Why is notify() required in Java? [duplicate] - java

If I just use synchronized, not the wait/notify methods, will it still be thread-safe?
What's the difference?

Using synchronized makes a method / block accessible by only on thread at a time. So, yes, it's thread-safe.
The two concepts are combined, not mutually-exclusive. When you use wait() you need to own the monitor on that object. So you need to have synchronized(..) on it before that. Using .wait() makes the current thread stop until another thread calls .notify() on the object it waits on. This is an addition to synchronized, which just ensures that only one thread will enter a block/method.

So after just being embarrassed in an interview question on this I decided to look it up and understand it again for 1 billionth time.
synchronized block makes the code thread safe. No doubt about that. When wait() and notify() or notifyAll() come in is where you are trying to write more efficient code. For example, if you have a list of items that multiple threads share then if u put it in synchronized block of a monitor then threads threads will constantly jump in and run the code back and forth, back and forth during context switches......even with an empty list!
The wait() is hence used on the monitor (the object inside the synchronized(..)) as a mechanism to to tell all threads to chill out and stop using cpu cycles until further notice or notifyAll().
so something like:
synchronized(monitor) {
if( list.isEmpty() )
monitor.wait();
}
...somewhere else...
synchronized(monitor){
list.add(stuff);
monitor.notifyAll();
}

Making method as synchronized has two effects:
First, it is not possible for two invocations of synchronized methods on the same object to interleave. When one thread is executing a synchronized method for an object, all other threads that invoke synchronized methods for the same object block (suspend execution) until the first thread is done with the object
Second, when a synchronized method exits, it automatically establishes a happens-before relationship with any subsequent invocation of a synchronized method for the same object. This guarantees that changes to the state of the object are visible to all threads.
synchronization help you to guard the critical code.
If you want to establish communication between multiple threads, you have to use wait() and notify()/notifyAll()
wait(): Causes the current thread to wait until another thread invokes the notify() method or the notifyAll() method for this object.
notify(): Wakes up a single thread that is waiting on this object's monitor. If any threads are waiting on this object, one of them is chosen to be awakened.
notifyAll():Wakes up all threads that are waiting on this object's monitor. A thread waits on an object's monitor by calling one of the wait methods.
Simple use case for using wait() and notify() : Producer and Consumer problem.
Consumer thread has to wait till Producer thread produce data. wait() and notify() are useful in above scenario. Over a period of time, better alternatives have been introduced. Refer to this high level concurrency tutorial page.
In simple terms:
Use synchronized to guard protect critical section of your data and guard your code.
Use wait() and notify() along with synchronization if you want to establish communication between multiple threads in safe manner, which are interdependent on each other.
Related SE questions:
What does 'synchronized' mean?
A simple scenario using wait() and notify() in java

Effective Java item 69: "Given the difficulty of using wait and
notify correctly, you should use the higher-level concurrency utilities instead."
Avoid using wait() and notify(): use synchronized, or other utilities from java.util.concurrent, when possible.

Synchronised block is used, if 2 threads of "same object" tries to accquire the lock. Since object class holds the lock, it knows who to give.
Whereas, if 2 threads(say t2 and t4) of 2 objects( t1 & t2 of obj1 and t3 & t4 of obj 2) try to acquire the lock, obj1 would be unaware of obj2's lock and obj2 would be unaware of obj1's lock. Hence wait and notify methods are used.
eg:
//example of java synchronized method
class Table{
synchronized void printTable(int n){//synchronized method
for(int i=1;i<=5;i++){
System.out.println(n*i);
try{
Thread.sleep(400);
}catch(Exception e){System.out.println(e);}
}
}
}
class MyThread1 extends Thread{
Table t;
MyThread1(Table t){
this.t=t;
}
public void run(){
t.printTable(5);
}
}
class MyThread2 extends Thread{
Table t;
MyThread2(Table t){
this.t=t;
}
public void run(){
t.printTable(100);
}
}
public class TestSynchronization2{
public static void main(String args[]){
Table obj = new Table();//only one object
MyThread1 t1=new MyThread1(obj);
MyThread2 t2=new MyThread2(obj);
t1.start();
t2.start();
}
}
Two threads t1 and t2 belongs to same object, hence synchronization works fine here.
Whereas,
class Table{
synchronized void printTable(int n){//synchronized method
for(int i=1;i<=5;i++){
System.out.println(n*i);
try{
Thread.sleep(400);
}catch(Exception e){System.out.println(e);}
}
}
}
class MyThread1 extends Thread{
Table t;
MyThread1(Table t){
this.t=t;
}
public void run(){
t.printTable(5);
}
}
class MyThread2 extends Thread{
Table t;
MyThread2(Table t){
this.t=t;
}
public void run(){
t.printTable(100);
}
}
public class TestSynchronization2{
public static void main(String args[]){
Table obj = new Table();
Table obj1 = new Table();
MyThread1 t1=new MyThread1(obj);
MyThread2 t2=new MyThread2(obj1);
t1.start();
t2.start();
}
}
When you run the above program, synchronisation does not work since each thread belong to different object, Hence you should use wait and notify here.

