Creating a callback on a class method - java

I'm struggling with a network connection class I've created. The result of the Runnable I create returns a JSON object that contains all the information needed from the server. The thread runs, and receives the data perfectly, but of course, the program keeps running in the meantime, which results in a JSONException as being NULL.
I created a class called NetworkManager, which has the following method (jsonResponse is initialized at the beginning of the class)
JSONObject jsonResponse;
public void createNetworkThread(Context context, final String requestURI, final RequestBody formParameters) {
Runnable runnable = new Runnable() {
#Override
public void run() {
OkHttpClient client = new OkHttpClient();
Request request = new Request.Builder().url(requestURI).post(formParameters).build();
Response response = null;
try {
response = client.newCall(request).execute();
String stringResponse = response.body().string();
NetworkManager.this.jsonResponse = new JSONObject(stringResponse);
// This works perfectly, "message" is received and printed to the log //
Log.d("Net", NetworkManager.this.jsonResponse.getString("message"));
} catch (IOException e) {
Log.d("Net", "Failed");
e.printStackTrace();
} catch (JSONException e) {
e.printStackTrace();
}
}
};
Thread thread = new Thread(runnable);
thread.start();
}
The above is called from the Activity, as:
Net.createNetworkThread(SignupActivity.this, requestURI, formVars);
JSONObject jsonResponse = Net.jsonResponse;
The JSON object jsonResponse is returning as NULL because the Thread is still accessing the server for the response.
I need to figure out how to stop the jsonResponse Object from being populated by Net.jsonResponse until the thread completes in order to stop it from returning NULL.
Any help?

I would only agree to the comments on your question and let you know, what you can do here.
If you are creating a thread just to get of the main UI thread to do the Network call you probably want to use OkHttp feature which allows you to get the Network call off the thread and provides you with callbacks to get the result something like this. you can check some example here
Request request = new Request.Builder()
.url(url)
.build();
client.newCall(request).enqueue(new Callback() {
#Override
public void onFailure(Request request, IOException e) {
}
#Override
public void onResponse(Response response) throws IOException {
// this is the callback which tells you the network call was successful, If like to make some changes to UI, you should call `runOnUiThread`.
"YourClassName".this.runOnUiThread(new Runnable() {
#Override
public void run() {
}
});
}
});
or you can use AsyncTask which also gets your job done off the main UI thread and gives you the result in the callbacks.
private class MyTask extends AsyncTask<Void, Void, Void> {
//you can change the Type Void, Void, Void here to something which you want
//First Void belongs to doInBackground(Void... avoid)
//Second Void belongs to onProgressUpdate(Void... progress)
//Third Void belongs to onPostExecute(Void result)
// you may change these as you fit,
//when you want to start this class with your argument you can do something like this.
//new MyTask().execute("your argument to doInBackground");
#Override
protected void onPreExecute() {
super.onPreExecute();
}
#Override
protected Void doInBackground(Void... params) {
// this is the method where you provide your implementation for doing a task off the main UI thread.
return null;
}
#Override
protected void onPostExecute(Void aVoid) {
super.onPostExecute(aVoid);
// in this callback you are back in the main UI thread to make changes to UI depending on your response
}
}
here is an example of AsyncTask

