Here is what my program is suppose to look like:
but I can't seem to get my radio buttons and my JLabel to be aligned properly. How do I align my radio buttons on the right and stacked? Also, how do I get my JLabel and JTextField to show stacked?
Here is my code:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class SeriesCalc extends JFrame {
private final int WIDTH = 300;
private final int HEIGHT = 300;
private JFrame frame = new JFrame("Recursion");
private JPanel panel = new JPanel();
private JPanel labels = new JPanel();
private JPanel buttons = new JPanel();
private JPanel radioButtonsPanel = new JPanel();
private JLabel inputLabel = new JLabel("Enter i:");
private JLabel resultLabel = new JLabel("Result:");
private JTextField inputField = new JTextField(15);
private JTextField resultField = new JTextField(15);
private JButton compute = new JButton("Compute");
private JRadioButton iterative, recursive;
public SeriesCalc() {
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
radioButtonsPanel.add(iterative = new JRadioButton("Iterative"));
radioButtonsPanel.add(recursive = new JRadioButton("Recursive"));
add(radioButtonsPanel);
ButtonGroup radioButtons = new ButtonGroup();
radioButtons.add(iterative);
radioButtons.add(recursive);
iterative.addActionListener(new Calculations());
recursive.addActionListener(new Calculations());
compute.addActionListener(new Calculations());
resultField.setEditable(false);
panel.setLayout(new GridLayout(4, 1));
labels.add(inputLabel);
labels.add(inputField);
labels.add(resultLabel);
labels.add(resultField);
buttons.add(compute);
panel.add(radioButtonsPanel);
panel.add(labels);
panel.add(buttons);
frame.getContentPane().add(panel);
}
public void display() {
frame.setSize(WIDTH, HEIGHT);
frame.setVisible(true);
}
public class Calculations implements ActionListener {
public void actionPerformed(ActionEvent e) {
Object calc = e.getSource();
try {
if (calc == compute) {
if (iterative.isSelected()) {
double n = Double.parseDouble(inputField.getText());
double product = 1;
for (int i = 3; i < n; i++) {
product *= i;
}
resultField.setText(Double.toString(product));
} else if (recursive.isSelected()) {
double i = Double.parseDouble(inputField.getText());
double y = 0;
if (i == 1) {
resultField.setText(Double.toString(i / (2. * i + 1)));
} else {
resultField.setText(Double.toString(i / (2. * i + 1)+ (i -1)));
}
}
}
} catch (NumberFormatException nfe) {
System.err.println(nfe.getMessage());
}
}
}
public static void main(String[] args) {
SeriesCalc calculator = new SeriesCalc();
calculator.display();
}
}
I see some errors in your program:
You're extending JFrame and creating an instance of it in the same program. Use one or the other (I recommend the latter), See Using extends vs calling it inside of class.
You're setting frame.setSize() while this isn't an error it's always better to call frame.pack() in your program. It will respect the minimum size where all the components are shown in their preferredSizes. If you need an exact size for your window override getPreferredSize() method instead.
You're not placing your program on the Event Dispatch Thread (EDT), this could cause threading issues in the future as Swing is not thread safe, this can be solved with:
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
//Call your constructor here
}
});
}
but I can't seem to get my radio buttons and my JLabel to be aligned properly
This is because a JPanel's default layout manager is FlowLayout and thus it will place your components in a single row.
My idea to get to your desired GUI was to use a single GridLayout with 0 rows (it will add as many as needed) and 2 columns, and where you need a "blank" space you can add empty JLabels.
I didn't placed an ActionListener on my code as this question is about the GUI design not the logic inside it.