wait/notify is required when you want to wait for some condition (e.g. user input) INSIDE a synchronized block.
Typical usage:
synchronized(obj) {
// do something
while(some condition is not met) {
obj.wait();
}
// do something other
}
Let's assume that you don't use wait(). Then, you have to implement busy loop polling the condition that you want, which is bad for performance.
synchronized(obj) {
// do something
while(some condition is not met) { // busy loop }
// do something other
}
Important note: Even though a thread is awaken by notify() or notifyAll() from other thread, the awaken thread does NOT guaranteed to immediately resume its execution. If there were other threads awaiting to execute a synchronized block on the same object, then the awaken thread should compete with the threads.

Related

In multi threading a thread has acquired lock on object? Does this mean lock on all objects of that class?

I mean if a thread has lock on an object of some class say A.
What if another thread creates another instance of A and tries to access it??
I don't know my question itself is valid??
please understand my question
If not?
Correct my question even if it is possible??
In multi threading a thread has acquired lock on object? Does this mean lock on all objects of that class?
A thread acquires a lock on an object and any other objects instances (either of the same class or others) are not affected by the lock. It would be easy to write a test case for this:
synchronized (new Object()) {
System.out.println("in lock for Object #1");
Thread thread = new Thread(new Runnable() {
public void run() {
synchronized (new Object()) {
System.out.println("in lock for Object #2");
}
}
});
thread.start();
thread.join();
}
Even though one Object instance is locked doesn't mean that another lock on a different object instance can't happen in parallel. Locking on the same object instance in both cases would have caused a deadlock.

Does deadlock happen per method or per class?

