Detect URL change in JavaFX WebView - java

In JavaFX's WebView I am struggling to detect change in URL.
I have this method in a class:
public Object urlchange() {
engine.getLoadWorker().stateProperty().addListener(new ChangeListener<State>() {
#Override
public void changed(ObservableValue ov, State oldState, State newState) {
if (newState == Worker.State.SUCCEEDED) {
return engine.getLocation());
}
}
});
}
and I am trying to use it for an object called loginbrowser like:
System.out.print(loginbrowser.urlchange());
Can you see what I've done wrong?

(Part of) what you are doing wrong
The code you provided in your question doesn't even compile. The changed method of a ChangeListener is a void function, it can't return any value.
Anyway, loading of stuff in a web view is an asynchronous process. If you want the value of the location of the web view after the web view has loaded, you need to either wait for the load to complete (inadvisable on the JavaFX application thread, as that would hang your application until the load is complete), or be notified in a callback that the load is complete (which is what the listener you have is doing).
(Probably) what you want to do
Bind some property to the location property of the web engine. For example:
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.VBox;
import javafx.scene.web.*;
import javafx.stage.Stage;
public class LocationViewer extends Application {
#Override
public void start(Stage stage) throws Exception {
Label location = new Label();
WebView webView = new WebView();
WebEngine engine = webView.getEngine();
engine.load("http://www.fxexperience.com");
location.textProperty().bind(engine.locationProperty());
Scene scene = new Scene(new VBox(10, location, webView));
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch(args);
}
}
The above code will update the location label whenever the location of the web view changes (try it by running the code then clicking on some links). If you wish to only update the label once a page has successfully loaded, then you need a listener based upon the WebView state, for example:
import javafx.application.Application;
import javafx.concurrent.Worker;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.VBox;
import javafx.scene.web.*;
import javafx.stage.Stage;
public class LocationAfterLoadViewer extends Application {
#Override
public void start(Stage stage) throws Exception {
Label location = new Label();
WebView webView = new WebView();
WebEngine engine = webView.getEngine();
engine.load("http://www.fxexperience.com");
engine.getLoadWorker().stateProperty().addListener((observable, oldValue, newValue) -> {
if (Worker.State.SUCCEEDED.equals(newValue)) {
location.setText(engine.getLocation());
}
});
Scene scene = new Scene(new VBox(10, location, webView));
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch(args);
}
}
If you run the last program and click on some links, you will notice it delays the updating of the location label until after the pages you click on completely finish loading, as opposed to the first program which updates the label as soon as the location changes, regardless of whether the load takes a while or indeed works at all.
Answers to additional questions
How can I use the url value in the label in a conditional statement? I want an action to be preformed if it changed from the original one.
location.textProperty().addListener((observable, oldValue, newValue) -> {
// perform required action.
});

Related

DatePicker getContextMenu() is null [duplicate]

When you right click on a TextField there are Undo, Redo, Cut, Copy, Paste, Delete, and Select All options.
I want to add a "Register" MenuItem to that list from my controller class, but do not know how.
Here is what I got so far:
This overwrites the existing menu items:
ContextMenu contextMenu = new ContextMenu();
MenuItem register = new MenuItem("Register");
contextMenu.getItems().add(register);
charName.setContextMenu(contextMenu);
Both of these return null:
charName.getContextMenu()
charName.contextMenuProperty().getValue()
You can replace the in-built TextField ContextMenu by setting your own (as below):
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.stage.Stage;
public class GiveMeContext extends Application {
#Override
public void start(final Stage stage) throws Exception {
ContextMenu contextMenu = new ContextMenu();
MenuItem register = new MenuItem("Register");
contextMenu.getItems().add(register);
TextField textField = new TextField();
textField.setContextMenu(contextMenu);
stage.setScene(new Scene(textField));
stage.show();
}
public static void main(String[] args) throws Exception {
launch(args);
}
}
Adding to the in-built ContextMenu is a bit tricker and requires overriding non-public API.
You cannot get the in-built ContextMenu using the public textField.getContextMenu property as it is not returned (that method only returns a menu that has been set by the application code, not the internal JavaFX control skin implementation).
Be aware that the following code will almost certainly break in Java 9 as it uses deprecated com.sun APIs which will likely no longer be available. For further details on this, refer to JEP 253: Prepare JavaFX UI Controls & CSS APIs for Modularization
import com.sun.javafx.scene.control.skin.TextFieldSkin;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.stage.Stage;
public class GiveMeContext extends Application {
#Override
public void start(final Stage stage) throws Exception {
TextField textField = new TextField();
TextFieldSkin customContextSkin = new TextFieldSkin(textField) {
#Override
public void populateContextMenu(ContextMenu contextMenu) {
super.populateContextMenu(contextMenu);
contextMenu.getItems().add(0, new SeparatorMenuItem());
contextMenu.getItems().add(0, new MenuItem("Register"));
}
};
textField.setSkin(customContextSkin);
stage.setScene(new Scene(textField));
stage.show();
}
public static void main(String[] args) throws Exception {
launch(args);
}
}