I think I'm not missing anything, this is the output that the below code creates:
import java.awt.GridLayout;
import javax.swing.ButtonGroup;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JRadioButton;
import javax.swing.JTextField;
import javax.swing.SwingUtilities;
public class SeriesCalc {
private JFrame frame;
private JRadioButton iterative;
private JRadioButton recursive;
private ButtonGroup group;
private JLabel label;
private JLabel resultLabel;
private JTextField field;
private JTextField resultField;
private JButton computeButton;
private JPanel pane;
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
#Override
public void run() {
new SeriesCalc().createAndShowGui();
}
});
}
public void createAndShowGui() {
frame = new JFrame(getClass().getSimpleName());
pane = new JPanel();
pane.setLayout(new GridLayout(0, 2, 2, 5));
iterative = new JRadioButton("Iterative");
recursive = new JRadioButton("Recursive");
group = new ButtonGroup();
group.add(iterative);
group.add(recursive);
computeButton = new JButton("Compute");
label = new JLabel("Enter \"i\": ");
resultLabel = new JLabel("Result: ");
field = new JTextField(5);
resultField = new JTextField(5);
resultField.setEnabled(false);
pane.add(new JLabel(""));
pane.add(iterative);
pane.add(new JLabel(""));
pane.add(recursive);
pane.add(label);
pane.add(field);
pane.add(new JLabel(""));
pane.add(computeButton);
pane.add(resultLabel);
pane.add(resultField);
frame.add(pane);
frame.pack();
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
I donĀ“t know if you are using an IDE like Eclipse or NetBeans. In Eclipse for example, you can open this class with windowbuilder and you could visualize how your Frame will appear. Obviously you can move element in this view (window builder) and put all objects where you want and the size you want. In the next image you could see the view of an edit of a Frame if you open it with window builder in mode design in Eclipse. In this mode (design) you can put absolute layout to these objects and they can be put where you want with that layout. I recommend you to use an IDE like eclipse for Java Developing, it is very useful and it has a lot of facilities. I hope I could help you:
enter image description here
Related
i can't getting updated text of JTextField from other class.
change text of JTextField ( from Names ) and go to Main tabbedPane and click button. updated text not appears on JOptionPane.
this is Frame.java
import java.awt.event.ActionEvent;
public class Frame {
JFrame frame;
JPanel pnl;
JButton btn;
JTabbedPane tabbedPane;
Names n;
public static void main(String[] args) {
Frame x = new Frame();
}
public Frame() {
SwingUtilities.invokeLater(()->Window());
}
public void Window() {
n = new Names();
frame = new JFrame();
tabbedPane = new JTabbedPane();
pnl = new JPanel();
btn = new JButton("get Name");
btn.addActionListener(e->JOptionPane.showMessageDialog(null, n.getName()));
pnl.add(btn);
tabbedPane.addTab("main", pnl);
tabbedPane.addTab("name", new Names());
frame.add(tabbedPane);
frame.setBounds(360, 130, 900, 550);
frame.setDefaultCloseOperation(frame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
}
this one is Names.java
import java.awt.Dimension;
import javax.swing.JPanel;
import javax.swing.JTextField;
public class Names extends JPanel {
JTextField tf;
public Names() {
tf = new JTextField("test");
tf.setPreferredSize(new Dimension(150,30));
this.add(tf);
}
public String getName() {
return tf.getText();
}
}
thanks for efforts.
Just take a second and have a look at the following...
n = new Names();
//...
btn.addActionListener(e->JOptionPane.showMessageDialog(null, n.getName()));
//...
tabbedPane.addTab("name", new Names());
What do you think is going to happen here?
The instance of Names which the button is interacting with is NOT the instance of Names that the user is interacting with
Change it to...
n = new Names();
//...
btn.addActionListener(e->JOptionPane.showMessageDialog(null, n.getName()));
//...
tabbedPane.addTab("name", n);
On a side note, this...
tf.setPreferredSize(new Dimension(150,30));
is a really bad idea and will come back to haunt you. Instead make use of the setColumns method (or constructor) to set the number of displayed characters the text field should attempt to display
i have a problem with adding a specific number of buttons from my for-loop to my JPanel, i know how to add all oof them, but i want to add only 1-10 (i havent decided yet, lets go with 10).'
this is my class where i just declare what objects i want to have.
private static int cID;
private static Deck[] card;
static ArrayList<JButton> buttonList = new ArrayList<JButton>();
private JFrame f;
private JPanel p1;
private JButton button;
public boolean isEmpty() {
return cID == 0;
}
public static void main(String[] args) {
CustomDecks c = new CustomDecks();
c.deckCreator();
}```
this is my for-loop where i create 420 buttons and give them names "card" + i where i is 0 - 419, yet when i try to add card0 to my panel, it fails, why?
private void deckCreator() {
card = new Deck[25];
new ArrayList<Cards> (cSet.cards);
for(int i = 0; i < 420; i++) {
button = new JButton();
buttonList.add(button);
button.setName("card" + i);
f.add(button);
p1.add(card0);
}
f.add(p1);
f.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
f.setVisible(true);
f.setExtendedState(Frame.MAXIMIZED_BOTH);
f.setUndecorated(true);
}
}
}
I'm not sure you can create a JPanel large enough to hold 420 JButtons.
