Adding button to Frame - java

I have never actually worked with GUI's before when it comes to Java. I am trying to add a simple button to the JFrame, but it doesn't add. This is the way that I have been seeing online can someone point out what I'm doing wrong?
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
import java.io.*;
import javax.swing.event.*;
public class WavPlayer
{
public void go()
{
JFrame frame = new JFrame("Wav Player");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//JButton play = new JButton("test");
play = new JButton("Test");
frame.setSize(500, 500);
add(play);
}
public static void main(String [] args)
{
WavPlayer player = new WavPlayer();
player.go();
}
}

You have to specifiy where you want your button to be added.
use frame.add(play) instead of add(play)
You also have several other errors in this code, you have to state the type of "play".
To actually see something, you have to set the visibility of your Frame.
Here is my Code for your Problem (I renamed the class, you have to Change it):
public void go(){
JFrame frame = new JFrame("Wav Player");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JButton play = new JButton("Test");
frame.setSize(500, 500);
frame.add(play);
frame.setVisible(true);
}
public static void main(String [] args)
{
Main player = new Main();
player.go();
}

Related

How to make a JButtons appear

I want to make a JButton that lies on the NorthPane of the frame, but when I run the program there's no button. Why does it do that?
I'm using IntelliJ IDEA.
BTW I'm posting this question again, cause the first time I didn't get the desired answer.
Here's my code.
package com.company;
import javax.swing.*;
import javax.swing.border.Border;
import java.awt.*;
class Fantasyrpglifesim implements JButton {
Fantasyrpglifesim() {
}
public static void main(String[] args) {
MouseInputAdapter();
//Frame//
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(WindowConstants.HIDE_ON_CLOSE);
frame.setSize(1500, 1500);
frame.getContentPane();
frame.setVisible(true);
JPanel mainPanel = new JPanel(new BorderLayout());
JPanel northPanel = new JPanel();
mainPanel.add(northPanel,BorderLayout.NORTH );
//frame.setLayout(new FlowLayout());//
//Buttons//
frame.add(BUTTON);
BUTTON.setText("Age up");
northPanel.add(BUTTON);
northPanel.add(BUTTON1);
BUTTON1.setText("Test");
northPanel.add(BUTTON2);
BUTTON2.setText("Test1");
northPanel.add(BUTTON2);
BUTTON2.setText("Test2");
northPanel.add(BUTTON3);
BUTTON3.setText("Test3");
northPanel.add(BUTTON4);
BUTTON4.setText("Test4");
northPanel.add(BUTTON5);
BUTTON5.setText("Test5");
northPanel.add(BUTTON6);
BUTTON6.setText("Test6");
northPanel.add(BUTTON7);
BUTTON7.setText("Test7");
northPanel.add(BUTTON8);
BUTTON8.setText("Test8");
northPanel.add(BUTTON9);
BUTTON9.setText("Test9");
northPanel.add(BUTTON10);
BUTTON10.setText("Test10");
northPanel.add(BUTTON11);
BUTTON11.setText("Test11");
northPanel.add(BUTTON12);
BUTTON12.setText("Test12");
northPanel.add(BUTTON13);
BUTTON13.setText("Test13");
northPanel.setVisible(true);
//panels//
//mainPanel.add(northPanel, BorderLayout.NORTH);//
}
private static void MouseInputAdapter() {
}
}
to add a JButton you have to create a JButton object and add that to the JPanel.
And you need to define it for EVERY button that you want to have.
anywhere. I'm surprised your compiler isn't flagging that
Anyway what you want should look sth like this
JButton testButton = new JButton("test");
northPanel.add(testButton);
First, I want you to check your compiler and IntelliJ cause they're not working if you can run the code you posted.
You cannot implement a JButton unless you have made an interface yourself.
Cause the JButton is not an interface.
No need to set a BorderLayout for your JPanel. FlowLayout will do the job.
Use a for loop to avoid duplicate code.
Learn how to use Swing components.
import javax.swing.*;
import java.awt.*;
class Fantasyrpglifesim {
private static int count = 1;
public static void main(String[] args) {
JFrame frame = new JFrame();
JPanel mainPanel = new JPanel();
JButton age = new JButton("Age up");
mainPanel.add(age);
for (int x=0; x<14;x++){
JButton button = new JButton();
button.setText("Test"+ count++);
mainPanel.add(button);
}
frame.getContentPane().add(BorderLayout.NORTH,mainPanel);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(1500, 1500);
frame.setVisible(true);
}
}
Is this your desired output?

GUI doesn't show up on a Mac?

