I am trying to make a GWT based web application which will be able to show 3D model from PTC Creo's .stp (STEP file). I am programming in Eclipse.
I started with Parallax3D framework, and I am able to make simple objects. But I'm stuck with how to parse the .stp file and make objects from that.
Later I saw that there is plenty of other tools for 3D on Web. There are "gwt-g3d", "gwtgl", "gwto3d",....
I also found JSDAI API, which should be able to parse .stp files. With very limited examples I couldn't manage to do anything usefull.
I am lost with all those things. Which path should I take?
Has anyone done that before OR is there a simpler opensource solution for that?
Thank you.
You could use the NIST STEP File Analyzer (free but not open source) to convert the STEP file to VRML/X3D. Three.js based frameworks can then view the VRML/X3D. If you want a completely open source solution, you need something to transform the STEP file, which often contains NURBS trimming that three.js lacks, to a tesselated form. FreeCAD, pythonOCC, node-occ or the underlying OpenCasCade can transform STEP to a mesh form.
Related
I have a application which is created on ZK Framework , i want to give user a functionality where user can open a saved file in edit mode and then again saved the changed in database can any one know which API can help me to do this?
You could use Google Apps to do so and set Google Docs to edit your DOC, PDF or even XLS extension files. For more help on setting it up, feel free to ask again. :)
The problem you're posing doesn't have a simple answer, unfortunately.
There are two general approaches you could take..
The low hanging fruit is to provide an interface for the user to download a file and upload it after they make edits using whichever editing software they choose / is appropriate.
The other approach would be to provide a GUI to edit files. Regardless of the web framework you are using, this is a daunting task to say the least. As #userRandom mentioned, this is a large part of what Google Drive (formerly Google Docs) is attempting to solve.. but even Google's solution is not perfect and very much a work in progress.
I would strongly suggest evaluating the scope of your project before proceeding.
If you choose to move forward, consider a simple solution that works for .txt files. Then, consider how you might handle .doc files. Then, PDF files, XLS files, etc.
Folks here will be able to answer specific questions.
I am trying to use MDHT API to generate CCD documents. I am doing this in the following way.
Downloaded Java runtime libraries and placed them in classpath and writing code to generate all the sections using MDHT API.
Writing code for each section is taking long (a bit complicated). I was wondering if I am missing anything. Is there any open source mdht GUI that generates code for each section or am I moving in the right direction?
I am currently stuck at Medications Section/Immunization Section. Can anyone please redirect me to any examples/tutorials related to each section. I have already looked at user guide/developers guide.
Any help is appreciated.
I think MDHT API will only provide a Model for the CCD document.
if it contains any default implimentaion to generate CCD document,,i dont know..
any way better you just generate the XML in DOM,STAXs API.
CCD example link
Another better API that i found is MIRTH
follow the link
Mirth User guide
The best place to look for help/sample code is the developers forum: Eclipse Community Forums » Model Driven Health Tools.
You may need to create a (free) account to get access.
You could also go to the forums to post your specific MedicationsSection/immunization question for a possible specific answer.
Another good site is CDA tools: MDHT Developers Guide. Look at Produce CDA Content using MDHT API.
There are countless examples of building documents in the test code projects.
Download the All In One (MDHT_CDATools) from GitHub linked in the MDHT project site and look at the code in the test projects such as: org.openhealthtools.mdht.cda.consol.example
The closest (current) thing to a GUI based document building application in MDHT would be using the all in one to modify the existing models and generate sample snippets/documents that way (or creating a model from scratch, which includes only what you need). If you wanted the entire document produced in XML, you could then generate the instance from GeneralHeaderConstraints as opposed to any of the many child templates (which would give you snippets). Either way, this is not really the intention of the model interface (it's more for conformance) and would take you far longer to implement than using the API itself - which accesses the models which already exist in order to auto-generate conformant content quickly.