If you want to offload the main thread, you should consider that the parallel task could finish it's execution after, generally speaking, any amount of time. Sure, you can wait in the main thread for the child thread to finish (using 'join()'), though this is kind of questionable in terms of speed gain.
Anyway, answering your question:
I need to figure out how to stop the jsonResponse Object from being
populated by Net.jsonResponse until the thread completes in order to
stop it from returning NULL.
I suggest you change
public void createNetworkThread(...
to
public Thread createNetworkThread(...
{
...
Thread thread = new Thread(runnable);
thread.start();
return thread;
}
And consequently
Thread t = Net.createNetworkThread(SignupActivity.this, requestURI, formVars);
t.join(); // Wait until 't' finishes -- try-catch is omitted for the sake of demo.
JSONObject jsonResponse = Net.jsonResponse;
This, apparently, opens question of performance, since main thread will be effectively completely blocked by 't.join()' until the child thread will finish.
Answering the question in the topic: in Java 8 you can use lambda functional interface like this:
package multithreaded;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class Multithreaded {
public static void main(String[] args) throws Exception {
Logger logger = LoggerFactory.getLogger("Main");
Worker<String, String> worker = new Worker<String, String>(
(String s) ->
{ // This is actual call-back code.
// It will be called by method 'apply' of interface 'Function' in the 'Worker'.
// It will accept String parameter and pass it in this block as variable 's'
logger.info("Embrace the beauty and power of Java 8! "+s); // yes, we can use local variables of the parent thread.
return "Call-Back "+s;
}
);
logger.info("Application starts new Worker.");
worker.start();
logger.info("Worker is running in background.");
Thread.currentThread().sleep(500); // Simulate some activity here...
logger.info("Result is unpredictable (could be null): "+worker.getResult());
// Wait here until worker is fully finished
worker.join();
logger.info("Result is predictable: "+worker.getResult());
}
}
Worker.java:
package multithreaded;
import java.util.function.Function;
public class Worker<T extends String, R extends String> extends Thread {
private final Function<T, R> callBack;
private volatile R result;
public Worker(Function<T, R> callBack)
{ this.callBack = callBack; }
#Override
public void run()
{
try{
int i = (int)(Math.random()*1000);
// simulate some activity unpredictable in terms of duration
Thread.currentThread().sleep(i);
// After "activity" is finished -- call the call-back function and get result in local variable.
// (Synchronization ommited for the sake of simplicity)
result = this.callBack.apply((T)("Result "+i)); // now let's call the call-back function and save the result in local variable.
}
catch(InterruptedException e)
{e.printStackTrace();}
}
// Getter for the local variable, populated by call-back function.
// (Synchronization ommited for the sake of simplicity)
public R getResult()
{ return this.result; }
}
Running above code multiple times, you will notice that from the parent thread's perspective the result is still unpredictable until the child thread is completely finished.
P.s. I suggest you re-think entire logic of data processing in your app and consider re-factoring towards entirely independent multi-threaded processing (perhaps using producer-consumer logic).

Related

Android: Another thread is making the UI unresponsive?