I bought a Mac, I I download netbeans for my java.
package gui;
import javax.swing.*;
import java.awt.*;
public class Gui extends JFrame {
public void Gui(){
setTitle("Gui");
setSize(640,320);
setVisible(true);
}
public static void main(String[] args) {
new Gui();
}
}
It is very easy code and I didn't find any problem with it, but somehow the GUI is not showing up.
is GUI no suppose to show up on a Mac?
Somehow, the program didn't go through the Gui method, I tried
System.out.println("Hello");
didn't show up.
You think you're using a constructor but you are not! The constructor is what makes the app become a JFrame. This line:
public void Gui() {
should be:
public Gui() {
Also, nice to add a setMinimumSize(new Dimension(640,320));
I think the problem is you have a empty container, but I make an example for you:
import javax.swing.*;
public class Main {
private static JPanel panel1;
private static JButton button;
public static void main(String[] args) {
JFrame frame = new JFrame( "Main");
panel1 = new JPanel();
button = new JButton("Button");
panel1.add(button);
frame.setContentPane(panel1);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setTitle("Gui");
frame.setSize(640,320);
frame.setVisible(true);
}
}

Java GUI - JButton opens another frame from another class

i'm having trouble to get the 2nd frame to display the GUI Components. i've opened the frame using the JButton from the 1st frame.
Here's the screen shot
This is the first frame - ClientModule.java
2nd frame - ClientMenu.java
Here's the codes i've tried
ClientModule.java
import java.net.*;
import java.util.*;
import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class ClientModule extends JFrame implements Runnable{
private JPanel panel;
private JFrame frame;
private JLabel titleLbl, userLbl, passLbl, hostLbl, portLbl, ipLbl;
private JTextField userTxt, hostTxt, portTxt, ipTxt;
private JPasswordField passTxt;
private JButton loginBtn;
public static void main(String[] args)
{
new ClientModule().run();
}
public ClientModule()
{
frame = new JFrame("DMS(Drawing Message System)");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
panel = new JPanel();
panel.setPreferredSize(new Dimension(500,500));
panel.setLayout(new FlowLayout());
titleLbl = new JLabel("LogIn to Drawing Message System(DMS)");
titleLbl.setFont(new Font("Rockwell Condensed",Font.BOLD,28));
userLbl = new JLabel("Username:");
passLbl = new JLabel("Password:");
hostLbl = new JLabel("Hostname:");
portLbl = new JLabel("Port No.:");
ipLbl = new JLabel("IP Address:");
userTxt = new JTextField();
userTxt.setPreferredSize(new Dimension(100,30));
passTxt = new JPasswordField();
passTxt.setEchoChar('*');
passTxt.setPreferredSize(new Dimension(100,30));
portTxt = new JTextField();
portTxt.setPreferredSize(new Dimension(100,30));
ipTxt = new JTextField();
ipTxt.setPreferredSize(new Dimension(100,30));
hostTxt = new JTextField();
hostTxt.setPreferredSize(new Dimension(100,30));
loginBtn = new JButton("Login!");
loginBtn.setPreferredSize(new Dimension(90,30));
loginBtn.addActionListener(new LoginBtnListener());
panel.add(titleLbl);
panel.add(userLbl);
panel.add(userTxt);
panel.add(passLbl);
panel.add(passTxt);
panel.add(hostLbl);
panel.add(hostTxt);
panel.add(portLbl);
panel.add(portTxt);
panel.add(ipLbl);
panel.add(ipTxt);
panel.add(loginBtn);
frame.add(panel);
}
private class LoginBtnListener implements ActionListener
{
#SuppressWarnings("deprecation")
public void actionPerformed(ActionEvent action)
{
//thinking this frame will close after ClientMenu's frame is open
ClientModule client = new ClientModule();
client.setVisible(false);
ClientMenu menu = new ClientMenu();
menu.setVisible(true);
}
}
public void run()
{
frame.pack();
frame.setVisible(true);
}
}
ClientMenu.java
import java.awt.event.*;
import java.awt.*;
import javax.swing.*;
import java.io.*;
import java.util.*;
public class ClientMenu extends JFrame{
JFrame frame;
JPanel panel;
JLabel titleLbl;
JButton sendBtn,receiveBtn,logoutBtn;
public ClientMenu()
{
frame = new JFrame("Drawing Message System(DMS)");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
panel = new JPanel();
panel.setLayout(new FlowLayout());
panel.setPreferredSize(new Dimension(500,500));
titleLbl = new JLabel("Main Menu");
titleLbl.setFont(new Font("Rockwell Condensed",Font.BOLD,28));
sendBtn = new JButton("Send a Drawing");
sendBtn.setPreferredSize(new Dimension(100,30));
receiveBtn = new JButton("Receive a Drawing");
receiveBtn.setPreferredSize(new Dimension(100,30));
logoutBtn = new JButton("Logout");
logoutBtn.setPreferredSize(new Dimension(100,30));
logoutBtn.addActionListener(new LogoutBtnListener());
panel.add(titleLbl);
panel.add(sendBtn);
panel.add(receiveBtn);
panel.add(logoutBtn);
frame.add(panel);
}
private class LogoutBtnListener implements ActionListener
{
//#SuppressWarnings("deprecation")
public void actionPerformed(ActionEvent action)
{
ClientModule client = new ClientModule();
client.setVisible(true);
ClientMenu menu = new ClientMenu();
menu.setVisible(false);
}
}
public static void main(String[] args)
{
new ClientMenu().run();
}
public void run()
{
frame.pack();
frame.setVisible(true);
}
}
I'm not sure if i'm missing something, or coded something wrong, or something else. I've already searched and tried..
any help and understanding is appreciated (:
I managed to get the second frame displayed (including its contents) by adding a call to the run() method:
ClientMenu menu = new ClientMenu();
menu.setVisible(true);
menu.run();
That being said, there are quite some problems with your code:
You have a main method in each of your classes. You should have only 1 main method per application. Since ClientModule seems to be the first Frame you want to have opened, your might want to keep the main method there and remove the one in the other class.
You have a run() method in each class. Personally, I tend to avoid naming methods like this, since it might cause confusion with the run() method which needs to be overridden when dealing with threads. You are clearly attempting to do some multi threading in your ClientModule, but will not work. Please look into this concurrency tutorial to better understand threads. You should also understand that you should never call run() yourself. The tutorial should make that clear.
Swing applications are started a little bit differently that other applications. Please refer to this tutorial for more information.
You have both your classes extend JFrame but then, provide your own. This results in other JFrames being created, which is what happened in my case (I get 2 JFrames per instantiation). If you want your class to behave like a JFrame, consider extending it, if you want to use a JFrame, then compose your class of one, not both (at least not in this case).
Lastly, to get rid of the previous JFrame you could call dispose() on the it. That being said, the approach usually is to use the Card Layout. This would allow you to have 1 frame with multiple content.
Sorry for the long post, but please consider re factoring as per the above prior to continuing.
You can use the setVisible property to 'true' or 'false'.

