Spring Lazy loading - java

There are many examples and documentations about #Lazy. Maybe I didn't get the point, but why should it ever be used? Instantiating a bean costs < 1 ms at startup. Using lazy loading for beans gives you a bunch of new integration tests. Furthermore it could be rather dangerous, when your application starts up with no errors and crashes on the first call to a lazy loaded bean. So why? Does anybody has got a good example?

Lazy initialization might be useful, when your #Lazy annotated component depends on some infrastructure to be properly initialized. So, for example, if you have a component which needs to download some files during startup, then it probably makes a lot of sense to annotate it with #Lazy. This way it doesn't try to download files (which takes a lot of time) when it's not going to be used for a while.
However, personally I think using lazy components often leads to a bad design. Think twice before you use it.

Related

Spring Dependency Injection vs. Writing to Interfaces

I have a few questions about Spring paradigm in Java:
1) Suppose I have an application where I write everything to interfaces, and then at the very last moment, somewhere in my actual main() or maybe in a config file, I define my specific classes to be used. Have I achieved the same objective as Spring? In that case, why do I need Spring's DI? Writing to interfaces, and leaving specifics till the very last moment, is standard practice that programmers have been using for decades.
2) If the objection is to new'ing objects at some (final) point in time, this has to be done at some point in my interface-driven app, but what's wrong with that? How does having a "new" statement make a class unusable or untestable - or is it just readability/transparency?
3) People say that declaratively using objects "gets rid of dependencies." But we still have a dependency: we have to import a new class, even if we don't "new" it, before we can compile the code?
Some people, like me, prefer to configure the wiring of dependencies and interface implementations using Spring XML rather than hardcode them. All the wirings are in one place (assuming you are not using annotations) and I can also argue that modifying the configuration of the XML file is easier than modifying code. You can also tweak the Spring file between runs of your application if there is something that needs to change.
Spring is a good framework that has been around for a while. I find it's really really good at Dependency Injection (DI). While there is nothing "wrong" with your approach in #1, I think using Spring will give you a more robust implementation. Why reinvent the wheel?

Delay Spring MVC startup with bean "init-method"

My application can't start up, if the PostgreSQL database it's using has not started up yet (the delay between the two is ~2 minutes). It's a fairly complex inherited project and I can't fiddle with the configuration too much.
My idea would be to have a bean that runs as the first thing in the Spring container. I've tried to configure it with annotations (#PostConstruct) and in xml (<bean id="dbStartupMonitor" class="ee.package.monitoring.DBStartupMonitor" init-method="checkConnection" lazy-init="false" />), but in neither of these cases the checkConnection() seems to be running (no logging appears). In addition, how can I make sure that this bean is created first?
Now, regarding the checkConnection(), the idea would be to check if the database is up. If it's not, sleep for some amount of time and try again. This needs to block the rest of the initialization of the Spring MVC container, but I'm pretty sure it doesn't work that way.
Is it even possible to solve it like this?
The problem was the order of bean initialization. The datasource-dependent beans were initialized first, so after some substantial digging in the bean configuration xml files, I added the depends-on attribute with my DB monitor bean. This ensures that the monitor is initialized first.
Also, the initialization method (init-method) does block, so the "check-sleep-check until database is up" cycle works fine.

Load spring context in phases

This is one of those strange questions where people would ask - why?
So I will start with why I would like to do this and then go into the issue. I would like to have more control over how the spring context is loaded. For example, I do not want to load the domain and web-api at the same time. That would make the resources available before their dependencies are ready.
There might also be that I need to check the state of something before I can continue this process. So to say, there will be sequential order between modules/contexts. Maybe not just booting but also in shutdown.
So the issue is that I can't find any information on how to load the domain-context, then when that is finished I would check the state and lastly load the api-context. I would like to do all of this from java-code as I need to control the flow of the start up. I have basics working with SpringServlet loading the web-context. What I have not found any information on is if it is possible to load a context, wait and load another context that refers to the first one.
It might be good to know that I am not using JavaEE nor a container. I am only using embeddded Jetty with servlet and spring. So is there a way this can be done?
I'd suggest to consider following:
Read SmartLifeCycle and Phased for extension points on the order of application context life cycle management. The idea is that you have your top-level important beans implement the interfaces such that the standard application context initialization will be also handled to those beans in the order that you customize.
Break your application context XML files into smaller pieces. Use <import /> in the ones that depend on a higher/lower context.
Use depends-on attribute on your mission critical beans to ensure the dependencies.
Use InitializingBean on the ones that you need to make sure a dependency is satisfied for the current bean after it's initialized.
Consider lazy loaded beans and Lazy Proxy.
So the bean will be created only on first usage ...