Immagine that I have Class First with several synchronised methods. When a thread locks the class First, does it lock per method or per class? For example does deadlock happen for the following code?
public class DeadLockQuestion {
public static class First{
public synchronized void a(){
}
public synchronized void b(){
}
public synchronized void c(){
}
public synchronized void d(){
}
public synchronized void e(){
}
}
public static void main(String... args){
First f = new First();
//This code is run in Thread 1
f.a();
// End
//This code is run in Thread 2 simultanously
f.b();
//End
// We have also Threads 3 & 4 & 5 that invoke c,d and e simultanously
}
}
You have got two locks in Java. One is Object lock. and the other is Class Lock.
The object lock locks access to synchronized non-static functions only. and Class lock locks on synchronized static functions only.
For you, its an object lock on object f. So all the synchronized non-static functions are locked for object f.
Since all the Threads are using the same object f, Only one Thread will be able to access your non-static functions a(), b(),... at a time.
Read more here
does deadlock happen for the following code?
No, it won't happen in your case. Because While one Thread is holding the lock, Other threads can't get inside your synchronized function.DeadLock happens due to resources.
You have only one resource thats Object f. There's no point of a dead-lock here because the class First doesn't lock another object and no cyclic lock can happen. Deadlock requires a cyclic lock!
Some Info:
Synchronization in java guarantees that no two threads can execute a
synchronized method which requires same lock simultaneously or
concurrently.
synchronized keyword can be used only with methods and code blocks.
These methods or blocks can be static or non-static both.
When ever a thread enters into java synchronized method or block it
acquires a lock and whenever it leaves java synchronized method or
block it releases the lock. Lock is released even if thread leaves
synchronized method after completion or due to any Error or
Exception.
It’s possible that both static synchronized and non static
synchronized method can run simultaneously or concurrently because
they lock on different object.
Useful Source Here, and here
Deadlock happens to threads, not to methods or classes.
The deadlocked threads also hold locks, but in this case it is impossible to tell which locks because you do not demonstrate an actual deadlock scenario (if two threads call synchronized methods of f one goes through and the other waits; deadlock requires at least two locks).
To lock each method independently use a synchronized block within each method and lock on a different object.
If you have an appropriate (and it should be final to prevent potential problems) object already within the class you can use that. If not create a private final Object aLock = new Object(); and then lock on that, for example:
private final Object aLock = new Object();
public void a() {
synchronized(aLock) {
// Do stuff that needs the lock
}
// do stuff that doesn't need the lock
}
Always hold the lock for as long as you need it, but no longer.
When a() is a synchronized method, f.a() literally means:
synchronized(f){
f.a();
}
So in this case a lock would happen for object monitor f. In your case you would require a second object to create a deadlock, I don't think it's possible to create a deadlock with a single object monitor. A typical deadlock pattern is when an order of lock acquisition is not being maintained, i.e. when this happens in two different threads:
synchronized(a){
synchronized(b){
...
}
}
// and
synchronized(b){
synchronized(a){
...
}
}
Firstly, Deadlock occurs with threads and not classes or methods.
Deadlock occurs when there is a cyclic dependency of locks.
Thread A ---> locks L1 ---> tries to lock L2
Thread B ----> locks L2 ------> tries to lock L1
Image source: FusionReactor deadlock plugin

What is the meaning of "ReentrantLock" in Java?