Here's an example of a JButton GUI.
[
Generally, you create an application model and view separately. The model is made up of one or more plain Java classes. The view reads from the application model but doesn't update the model.
Your controller classes (ActionListener classes) update the application model and update / repaint the view.
This pattern is called the model / view / controller (MVC) pattern.
You can see in the example code below that the model is created in the view class constructor. Generally, you create the application model first, then you create the application view.
And here's the complete runnable code.
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.GridLayout;
import javax.swing.BorderFactory;
import javax.swing.JButton;
import javax.swing.JComboBox;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.UIManager;
public class JButtonScrollGUI {
private JFrame frame;
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
new JButtonScrollGUI();
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
private String[] greekAlphabet;
public JButtonScrollGUI() {
this.greekAlphabet = new String[] { "alpha", "beta", "gamma", "epsilon", "zeta" };
initialize();
}
private void initialize() {
frame = new JFrame();
frame.setTitle("Application");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(createScrollPanel(), BorderLayout.CENTER);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
private JPanel createScrollPanel() {
JPanel panel = new JPanel(new BorderLayout());
JPanel innerPanel = createButtonPanel();
Dimension d = innerPanel.getPreferredSize();
d.width += 50;
d.height /= 2;
panel.setPreferredSize(d);
JScrollPane scrollPane = new JScrollPane(innerPanel);
panel.add(scrollPane, BorderLayout.CENTER);
return panel;
}
private JPanel createButtonPanel() {
JPanel panel = new JPanel(new GridLayout(0, 3, 10, 10));
panel.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10));
for (int i = 0; i < 20; i++) {
JButton button1 = new JButton("Previous " + i);
panel.add(button1);
JComboBox<String> selectorBox = new JComboBox<>(greekAlphabet);
panel.add(selectorBox);
JButton button2 = new JButton("Next " + i);
button2.setPreferredSize(button1.getPreferredSize());
panel.add(button2);
}
return panel;
}
}
So, I'm brand spankin' new to programming, so thanks in advance for your help. I'm trying to put this base 2 to base 10/base 10 to base 2 calculator I have made into a GUI. For the life of me I can't figure out how to nicely format it. I'm trying to make it look like the following: The two radio buttons on top, the input textfield bellow those, the convert button bellow that, the output field bellow that, and the clear button bellow that. Any ideas on how I can accomplish this?
import java.awt.Container;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import java.awt.GridLayout;
import java.awt.BorderLayout;
import java.awt.Color;
import javax.swing.*;
#SuppressWarnings("serial")
public class GUI extends JFrame implements ActionListener
{
private JTextField input;
private JTextField output;
private JRadioButton base2Button;
private JRadioButton base10Button;
private JButton convert;
private JButton clear;
private Container canvas = getContentPane();
private Color GRAY;
public GUI()
{
this.setTitle("Base 10-2 calc");
this.setLayout(new FlowLayout(FlowLayout.LEFT));
//this.setLayout(new GridLayout(2,2));
base2Button = new JRadioButton( "Convert to base 2");
base10Button = new JRadioButton( "Convert to base 10");
ButtonGroup radioGroup = new ButtonGroup();
radioGroup.add(base2Button);
radioGroup.add(base10Button);
JPanel radioButtonsPanel = new JPanel();
radioButtonsPanel.setLayout( new FlowLayout(FlowLayout.LEFT) );
radioButtonsPanel.add(base2Button);
radioButtonsPanel.add(base10Button);
canvas.add(radioButtonsPanel);
base2Button.setSelected( true );
base10Button.setSelected( true );
input = new JTextField(18);
//input = new JFormattedTextField(20);
canvas.add(input);
output = new JTextField(18);
//output = new JFormattedTextField(20);
canvas.add(output);
convert = new JButton("Convert!");
convert.addActionListener(this);
canvas.add(convert);
clear = new JButton("Clear");
clear.addActionListener(this);
canvas.add(clear);
output.setBackground(GRAY);
output.setEditable(false);
this.setSize(300, 200);
this.setVisible(true);
this.setLocation(99, 101);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args)
{
GUI app = new GUI();
app.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
#Override
public void actionPerformed(ActionEvent e)
{
String s = e.getActionCommand();
if(s.equals("Convert!"))
