simply isn't showing.
Your notification is not showing, because you didn't provide an icon. Even though the SDK documentation doesn't mention it being required, it is in fact very much so and your Notification will not show without one.
addAction is only available since 4.1. Prior to that you would use the PendingIntent to launch an Activity. You seem to specify a PendingIntent, so your problem lies elsewhere. Logically, one must conclude it's the missing icon.
You were missing the small icon.
I did the same mistake and the above step resolved it.
As per the official documentation:
A Notification object must contain the following:
A small icon, set by setSmallIcon()
A title, set by setContentTitle()
Detail text, set by setContentText()
On Android 8.0 (API level 26) and higher, a valid notification channel ID, set by setChannelId() or provided in the NotificationCompat.Builder constructor when creating a channel.
See http://developer.android.com/guide/topics/ui/notifiers/notifications.html
This tripped me up today, but I realized it was because on Android 9.0 (Pie), Do Not Disturb by default also hides all notifications, rather than just silencing them like in Android 8.1 (Oreo) and before. This doesn't apply to notifications.
I like having DND on for my development device, so going into the DND settings and changing the setting to simply silence the notifications (but not hide them) fixed it for me.
Creation of notification channels are compulsory for Android versions after Android 8.1 (Oreo) for making notifications visible. If notifications are not visible in your app for Oreo+ Androids, you need to call the following function when your app starts -
private void createNotificationChannel() {
// Create the NotificationChannel, but only on API 26+ because
// the NotificationChannel class is new and not in the support library
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
CharSequence name = getString(R.string.channel_name);
String description = getString(R.string.channel_description);
int importance = NotificationManager.IMPORTANCE_DEFAULT;
NotificationChannel channel = new NotificationChannel(CHANNEL_ID, name,
importance);
channel.setDescription(description);
// Register the channel with the system; you can't change the importance
// or other notification behaviours after this
NotificationManager notificationManager =
getSystemService(NotificationManager.class);
notificationManager.createNotificationChannel(channel);
}
}
You also need to change the build.gradle file, and add the used Android SDK version into it:
implementation 'com.android.support:appcompat-v7:28.0.0'
This worked like a charm in my case.
I think that you forget the
addAction(int icon, CharSequence title, PendingIntent intent)
Look here: Add Action
I had the same issue with my Android app. I was trying out notifications and found that notifications were showing on my Android emulator which ran a Android 7.0 (Nougat) system, whereas it wasn't running on my phone which had Android 8.1 (Oreo).
After reading the documentation, I found that Android had a feature called notification channel, without which notifications won't show up on Oreo devices. Below is the link to official Android documentation on notification channels.
Notifications Overview, Notification anatomy
Create and Manage Notification Channels
For me it was an issue with deviceToken. Please check if the receiver and sender device token is properly updated in your database or wherever you are accessing it to send notifications.
For instance, use the following to update the device token on app launch. Therefore it will be always updated properly.
// Device token for push notifications
FirebaseInstanceId.getInstance().getInstanceId().addOnSuccessListener(
new OnSuccessListener<InstanceIdResult>() {
#Override
public void onSuccess(InstanceIdResult instanceIdResult) {
deviceToken = instanceIdResult.getToken();
// Insert device token into Firebase database
fbDbRefRoot.child("user_detail_profile").child(currentUserId).child("device_token")).setValue(deviceToken)
.addOnSuccessListener(
new OnSuccessListener<Void>() {
#Override
public void onSuccess(Void aVoid) {
}
});
}
});
I encountered a similar problem to yours and while searching for a solution I found these answers but they weren't as direct as I hoped they would be but it gives an Idea; Your notifications may not be showing because for versions >=8 notifications are done relatively differently there is a NotificationChannel which aids in managing notifications this helped me. Happy coding.
void Note(){
//Creating a notification channel
NotificationChannel channel=new NotificationChannel("channel1",
"hello",
NotificationManager.IMPORTANCE_HIGH);
NotificationManager manager=(NotificationManager) getSystemService(NOTIFICATION_SERVICE);
manager.createNotificationChannel(channel);
//Creating the notification object
NotificationCompat.Builder notification=new NotificationCompat.Builder(this,"channel1");
//notification.setAutoCancel(true);
notification.setContentTitle("Hi this is a notification");
notification.setContentText("Hello you");
notification.setSmallIcon(R.drawable.ic_launcher_foreground);
//make the notification manager to issue a notification on the notification's channel
manager.notify(121,notification.build());
}
Make sure your notificationId is unique. I couldn't figure out why my test pushes weren't showing up, but it's because the notification ids were generated based on the push content, and since I was pushing the same notification over and over again, the notification id remained the same.
Notifications may not be shown if you show the notifications rapidly one after the other or cancel an existing one, then right away show it again (e.g. to trigger a heads-up-notification to notify the user about a change in an ongoing notification). In these cases the system may decide to just block the notification when it feels they might become too overwhelming/spammy for the user.
Please note, that at least on stock Android (tested with 10) from the outside this behavior looks a bit random: it just sometimes happens and sometimes it doesn't. My guess is, there is a very short time threshold during which you are not allowed to send too many notifications. Calling NotificationManager.cancel() and then NotificationManager.notify() might then sometimes cause this behavior.
If you have the option, when updating a notification don't cancel it before, but just call NotificationManager.notify() with the updated notification. This doesn't seem to trigger the aforementioned blocking by the system.
If you are on version >= Android 8.1 (Oreo) while using a Notification channel, set its importance to high:
int importance = NotificationManager.IMPORTANCE_HIGH;
NotificationChannel channel = new NotificationChannel(CHANNEL_ID, name, importance);
val pendingIntent = PendingIntent.getActivity(applicationContext, 0, Intent(), 0)
var notification = NotificationCompat.Builder(applicationContext, CHANNEL_ID)
.setContentTitle("Title")
.setContentText("Text")
.setSmallIcon(R.drawable.icon)
.setPriority(NotificationCompat.PRIORITY_HIGH)
.setContentIntent(pendingIntent)
.build()
val mNotificationManager = getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
mNotificationManager.notify(sameId, notification)