Reentrancy means that locks are acquired on a per-thread rather than per-invocation basis.
Since an intrinsic lock is held by a thread, doesn't it mean that a thread run once equals an invocation basis?
Thank you, it seems mean that: in a thread,if I get a lock lockA when process function doA which call function doB, and doB also need a lock lockA,then there wil be a reentrancy. In Java, this phenomenon is acquired per thread, so I needn't consider deadlocks?
Reentrancy means that locks are acquired on a per-thread rather than per-invocation basis.
That is a misleading definition. It is true (sort of), but it misses the real point.
Reentrancy means (in general CS / IT terminology) that you do something, and while you are still doing it, you do it again. In the case of locks it means you do something like this on a single thread:
Acquire a lock on "foo".
Do something
Acquire a lock on "foo". Note that we haven't released the lock that we previously acquired.
...
Release lock on "foo"
...
Release lock on "foo"
With a reentrant lock / locking mechanism, the attempt to acquire the same lock will succeed, and will increment an internal counter belonging to the lock. The lock will only be released when the current holder of the lock has released it twice.
Here's a example in Java using primitive object locks / monitors ... which are reentrant:
Object lock = new Object();
...
synchronized (lock) {
...
doSomething(lock, ...)
...
}
public void doSomething(Object lock, ...) {
synchronized (lock) {
...
}
}
The alternative to reentrant is non-reentrant locking, where it would be an error for a thread to attempt to acquire a lock that it already holds.
The advantage of using reentrant locks is that you don't have to worry about the possibility of failing due to accidentally acquiring a lock that you already hold. The downside is that you can't assume that nothing you call will change the state of the variables that the lock is designed to protect. However, that's not usually a problem. Locks are generally used to protect against concurrent state changes made by other threads.
So I needn't consider deadlocks?
Yes you do.
A thread won't deadlock against itself (if the lock is reentrant). However, you could get a deadlock if there are other threads that might have a lock on the object you are trying to lock.
Imagine something like this:
function A():
lock (X)
B()
unlock (X)
function B():
A()
Now we call A. The following happens:
We enter A, locking X
We enter B
We enter A again, locking X again
Since we never exited the first invocation of A, X is still locked. This is called re-entrance - while function A has not yet returned, function A is called again. If A relies on some global, static state, this can cause a 're-entrance bug', where before the static state is cleaned up from the function's exit, the function is run again, and the half computed values collide with the start of the second call.
In this case, we run into a lock we are already holding. If the lock is re-entrance aware, it will realize we are the same thread holding the lock already and let us through. Otherwise, it will deadlock forever - it will be waiting for a lock it already holds.
In java, lock and synchronized are re-entrance aware - if a lock is held by a thread, and the thread tries to re-acquire the same lock, it is allowed. So if we wrote the above pseudocode in Java, it would not deadlock.
Java concurrency in practice book states - Reentrancy means that locks are acquired on a per-thread rather than per-invocation basis.
Let me explain what it exactly means. First of all Intrinsic locks are reentrant by nature. The way reentrancy is achieved is by maintaining a counter for number of locks acquired and owner of the lock. If the count is 0 and no owner is associated to it, means lock is not held by any thread. When a thread acquires the lock, JVM records the owner and sets the counter to 1.If same thread tries to acquire the lock again, the counter is incremented. And when the owning thread exits synchronized block, the counter is decremented. When count reaches 0 again, lock is released.
A simple example would be -
public class Test {
public synchronized void performTest() {
//...
}
}
public class CustomTest extends Test {
public synchronized void performTest() {
//...
super.performTest();
}
}
without reentrancy there would be a deadlock.
Reentrancy means that locks are acquired on a per-thread rather than per-invocation basis.
Let me explain this with an example.
class ReentrantTester {
public synchronized void methodA() {
System.out.println("Now I am inside methodA()");
methodB();
}
public synchronized void methodB() {
System.out.println("Now I am inside methodB()");
}
public static void main(String [] args) {
ReentrantTester rt = new ReentrantTester();
rt.methodA();
}
}
The out put is :
Now I am inside methodA()
Now I am inside methodB()
As in the above code, the ReentrantTester contains two synchronized methods: methodA() & methodB()
The first synchronized method methodA() calls the other synchronized method methodB().
When execution enters the methodA(), the current thread acquires the monitor for the ReentrantTester object.
Now when methodA() calls methodB(), because methodB() is also synchronized, the thread attempts to acquire the
same monitor again. Because Java supports reentrant monitors, this works. The current thread acquire the ReentrantTester's
monitor again and continue the execution of both methodA() and methodB().
The Java runtime allows a thread to reacquire a monitor that it already holds, because Java monitors are
reentrant. These reentrant monitors are important because they eliminate the possibility of a single thread
deadlocking itself on a monitor that it already holds.
This just means once a thread has a lock it may enter the locked section of code as many times as it needs to. So if you have a synchronized section of code such as a method, only the thread which attained the lock can call that method, but can call that method as many times as it wants, including any other code held by the same lock. This is important if you have one method that calls another method, and both are synchronized by the same lock. If this wasn't the case the. The second method call would block. It would also apply to recursive method calls.
public void methodA()
{
// other code
synchronized(this)
{
methodB();
}
}
public void methodB()
{
// other code
syncrhonized(this)
{
// it can still enter this code
}
}
it's about recurse, think about:
private lock = new ReentrantLock();
public void method() {
lock.lock();
method();
}
If the lock is not re-entrant able, the thread could block itself.

Does a synchronized objects handle pass to a called function in Java?

So lets say I have this code:
public void bar(){
synchronized(foo){foo.remove(0)}
}
public void doStuff(){
synchronized(foo){
bar()
}
}
Will synchronized realize that the current chain I'm in has this lock and inherit it or will it deadlock?
The lock you get from a synchronized block is reentrant. This will not dead-lock, a thread can acquire a lock on the same object multiple times.
See Intrinsic Locks and Synchronization.
As Mat said it won't dead lock.
How i see it as
that this lock mechanism isn't dependent over method call but
on control flow.
How a single thread is executing statements and when a thread
encounters a synchronized block then it ask for the lock of the object in the synchronized signature.
If it has it then it enters else will wait in the lock pool of the object until gets notified.
thread which executed doStuff() already carried the lock so thats why no case of deadlock