I'm starting a new thread from my activity, this thread does a 10 second operation and then reports back to the UI with runOnUiThread()
During the 10 second operation, the UI becomes unresponsive and does not respond to any user interaction. In this case I am attempting to close the activity using a button in the toolbar. An ANR error is thrown but the button click is processed after the worker thread has finished.
Although, while the thread is working, the app is still able to display a spinning ProgressBar which wouldn't happen if the work was being done on the UI thread.
The Profiler shows that the UI thread is sleeping during this work, so to my understanding it should be responsive?. I've tried using AsyncTask instead but that also doesn't work. Anyway here is some code:
The new Thread is started when the window comes into focus:
Activity:
#Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if(hasFocus && !recyclerSetup){
progressBar.setIndeterminate(true);
progressBar.setVisibility(View.VISIBLE);
WorkThread thread = new WorkThread();
thread.start();
}
}
Thread:
private class WorkThread extends Thread {
#Override
public void run() {
getViewModelAndWords();
runOnUiThread(() -> setupRecycler());
}
}
private void getViewModelAndWords() {
viewModel = ViewModelProviders.of(this).get(WordViewModel.class);
adapter = new WordDetailedAdapter(this, viewModel, this, this, !favGroup.equals(ANY_WORD_PARAM));
allWords = viewModel.getAllWords();
}
I'm not sure if the viewModel has anything to do with the issue or not, but it's the viewModel.getAllWords() method which performs a heavy 10 second Room db operation.
Here's a snapshot of the Profiler showing the sleeping UI thread and worker Thread (AsyncTask #6):
EDIT:
Okay, so I think the issue lies within the room DB operation / viewModel. Replacing the contents of getAllWords() with Thread.sleep(10000); free'd up the UI thread for user interaction, therefore it's the following code which is (for some reason) preventing user input:
EDIT 2:
As suggested, I now use onPostExecute() along with an interface to retrieve the words:
public static class GetAllWordsWithCallBackTask extends AsyncTask<Void, Void, List<Word>>{
WordViewModel.iGetWords listener;
WordDao wordDao;
public GetAllWordsWithCallBackTask(WordDao wordDao, WordViewModel.iGetWords listener) {
this.listener = listener;
this.wordDao = wordDao;
}
#Override
protected List<Word> doInBackground(Void... voids) {
return wordDao.getAllWords();
}
#Override
protected void onPostExecute(List<Word> words) {
listener.gotWords(words);
}
}
get() has been removed and I simply execute the task, passing in listener to handle the call back:
public void getAllWordsWithCallBack(WordViewModel.iGetWords listener) {
try {
new GetAllWordsWithCallBackTask(wordDao, listener).execute();
} catch (Exception e) {
Crashlytics.log("Getting all words exception: "+e.getMessage());
e.printStackTrace();
}
}
This works well and the words are returned to my activity successfully, but the UI is still unresponsive while the operation is being executed.
Edit 1
You call .get() on a AsyncTask. The calling thread waits for the AsyncTask to complete. You could implement interface callbacks to fix this problem.
Here is a solution for you're problem
Edit 2:
I took a closer look at your code, and again, there is no error in the code you posted here.
Using AsyncTask with callbacks is a possible solution. Your code runs in the background thread and the result is passed to the main thread without blocking it.
I think that your error lies in transferring the data from the callback to ViewModel or MainActivity.
The best solution to get around this is using LiveData.
I tried to rebuild your code as closely as possible. Maybe it will help you to find the mistake.
WordDb
#Database(entities = {Word.class}, version = 3)
#TypeConverters(DateConverter.class)
public abstract class WordDb extends RoomDatabase {
private static WordDb INSTANCE;
public abstract WordDao wordDao();
static synchronized WordDb getInstance(Context contextPassed){
if(INSTANCE == null){
INSTANCE = Room.databaseBuilder(contextPassed.getApplicationContext(),WordDb.class,"word_db")
.fallbackToDestructiveMigration()
.build();
}
return INSTANCE;
}
}
WordRepo
class WordRepo {
private WordDao wordDao;
WordRepo(Context applicationContext) {
WordDb wordDb = WordDb.getInstance(applicationContext);
wordDao = wordDb.wordDao();
}
void getAllWords(WordRepo.iGetWords listener) {
try {
Log.i("WordRepo", String.format("getAllWords() called from %s", Thread.currentThread().getName()));
new GetAllWordsWithCallBackTask(wordDao, listener).execute();
} catch (Exception e) {
e.printStackTrace();
}
}
public static class GetAllWordsWithCallBackTask extends AsyncTask<Void, Void, List<Word>> {
WordRepo.iGetWords listener;
WordDao wordDao;
GetAllWordsWithCallBackTask(WordDao wordDao, WordRepo.iGetWords listener) {
this.listener = listener;
this.wordDao = wordDao;
}
#Override
protected List<Word> doInBackground(Void... voids) {
Log.i("WordRepo", String.format("GetAllWordsWithCallBackTask.doInBackground() called from %s", Thread.currentThread().getName()));
return wordDao.getAll();
}
#Override
protected void onPostExecute(List<Word> words) {
Log.i("WordRepo", String.format("GetAllWordsWithCallBackTask.onPostExecute() called from %s", Thread.currentThread().getName()));
listener.gotWords(words);
}
}
public interface iGetWords {
void gotWords(List<Word> words);
}
}
MainViewModel
public class MainViewModel extends AndroidViewModel {
MutableLiveData<List<Word>> wordList = new MutableLiveData<>();
private static final String TAG = "MainViewModel";
public MainViewModel(#NonNull Application application) {
super(application);
}
void getAllWords() {
Log.i(TAG, String.format("getAllWords() called from %s", Thread.currentThread().getName()));
WordRepo repo = new WordRepo(getApplication());
repo.getAllWords(new WordRepo.iGetWords() {
#Override
public void gotWords(List<Word> words) {
wordList.setValue(words);
}
});
}
}
getViewModelAndWords() in MainActivity
private void getViewModelAndWords() {
Log.i(TAG, String.format("getViewModelAndWords() called from %s", Thread.currentThread().getName()));
viewModel = ViewModelProviders.of(this).get(MainViewModel.class);
viewModel.wordList.observe(this, new Observer<List<Word>>() {
#Override
public void onChanged(List<Word> words) {
//Do something with youre result
Log.i(TAG, String.format("viewModel.wordList livedata returned %d results", words != null ? words.size() : -1));
}
});
viewModel.getAllWords();
Log.i(TAG, "viewModel.getAllWords() done");
}
If you find out what is going wrong with youre code, please leave a comment
As #mayokun already mentioned i would recommend to use RxJava or migrating your project to Kotlin + Coroutines to keep your code nice an clean.
Here you can find more:
Medium - Coroutines on Android (part I): Getting the background
CodeLabs - Using Kotlin Coroutines in your Android App
Medium - RxAndroid Basics: Part 1
Medium - RxJava VS. Coroutines In Two Use Cases
I have successfully tested this code with about 300,000 records. Running this operation has blocked the Async Task on my emulator for about 30 sec. The main thread was accessible during this process.
I hope this works for you this time as well
return new GetAllWordAsyncTask(wordDao).execute().get();
By calling get(), you are forcing the current invoking thread to synchronously wait for the result to come back, which makes your background query block the main thread while it executes.
The solution is to use a callback and onPostExecute rather than blocking the main thread to obtain your query results.

