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I have to create a user interface in Java, I asked in another forum for some recommendations and somebody answered me, at that moment, few people write GUI application in JAVA, its most used .NET, could somebody help me?.
Thanks
Maria
The way with java gui is to use javaFx. For that you'll need java 8 (no other lib is needed). This is easier to use as Swing or AWT before. Also its fancier by default.
Although its somehow not new to the community(2 years), there can be some pitfalls you will run into. By now i don't see a better solution. If you need more native "look and feel" you can use the platform dependent swt which is somehow old, proofed but harder to use.
http://docs.oracle.com/javafx/2/get_started/jfxpub-get_started.htm
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I am trying to make a standalone graphical Java program that runs on the users desktop (pref. Windows). I did some research, and came across the java.awt.* package, javafx, and Java Swing.
Can someone tell me the differences?
Java awt is the first generation, Java Swing is the second generation and the JavaFx is the third generation UI-Toolkit for designing and implementing Graphical User Interfaces with Java.
If you want to learn more about these APIs and the other related APIs, you did not mention, please read the discussion here and there is also a video about the differences between these three APIs here.
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This may sound really silly but there is a whole documentation of the libraries and classes in java and I am trying to learn how to use this to write programs since I don't want to refer to someone else code but I was completlely lost when I look at the documentation online: http://docs.oracle.com/javase/7/docs/api/
Can someone please help me understand how i can use this?
I think you need to go up one level and look at tutorials first: http://docs.oracle.com/javase/tutorial/. Once you understand the basics of Java, then you can use the API reference to find the classes and methods you need.
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Yes, as what I'm trying to think is that, for example I want to create a simple library system. but my question is it is a good idea to use a game structured system using rendering? Would it give give a performance issue? Also, since I want that system to be compatible with few operating system using libGDX.
Using a game structured system for making a GUI for simple software is not a good idea, because it will consume a lot of time, you can use Java in netbeans for simple softwares it has a drag and drop menu where many components needed for software are present you can use them by just draging and droping them where you needed.
Using a game structured system can give software a non-traditional look, But if you are really good at that game structured system then you can make a very stylish GUI, but it will be non-traditional.
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I should clarify my question here, I want to practice my programming skills and I want to develop a simple diagram modeling tool, something where I can move objects with the mouse, drag and drop, but I have no idea where to look to learn this kind of things in Java.
I hope my question is clear, thank you.
Are you looking at a desktop application or a web based application?
For a desktop based application, you should start looking a swing or javafx to get started with the basic ideas and the move along.
For web application, it is a bit more complicated for a beginner. I suggest you to start with spring examples and then implement the front end with the help of some javascript library. Like JQuery, Dojo and Draw2D etc.
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I am new in embedded world. May be I am wrong. But I want a relevant solution.
I just want to embed java environment into a MCU for ease to develop application. The MCU vendor have provide the C library for lcd, sensor, spi, buttons, UART, DIO etc etc. Can I embed java into this ?? I mean, I want to use java on the MCU, uppon those device drivers.
Can I use or make something like this??
I have seen the simple Real-Time-Java it's very tiny.
Thank you.
Take a look at NanoVM and Bajos.