adding border title in JavaFX [duplicate] - java

This above picture is result of my code.But I want like the following.
How can I fix it? The following is my code.I read too many sources but they was too complicated. For example,a source that I read, I think this way is very complicated.Maybe there is a easy way to solve this problem.
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class Test extends Application {
public BorderPane border = new BorderPane();
public Label name = new Label("Name");
public Label surname = new Label("Surname");
public TextField name1 = new TextField();
public TextField surname1 = new TextField();
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage arg0) throws Exception {
Scene scene = new Scene(new VBox(), 300, 200);
arg0.setTitle("Header");
arg0.setResizable(false);
scene.setFill(Color.OLDLACE);
StackPane grid = addStackPane();
border.setMargin(grid, new Insets(12,12,12,12));
border.setCenter(grid);
((VBox) scene.getRoot()).getChildren().add(border);
arg0.setScene(scene);
arg0.show();
}
#SuppressWarnings("static-access")
public StackPane addStackPane() {
StackPane pane = new StackPane();
GridPane grid = new GridPane();
Label title = new Label("Border Title");
title.setStyle("-fx-translate-y: -7");
pane.setAlignment(title, Pos.TOP_LEFT);
grid.setStyle("-fx-content-display: top");
grid.setStyle("-fx-border-insets: 20 15 15 15");
grid.setStyle("-fx-background-color: white");
grid.setStyle("-fx-border-color: black");
grid.setHgap(10);
grid.setVgap(10);
grid.setPadding(new Insets(25, 10, 25, 10));
grid.add(name, 1, 0);
grid.add(name1, 2, 0);
grid.add(surname, 1, 1);
grid.add(surname1, 2, 1);
pane.getChildren().addAll(grid, title);
return pane;
}
}
Thank you all that reads this topic.

Try to set -fx-background-color of your title label to the same color as the borderPane's background. And make sure you set in a css file, because it's not possible to set multiple styles via setStyle() unless you concatenate them:
myComponent.setStyle("-fx-text-fill: white;"+
"-fx-background-color: black;");
Furthermore it is bad practice to use an InlineStyleSheets as it always has a higher priority than a rule specified in a CSS StyleSheet.
(If you change pane.setAlignment(title, Pos.TOP_LEFT) to StackPane.setAlignment(title, Pos.TOP_LEFT) you can remove the "static-acces" warning.)

User jewelsea has made a control to perform this.
The related stackoverflow question is: How to add border to panel of javafx?
And on gitHub: https://gist.github.com/jewelsea/2838292
I have used it with minimal modification and it works like a charm.

Related

Bind TextArea's font size to current Scene's width using JavaFX

I want a TextArea's font-size to increase or decrease depending on the width property of the Scene it's in. But I don't want the font-size to grow beyond 16px or shrink beyond 10px.
I found this older post that has the code for making TextArea's font-size grow and shrink from being binded to the Scene's width property but I'm not sure how to add the conditional Bindings for the functionality I want.
This is the code from that post which suits my needs:
import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.IntegerProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextArea;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class FontBind extends Application {
private DoubleProperty fontSize = new SimpleDoubleProperty(10);
private IntegerProperty blues = new SimpleIntegerProperty(50);
#Override
public void start(Stage primaryStage) {
Button btn = new Button("click me, I change color");
btn.setOnAction((evt)->{blues.set(blues.get()+20);});//max?
Label lbl = new Label("I'm a label");
TextArea ta = new TextArea("Lots of text can be typed\nand even number 1234567890");
HBox hbox = new HBox(new Label("I never change"));
VBox child = new VBox(btn, lbl, ta);
VBox root = new VBox(child, hbox);
Scene scene = new Scene(root, 300, 250);
fontSize.bind(scene.widthProperty().add(scene.heightProperty()).divide(50));
child.styleProperty().bind(Bindings.concat("-fx-font-size: ", fontSize.asString(), ";"
,"-fx-base: rgb(100,100,",blues.asString(),");"));
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Any help would be very much appreciated. I really want to learn more about using Bindings but I'm having trouble understanding how to implement the Bindings methods

Why are my JavaFX buttons unevenly spaced?

