When I clean the android project in android studio, the error happen, I have backed to previous commit or different branch, which works find couple days ago, but has this error now. I have checked this question and there is not large image or strings added for my project. STRING_TOO_LARGE String in Kothlin
I had encountered the same and fixed by clear the build cache .
I was stuck on this problem and read through this topic and no one provided a future solution. I did NOT want to revert back my Gradle. Therefore, here is the link to the updated dependencies https://github.com/stripe/stripe-android. Look for the "Android Studio (or Gradle)" section and you should see this "implementation 'com.stripe:stripe-android:8.1.0'" also you might need to add "-keep class com.stripe.android.** { *; }" if you are enabling minification in your build.gradle file.
Overall Stripe has stopped updating their own "Stripe docs" which can be found here. To give them credit their docs are helpful and should be read at least once, but be mindful that most of the docs are out date when I wrote this...
Hope this helps :)
You can use AAPT (from the android sdk/build-tools) to examine the APK and look for the offending string with the following command line (Linux):
// Linux/Mac
./aapt dump --values resources MyAppName-regular-debug.apk | grep -B 1 'STRING_TOO_LARGE'
// Windows
aapt dump --values resources MyAppName-regular-debug.apk | grep -B 1 'STRING_TOO_LARGE'
Which should point you to the culprit. In my case it was:
resource 0x7f0f015a com.example.app:string/eula: t=0x03 d=0x00000f10 (s=0x0008 r=0x00)
(string8) "STRING_TOO_LARGE"
For the time being, you can downgrade Gradle version to resolve this issue.
Use gradle 3.1 version like 3.1.3 below.
classpath 'com.android.tools.build:gradle:3.1.3'
It happens that I had an SVG too long (90Kb). So I've opened de SVG in Adobe illustrator, simplified the path to a significant number of vector less so the new icon weight 3Kb and, finally, imported again in Android Studio.
You can have a look at your Project in Android Studio and watch if your SVG drawables are larger than needed for an icon.
just use <?xml version="1.0" encoding="utf-8"?> before in your drawable file.
Example:
<?xml version="1.0" encoding="utf-8"?>
<vector
android:autoMirrored="true"
android:height="24dp"
android:viewportHeight="490.282"
android:viewportWidth="490.282"
android:width="24dp"
xmlns:android="http://schemas.android.com/apk/res/android">
<path
android:fillColor="#fff"
android:pathData="M0.043,245.197c0.6,10.1 7.3,18.6 17,21.5l179.6,54.3l6.6,123.8c0.3,4.9 3.6,9.2 8.3,10.8c1.3,0.5 2.7,0.7 4,0.7c3.5,0 6.8,-1.4 9.2,-4.1l63.5,-70.3l90,62.3c4,2.8 8.7,4.3 13.6,4.3c11.3,0 21.1,-8 23.5,-19.2l74.7,-380.7c0.9,-4.4 -0.8,-9 -4.2,-11.8c-3.5,-2.9 -8.2,-3.6 -12.4,-1.9l-459,186.8C5.143,225.897 -0.557,235.097 0.043,245.197zM226.043,414.097l-4.1,-78.1l46,31.8L226.043,414.097zM391.443,423.597l-163.8,-113.4l229.7,-222.2L391.443,423.597zM432.143,78.197l-227.1,219.7l-179.4,-54.2L432.143,78.197z"/>
</vector>
None of the above solutions worked for me. What ended up being the cause of the problem was, as it states, a String that was too large. Specifically, in my arrays.xml file under the values directory, I had some SVG arrays that were used within my app and commenting them out solved the issue.
If you know for certain you have some longer Strings somewhere in your resource directories (/res), check for any large Strings that may be lurking.
Also, this solution may help others but was not linked to in this thread.