I am a student and as a project i have to implement a barcode(1-D) based attendance marking system.While surfing across the web i came to know that barcode readers are a bit costly toys to purchase,so now what I want to do is I want to capture images of barcodes through a capturing device(mostly a webcam) and then process them to get the content stored in it.
I found a few projects on the internet that do the same but they use .NET f/w and I am not so familiar with .NET technology. The only project that uses java is http://sourceforge.net/projects/javabarcoderead/ but somehow i am not able to run the jar file they are providing.
SO, I would like to know about the algorithms or methods that can be used for the same or even any project from where i can get some insight on how to move further with this...
Happy Coding...
You're right, it would be very difficult to use a library with no documentation and no source code.
I'd suggest using ZXing. It's a well-documented library with lots of examples.
So I'm not 100% sure if it's possible, but what I'd like to do is take a model that someone has created for a game, say in Blender or something similar, in various formats, and from that create an image to show on a website.
Are there any Java libraries around that could help me with that? Java3D maybe? Or even something in Flash? Ideally you'd be able to rotate the model in some embedded flash app, but I'd settle for a plain old image.
It depends on how far you want to go. Most models are going to be in a standard format- or can easily be converted to be - and most 3D Apis are able to load these formats in.
It would be a little unusual to do this on a server - you may even need to have OpenGL installed on it - but it should be quite easy to load a model in to a 3D environment and take a snapshot or a series of snapshots quite easily. Possibly even use these to create a short video clip of a complete turn around the model. If you're using Java take a look at some of the things people are working on over at http://www.javagaming.org/ - I don't know that Java3D is in use much still but there are other good 3D java environments around. JMonkeyEngine looked most interesting last time I was exploring that area.
Alternatively you probably can set up a way of loading the model into a clientside environment - I don't know if Flash can do 3D stuff now, but Shockwave certainly can ( although it's horrible to work with ) and I believe the Silverlight stuff likewise. Of course unless you are pregenerating your animations you are likely to be passing the model to your display logic on the client and a savvy user could intercept that, but the risk is probably reasonably low and from your question it's not clear whether that would be a problem to you.
Take a look into this post:
http://techblog.floorplanner.com/2010/01/25/introducing-asblender/
"Enter ASBlender, a library I slapped together in a few days to read Blender’s .blend file format and parse it to AS3."
lucky you! ;)
EDIT: added link for the project:
http://github.com/timknip/asblender
EDIT2: With the asblender library you can parse directly the .blend file (this is the working file, not a exported file format). Once you have the file inside the flash application you can use Papervision (I believe you do the same with other 3d libraries) to render the model, this way you can do a single image of the model or you can let user to see the model rotating. Beware that any of this libraries won't give the same render quality that a 3D application like blender is capable of. The good thing about this library is the capability of reading all the info in the scene, so you can match cameras and lights to be as close as possible to the original .blend file.
Alternatively there are also other parsers like Ase, Collada , DAE, KMZ, Max3DS, MD2, Sketchup, SketchupCollada... all of this inside papervision library.
I wonder if anyone is able to help or advise with the following; I have to be able to take data from a data source and to be able to visualise that data as a decision trees on a web page all. This will be a single process which is seamless to an end user.
This will be done using JSPs and Java servlets but what concerns me are the underlying products. I'm thinking of passing the data to a Weka classifier and then doing something with the .dot file it creates, i.e. maybe feeding it to GraphViz or trying to use the Google Visualization API to present an interactive display.
But, can anyone tell me if this is a viable approach or suggest alternatives?
Thanks
Martin O'Shea.
I've had a lot of success creating data flow graphs with graphviz (I uploaded them with a script to a MoinMoin wiki and used the graphviz plugin). That plugin even allowed to have links in the graphs, so we could keep the individual graphs small.
For the UI we have added the JS stuff from http://www.mxgraph.com/ to display larger graphs to the user.
Your approach is viable however. GraphViz is a good tool.