Troubles with HTTP-MMO game in Java

I'm about to write a MMO, using HTTP-requests that are responsed with JSON.
I was writing it all in Java EE-style, hoping it won't be hard to port to Java EE than. But then I've found out that my static instance variables for a couple of sinletons weren't created properly - classloader made a bunch of them when calling SingletonClass.getInstance() from servlets.
I was totally desperate and thought adding #Singleton descriptions would help. But things weren't so easy. My classes simply not working while adding them with #EJB ClassName var. Context lookup doesn't work either.
I was trying developing in Eclipse, NetBeans, used Glassfish, tried to set it up, but nothing really helped. I do not know what to do and really desperate now.
All I need is just few classes, that work all the time application is loaded to handle game events and hold logged users data (which is distributed in non-EJB objects that hold user data, monsters and so on), some timed events for each logged user and ability to respond to HTTP POST requests with JSON. I even do not need the ORM, I wrote all queries by myself, but still... Something that had to work simply doesn't work out.
I'm aware that all that sounds messy and non-informative, but I do not know what to do - where is my problem? Maybe, I should fill web.xml, or use different port, or fly to the moon? Or just change programming language? Sorry for your time spent reading this.
UPD. Some application scheme parts. First two from package "server".
#Startup
#Singleton
public class DbWrapper
handles all database connections, DbConnectionPool is non-singleton class, which handles pool of java.sql.Conneciton.
#Startup
#Singleton
#DependsOn("DbWrapper")
public class World
is yet another class to handle all the in-game events, that holds HashMap of logged users. User and Monster classes are from package "entities" (User holds a list of monsters).
Package "servlets" hold HttpServlet descendants, annotated #WebServlet("/pathname"), that try to use
#EJB World world
for example. But such things as world.getUser(id_user) simply won't work.
As for JDBC - postgres jar is included in GlassFish domain's /lib.
As for JSON - I use org.json found here: https://github.com/douglascrockford/JSON-java
I've found out that my static instance variables for a couple of singletons weren't created properly - classloader made a bunch of them when calling SingletonClass.getInstance() from servlets.
First, you should show us the code for one of these singleton classes. You may have made a mistake in the implementation that causes this problem.
It is true that you can get what appear to be multiple instances of a (properly implemented) singleton class in a servlet framework. But in fact they are not what they appear to be. What is actually going on is that you have loaded the class from multiple classloaders, either because you have multiple webapps each loading the class, or because you are redeploying your webapp and the previous deployment is not clearing up properly.
So what can / could you do about this?
You could use a dependency injection framework to configure your webapp, and hence avoid the need for singleton classes.
You could continue using singletons, but track down why you are getting multiple instances, and fix that problem.
You should use singletons really rarely (best would be not to use them). As an alternative use application scoped beans (#Singleton beans should normally work - they should use instance variables though, not static ones).
With Java EE 6 you also can use CDI and thus you don't have to use EJBs if you don't need the additional features they provide (like automatic transaction demarcation, security etc.) or can live with adding those features yourself.
Additionally, you can use CDI in a SE application. Keep in mind though, that you need to define the scope for CDI beans (e.g. #Application, #Request etc.) otherwise the default scope (#Dependant) is used which causes the beans to be copied on every access.