I've been hunting for the source of STRING_TOO_LARGE errors in our build for a long time and none of these solutions worked. The reason none of them worked was that I had progaurd turned on in debug builds so when the string was replaced it didn't end up in the apk. When i disabled progaurd for debug builds, built the apk and then decompiled with apktool as suggested elsewhere
java -jar apktool_2.4.1.jar d debug.apk
and found the xml file that was in another library but progaurd stripped out before:
grep -r "STRING_TOO_LARGE" ./debug
Hope that helps someone
I found an SVG file that had a very long pathData. I commented it out and the error went away. That very same vector (when called) at runtime would cause a crash (before it was commented out).
clear your gradle in windows
gradlew cleanBuildCache
in mac
./gradlew cleanBuildCache
then building you apk if your project has problem it will be show you in the 'Messages'
view. location your problem and fix it. run agent.
The issue is caused by the AAPT/AAPT2 (Android Asset Packaging Tool) which processes your app’s resources and replaces them with the STRING_TOO_LARGE value when it finds a large string.
Find out for which one cause this problem.
To find out follow below steps:
A. Best Way:
Generate build APK
Decompile APK using any decompiler and download it.
Open it in any editor(Ex. VS Code)
Then search "STRING_TOO_LARGE" text globally and you will find affected files.
B. Another Way
The simplest way to find out, Builds an APK and analyze it. Select Build > Build Bundle(s) / APK(s) > Build APK(s). When the build completes, a confirmation notification appears, providing a link to the APK file and a link to analyze it in the APK Analyzer.
If you take a look into the the vector drawable file affected by this issue, you will find something like this:
I found this solution from Here
Just use gradlew cleanBuildCache in your Android studio terminal
In my case, i deleted a view from xml but forgot to remove its references in my kotlin code. Make sure to check this before doing anything fancy.
I found the answer from a duplicate question for Kotlin from here
Add <?xml version="1.0" encoding="utf-8"?> to the top of any resource .xml file that is missing it. (check your layout xml files, specially)
For me "gradlew cleanBuildCache" did not work, and running aapt dump --values resources MyAppName-regular-debug.apk | grep -B 1 'STRING_TOO_LARGE' did nothing either...
I ended up just deleting all my vector images since they were all pretty large and that fixed my build.. So I guess I'll have to add those back in a way that does not throw the error again..
In my case, I had renamed the package and the output-metadata.json contained the old package name. Renamed the package name there, and it was fixed.
In my case, the problem was due to the following lines in the manifest:
<activity
android:name="com.facebook.FacebookActivity"
android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation"
android:label="#string/app_name"/>
Once I deleted them, the build went fine.
In my case I declared a string variable in xml using data binding without assigning a value to it. by setting value to variable problem resolved
Windows 10 Solution
Finding the file with the error: use a online decompiler if it's not a problem is some one else sees your code. Download .zip file. Open up notepad++ search -> Find in files -> STRING_TOO_LARGE -> Find all.
If the problem file is a vector asset:
Vikasdeep Singh has a great solution: avocado. Avocado will make the vector file smaller.
I had this problem and clearing the cache or updating the Gradle plugin version was not a solution
To solve the problem I had to change the name of the longest XML file to make it a bit shorter, and right after doing that the problem was solved.
In my case I use Invalidate cache and restore
go to file/Invalidate cache and restore
instead of this
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
Replaced it with this in the gradle.properties
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=STRING_TOO_LARGE
I'm starting off with jni and trying to get a simple HelloWorld example working. I'm having a linkage error which I'm guessing has to do with my native library not pointing to the correct file path.
I have to use the command:
java -Djava.library.path= ??
What do I set this to? All my so files are in a app/src/main/libs/armeabi/libHelloJni.so , libs/x86/libHelloWorld.so, and so on.
I'm currently doing:
static {
System.loadLibrary("HelloJni")
}
The .so files should be placed in app/src/main/jniLibs/ folder. In your case, it should be app/src/main/jniLibs/armeabi/libHelloJni.so.
I'm sure app's build.gradle is OK and my *.so also OK. After reading official doc my problem is from Android Studio 3.0 and encounter this problem
Go to Run -> Edit Configurations -> Profiling, and disable "Enable advanced profiling".
This works for me
Where is the R.java file in Android Studio? Can someone please help with this? I already tried google for the answer but can't find any solution.