JavaFX WebView: ignoring setPickOnBounds?

I'm attempting to have two transparent WebViews displayed one on top of the other.
They display alright, however, hyperlinks can only clicked for the WebView at the top.
My understanding is that by setting setPickOnBounds(false), clicks on transparent pixels of the top WebView should go through to the bottom WebView. However, it does appear to be work this way, with the top WebView blocking all clicks.
Is there a way to have overlapping WebView with hyperlinks working for both?
Example:
import java.lang.reflect.Field;
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.scene.web.WebEngine;
import javafx.scene.web.WebView;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import org.w3c.dom.Document;
public class DoubleWebViews extends Application {
#Override
public void start(Stage primaryStage) {
new WebPage(primaryStage);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
static class WebPage{
WebView webViewBack = new WebView();
WebView webViewFront = new WebView();
public WebPage(Stage mainstage){
setupWebView(webViewBack, "<a href='https://www.google.com'>URL 1</a> can't be clicked!");
setupWebView(webViewFront, "<br><br><br><a href='https://www.google.com'>URL 2</a>");
StackPane root = new StackPane(webViewBack, webViewFront);
root.setPickOnBounds(false);
Scene scene = new Scene(root);
mainstage.setScene(scene);
mainstage.initStyle(StageStyle.TRANSPARENT);
}
void setupWebView(WebView webView, String html){
webView.setPickOnBounds(false); // doesn't work?
WebEngine webEngine = webView.getEngine();
webEngine.documentProperty().addListener(new DocListener(webEngine));
webEngine.loadContent("<body style='background : rgba(0,0,0,0);font-size: 70px;text-align:center;'>" + html + "</body>");
}
static class DocListener implements ChangeListener<Document>{
private final WebEngine webEngine;
public DocListener(WebEngine webEngine) { this.webEngine = webEngine;}
#Override
public void changed(ObservableValue<? extends Document> observable, Document oldValue, Document newValue) {
try {
// Use reflection to retrieve the WebEngine's private 'page' field.
Field f = this.webEngine.getClass().getDeclaredField("page");
f.setAccessible(true);
com.sun.webkit.WebPage page = (com.sun.webkit.WebPage) f.get(this.webEngine);
page.setBackgroundColor((new java.awt.Color(0, 0, 0, 0)).getRGB());
} catch (Exception ignored) {}
}
}
}
}
I've not found an elegant solution yet, but this works.
First, the mouse events received by the front WebView webViewFront need to be forwarded to webViewBack:
webViewFront.addEventFilter(MouseEvent.ANY, event -> webViewBack.fireEvent(event));
This will enable clicks, drags, etc to work on both frames.
As for using the correct cursor, that is a little tricky. Only the cursor of the front WebView is displayed. Therefore, our back WebView must be allowed to modify the front cursor:
webViewBack.cursorProperty().addListener((obs, oldCursor, newCursor) -> webViewFront.setCursor(newCursor));
The problem is now that webViewFront constantly resets its cursor to default if a mouse event occurs and there is no hyperlinks at that location in webViewFront. Therefore, we prevent this reset:
webViewFront.cursorProperty().addListener((obs, oldCursor, newCursor) -> {
if (newCursor != null && "DEFAULT".equals(newCursor.toString())) {
webViewFront.setCursor(webViewBack.getCursor());
}
});
Together, these three changes allow two overlapping WebView with hyperlinks working for both.