Do two synchronized methods execute simultaneously

I have 4 methods (m1, m2, m3 and m4) in a class. Method m1, m2 and m3 are synchronized methods. Also, I have 4 threads t1, t2, t3 and t4 respectively.
If t1 access the m1 method (synchronized method), could t2 thread access m2 method (synchronized method) simultaneously? If not what would be the state of t2?
If t1 access the m1 method (synchronized method), could t2 thread access m2 method (synchronized method) simultaneously?
The synchronized keyword applies on object level, and only one thread can hold the lock of the object. So as long as you're talking about the same object, then no, t2 will wait for t1 to release the lock acquired when it entered m1.
The thread can however release the lock without returning from the method, by calling Object.wait().
If not, what would be the state of t2 ?
It would sit tight and wait for t1 to release the lock (return from the method or invoke Object.wait()). Specifically, it will be in a BLOCKED state.
Thread state for a thread blocked waiting for a monitor lock. A thread in the blocked state is waiting for a monitor lock to enter a synchronized block/method or reenter a synchronized block/method after calling Object.wait.
Sample code:
public class Test {
public synchronized void m1() {
try { Thread.sleep(2000); }
catch (InterruptedException ie) {}
}
public synchronized void m2() {
try { Thread.sleep(2000); }
catch (InterruptedException ie) {}
}
public static void main(String[] args) throws InterruptedException {
final Test t = new Test();
Thread t1 = new Thread() { public void run() { t.m1(); } };
Thread t2 = new Thread() { public void run() { t.m2(); } };
t1.start();
Thread.sleep(500);
t2.start();
Thread.sleep(500);
System.out.println(t2.getState());
}
}
Output:
BLOCKED
If the methods are synchronized on the same monitor, then they cannot execute simultaneously in different threads. When the second thread comes to the monitor entry (the start of the synchronized method in this case), it will block until the first thread releases the monitor.
The actual state of the blocked thread in this case, as reported by jconsole, will be something like java.lang.Thread.State: WAITING (on object monitor)
Assuming all methods are normal instance methods, then they will share the same monitor when invoked on the same object. That is, if you had something like:
// Thread 1
A a1 = new A();
a1.m1();
// Thread 2
A a2 = new A();
a2.m2()
then in this case, the second thread will be able to call the method, because it's trying to obtain the implicit monitor of the a2 object, which is not locked by thread 1. But if thread 2 tried to call a1.m2(), then it would block until thread 1 had finished executing m1().
If you have static methods, then they obtain the explicit monitor of the class itself (A.class in my hypothetical-naming case), so will not be blocked by any instance method invocations.
No, it couldn't. That's the only point there is to synchronized: different threads can't do these things simultaneously (You don't have to guard against the same thread doing them simultaneously, because a single thread can't do anything in parallel at all.) The state of the waiting thread is 'waiting for lock'. (With a sufficiently modern JVM you can actually have this state displayed on the console if you ask in the right way.)
If t1 access the m1 method (synchronized method), could t2 thread access m2 method (synchronized method) simultaneously?
No. Thread t2 will wait for Thread t1 to release the lock.
In your same example, t2 can access method m4 which is not synchronized.
Locks In synchronized Methods
Every object has an intrinsic lock associated with it. By convention, a thread that needs exclusive and consistent access to an object's fields has to acquire the object's intrinsic lock before accessing them, and then release the intrinsic lock when it's done with them
When a thread invokes a synchronized method, it automatically acquires the intrinsic lock for that method's object and releases it when the method returns. The lock release occurs even if the return was caused by an uncaught exception
Coming back to your second query:
If not, what would be the state of t2 ?
Thread t2 is in blocked state and waiting for Thread t1 to release the lock.
From java documentation page:
making synchronized method have two effects.
First, it is not possible for two invocations of synchronized methods on the same object to interleave. When one thread is executing a synchronized method for an object, all other threads that invoke synchronized methods for the same object block (suspend execution) until the first thread is done with the object.
Second, when a synchronized method exits, it automatically establishes a happens-before relationship with any subsequent invocation of a synchronized method for the same object. This guarantees that changes to the state of the object are visible to all thread

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