get result from async task in not activity class

I use async task to get data from my database.
i have :
public class BackgroundDatabaseTask extends AsyncTask<String, Void, String> {
String jsonData;
#Override
protected void onPreExecute() {
super.onPreExecute();
}
#Override
protected String doInBackground(String... values) {
String jsonData = Driver.returnJsonDataFromDatabase(values[0]);
return jsonData;
}
#Override
protected void onProgressUpdate(Void... values) {
super.onProgressUpdate(values);
}
#Override
protected void onPostExecute(String result) {
jsonData = result;
}
}
And in other class i use it like:
private static String returnJsonDataBackgroundTaskExecute(String fromWhichTableGetData) {
try {
return new BackgroundDatabaseTask().execute(fromWhichTableGetData).get();
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
return "Error in BackgroundDatabaseTask";
}
But get() block my main thread.
So, how can I get result of my async task in other non activity class?
I want run this in not activity class, so my class don't have onCreate method, but I have activity from my MainActivity class.
UPDATE:
Now i solve this problem using thread but it is a good solution?
Runnable runnable = new Runnable() {
#Override
public void run() {
listOfDataFromDatabase = GetterDataFromDatabase.returnJsonDataBackgroundTaskExecute(tableNameFromWhichIGetData);
}
};
Thread thread = new Thread(runnable);
thread.start();
try {
thread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
now i have acces to this varaible listOfDataFromDatabase in other method .
An AsyncTask creates a new thread to perform a task that takes a long time. You start this thread by calling execute(). However, you immediately call get() which waits for the task to finish. This completely destroys the whole point of using an AsyncTask in the first place.
Instead, you should remove the call to get() and do the final processing in onPostExecute(). You can do whatever you wish in this method. There is absolutely no requirement that you use the Activity in any way. You can provide data to other classes if that is what you wish.
You can define an interface in your Asynctask class then implement it where ever you want and get the result from that interface callback
MyTask extends AsynTask{
public interface DataListener{
void onDataReceived(String result);
}
/// then on your onPostExecute method , get an instance of the interface then push the result to the interface method
dataListener.onDataReceived(result);
}
maybe this will help