setOnCloseRequest Java FXML

Well, I'm using JavaFX FXML, there's less info than just JavaFX, so I can use MVC, but I'm having trouble with adding a Confirmation Dialog so if i press alt + f4 or exit button in the window, a little confirmation dialog will show.
I found this, putting a event on setOnCloseOperation, does the job.
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Alert;
import javafx.scene.control.ButtonType;
import javafx.stage.Modality;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
public class Main extends Application {
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("close.fxml"));
Scene scene = new Scene(root);
stage.setOnCloseRequest(e -> {
e.consume(); // stop the event to do something before quitting
closeRequest(stage); // method used to show a confirmation dialog
});
stage.setScene(scene);
stage.show();
}
private void closeRequest(Stage stage){
String msg =
"Sure to quit?";
Alert alerta = new Alert(Alert.AlertType.CONFIRMATION);
alerta.initStyle(StageStyle.DECORATED);
alerta.initModality(Modality.APPLICATION_MODAL);
alerta.initOwner(stage);
alerta.getDialogPane().setContentText(msg);
alerta.getDialogPane().setHeaderText(null);
alerta.showAndWait()
.filter(response -> response == ButtonType.OK)
.ifPresent(response -> { stage.close(); }); // then we need to call the close method for a stage, if the response is ok.
}
public static void main(String[] args) {
launch(args);
}
}
So in your main class, the one that loads the fxml resource, you need to use the method setOnCloseOperation.
Fisrt you need to consume the event so you stop the program to be finished.
Then we call a method to show a confirmation box, then we can call .close method to close the stage.