Java Dependency injection: XML or annotations

Annotations becoming popular. Spring-3 supports them. CDI depends on them heavily (I can not use CDI with out of annotations, right?)
My question is why?
I heard several issues:
"It helps get rid of XML". But what is bad about xml? Dependencies are declarative by nature, and XML is very good for declarations (and very bad for imperative programming).
With good IDE (like idea) it is very easy to edit and validate xml, is not it?
"In many cases there is only one implementation for each interface". That is not true!
Almost all interfaces in my system has mock implementation for tests.
Any other issues?
And now my pluses for XML:
You can inject anything anywhere (not only code that has annotations)
What should I do if I have several implementations of one interface? Use qualifiers? But it forces my class to know what kind of injection it needs.
It is not good for design.
XML based DI makes my code clear: each class has no idea about injection, so I can configure it and unit-test it in any way.
What do you think?
I can only speak from experience with Guice, but here's my take. The short of it is that annotation-based configuration greatly reduces the amount you have to write to wire an application together and makes it easier to change what depends on what... often without even having to touch the configuration files themselves. It does this by making the most common cases absolutely trivial at the expense of making certain relatively rare cases slightly more difficult to handle.
I think it's a problem to be too dogmatic about having classes have "no idea about injection". There should be no reference to the injection container in the code of a class. I absolutely agree with that. However, we must be clear on one point: annotations are not code. By themselves, they change nothing about how a class behaves... you can still create an instance of a class with annotations as if they were not there at all. So you can stop using a DI container completely and leave the annotations there and there will be no problem whatsoever.
When you choose not to provide metadata hints about injection within a class (i.e. annotations), you are throwing away a valuable source of information on what dependencies that class requires. You are forced to either repeat that information elsewhere (in XML, say) or to rely on unreliable magic like autowiring which can lead to unexpected issues.
To address some of your specific questions:
It helps get rid of XML
Many things are bad about XML configuration.
It's terribly verbose.
It isn't type-safe without special tools.
It mandates the use of string identifiers. Again, not safe without special tool support.
Doesn't take any advantage of the features of the language, requiring all kinds of ugly constructs to do what could be done with a simple method in code.
That said, I know a lot of people have been using XML for long enough that they are convinced that it is just fine and I don't really expect to change their minds.
In many cases there is only one implementation for each interface
There is often only one implementation of each interface for a single configuration of an application (e.g. production). The point is that when starting up your application, you typically only need to bind an interface to a single implementation. It may then be used in many other components. With XML configuration, you have to tell every component that uses that interface to use this one particular binding of that interface (or "bean" if you like). With annotation-based configuration, you just declare the binding once and everything else is taken care of automatically. This is very significant, and dramatically reduces the amount of configuration you have to write. It also means that when you add a new dependency to a component, you often don't have to change anything about your configuration at all!
That you have mock implementations of some interface is irrelevant. In unit tests you typically just create the mock and pass it in yourself... it's unrelated to configuration. If you set up a full system for integration tests with certain interfaces using mocks instead... that doesn't change anything. For the integration test run of the system, you're still only using 1 implementation and you only have to configure that once.
XML: You can inject anything anywhere
You can do this easily in Guice and I imagine you can in CDI too. So it's not like you're absolutely prevented from doing this by using an annotation-based configuration system. That said, I'd venture to say that the majority of injected classes in the majority of applications are classes that you can add an #Inject to yourself if it isn't already there. The existence of a lightweight standard Java library for annotations (JSR-330) makes it even easier for more libraries and frameworks to provide components with an #Inject annotated constructor in the future, too.
More than one implementation of an interface
Qualifiers are one solution to this, and in most cases should be just fine. However, in some cases you do want to do something where using a qualifier on a parameter in a particular injected class would not work... often because you want to have multiple instances of that class, each using a different interface implementation or instance. Guice solves this with something called PrivateModules. I don't know what CDI offers in this regard. But again, this is a case that is in the minority and it's not worth making the rest of your configuration suffer for it as long as you can handle it.
I have the following principle: configuration-related beans are defined with XML. Everything else - with annotations.
Why? Because you don't want to change configuration in classes. On the other hand, it's much simpler to write #Service and #Inject, in the class that you want to enable.
This does not interfere with testing in any way - annotations are only metadata that is parsed by the container. If you like, you can set different dependencies.
As for CDI - it has an extension for XML configuration, but you are right it uses mainly annotations. That's something I don't particularly like in it though.