Slower android when not connected to charger?

I'm trying to develop simple android application which monitors specified url using http client and once defined condition is met it should perform notification actions.
I have one activity which starts separate thread and put reference to it via static value. (When activity is recreated I'm chechking reference for not null to determinate if child thread was already started). In this child thread I have while loop which gets json data from url and parse it.
I've noticed weird behavour (maybe because I'm android dev newbie). Once application is in foreground it works quite fast, when android device goes into sleep mode it doesn't perform requests to often. (maybe some energy safe policy?). What's the most weird is that once I connected phone to computer via usb cable to works fast (even when application is in background and phone has black screen).
Is there any relationship to activating /disactivating applications based on connected charger?
I can't debug it because once I connected cable it works fine, and I can't debug without being connected to computer.
The matter probably is that phone goes to sleep mode when it stops almost all activity and slows down CPU. It is used to save battery. Timers on Handler.postDelayed() for example won't work properly (not called on time).
There's special concept for this matter - for activities that needs to be performed in sleep mode, you need to use AlarmManager, see Scheduling Repeating Alarms
The matter is that your app needs to register with AlarmManager, and then it will receive scheduled events when phone wakes up from sleep mode. Your app needs to get lock with PowerManager to perform activities (in your case it's downloading JSON from network), which you do not want to be interrupted with sleep mode while you're executing them. Consider this example:
public class AlarmManagerBroadcastReceiver extends BroadcastReceiver {
/**
* This method is called when we are waking up by AlarmManager
*/
#Override
public void onReceive(Context context, Intent intent) {
PowerManager pm = (PowerManager) context.getSystemService(Context.POWER_SERVICE);
PowerManager.WakeLock wl = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "pulse app");
//Acquire the lock
wl.acquire();
//You can do the processing here.
//Release the lock
wl.release();
}
/**
* Register our app with AlarmManager to start receiving intents from AlarmManager
*/
public static void setAlarm(Context context)
{
int interval = 10; // delay in secs
AlarmManager am=(AlarmManager)context.getSystemService(Context.ALARM_SERVICE);
Intent intent = new Intent(context, AlarmManagerBroadcastReceiver.class);
PendingIntent pi = PendingIntent.getBroadcast(context, 0, intent, 0);
am.setRepeating(AlarmManager.RTC_WAKEUP, System.currentTimeMillis(), interval*1000 , pi);
}
/**
* Unregister the app with AlarmManager, call this to stop receiving intents from AlarmManager
*/
public static void cancelAlarm(Context context)
{
Intent intent = new Intent(context, AlarmManagerBroadcastReceiver.class);
PendingIntent sender = PendingIntent.getBroadcast(context, 0, intent, 0);
AlarmManager alarmManager = (AlarmManager) context.getSystemService(Context.ALARM_SERVICE);
alarmManager.cancel(sender);
}
}
This code needs android.permission.WAKE_LOCK permission in Manifest file.
Another post about AlarmManager usage: Android: How to use AlarmManager
And this: prevent mobile from going into sleep mode when app is running
Article at the first link says that it's preferable to use Sync Adapters for such purpose, but I haven't used them myself.