{
String numS = input.getText();
int numI = Integer.parseInt(numS);
if(base2Button.isSelected())
{
output.setText(Integer.toBinaryString(Integer.valueOf(numI)));
}
if(base10Button.isSelected())
{
output.setText("" + Integer.valueOf(numS,2));
}
}
if(s.equals("Clear"))
{
input.setText("");
output.setText("");
}
}
}
For a simple layout, you could use a GridLayout with one column and then use a bunch of child panels with FlowLayout which align the components based on the available space in a single row. If you want more control, I'd suggest learning about the GridBagLayout manager which is a more flexible version of GridLayout.
public class ExampleGUI {
public ExampleGUI() {
init();
}
private void init() {
JFrame frame = new JFrame();
// Set the frame's layout to a GridLayout with one column
frame.setLayout(new GridLayout(0, 1));
frame.setPreferredSize(new Dimension(300, 300));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// Child panels, each with FlowLayout(), which aligns the components
// in a single row, until there's no more space
JPanel radioButtonPanel = new JPanel(new FlowLayout());
JRadioButton button1 = new JRadioButton("Option 1");
JRadioButton button2 = new JRadioButton("Option 2");
radioButtonPanel.add(button1);
radioButtonPanel.add(button2);
JPanel inputPanel = new JPanel(new FlowLayout());
JLabel inputLabel = new JLabel("Input: ");
JTextField textField1 = new JTextField(15);
inputPanel.add(inputLabel);
inputPanel.add(textField1);
JPanel convertPanel = new JPanel(new FlowLayout());
JButton convertButton = new JButton("Convert");
convertPanel.add(convertButton);
JPanel outputPanel = new JPanel(new FlowLayout());
JLabel outputLabel = new JLabel("Output: ");
JTextField textField2 = new JTextField(15);
outputPanel.add(outputLabel);
outputPanel.add(textField2);
// Add the child panels to the frame, in order, which all get placed
// in a single column
frame.add(radioButtonPanel);
frame.add(inputPanel);
frame.add(convertPanel);
frame.add(outputPanel);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
ExampleGUI example = new ExampleGUI();
}
}
The end result:
I'm trying to add two JPanels to a Jframe, but it seems that they look like one. I'm trying tow stack them on top of each other like this image.
I thinking I may need to look at layout managers? I just need a little nudge in the right direction.
package projectTwo;
import javax.swing.*;
public class checkFrame
{
public static void main (String[] args)
{
JFrame frame = new JFrame("Compose Message");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
checkPanel bob = new checkPanel();
//frame.add(bob);
frame.getContentPane().add(bob);
frame.setResizable(false);
frame.setSize(750, 500);
frame.setVisible(true);
}
}
package projectTwo;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class checkPanel extends JPanel implements ActionListener
{
private JPanel entry, display;
private JLabel name, checkAmount, payOrderOf, numPrint, numWords;
private JTextField nameT, checkAmountT;
private JButton Submit;
public checkPanel()
{
entryComponents();
checkDisplay();
}
private void entryComponents(){
name = new JLabel("Name:");
checkAmount = new JLabel("Check Amount:");
nameT = new JTextField(20);
nameT.addActionListener(this);
checkAmountT = new JTextField(20);
checkAmountT.addActionListener(this);
Submit = new JButton("Submit");
Submit.addActionListener(this);
add(name);
add(nameT);
add(checkAmount);
add(checkAmountT);
add(Submit);
setPreferredSize(new Dimension(750, 75));
setBackground(new Color(200,200,200));
}
private void checkDisplay(){
payOrderOf = new JLabel("Pay to the Order of: ");
add(payOrderOf);
setBackground(new Color(220,255,225));
}
public void actionPerformed (ActionEvent event)
{
}
}
You should definitely take a look at layout managers. At the moment you are simply adding JPanels to each other without any specification on where they should be.