Based on the new stable release of Android Studio (3.6) we have:
So, now to find your generated resource classes you need the following steps:
1) Open your project.
2) Go to your module build path.
3) Open the outputs/apk/debug/app-name-debug.apk file.
4) Choose your classes.dex file.
5) Look at the down placed area and go to your full package path.
6) You can see all bytecoded resource classes. So, scroll down to what you are looking for.
7) Expand the resource class you need to proceed (for example, let it be R.id)
8) Go to you id's.
That's it.
UPDATE:
If you would like to see actual id integer number you should follows steps below:
1) By (7) Go to the resource class you need to proceed and right click to show the context menu
2) Choose "Show Bytecode" to see the flexible dialog "DEX Byte Code for R$id", for example, for id class
3) Scroll down to the actual id to look its number
Although the current Android Gradle Plugin doesn't generate a R.java anymore you can still inspect the corresponding class file (see Sergey V.`s answer).
However, if you (like probably in most cases) just want to look up the generated IDs for your resources, there is an easier way:
In the project pane on the left hand side switch from Android to Project view using the drop-down at the top. Then navigate to app/build/intermediates/runtime_symbol_list/<insert build type here>/R.txt. This file lists all IDs generated by AGP during the build process.
I use Android Studio 3.3.2
\app\build\generated\not_namespaced_r_class_sources\debug\processDebugResources\r\android\support\constraint\R.java
As noted above, "The new Android Gradle Plugin generates the corresponding bytecode directly and does not make the intermediate R.java file".
Using the ubuntudroid solution you can find an id also this way. Find R.txt and copy absolute path. Project > app > build > intermediates > runtime_symbol_list > debug > R.txt. Then right click and select Copy Path..., 1. Absolute Path Ctrl+Shift+C.
This way you will obtain a path to R.txt, for instance, "C:\Users\user\AndroidStudioProjects\your_project\app\build\intermediates\runtime_symbol_list\debug\R.txt". Copy the path without R.txt to a text file for future references, for example, with Notepad++.
Press Ctrl+Shift+F to find in directory. Insert an id and the path.
== Old answer ==
Change a project view from Android to Project or Project Files. Find one of these two files.
Then you can revert back to Android view.
I use Android Studio 2.3.3. The R.java file is shown in the picture above.
In the left upper side, there is a select list. Select the [project] option so that you can see all the folders and files.
R.java is the generated file by ADT or Android studio. It will be located under app\build\generated\source\r directory.
./app/build/generated/source/r/debug/android/support/v7/appcompat/R.java
./app/build/generated/source/r/debug/your/packagename/name/R.java
I am using Android Studio 2.2.3 , the R.java file is shown in the picture below.
Goto in the left upper side there is a selecting list ,
select [package]
Open "App Folder"
com.example.saeedanwar.myapplication;
r
In my project in Android Studio 4.1
R.jar that you can actually unzip resides in app build folder, as follows:
jar -xf R.jar
Once the jar is unpacked you can find R.java inside of app package:
If you're using Mac or Linux, try the following command line on your terminal:
find . -name "R.*"
It will print something like:
./app/build/intermediaries/runtime_symbol_list/debug/R.txt
./app/build/intermediaries/compile_and_runtime_not_namespaced_r_class_jar/debug/R.jar
It is inside app\build\generated\source\r folder
Project/app/build/generated/source/r/debug/com.android.'projectname'/R.java
--The R.Java that contains your xml layouts and views id's in Android Studio 3.5.3 -- Project/app/build/generated/not_namespaced_r_class_sources/debug/r/com/"your package"/R.java
This answer will be in a constant state of flux until Android standardize a method of matching their annoying decimal/hexadecimal id references to a tangible resource such as my_layout.xml.
For Android Studio Dolphin | 2021.3.1 Patch 1 have a look at this file:
/project/package/build/intermediates/stable_resource_ids_file/debug/stableIds.txt
It is produced by RUN (not just BUILD). Sample:
layout/mtrl_picker_header_fullscreen = 0x7f0d00de
string/cancel = 0x7f1101f0
style/ThemeOverlay.MaterialComponents.MaterialCalendar = 0x7f1202f3
id/gpxBtn = 0x7f0a0346
I'm configuring the JPL right now, and wanna work with swi-prolog using java.