Can I use NotificationCompat.BigTextStyle without crashing on older devices?

I don't have any device older than 4.1 to test on. I'm trying to test out pushing my notifications with the code below. It's mostly all taken from the Notification documentation. Would my code crash or does the NotificationCompat class handle all of this for me gracefully?
Under the "Handling Compatability" section it reads:
Handling compatibility
Not all notification features are available for a particular version,
even though the methods to set them are in the support library class
NotificationCompat.Builder. For example, action buttons, which depend
on expanded notifications, only appear on Android 4.1 and higher,
because expanded notifications themselves are only available on
Android 4.1 and higher.
To ensure the best compatibility, create notifications with
NotificationCompat and its subclasses, particularly
NotificationCompat.Builder. In addition, follow this process when you
implement a notification:
...
So does this mean that if I use the NotificationCompat class it will handle all of the compatibility for me?
My code that I'm worried about (because it uses BigTextStyle):
NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(mContext).setSmallIcon(R.drawable.ic_launcher).setContentTitle("Title")
.setContentText(String.format("%s", message));
// Creates an explicit intent for an Activity in your app
Intent resultIntent = new Intent(mContext, ActivityMain.class);
// The stack builder object will contain an artificial back stack for
// the
// started Activity.
// This ensures that navigating backward from the Activity leads out of
// your application to the Home screen.
TaskStackBuilder stackBuilder = TaskStackBuilder.create(mContext);
// Adds the back stack for the Intent (but not the Intent itself)
stackBuilder.addParentStack(MainActivity.class);
// Adds the Intent that starts the Activity to the top of the stack
stackBuilder.addNextIntent(resultIntent);
PendingIntent resultPendingIntent = stackBuilder.getPendingIntent(0, PendingIntent.FLAG_UPDATE_CURRENT);
mBuilder.setContentIntent(resultPendingIntent);
NotificationManager mNotificationManager = (NotificationManager) mContext.getSystemService(Context.NOTIFICATION_SERVICE);
// Add max priority
mBuilder.setPriority(NotificationCompat.PRIORITY_MAX);
// Add bigTextStyle
NotificationCompat.BigTextStyle bigTextStyle = new NotificationCompat.BigTextStyle();
bigTextStyle.bigText(String.format("%s", message));
mBuilder.setStyle(bigTextStyle);
mBuilder.setAutoCancel(true);
// mId allows you to update the notification later on.
mNotificationManager.notify(1, mBuilder.build());
You have nothing to worry about.
Helper class for generating large-format notifications that include a lot of text.
If the platform does not provide large-format notifications, this method has no effect. The user will always see the normal notification view.
(NotificationCompat.BigTextStyle)

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