How to unit test java multiple thread

The issue is that I have a method starting a new thread for a time-consuming work. I want to test the callback result, but the child thread may still running, so as a result, what I get is not the right stub.
I think the code may explain itself:
public class JustAClass {
//it is a callback for async
public interface JustACallBack {
void callFunc(JustAResult result);
}
//this is the result interface
public interface JustAResult {
}
//this is a real class for the interface
public class JustAResultReal implements JustAResult{
public JustAResultReal(String content) {this.content = content;}
public String content;
}
//here is the key function
public void threadFunc(final JustACallBack callBack) {
BCCache.executorService.execute(new Runnable() {
#Override
public void run() {
//just to simulate a time-consuming task
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
//now we callback
callBack.callFunc(new JustAResultReal("can you reach me"));
}
});
}
}
and the test function could be(I am using mockito):
#Test
public void testThreadFunc() throws Exception {
JustAClass justAClass = new JustAClass();
JustAClass.JustACallBack callBack = Mockito.mock(JustAClass.JustACallBack.class);
justAClass.threadFunc(callBack);
//add this line, we can get the expected result
Thread.sleep(1200);
Mockito.verify(callBack).callFunc(captor.capture());
System.out.println(((JustAClass.JustAResultReal)captor.getValue()).content);
}
I know we can add a sleep to wait and expect that the child thread would exit within the period, but could there be a better way? Actually how could I know how long the child thread would take? Setting a very long time can be an approach but just seems not very nice.
The general approach in #stalet's answer is close, but doesn't quite work since any assertion failures from a separate thread are not noticed by the main thread. Therefore your test will always pass, even when it shouldn't. Instead, try using ConcurrentUnit (which I authored):
#Test
public void testInvoke() throws Throwable {
Waiter waiter = new Waiter();
JustAClass justAClass = new JustAClass();
JustAClass.JustACallBack callBack = new JustAClass.JustACallBack() {
#Override
public void callFunc(final JustAClass.JustAResult result) {
waiter.assertNotNull(result);
waiter.assertTrue(result instanceof JustAClass.JustAResultReal);
waiter.resume();
}
};
justAClass.threadFunc(callBack);
waiter.await(1200, TimeUnit.SECONDS);
}
The key here is ConcurrentUnit's Waiter will properly report any assertions failures to the main test thread and the test will pass or fail as it should.
I aggree with #Gimbys comment about this is no longer a unit-test when you start testing the the threading aspect.
Nevertheless it is interesting as a way to integration-test a asynchronous invokation.
To avvoid sleep i tend to use the class CountDownLatch to wait for invokations.
In order to count down you need an actuall implementation of the callback interface - so in my example I have made a mock implementation of this.
Since there is no actual methods to fetch the data - i am just testing that it is in fact a instance of the JustAReal interface.
#Test
public void testInvoke() throws Exception {
final CountDownLatch countDownLatch = new CountDownLatch(1); //1 is how many invokes we are waiting for
JustAClass justAClass = new JustAClass();
JustAClass.JustACallBack callBack = new JustAClass.JustACallBack() {
#Override
public void callFunc(final JustAClass.JustAResult result) {
assertNotNull("Result should not be null", result);
assertTrue("Result should be instance of JustAResultReal", result instanceof JustAClass.JustAResultReal);
countDownLatch.countDown();
}
};
justAClass.threadFunc(callBack);
if(!countDownLatch.await(1200, TimeUnit.MILLISECONDS)){
fail("Timed out, see log for errors");
}
}

Applying a Asynctask on a HttpClient

I haven't used an AsyncTask before neither do I understand some tutorials regarding it so I really don't know how to apply it on a HttpClient execution. Please kindly help me on this kind of implementation here's the initial code made:
public void commandModule(String url) {
try {
HttpClient httpClient = new DefaultHttpClient();
httpClient.execute(new HttpGet(url));
} catch (Exception e) {
}
}
#Override
public void onClick(View v) {
if (checkBox1.isChecked()) {
commandModule("http://192.168.1.102/?command1");
} else {
commandModule("http://192.168.1.102/?command2");
}
if (checkBox2.isChecked()) {
commandModule("http://192.168.1.102/?command3");
} else {
commandModule("http://192.168.1.102/?command4");
}
}
If you know about Thread in java, it will be easy for you to understand the working of Async Task in android. Basically, you can not perform any long running task on the main thread in android. It will block the main main thread and you will get ANR (Applicaton not responding) error. To avoid this you can either use thread or Async task.
Thread has one limitation, you can not update UI thread form any other thread. So, to update the UI you need to send message to main/UI thread using handler. You will have to do this every time you are implementing something using thread.
To simplify, android framework provide Async Task.
So, what ever you should put in the run() method of Thread, should go in doInBackground() method.
public void commandModule(String url) {
new RequestTask().executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,url);
}
private class RequestTask extends AsyncTask<String,Void,Void>{
protected void doInBackground(String... args){
String url=args[0];
try {
HttpClient httpClient = new DefaultHttpClient();
httpClient.execute(new HttpGet(url));
} catch (Exception e) {
}
}
}
AsyncTask enables proper and easy use of the UI thread. This class allows to perform background operations and publish results on the UI thread without having to manipulate threads and/or handlers.
check this tutorial it will give ideas about your queries http://programmerguru.com/android-tutorial/android-asynctask-example/
AsyncTask enables proper and easy use of the UI thread. This class allows to perform background operations and publish results on the UI thread without having to manipulate threads and/or handlers.
public void commandModule(String url) {
try {
new RequestTask().execute(url);
} catch (Exception e) {
}
}
#Override
public void onClick(View v) {
if (checkBox1.isChecked()) {
commandModule("http://192.168.1.102/?command1");
} else {
commandModule("http://192.168.1.102/?command2");
}
if (checkBox2.isChecked()) {
commandModule("http://192.168.1.102/?command3");
} else {
commandModule("http://192.168.1.102/?command4");
}
}
private class RequestTask extends AsyncTask<String,Void,Void>{
#Override
protected void onPreExecute() {
super.onPreExecute();
}
protected void doInBackground(String... args){
String url=args[0];
try {
HttpClient httpClient = new DefaultHttpClient();
httpClient.execute(new HttpGet(url));
} catch (Exception e) {
}
}
#Override
protected void onPostExecute() {
}
}
onPreExecute() – Executed when execute() method is called inside commandModule() (In short When AsyncTask is triggered).
doInBackground() – Executed when onPreExecute() completed executing. Al the long task are handled here
onPostExecute() – Background job is finished