Create a native bundle for a JavaFX application that has a preloader

I have a JavaFX application that uses a preloader. What I'd like to do is package it up as a native bundle (Mac app or Windows exe file that contains a copy of the Java JDK) so users who don't have the right version of Java on their computers can still run the app. I've followed Oracles instructions for creating native bundles and for adding preloaders. What I get is exactly what you'd expect—a native bundle that runs my program.
The problem is that the bundle completely ignores my preloader. It just runs the main program (after a long load time). I know the preloader is included because, when I run the jar file alone, it shows up.
Has anyone successfully bundled a JavaFX app with a preloader? Can you guide me through how to do so? I'm using Netbeans.
EDIT:
Here is the Preloader:
import javafx.application.Preloader;
import javafx.application.Preloader.ProgressNotification;
import javafx.application.Preloader.StateChangeNotification;
import javafx.scene.Scene;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.image.ImageView;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
public class Splash extends Preloader {
ProgressIndicator bar;
ImageView Background;
Stage stage;
private Scene createPreloaderScene() {
bar = new ProgressIndicator();
bar.setLayoutX(380);
bar.setLayoutY(250);
bar.setPrefSize(60, 60);
Background = new ImageView("Images/Splash.png");
Background.setEffect(null);
Pane p = new Pane();
p.setStyle("-fx-background-color: transparent;");
p.getChildren().addAll(Background, bar);
Scene scene = new Scene(p, 794, 587);
scene.setFill(null);
scene.getStylesheets().add(Scrap2.class.getResource("CSS/Progress.css").toExternalForm());
bar.setId("myprogress");
return scene;
}
#Override
public void start(Stage stage) throws Exception {
this.stage = stage;
stage.setScene(createPreloaderScene());
stage.initStyle(StageStyle.TRANSPARENT);
stage.show();
}
#Override
public void handleStateChangeNotification(StateChangeNotification scn) {
if (scn.getType() == StateChangeNotification.Type.BEFORE_START) {
stage.hide();
}
}
#Override
public void handleProgressNotification(ProgressNotification pn) {
bar.setProgress(pn.getProgress());
}
#Override
public void handleApplicationNotification(PreloaderNotification arg0) {
if (arg0 instanceof ProgressNotification) {
ProgressNotification pn= (ProgressNotification) arg0;
bar.setProgress(pn.getProgress());
}
}
}
And here is the first part of my main program:
#Override
public void init(){
/*Root*/
root = new Pane();
root.setStyle("-fx-background-color: transparent;");
root.setLayoutX(150);
notifyPreloader(new Preloader.ProgressNotification(0.1));
/*Create Background*/
createBinding(stage);
createContents();
createSaveMessages();
createFlipBook();
notifyPreloader(new Preloader.ProgressNotification(0.2));
/*Add Pages*/
createOverview();
createAccounts();
notifyPreloader(new Preloader.ProgressNotification(0.3));
createCounselors();
createInsurance();
notifyPreloader(new Preloader.ProgressNotification(0.4));
createAssets();
createPapers();
notifyPreloader(new Preloader.ProgressNotification(0.5));
createLoans();
createFuneral();
notifyPreloader(new Preloader.ProgressNotification(0.6));
createWills();
addAllPages();
notifyPreloader(new Preloader.ProgressNotification(0.7));
/*Add Toolbar on top*/
createToolBar();
notifyPreloader(new Preloader.ProgressNotification(0.9));
/*Create Opening Instructions*/
opening();
/*Load Saved Data*/
load();
notifyPreloader(new Preloader.ProgressNotification(1.0));
}
#Override
public void start(Stage stage) {
/*Scene*/
scene = new Scene(root, 1200, 700);
stage.setScene(scene);
scene.setFill(null);
/*Stage*/
this.stage = stage;
stage.initStyle(StageStyle.TRANSPARENT);
stage.centerOnScreen();
stage.show();
}
This example will work with installers exe/msi/image only (have no Mac to test dmg). This step by step assumes, that you already installed the needed tools like InnoSetup, Wix Toolset, etc. It also assumes, that you have configured the tools to run with netbeans (setting paths, edit config files, etc.).
Prerequirements:
Inno Setup for .exe package, download the unicode version: http://www.jrsoftware.org/isdl.php
Wix Toolset for .msi package: http://wixtoolset.org/
Set Windows Paths for Inno Setup and Wix Toolset
Step 1:
I've made a new JavaFX Application Project in Netbeans like this:
Step 2:
Then I gave the project a name and said, that the wizard should create a preloader project with the given name too. Additionally it should create an application class in given package name.
Step 3:
After that I right clicked on the application project and select under deployment "Enable Native Packaging".
Step 4:
In step 4 I've created the code for the application. The preloader will be updated in the init() method and only there. All your work for initialization the application should go here.
JavaFXPreloaderApp.java
import javafx.application.Application;
import javafx.application.Preloader;
import javafx.event.ActionEvent;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class JavaFXPreloaderApp extends Application {
#Override
public void start(Stage primaryStage) {
Scene scene = new Scene(createContent(), 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
public Parent createContent() {
Button btn = new Button();
btn.setText("Say 'Hello World'");
btn.setOnAction((ActionEvent event) -> {
System.out.println("Hello World!");
});
StackPane root = new StackPane();
root.getChildren().add(btn);
return root;
}
#Override
public void init() throws Exception {
// A time consuming task simulation
final int max = 10;
for (int i = 1; i <= max; i++) {
notifyPreloader(new Preloader.ProgressNotification(((double) i) / max));
Thread.sleep(500);
}
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
Step 5:
The only missing part was the preloader code. Look for the only needed method handleApplicationNotification, all the other methods, like handleProgressNotification or handleStateChangeNotification, you can safely delete, or make them empty stubs.
JavaFXPreloader.java
import javafx.application.Preloader;
import javafx.application.Preloader.ProgressNotification;
import javafx.application.Preloader.StateChangeNotification;
import javafx.scene.Scene;
import javafx.scene.control.ProgressBar;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
/**
* Simple Preloader Using the ProgressBar Control
*/
public class JavaFXPreloader extends Preloader {
ProgressBar bar;
Stage stage;
private Scene createPreloaderScene() {
bar = new ProgressBar();
BorderPane p = new BorderPane();
p.setCenter(bar);
return new Scene(p, 300, 150);
}
#Override
public void start(Stage stage) throws Exception {
this.stage = stage;
stage.setScene(createPreloaderScene());
stage.show();
}
#Override
public void handleApplicationNotification(PreloaderNotification info) {
// Check if info is ProgressNotification
if (info instanceof ProgressNotification) {
// if yes, get the info and cast it
ProgressNotification pn = (ProgressNotification) info;
// update progress
bar.setProgress(pn.getProgress());
// if this was the last progress (progress reached 1), hide preloader
// this is really important, if preloader isn't hide until app loader
// reaches the start method of application and tries to open the stage of
// the main app with the show() method, it will not work.
if (pn.getProgress() == 1.0) {
stage.hide();
}
}
}
}
Step 6:
Now it was time to bundle the application to native packages (image only/exe/msi). I right clicked on the applicaton project and selected the packages to create one by one.
Step 7:
After choosen to package as image only your directory should look like this:
Step 8:
After digging deeper in your directory you should find the image:
Step 9:
A double click on the .exe file should start your application:
Remarks:
The biggest mistake you could do is, to call things in your application start methods. Normaly all have to be done in the application init method, there you load the huge files, there you will connect to the db, or there you load a huge custom layout with a lot of css or fxml files. And there is the place to say good bye to the preloader (progress = 1). Try not to do things at the preloader in your application start method. Don't think in Thread's, the preloader is there to do things before the main stage is shown, so load all in sequence.