Using JFrame with Netbeans on a Mac

I want to run this code that will create a window with a simple button on it. The program will run in Netbeans on a Mac but the problem is that it does not work. Here is the code below.
import javax.swing.JFrame;
public class Test {
public static JButton button(){
JButton button = new JButton("random button");
}
public static void main(String[] args) {
button();
new JFrame();
}
}
Please help me figure this out soon please. Thank you.
You're not adding the button to anything or displaying the JFrame. Your method returns a JButton object, but you're not doing anything with this object.
Create a JPanel
Add the JButton to the JPanel
Add the JPanel to the JFrame
Display the JFrame by calling setVisible(true)
Most important: Making up code and hoping it will magically work is not a successful heuristic for learning to program. Instead read the Swing tutorials which you can find here.
For example
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class MyTest {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
JButton button = new JButton("Button");
JPanel panel = new JPanel();
panel.add(button);
JFrame frame = new JFrame("foo");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.add(panel);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
}

Redrawing a new JFrame in an existing one?

I'm trying to display a different JFrame after the user does something in the same window they are using, similar to a login feature. Haven't been able to figure out how to do that.
The workaround I have now is to just hide the current JFrame and then open a new one, which simulates a similar effect. But ideally I want it to just display the next JFrame in the same existing window.
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JTextField;
public class Login extends JFrame {
private static int x = 0;
static JTextField txtInput = new JTextField(10);
static JButton btnSwitch = new JButton("Log on");
public Login(){
setLayout(new FlowLayout());
//add button and register
add(new JLabel("Enter password:"));
add(txtInput);
add(btnSwitch);
}
public static void main(String[] args) {
final JFrame frame = new Login();
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 150);
frame.setVisible(true);
btnSwitch.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if(txtInput.getText().equals("123")){
//frame = new GUIHelloWorld(); this doesn't work because "The final local variable frame cannot be assigned, since it is defined in an enclosing type"
//so I went with the below workaround
GUIHelloWorld frame = new GUIHelloWorld();
frame.setLocationRelativeTo(null); // Center the frame
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300, 100);
frame.setVisible(true);
}
}
});
}
}
Once the user get pass the first part of the GUI, I want to show em something else like this:
import java.awt.GridLayout;
import javax.swing.JFrame;
import javax.swing.JLabel;
public class GUIHelloWorld extends JFrame {
public GUIHelloWorld(){
setLayout(new GridLayout(0,1));
add(new JLabel("Hello World"));
add(new JLabel("Welcome to the 2nd part of the GUI"));
}
public static void main(String[] args) {
JFrame frame = new GUIHelloWorld();
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300, 100);
frame.setVisible(true);
}
}
Can someone give me an idea of how to display a new JFrame into the existing window that the user is using?
Don't extend from JFrame, especially in the case, frame's can't be added to other frames. Instead, based you individual UI views on something like JPanel
Create a single instance of a JFrame, set it's layout manager to use a CardLayout.
Add each of your view's to the frame, naming each view appropriately
Use CardLayout to switch between the view as needed
You could also consider using a JDialog for the login window, but the basic advice remains; create windows, extend components...

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