I'm new to JavaFX, trying to build a GUI program that displays a bill for a table at a restaurant when you click on that table. The spacing is off between the table buttons and I'm not sure why.
The GUI class for my program:
package restaurantBillingProgram;
import javafx.application.Application;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.layout.GridPane;
import javafx.scene.control.Label;
import javafx.scene.control.Button;
import javafx.geometry.Pos;
public class BillingGUI extends Application {
#Override
public void start(Stage primaryStage) {
// Create grid pane
GridPane pane = new GridPane();
pane.setAlignment(Pos.CENTER);
pane.setHgap(5);
pane.setVgap(5);
// Label
pane.add(new Label("Generate bill"), 1, 0);
// Buttons
Button btT1 = new Button("Table 1");
pane.add(btT1, 0, 1);
btT1.setOnAction(e - > Billing.generateT1());
Button btT2 = new Button("Table 2");
pane.add(btT2, 1, 1);
btT2.setOnAction(e - > Billing.generateT2());
Button btT3 = new Button("Table 3");
pane.add(btT3, 2, 1);
btT3.setOnAction(e - > Billing.generateT3());
// Create scene and place in stage
Scene scene = new Scene(pane, 250, 250);
primaryStage.setTitle("Restaurant Billing Program");
primaryStage.setScene(scene);
primaryStage.show();
}
// Main method
public static void main(String[] args) {
launch(args);
}
}
From the Javadoc:
Row/Column Sizing
By default, rows and columns will be sized to fit their content; a column will be wide enough to accommodate the widest child, ...
The label in row 0 column 1 forces that column to be wider.
You probably want the label to be centered and span all 3 columns.
While doing you layout, use pane.setGridLinesVisible(true). This should only be used during debugging. It can be very useful for situations like your current situation. As #Jim Garrison pointed out, your Label is causing the issue:
Issue:
One way to fix this is to let the Label span all columns and center the Label's text.
Fix:
Key Code:
label.setMaxWidth(Double.MAX_VALUE);
label.setAlignment(Pos.CENTER);
pane.add(label, 0, 0, 3, 1);// Look at the following link to see how this add method works. https://openjfx.io/javadoc/11/javafx.graphics/javafx/scene/layout/GridPane.html#add(javafx.scene.Node,int,int,int,int)
Full Code:
import javafx.application.Application;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.layout.GridPane;
import javafx.scene.control.Label;
import javafx.scene.control.Button;
import javafx.geometry.Pos;
public class BillingGUI extends Application {
#Override
public void start(Stage primaryStage) {
// Create grid pane
GridPane pane = new GridPane();
pane.setAlignment(Pos.CENTER);
pane.setHgap(5);
pane.setVgap(5);
pane.setGridLinesVisible(true);//Use for debugging only!!!!
// Label
Label label = new Label("Generate bill");
label.setMaxWidth(Double.MAX_VALUE);
label.setAlignment(Pos.CENTER);
pane.add(label, 0, 0, 3, 1);
// Buttons
Button btT1 = new Button("Table 1");
pane.add(btT1, 0, 1);
Button btT2 = new Button("Table 2");
pane.add(btT2, 1, 1);
Button btT3 = new Button("Table 3");
pane.add(btT3, 2, 1);
// Create scene and place in stage
Scene scene = new Scene(pane, 250, 250);
primaryStage.setTitle("Restaurant Billing Program");
primaryStage.setScene(scene);
primaryStage.show();
}
// Main method
public static void main(String[] args) {
launch(args);
}
}

Javafx buttons not functioning properly, and pane not resizing

Currently the code below produces a BorderPane with a GridPane in the center and a HBox on the bottom to hold two buttons. The left-most pane in the GridPane contains the text "Name Here". Right now I only want the buttons to move the text "Name Here" up and down but they will not move the text.
I think it has something to do with the particular GridPane node, but I'm not sure. Additionally, I don't know why the left-most GridPane takes up more space relative to the right-most GridPane within the center of the BorderPane.
Any advice will be greatly appreciated, thank you!
import javafx.application.Application;
import javafx.stage.Stage;
import javafx.geometry.Pos;
import javafx.geometry.HPos;
import javafx.geometry.VPos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.Priority;
import javafx.scene.text.Text;
public class differentWindows extends Application {
protected Text name = new Text("Name Here");
protected BorderPane getPane() {
// HBox to hold the up and down buttons
HBox paneForButtons = new HBox(20);
Button btUp = new Button("Up");
Button btDown = new Button("Down");
paneForButtons.getChildren().addAll(btUp, btDown);
paneForButtons.setAlignment(Pos.BOTTOM_LEFT);
// Grid pane to go in center of the border pane, for the name and video
GridPane paneForTextNVideo = new GridPane();
paneForTextNVideo.setAlignment(Pos.CENTER);
paneForTextNVideo.setGridLinesVisible(true);
paneForTextNVideo.add(name, 0, 0);
Text temp = new Text("temp");
paneForTextNVideo.add(temp, 1, 0);
paneForTextNVideo.setHalignment(temp, HPos.CENTER);
paneForTextNVideo.setValignment(temp, VPos.CENTER);
paneForTextNVideo.setHgrow(temp, Priority.ALWAYS);
paneForTextNVideo.setVgrow(temp, Priority.ALWAYS);
paneForTextNVideo.setHalignment(name, HPos.CENTER);
paneForTextNVideo.setValignment(name, VPos.CENTER);
paneForTextNVideo.setHgrow(name, Priority.ALWAYS);
paneForTextNVideo.setVgrow(name, Priority.ALWAYS);
// Border pane to hold all windows
BorderPane pane = new BorderPane();
pane.setBottom(paneForButtons);
pane.setCenter(paneForTextNVideo);
btUp.setOnAction(e -> name.setY(name.getY() - 10));
btDown.setOnAction(e -> name.setY(name.getY() + 10));
return pane;
} // end of the getPane method
#Override
public void start(Stage primaryStage) {
Scene scene = new Scene(getPane(), 450, 200);
primaryStage.setTitle("Assignment #7");
primaryStage.setScene(scene);
primaryStage.show();
} // end of start method
public static void main(String[] args) {
Application.launch(args);
}
} // end of class
Try using setLayoutY instead of setY:
btUp.setOnAction(e -> name.setLayoutY(name.getLayoutY() - 10));
btDown.setOnAction(e -> name.setLayoutY(name.getLayoutY() + 10));
As a sidenote, the Node parent class also has a relocate method for easily changing both the X and Y coordinates:

JavaFX StackPane bounds not updated

When I run the following program
import javafx.application.Application;
import javafx.application.Platform;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.shape.Ellipse;
import javafx.stage.Stage;
public class Test1 extends Application {
public static void main(String[] args) throws Exception {
launch(args);
}
#Override
public void start(Stage stage) throws Exception {
Pane topPane = new Pane();
Scene scene = new Scene(topPane, 600, 400);
StackPane sp = new StackPane();
Label l1 = new Label("1 2");
Ellipse e1 = new Ellipse(100, 50);
e1.setOpacity(0.5);
sp.getChildren().addAll(l1, e1);
e1.radiusXProperty().bind(l1.widthProperty());
e1.radiusYProperty().bind(l1.heightProperty());
topPane.getChildren().add(sp);
sp.relocate(200, 100);
sp.setStyle("-fx-border-color: RED;");
Platform.runLater(() -> {
//l1.setText("123");
//l1.setText("1 2");
});
stage.setScene(scene);
stage.show();
}
}
I get a red box surrounding the text label only, but when I uncomment the two lines inside the Platform.runLater() block above, I get a red box surrounding the outer ellipse, which is what I want.
So it seems to me the layout bounds of the stack pane is not set correctly from the model description, since the bounds are determined only from the label control. But when I force an invalidation in Platform.runLater() the layout bounds are where they should be.
Why is this happening and how do I prevent it? I would like to be able to just specify my model/graph and then it should render correctly on the first show, or?
add this sp.requestLayout(); after stage.Show();

Permanent text in a textfield in Java

I have a TextField in my program that will have data entered by the user, but I also have a variable value somewhere else that I need to permanently display at the end of my TextField. It cannot disappear when the user enters any data in the TextField. Can anyone give me a good implementation? Thanks.
[UserInput (miles)]
**Above is an example of what I am talking about. "Miles" needs to always be in the TextField while the UserInput is changing.
EDIT: "Implementation" was a bad choice of words. Let me rephrase, I can set up the field myself, but I am having trouble finding a way to set permanent text in a textfield. Just wondering if anyone knows an easy way.
You could put a transparent textfield over a label and bind the 2 together. Something like this but with better styling.
import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Text extends Application {
#Override
public void start(Stage primaryStage) {
TextField txtUser = new TextField();
txtUser.setStyle("-fx-background-color: transparent;-fx-border-color:blue;");
Label txtBG = new Label(" (miles)");
Label labelUser = new Label();
labelUser.textProperty().bind(txtUser.textProperty());
Label labelAll = new Label();
labelAll.textProperty().bind(Bindings.concat(
labelUser.textProperty())
.concat(txtBG.textProperty()));
StackPane sp = new StackPane();
sp.getChildren().addAll(txtBG, txtUser);
sp.setPrefSize(100, 12);
VBox root = new VBox();
root.getChildren().addAll(sp,labelUser,labelAll);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("transparent text test");
primaryStage.setScene(scene);
primaryStage.show();
}
}
I would use a HBox instead of a stack pane but it's one way to satisfy the requirement that "miles" is 'inside' the texfield's borders.
This is a small example doing what you want ! I have used the focus property of textfield to add and remove miles from it !
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.scene.Scene;
import javafx.scene.control.TextField;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class TextBinding extends Application {
#Override
public void start(Stage primaryStage) {
final TextField user = new TextField();
TextField demo = new TextField();
user.setStyle("-fx-background-color: transparent;-fx-border-color:blue;");
user.focusedProperty().addListener(new ChangeListener<Boolean>()
{
#Override
public void changed(ObservableValue<? extends Boolean> arg0, Boolean oldPropertyValue, Boolean newPropertyValue)
{
if (newPropertyValue)
{
user.setText(user.getText().replace(" miles", ""));
}
else
{
user.setText(user.getText().concat(" miles"));
}
}
});
VBox root = new VBox();
root.getChildren().addAll(user,demo);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("transparent text test");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String args[]) {
launch(args);
}
}

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