You have a few options in this case. You could use a GridLayout, but that leads to all the panels being the same size. If you just want two panels below each other, I would suggest using a BorderLayout. I've adjusted your code as follows:
public class checkPanel extends JPanel implements ActionListener
{
private JPanel entry, display;
private JLabel name, checkAmount, payOrderOf, numPrint, numWords;
private JTextField nameT, checkAmountT;
private JButton Submit;
public checkPanel()
{
this.setPreferredSize(new Dimension(750, 75));
entryComponents();
checkDisplay();
this.setLayout(new BorderLayout());
this.add(entry, BorderLayout.NORTH);
this.add(display, BorderLayout.CENTER);
}
private void entryComponents(){
entry = new JPanel();
// You should specify entry's layout as well FlowLayout are used by default
name = new JLabel("Name:");
checkAmount = new JLabel("Check Amount:");
nameT = new JTextField(20);
nameT.addActionListener(this);
checkAmountT = new JTextField(20);
checkAmountT.addActionListener(this);
Submit = new JButton("Submit");
Submit.addActionListener(this);
entry.add(name);
entry.add(nameT);
entry.add(checkAmount);
entry.add(checkAmountT);
entry.add(Submit);
entry.setBackground(new Color(200,200,200));
}
private void checkDisplay(){
display = new JPanel();
// You should specify display's layout as well FlowLayout are used by default
payOrderOf = new JLabel("Pay to the Order of: ");
display.add(payOrderOf);
display.setBackground(new Color(220,255,225));
}
#Override
public void actionPerformed(ActionEvent arg0) {
// TODO Auto-generated method stub
}
}
It is in general a good idea to assign a layout to each JPanel you create. The choice of layout depends on how the panel should function.
using Gridbag Layout can help you a lot I would put a separator between panels as well
I'm new to programming with Java.
I have these two small projects.
import javax.swing.*;
public class tutorial {
public static void main(String[] args){
JFrame frame = new JFrame("Test");
frame.setVisible(true);
frame.setSize(300,300);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel label = new JLabel("hello");
JPanel panel = new JPanel();
frame.add(panel);
panel.add(label);
JButton button = new JButton("Hello again");
panel.add(button);
}
}
and this one:
import java.util.*;
public class Test {
public static void main(String[] args){
int age;
Scanner keyboard = new Scanner(System.in);
System.out.println("How old are you?");
age = keyboard.nextInt();
if (age<18)
{
System.out.println("Hi youngster!");
}
else
{
System.out.println("Hello mature!");
}
}
}
How can I add the second code to the first one, so that the user will see a window that says 'How old are you' and they can type their age.
Thanks in advance!
I'm not sure of all the things you wanted because it was undefined, but as I far as I understand, you wanted a JFrame containing an input field, in which you will be able to input values and display the appropriate answer.
I also suggest you read tutorial , but don't hesitate if you have question.
I hope it's a bit close to what you wanted.
package example.tutorial;
import java.awt.BorderLayout;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
public class Tutorial extends JPanel {
private static final String YOUNG_RESPONSE = "Hi youngster!";
private static final String ADULT_RESPONSE = "Hello mature!";
private static final String INVALID_AGE = "Invalid age!";
private static final int MIN_AGE = 0;
private static final int MAX_AGE = 100;
private static JTextField ageField;
private static JLabel res;
private Tutorial() {
setLayout(new BorderLayout());
JPanel northPanel = new JPanel();
northPanel.setLayout(new FlowLayout());
JLabel label = new JLabel("How old are you ? ");
northPanel.add(label);
ageField = new JTextField(15);
northPanel.add(ageField);
add(northPanel, BorderLayout.NORTH);
JPanel centerPanel = new JPanel();
JButton btn = new JButton("Hello again");
btn.addActionListener(new BtnListener());
centerPanel.add(btn);
res = new JLabel();
res.setVisible(false);
centerPanel.add(res);
add(centerPanel, BorderLayout.CENTER);
}
public static void main(String[] args) {
JFrame frame = new JFrame("Test");
frame.add(new Tutorial());
frame.setVisible(true);
frame.setSize(300, 300);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
private static class BtnListener implements ActionListener {
#Override
public void actionPerformed(ActionEvent e) {
String content = ageField.getText();
int age = -1;
try{
age = Integer.parseInt(content);
if(isValid(age)) {
res.setText(age < 18 ? YOUNG_RESPONSE : ADULT_RESPONSE);
} else {
res.setText(INVALID_AGE);
}
if(!res.isVisible())
res.setVisible(true);
} catch(NumberFormatException ex) {
res.setText("Wrong input");
}
}
private boolean isValid(int age) {
return age > MIN_AGE && age < MAX_AGE;
}
}
}
so that the user will see a window that says 'How old are you' and they can type their age.
