So I have a Webview in my activity and it runs fine on one tablet but when I install the app on another tablet it just show a blank screen.
One possible problem that I could think of is the differences in android version.. the one that works the version is 5.0.2 and the one that doesn't work version is 6.0.1.. But there could be other problems too, I don't have any clues.
Does anybody know of this problem? Please help!!
Picture of the problem
Related
I just downloaded Android Studio because I have a school assignment. I was given the task to create an application. I've downloaded the emulator and also the OS is at least 5.0 (Lollipop). When I first run Android Studio, the app runs. Then a few days later I reopened. My emulator "Loading Devices" has no Devices running.
What is the solution to that? Does anyone know a solution for such a case? I have tried Invalidate Cache and the problem is still the same. Can anyone help?
Try to delete the old emulator and recreate new emulator by Devices Manager.
I just started coding and I am playing around with Android Studio. However, everytime I am trying to run the emulator I have this message of error (click on the picture)
enter image description here
How can I fix this bug
This works for me. Just opened Android SDK Manager Then it showed 4 Updates Available. So I just Updated it and No more above warning.
I've the problem that some users with an Oneplus3 and the most recent Oxygen 4 version (Android Nougat) don't see any camera preview image anymore (it stays blank/black). The UI elements are still visible.
They also said in previous versions of oxygen OS the app was working correctly. I found out, that other apps got the same behaviour and fixed it, recently (i.e. Google's Cardboard Camera). But I don't know how to fix it and don't have a test device like the OP3.
I'm using the min SDK version 14 and the Camera API v1 with a SurfaceView to show the camera preview. On my phone (LG G4 with Marshmallow) the app works as expected.
Is somebody of you familiar with that issue and know how to fix it? What else can I try to solve that problem? Can you reproduce that issue on others phones with Android N, too?
You can find the source here: https://github.com/kloener/visor-android
For testing you can directly download it from Google Play (https://play.google.com/store/apps/details?id=de.visorapp.visor) or on github-releases (https://github.com/kloener/visor-android/releases)
kind regards and thanks
They need to give camera permission from application settings. I know they accept it while setting up app. But for Nougat user need to give an extra permission.
I'm trying to put Admob for android app in studio and then publish it on google play.
I have read that soon, google requires a very specific way of displaying banner.
I wonder if this form is correct and incidentally try to fix the bug that gives me.
The mobile works perfect, but not that get the error on android studio.
I put a picture to make it easier to find the error.
Hope you can help me, Thanks.
enter link description here
The error you are getting is from an old version of Admob (6.4.1), and is only an error when trying to render the AdView within your editor, it is not a runtime error.
Try using the new Admob SDK (the one from Google Play Services). It is much more likely to have this (editor only) bug fixed.
I am developing a application for android platform. The problem i am facing is the resolution of the ui is very large when i run the application on android device as well as on emulator. However it looks fine when running on browser. Earlier all was fine the problem arise few days after i updated project's build.xml file in accordance to the android-sdk. But i don't think the problem is because of that as UI didn't appeared large in size soon after the changes. i am not getting why UI is appearing large in size on tablet but not on browser.
Please help me out.
Thanks in advance.
Neeraj
Please note that an Image will look smaller on Higher resolution, and larger in lower resolution. Its simple maths. Again, browser may auto-resize the UI component according to browser preferences.
I suggest You to TEST WITH REAL DEVICES.