dynamically new added fields are overlapping [duplicate] - java

As an improvement to my encryption project I decided to make a little GUI. However, when I run the program, only the top element shows up on the screen and it appears to obscure the others, though I have no way of checking. Does anyone know why?
Below is my code in its entirety besides e() and d() because those simply encrypt a string and have nothing to do with a GUI. I would also like a way to speed it up as much as possible without editing the encryption, just to make it as great as possbile.
#SuppressWarnings("serial")
public class EncDecExample extends JFrame implements ActionListener {
final static JPanel top = new JPanel();
final static JPanel mid = new JPanel();
final static JPanel bot = new JPanel();
final static JTextField in = new JTextField(10);
final static JTextField out = new JTextField(10);
final static JButton enc = new JButton("Encrypt");
final static JButton dec = new JButton("Decrypt");
final static JFrame f = new JFrame("Encryption/decryption");
public static void main(String[] args) {
// EncDec.exampleImplement();
f.setSize(500, 500);
f.setResizable(false);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
out.setEditable(false);
out.setText("Hello");
in.setVisible(true);
out.setVisible(true);
enc.setVisible(true);
dec.setVisible(true);
top.add(in);
mid.add(enc);
mid.add(dec);
bot.add(out);
f.add(top);
f.add(mid);
f.add(bot);
f.setVisible(true);
}
#Override
public void actionPerformed(ActionEvent e) {
if (e.getSource() == enc && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.e(in.getText(), 5));
}
else if(e.getSource() == dec && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.d(in.getText()));
}
}
}

The content pane of a JFrame has a BorderLayout. If you place a component in a BL with no constraints it ends up in the CENTER. The center can only display one component.
For an immediate effect, I suggest:
f.add(top, BorderLayout.PAGE_START);
f.add(mid);
f.add(bot, BorderLayout.PAGE_END);
Other points.
Take out f.setSize(500, 500); and call pack() immediately before setVisible(true)
For a better way to end the GUI, change f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); to f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
in.setVisible(true); Except for the frame itself, take these out. A component automatically becomes visible when it is added to a top level container and that container is itself made visible.
Change public class EncDecExample extends JFrame to public class EncDecExample This code keeps a reference to a frame, and that is the right way to go.

Related

Background image is covering my buttons (Java) [duplicate]

As an improvement to my encryption project I decided to make a little GUI. However, when I run the program, only the top element shows up on the screen and it appears to obscure the others, though I have no way of checking. Does anyone know why?
Below is my code in its entirety besides e() and d() because those simply encrypt a string and have nothing to do with a GUI. I would also like a way to speed it up as much as possible without editing the encryption, just to make it as great as possbile.
#SuppressWarnings("serial")
public class EncDecExample extends JFrame implements ActionListener {
final static JPanel top = new JPanel();
final static JPanel mid = new JPanel();
final static JPanel bot = new JPanel();
final static JTextField in = new JTextField(10);
final static JTextField out = new JTextField(10);
final static JButton enc = new JButton("Encrypt");
final static JButton dec = new JButton("Decrypt");
final static JFrame f = new JFrame("Encryption/decryption");
public static void main(String[] args) {
// EncDec.exampleImplement();
f.setSize(500, 500);
f.setResizable(false);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
out.setEditable(false);
out.setText("Hello");
in.setVisible(true);
out.setVisible(true);
enc.setVisible(true);
dec.setVisible(true);
top.add(in);
mid.add(enc);
mid.add(dec);
bot.add(out);
f.add(top);
f.add(mid);
f.add(bot);
f.setVisible(true);
}
#Override
public void actionPerformed(ActionEvent e) {
if (e.getSource() == enc && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.e(in.getText(), 5));
}
else if(e.getSource() == dec && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.d(in.getText()));
}
}
}
The content pane of a JFrame has a BorderLayout. If you place a component in a BL with no constraints it ends up in the CENTER. The center can only display one component.
For an immediate effect, I suggest:
f.add(top, BorderLayout.PAGE_START);
f.add(mid);
f.add(bot, BorderLayout.PAGE_END);
Other points.
Take out f.setSize(500, 500); and call pack() immediately before setVisible(true)
For a better way to end the GUI, change f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); to f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
in.setVisible(true); Except for the frame itself, take these out. A component automatically becomes visible when it is added to a top level container and that container is itself made visible.
Change public class EncDecExample extends JFrame to public class EncDecExample This code keeps a reference to a frame, and that is the right way to go.