The easiest way to start would be to use a JOptionPane. Check out the section from the Swing tutorial on How to Use Dialogs for examples and explanation.
Don't forget to look at the table of contents for other Swing related topics for basic information about Swing.
You will need an input field to get the text and then add an ActionListener to the button which contains the logic that is performed when the button is pressed.
I modified your code to implement what you described:
import javax.swing.*;
import java.awt.event.*;
public class tutorial {
public static void main(String[] args) {
JFrame frame = new JFrame("Test");
frame.setVisible(true);
frame.setSize(300, 300);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel label = new JLabel("hello");
JPanel panel = new JPanel();
frame.add(panel);
panel.add(label);
final JTextField input = new JTextField(5); // The input field with a width of 5 columns
panel.add(input);
JButton button = new JButton("Hello again");
panel.add(button);
final JLabel output = new JLabel(); // A label for your output
panel.add(output);
button.addActionListener(new ActionListener() { // The action listener which notices when the button is pressed
public void actionPerformed(ActionEvent e) {
String inputText = input.getText();
int age = Integer.parseInt(inputText);
if (age < 18) {
output.setText("Hi youngster!");
} else {
output.setText("Hello mature!");
}
}
});
}
}
In that example we don't validate the input. So if the input is not an Integer Integer.parseInt will throw an exception. Also the components are not arranged nicely. But to keep it simple for the start that should do it. :)
it's not an easy question since you are working on command line in one example, and in a Swing GUI in the other.
Here's a working example, i've commented here and there.
This is no where near java best practises and it misses a lot of validation (just see what happens when you enter a few letters or nothing in the textfield.
Also please ignore the setLayout(null) and setBounds() statements, it's just a simple example not using any layout managers.
I hope my comments will help you discovering java!
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
//You'll need to implement the ActionListener to listen to buttonclicks
public class Age implements ActionListener{
//Declare class variables so you can use them in different functions
JLabel label;
JTextField textfield;
//Don't do al your code in the static main function, instead create an instance
public static void main(String[] args){
new Age();
}
// this constructor is called when you create a new Age(); like in the main function above.
public Age()
{
JFrame frame = new JFrame("Test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300,300);
frame.setLayout(null);
JPanel panel = new JPanel();
panel.setBounds(0,0,300,300);
panel.setLayout(null);
label = new JLabel("hello");
label.setBounds(5,5,100,20);
// a JTextfield allows the user to edit the text in the field.
textfield = new JTextField();
textfield.setBounds(5,30,100,20);
JButton button = new JButton("Hello again");
button.setBounds(130,30,100,20);
// Add this instance as the actionlistener, when the button is clicked, function actionPerformed will be called.
button.addActionListener(this);
panel.add(label);
panel.add(textfield);
panel.add(button);
frame.add(panel);
frame.setVisible(true);
}
//Required function actionPerformed for ActionListener. When the button is clicked, this function is called.
#Override
public void actionPerformed(ActionEvent e)
{
// get the text from the input.
String text = textfield.getText();
// parse the integer value from the string (! needs validation for wrong inputs !)
int age = Integer.parseInt(text);
if (age<18)
{
//instead of writing out, update the text of the label.
label.setText("Hi youngster!");
}
else
{
label.setText("Hello mature!");
}
}
}