In my opinion, this is more a matter of taste.
1) In our project (using Spring 3), we want the XML-configuration files to be just that: configuration. If it doesn't need to be configured (from end-user perspective) or some other issue doesn't force it to be done in xml, don't put the bean-definitions/wirings into the XML-configurations, use #Autowired and such.
2) With Spring, you can use #Qualifier to match a certain implementation of the interface, if multiple exist. Yes, this means you have to name the actual implementations, but I don't mind.
In our case, using XML for handling all the DI would bloat the XML-configuration files a lot, although it could be done in a separate xml-file (or files), so it's not that valid point ;). As I said, it's a matter of taste and I just think it's easier and more clean to handle the injections via annotations (you can see what services/repositories/whatever something uses just by looking at the class instead of going through the XML-file looking for the bean-declaration).
Edit: Here's an opinion about #Autowired vs. XML that I completely agree with: Spring #Autowired usage
I like to keep my code clear, as you pointed. XML feets better, at least for me, in the IOC principle.
The fundamental principle of Dependency Injection for configuration is that application objects should not be responsible for looking up the resources or collaborators they depend on. Instead, an IoC container should configure the objects, externalizing resource lookup from application code into the container. (J2EE Development without EJB - Rod Johnson - page 131)
Again, it just my point of view, no fundamentalism in there :)
EDIT: Some useful discussions out there:
http://forum.springsource.org/showthread.php?t=95126
http://www.theserverside.com/discussions/thread.tss?thread_id=61217
"But what is bad about xml?" It's yet another file to manage and yet another place to have to go look for a bug. If your annotations are right next to your code it's much easier to mange and debug.
Like all things, dependency injection should be used in moderation. Moreover, all trappings of the injections should be segregated from the application code and relegated to the code associated with main.
In general applications should have a boundary that separates the abstract application code from the concrete implementation details. All the source code dependencies that cross that boundary should point towards the application. I call the concrete side of that boundary, the main partition, because that's where 'main' (or it's equivalent) should live.
The main partition consists of factory implementations, strategy implementations, etc. And it is on this side of the boundary that the dependency injection framework should do it's work. Then those injected dependencies can be passed across the boundary into the application by normal means. (e.g. as arguments).
The number of injected dependencies should be relatively small. A dozen or less. In which case, the decision between XML or annotations is moot.
Also don't forget Spring JavaConfig.
In my case the developers writing the application are different that the ones configuring it (different departments, different technologies/languages) and the last group doesn't even has access to the source code (which is the case in many enterprise setups). That makes Guice unusable since I would have to expose source code rather than consuming the xmls configured by the developers implementing the app.
Overall I think it is important to recognize that providing the components and assembling/configuring an application are two different exercises and provide if needed this separation of concerns.
I just have a couple of things to add to what's already here.
To me, DI configuration is code. I would like to treat it as such, but the very nature of XML prevents this without extra tooling.
Spring JavaConfig is a major step forward in this regard, but it still has complications. Component scanning, auto-magic selection of interface implementations, and semantics around CGLIB interception of #Configuration annotated classes make it more complex than it needs to be. But it's still a step forward from XML.
The benefit of separating IoC metadata from application objects is overstated, especially with Spring. Perhaps if you confined yourself to the Spring IoC container only, this would be true. But Spring offers a wide application stack built on the IoC container (Security, Web MVC, etc). As soon as you leverage any of that, you're tied to the container anyway.
XML has the only benefit of a declarative style that is defined clearly separated from the application code itself. That stays independent from DI concerns. The downsides are verbosity, poor re-factoring robustness and a general runtime failure behaviour. There is just a general (XML) tool support with little benefit compared to IDE support for e.g. Java. Besides this XML comes with a performance overhead so it usually is slower than code solutions.
Annoations often said to be more intuitive and robust when re-factoring application code. Also they benefit from a better IDE guidance like guice provides. But they mix application code with DI concerns. An application gets dependent on a framework. Clear separation is almost impossible. Annotations are also limited when describing different injection behaviour at the same place (constructor, field) dependent on other circumstances (e.g. robot legs problem). Moreover they don't allow to treat external classes (library code) like your own source. Therefore they are considered to run faster than XML.
Both techniques have serious downsides. Therefore I recommend to use Silk DI. It is declarative defined in code (great IDE support) but 100% separated from your application code (no framework dependency). It allows to treat all code the same no matter if it is from your source or a external library. Problems like the robot legs problem are easy to solve with usual bindings. Furthermore it has good support to adapt it to your needs.

Categories

Resources