Cannot see figures on screen when painting with JPanel [duplicate]

As an improvement to my encryption project I decided to make a little GUI. However, when I run the program, only the top element shows up on the screen and it appears to obscure the others, though I have no way of checking. Does anyone know why?
Below is my code in its entirety besides e() and d() because those simply encrypt a string and have nothing to do with a GUI. I would also like a way to speed it up as much as possible without editing the encryption, just to make it as great as possbile.
#SuppressWarnings("serial")
public class EncDecExample extends JFrame implements ActionListener {
final static JPanel top = new JPanel();
final static JPanel mid = new JPanel();
final static JPanel bot = new JPanel();
final static JTextField in = new JTextField(10);
final static JTextField out = new JTextField(10);
final static JButton enc = new JButton("Encrypt");
final static JButton dec = new JButton("Decrypt");
final static JFrame f = new JFrame("Encryption/decryption");
public static void main(String[] args) {
// EncDec.exampleImplement();
f.setSize(500, 500);
f.setResizable(false);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
out.setEditable(false);
out.setText("Hello");
in.setVisible(true);
out.setVisible(true);
enc.setVisible(true);
dec.setVisible(true);
top.add(in);
mid.add(enc);
mid.add(dec);
bot.add(out);
f.add(top);
f.add(mid);
f.add(bot);
f.setVisible(true);
}
#Override
public void actionPerformed(ActionEvent e) {
if (e.getSource() == enc && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.e(in.getText(), 5));
}
else if(e.getSource() == dec && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.d(in.getText()));
}
}
}
The content pane of a JFrame has a BorderLayout. If you place a component in a BL with no constraints it ends up in the CENTER. The center can only display one component.
For an immediate effect, I suggest:
f.add(top, BorderLayout.PAGE_START);
f.add(mid);
f.add(bot, BorderLayout.PAGE_END);
Other points.
Take out f.setSize(500, 500); and call pack() immediately before setVisible(true)
For a better way to end the GUI, change f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); to f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
in.setVisible(true); Except for the frame itself, take these out. A component automatically becomes visible when it is added to a top level container and that container is itself made visible.
Change public class EncDecExample extends JFrame to public class EncDecExample This code keeps a reference to a frame, and that is the right way to go.

JLabel on JPanel not working [duplicate]

As an improvement to my encryption project I decided to make a little GUI. However, when I run the program, only the top element shows up on the screen and it appears to obscure the others, though I have no way of checking. Does anyone know why?
Below is my code in its entirety besides e() and d() because those simply encrypt a string and have nothing to do with a GUI. I would also like a way to speed it up as much as possible without editing the encryption, just to make it as great as possbile.
#SuppressWarnings("serial")
public class EncDecExample extends JFrame implements ActionListener {
final static JPanel top = new JPanel();
final static JPanel mid = new JPanel();
final static JPanel bot = new JPanel();
final static JTextField in = new JTextField(10);
final static JTextField out = new JTextField(10);
final static JButton enc = new JButton("Encrypt");
final static JButton dec = new JButton("Decrypt");
final static JFrame f = new JFrame("Encryption/decryption");
public static void main(String[] args) {
// EncDec.exampleImplement();
f.setSize(500, 500);
f.setResizable(false);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
out.setEditable(false);
out.setText("Hello");
in.setVisible(true);
out.setVisible(true);
enc.setVisible(true);
dec.setVisible(true);
top.add(in);
mid.add(enc);
mid.add(dec);
bot.add(out);
f.add(top);
f.add(mid);
f.add(bot);
f.setVisible(true);
}
#Override
public void actionPerformed(ActionEvent e) {
if (e.getSource() == enc && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.e(in.getText(), 5));
}
else if(e.getSource() == dec && !in.getText().equalsIgnoreCase("")) {
out.setText(EncDec.d(in.getText()));
}
}
}
The content pane of a JFrame has a BorderLayout. If you place a component in a BL with no constraints it ends up in the CENTER. The center can only display one component.
For an immediate effect, I suggest:
f.add(top, BorderLayout.PAGE_START);
f.add(mid);
f.add(bot, BorderLayout.PAGE_END);
Other points.
Take out f.setSize(500, 500); and call pack() immediately before setVisible(true)
For a better way to end the GUI, change f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); to f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
in.setVisible(true); Except for the frame itself, take these out. A component automatically becomes visible when it is added to a top level container and that container is itself made visible.
Change public class EncDecExample extends JFrame to public class EncDecExample This code keeps a reference to a frame, and that is the right way to go.

How do I create a new JFrame?

