Can't figure out how to convert Javafx project into gluon mobile - java

I apologize for having to ask such a basic question, but I have tried and looked at many different tutorials and I can't figure out how to get my existing Netbeans JavaFX program converted into a gluon one.
I tried creating a new gluon project and copying my source files in the directory but that resulted in many files not showing.
Any tutorials would be very much appreciated!

Related

Adding java element to a weebly webpage

I have created a small game using IntelliJ and I'm not sure how to add it to my weebly page I'm making for a project. My game has multiple classes and I have no idea how to get it to be built into the website, or at least redirect you to the game somewhere. Im very new to java and website building so any help would be greatly appreciated.
I don't really know where to start, I have looked up some online solutions but have not been successful.

Where should I place my Java, HTML as well as CSS code in the provided folder structure in the editor?

I installed the Eclipse IDE for Java EE Developers on my PC and I intend to use it for a library management system project that I bear in mind, but I'm quite confused towards where I should place my Java, HTML as well as CSS code in one of the most recent versions of it.
I only need to know where I should code and store my code in the files. Could someone answer me as if I was an 8-year-old human? I'm already quite used to some features of Eclipse, but I still have a lot of things to learn.
I have seen some tutorials upon how to set up the editor for coding, however the versions of the editors that I have seen are a bit different from mine. The screenshot of the folder structure:

Downloading libGDX setup

I've recently come across libGDX for java game development and wanted to give it a try. Every tutorial i've looked up showed that i have to download the setup.jar from https://libgdx.badlogicgames.com. The problem i'm having is that upon visiting this site, i always get redirected to https://libgdx.com, where all i can find are features, a doc, news... and a git repo with code.
Can someone explain to me how i can still download the setup app. Or do i have to run the code from git? Maybe this is a completely stupid question and i'm missing something really obvious but currently i'm completely lost.
It looks like the Website of the libGdx Developers has changed.
I researched a bit and found out that they provide you useful tools for programming with libgdx.
The tool list contains the Setup Tool.
You can find a list of the tools here:
https://libgdx.com/dev/tools/
However I have had ungreat experiences with the tool.
If the tool installation does not work properly. I would recommend you to try to install it manually.
You can find informations about the Manual installation here:
https://libgdx.com/dev/project-generation/

What do I need to change in Netbeans so that it builds a hybrid JavaFX application?

I've written a simulation with animations in Swing (and awt components) and graphing in JavaFX. However, I would like to build this in Netbeans so that all components are build correctly. I read on Oracle's site that I need to build with certain parameters to enable e.g. Swing functionality in a JavaFX application, but as I don't have any experience with packaging, I have no idea how to do this. I created my project in Netbeans as a "Java Application", but added the JavaFX functionality much later.
I recommend that you start looking here:
http://docs.oracle.com/javafx/2/installation_2-2/javafx-installation-mac.htm
Eventually you will find this:
https://netbeans.org/kb/72/java/javafx-setup.html
Projects done in a IDE can be confusing for those who do not know very well how to manipulate them. What you can do now is take a look at the link I gave you so you can learn to create and manipulate a JavaFX project. Then what you can do is create a new JavaFX project and import the classes you were using in the previous project. To copy the classes, you can simply import your class files with NetBeans, or you can copy and paste the files from your computer into Netbeans project that Netbeans will recognize your files.
Remember that at the end of all, the projects reflect the existing files on your computer. What an IDE primarily does for you is just to help you manipulate these files.
OBS: To learn how to use Netbeans with scene builder, look at the following link:
http://docs.oracle.com/javafx/scenebuilder/1/use_java_ides/sb-with-nb.htm
Hope this helps. As always, we're here. Good luck! :)

Official tutorial codes appearing red wave line in Eclipse not allowing me to compile

I am a beginner in Android programming. I was going through the official tutorial on Android developer site. When I copied the codes for the Grid View tutorial to Eclipse, many red wave underlines appeared which are not allowing me to compile. Every time I click the run button, it says "Your project contains error(s), please fix them before running your application."
I am using a WIN7 and followed every single step that is necessary for setting up the envrionment. I had no problem at with previous tutorials such as Hello Android, Linear Layout, Relative Layout, and Table View.
Does anyone have the same experience and have a solution for this? I have tried to clean and re-build the project, which doesn't help.
It would probably be helpful to provide a link to the gridview tutorial you speak of. I'll assume you meant this one: http://developer.android.com/resources/tutorials/views/hello-gridview.html
First things first: Did you download the sample art? Did you put it in res/drawable?
What errors were you getting?
Are you certain you are working in an Android project and not a standard Java project?

Categories

Resources