I downloaded the newest stable version of SWI-Prolog, which is 6.2.0, and installed in D:\swipl
First, I added the following path to the PATH virable: D:\swipl\bin, which should include all dll files needed.
Then, I added the following path to the CLASSPATH virable: D:swipl\lib\jpl.jar, which should be the jar file needed.
When I tried to run the versions example provided, I got the following error:
Exception in thread "main" java.lang.UnsatisfiedLinkError: jpl.fli.Prolog.thread_self()I
at jpl.fli.Prolog.thread_self(Native Method)
at jpl.Query.open(Query.java:286)
at jpl.Util.textToTerm(Util.java:162)
at jpl.Query.Query1(Query.java:183)
at jpl.Query.<init>(Query.java:176)
at Versions.main(Versions.java:11)
After searching online, I found that many people just get java.lang.UnsatisfiedLinkError: no jpl in java.library.path which is because of the setting for the PATH variable, rather than the error I get here: java.lang.UnsatisfiedLinkError: jpl.fli.Prolog.thread_self()I (and yes, there is a "I" at the end of the line).
Has anyone gotten this error before? I've tried several previous version of SWI-Prolog, but also got other kinds of errors. I'm using Eclipse IDE for Java development -- have I missed anything?
I've sent the problem to the official mailing list (swi-prolog#lists.iai.uni-bonn.de) provided by swi-prolog.org, and luckily someone helped me to prove that there are some problems in the version 6.2.0. We then both tried the version 6.0.2, and it works perfectly. He mentioned that (and I noticed that) there is no swipl.dll in the bin folder of the version 6.2.0, which MAY causes the issue.
I've already reported the issue to the staff via Email, and at least for now, I suggest that people who want to configure JPL should download the version 6.0.2. Three things to remember:
add a new variable SWI_HOME_DIR under system variables in environment variables, and set the path to the place where you installed the SWI-Prolog (Mine is D:\swipl);
Add the path %SWI_HOME_DIR%\bin to your PATH variable, rather than use something like "D:\swipl\bin". (Otherwise [FATAL ERROR: Could not find system resources] will occur)
Add the path %SWI_HOME_DIR%\lib\jpl.jar to your PATH variable, rather than use something like "D:\swipl\lib\jpl.jar". (Otherwise [FATAL ERROR: Could not find system resources] will occur)
If you are using Eclipse for Java development, it seems that you DO NOT need to configure in your IDE. As long as you follow the 3 steps above and add the correct jar file as an external library, it should be fine.
I'm not sure whether the temporary solution works for everyone, but definitely, everyone who has the issue should try this method first. As long as the issue in the version 6.2.0 has been figured out, I'll add some comments here.
BTW, as far as I know, until now, people who have the issue are using 32-bit Windows.
Try adding your path to java.library.path via Run > Run Configuration > [project name] and add the following under "VM Arguments" tab.
-Djava.library.path="D:\swipl\bin;."
Furthermore, under the "Environment" tab, add the following:
VARIABLE: PATH
VALUE: D:\swipl\bin;${env_var:PATH}
After that, go to Project > Properties > Java Build Path, select "Libraries" tab.
Click "Add External JARS.." and find your jpl.jar.
Great Great Great, second answer is the solution
create SWI_HOME_DIR variable to set the swi prolog instalation directory
SWI_HOME_DIR ------- C:\Program Files\swipl
set PATH to point to the library and bin like this
PATH ------ %SWI_HOME_DIR%\bin;%SWI_HOME_DIR%\lib\jpl.jar
This fix my problem "Exception in thread "main" java.lang.UnsatisfiedLinkError: no jpl in java.library.path windows" it is a little bit rare but it works find.
I had the same problem. In addition to set the PATH, you need to verify if the installed SWI program has the same architecture (32 or 64) of your JVM.