I'm a complete beginner to Java, and I'm finding some answers a bit too technical for me (even the most basic tutorials seem to give me syntax errors when I run the code). How, in really simple terms do I add a JButton to a JFrame? I've got as far as:
import javax.swing.JButton;
import javax.swing.JFrame;
public class JF {
public static void main(String[] args) {
JFrame myFrame = new JFrame();
/*some pretty basic code to initialize the JFrame i.e.
myFrame.setSize(300, 200);
This is as far as I got
*/
}
}
I would seriously appreciate some help!
Creating a new JFrame
The way to create a new instance of a JFrame is pretty simple.
All you have to do is:
JFrame myFrame = new JFrame("Frame Title");
But now the Window is hidden, to see the Window you must use the setVisible(boolean flag) method. Like this:
myFrame.setVisible(true);
Adding Components
There are many ways to add a Component to a JFrame.
The simplest way is:
myFrame.getContentPane().add(new JButton());//in this case we are adding a Button
This will just add a new Component that will fill the JFrame().
If you do not want the Component to fill the screen then you should either make the ContentPane of the JFrame a new custom Container
myFrame.getContentPane() = new JPanel();
OR add a custom Container to the ContentPane and add everything else there.
JPanel mainPanel = new JPanel();
myFrame.getContentPane().add(mainPanel);
If you do not want to write the myFrame.getContentPane() every time then you could just keep an instance of the ContentPane.
JPanel pane = myFrame.getContentPane();
Basic Properties
The most basic properties of the JFrame are:
Size
Location
CloseOperation
You can either set the Size by using:
myFrame.setSize(new Dimension(300, 200));//in pixels
Or packing the JFrame after adding all the components (Better practice).
myFrame.pack();
You can set the Location by using:
myFrame.setLocation(new Point(100, 100));// starting from top left corner
Finally you can set the CloseOperation (what happens when X is pressed) by
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
There are 4 different actions that you can choose from:
DO_NOTHING_ON_CLOSE //Nothing happens
HIDE_ON_CLOSE //setVisible(false)
DISPOSE_ON_CLOSE //Closes JFrame, Application still runs
EXIT_ON_CLOSE //Closes Application
Using Event Dispatch Thread
You should initialize all GUI in Event Dispatch Thread, you can do this by simply doing:
class GUI implements Runnable {
public static void main(String[] args) {
EventQueue.invokeLater(new GUI());
}
#Override
public void run() {
JFrame myFrame = new JFrame("Frame Title");
myFrame.setLocation(new Point(100, 100));
myFrame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new BorderLayout());
myFrame.getContentPane().add(mainPanel);
mainPanel.add(new JButton("Button Text"), BorderLayout.CENTER);
myFrame.pack();
myFrame.setLocationByPlatform(true);
myFrame.setVisible(true);
}
}
//I hope this will help
import javax.swing.JFrame;
import javax.swing.JButton;
import javax.swing.JPanel;
public class JF extends JFrame
{
private JButton myButton;//Here you begin by declaring the button
public JF()//Here you create you constructor. Constructors are used for initializing variable
{
myButton = new JButton();//We initialize our variable
myButton.setText("My Button"); //And give it a name
JPanel panel1 = new JPanel();//In java panels are useful for holding content
panel1.add(myButton);//Here you put your button in the panel
add(panel1);//This make the panel visible together with its contents
setSize(300,400);//Set the size of your window
setVisible(true);//Make your window visible
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args)
{
JFrame frame = new JF();
frame.setTitle("My First Button");
frame.setLocation(400,200);
}
}

Java: JTextField won't appear

public class HandleUI {
public static void setUpUI(){
JPanel jPan = new JPanel();
FlowLayout flow = new FlowLayout();
jPan.setLayout(flow);
txtFld = new JTextField();
txtFld.setSize(550,5);
jPan.add(txtFld);
jPan.setSize(10,200);
MainClass.mainFrame.add(jPan);
int gapX = MainClass.mainFrame.getX()-(txtFld.getX()/2);
}
//Instance variables.
public static JTextField txtFld;
public JButton [] buttons;
}
public class MainClass {
public static void main (String [] args){
int frameX = Constants.FRAME_WIDTH;
int frameY = Constants.FRAME_HEIGHT;
mainFrame = new JFrame();
mainFrame.setSize(frameX,frameY);
mainFrame.setResizable(false);
mainFrame.setVisible(true);
HandleUI.setUpUI();
}
//Instance variables
public static JFrame mainFrame;
}
It's supposed to show JTextField, but as you might have guessed - JFrame shows nothing. I didn't type in imports on purpose, but they are all there. I can't find the problem. Can anyone help?
1.) Simply write:
JTextField tField = new JTextField(10);
Here In the constructor you are passing the number of columns, which is sufficient for a layout like FlowLayout to set the size of the JTextField
2.) The line mainFrame.setVisible(true); must be the last line of the main method. You need to put the code at main() method, inside SwingUtilities.invokeLater(...) thingy.
3.) Instead of setting size on the JFrame use JFrame.pack(), to set the window to the preferred size.
4.) Creation of unnecessary static members is a design flaw. Try to keep yourself away from such thingies.
5.) Read a bit about Concurrency in Swing
One Example Program for help(Use the order of lines as specified in this answer):
import java.awt.*;
import javax.swing.*;
public class Example {
private void displayGUI() {
JFrame frame = new JFrame("Example Demo");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
JPanel contentPane = new JPanel();
JTextField tField = new JTextField(10);
contentPane.add(tField);
frame.setContentPane(contentPane);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
Runnable runnable = new Runnable() {
#Override
public void run() {
new Example().displayGUI();
}
};
EventQueue.invokeLater(runnable);
}
}
You have to call setVisible(true) on your JFrame AFTER having initialised your UI.
Simply pulling the following line:
HandleUI.setUpUI();
... right before:
mainFrame.setVisible(true);
... will do the trick.
As a side note, I'd like to point out that setting the size of your text field won't really work like you did. You probably would use setPreferredSize(Dimension) instead. Or, even better, organise your UI only using Layouts and not manually setting any component's size.

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