JavaFX - Action during event

i am trying to influence a UI-Element during an event in javaFX.
void buttonClicked(ActionEvent e) {
labelInfo.setText("restarting - might take a few seconds");
jBoss.restart();
labelInfo.setText("JBoss successfully restarted");
}
The action "jBoss.restart()" waits till the JBoss is restarted.
The problem:
the text "restarting - ..." is not displayed. The application waits till the JBoss is restarted and then it shows the Text "JBoss successfully restarted".
My thoughts:
the scene is refreshed AFTER the event is completed. So the first label-change will not happen.
How can i show a info message during an event?
The problem it's that the FX Thread has no safe operations. So I'm guessing that jBoss.restart() it's taking a lot of time. So you have to put this command in a Service. Also I recommend to you a progress indicator to show to the user you are making a long operation.
Here it is an example but I encourage you to go to Concurrency in JavaFX and take a deep look on it. Maybe there are other things that can help you.
import javafx.application.Application;
import javafx.concurrent.Service;
import javafx.concurrent.Task;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Test extends Application {
public static void main(String[] args) {
launch(args);
}
private Label labelInfo;
private Button button;
private ProgressIndicator progressIndicator;
#Override
public void start(Stage stage) throws Exception {
VBox vbox = new VBox(5);
vbox.setAlignment(Pos.CENTER);
labelInfo = new Label();
button = new Button("Restart");
button.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event) {
buttonClicked(event);
}
});
progressIndicator = new ProgressIndicator(-1);
progressIndicator.setVisible(false);
vbox.getChildren().addAll(labelInfo, progressIndicator, button);
Scene scene = new Scene(vbox, 300, 200);
stage.setScene(scene);
stage.show();
}
void buttonClicked(ActionEvent e) {
Service<Void> service = new Service<Void>() {
#Override
protected Task<Void> createTask() {
return new Task<Void>() {
#Override
protected Void call() throws Exception {
updateMessage("restarting - might take a few seconds");
// Here the blocking operation
// jBoss.restart();
Thread.sleep(10000);
updateMessage("JBoss successfully restarted");
return null;
}
};
}
};
// Make the progress indicator visible while running
progressIndicator.visibleProperty().bind(service.runningProperty());
// Bind the message of the service to text of the label
labelInfo.textProperty().bind(service.messageProperty());
// Disable the button, to prevent more clicks during the execution of
// the service
button.disableProperty().bind(service.runningProperty());
service.start();
}
}

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