General purpose network manager in Android

I'm working on an Android project (API level 10) which needs to send and receive http messages to/from a server.
I implemented a class named NetworkManager which provides different methods, one for each http request (e.g.: loginRequest(user pass), RegistrationRequest(user.....) ).
All these methods generates a JSON object that is passed to the method called sendMessage, which is the method that actually establish the connection, sends and receives the response (also a json object).
Of course network calls are time consuming, so i first decided to use an AsyncTask to display a progressDialog while the network operation is being performed.
The problem is that i need to get the response value retrived from the background thread before executing any other operation which involves the result itself done by the Main thread.
At the same time i would like to make a common and reusable implementation of the AsyncTask.
E.g.: I have a login activity which shows 2 EditText (username, password) and a button called Login. When I press the login button, a progressDialog must appear, and must be disposed once the doInBackground task is accomplished. Of course i could do this way:
onClick(View v) //called when the login button is pressed
{
onPreExecute()
{
//Show the progress dialog
}
doInBackground()
{
//Retreive the login response (an integer containing a message code) using sendLoginRequest(username, password);
//return the response
}
onPostExecute(int response)
{
//Dispose the progress dialog, then loginSucessfull ? start new activity : show error toast
}
}
But, doing this way i should implement an async task for every request i need to send which is what i would like to avoid because if i have N requests i should create N classes that extend AsyncTask.
Thank you!
What i would suggest you is to use INTERFACES for handling response of http request.
The background thread either it be a AysncTask or it be Thread needs to handle both
response
exception
Think it like this way
MainThread - Hey Background Thread do this operation and let me know when you are done.
MainThread - Ok till Background Thread executes its operation let me show progress dialog.
BackGroundThread - I am done with my work. hey MainThread here catch you response or exception
MainThread - Let me stop showing progress bar.
So we need to simulate this callback mechanism via code and also needs to take care that we implement a reusable architecture.
Something like this
Define a Interface
public interface HttpRequestResponse {
public void onSuccess(HttpResponse response);
public void onException(Exception exception);
}
class HttpRequestResponseHandler {
private ActionItem action;
private HttpRequestResponse hrr;
private Executor executor;
public enum ActionItem {
LOGIN_REQUEST ,
REGISTRATION_REQUEST
}
public HttpRequestResponseHandler(ActionItem action, HttpRequestResponse hrr) {
this.action = action;
this.hrr = hrr;
}
public void execute(){
executor = new Executor();
executor.execute();
}
private class Executor extends AsyncTask<Void,Void,Void> {
#Override
public Void doInBackground() {
switch(action) {
case LOGIN_REQUEST : doLogin();
break;
case REGISTRATION_REQUEST : doRegistration();
break;
}
}
}
private void doLogin() {
HttpResponse response = null;
Exception exception = null;
try {
response = makeHttpRequestHere();
} catch (Exception e) {
exception = e;
}
if(exception != null) {
hrr.onException(exception);
} else {
hrr.onSuccess(response);
}
}
}
Now in somewhere in your activity code file do like this.
HttpRequestResponse hrr = new HttpRequestResponse(){
#Override
public void onSuccess(HttpResponse response) {
hideProgressDialog();
handleResponse(response);
}
#Override
public void onException(Exception exception) {
hideProgressDialog();
showErrorDialog(exception.getMessage());
}
}
HttpRequestResponseHandler hrrh = new HttpRequestResponseHandler(ActionItem.LOGIN_REQUEST,hrr);
hrrh.execute();
showProgressDialog();
Hope all this lead to what you want.
Its been a long answer and took quite a effort of mine to figure. :)
why not just using AsyncTask.THREAD_POOL_EXECUTOR(Runnable run);
It wraps a thread pool based executor of #cores + 1 parallelity level.
Then you can simply invoke:
AsyncTask.THREAD_POOL_EXECUTOR(new Runnable(){
public void run(){
doLogin();
});

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